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authorLéo Lam <leo@leolam.fr>2020-05-03 14:07:41 +0200
committerGitHub <noreply@github.com>2020-05-03 14:07:41 +0200
commit90ba73c6c2cdc6d92bff75f4e66d48b044ebdfac (patch)
tree65e612f4bb02ee0d7cea8f5856afd0a52fd66626 /Source/Core
parent8d4e8314a3dcd8680ae81d91fb7e076b4496b43b (diff)
parent19da1011648beb324122f36e6da4cd14cc4c7217 (diff)
Merge pull request #8787 from leoetlino/config-config
Remove redundant Config prefix from ConfigInfo/ConfigLocation
Diffstat (limited to 'Source/Core')
-rw-r--r--Source/Core/Common/Config/Config.cpp2
-rw-r--r--Source/Core/Common/Config/Config.h18
-rw-r--r--Source/Core/Common/Config/ConfigInfo.cpp6
-rw-r--r--Source/Core/Common/Config/ConfigInfo.h18
-rw-r--r--Source/Core/Common/Config/Layer.cpp12
-rw-r--r--Source/Core/Common/Config/Layer.h18
-rw-r--r--Source/Core/Common/Logging/LogManager.cpp15
-rw-r--r--Source/Core/Core/Config/GraphicsSettings.cpp213
-rw-r--r--Source/Core/Core/Config/GraphicsSettings.h174
-rw-r--r--Source/Core/Core/Config/MainSettings.cpp192
-rw-r--r--Source/Core/Core/Config/MainSettings.h168
-rw-r--r--Source/Core/Core/Config/NetplaySettings.cpp80
-rw-r--r--Source/Core/Core/Config/NetplaySettings.h72
-rw-r--r--Source/Core/Core/Config/SYSCONFSettings.cpp20
-rw-r--r--Source/Core/Core/Config/SYSCONFSettings.h22
-rw-r--r--Source/Core/Core/Config/UISettings.cpp7
-rw-r--r--Source/Core/Core/Config/UISettings.h6
-rw-r--r--Source/Core/Core/ConfigLoaders/BaseConfigLoader.cpp4
-rw-r--r--Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp20
-rw-r--r--Source/Core/Core/ConfigLoaders/IsSettingSaveable.cpp6
-rw-r--r--Source/Core/Core/ConfigLoaders/IsSettingSaveable.h4
-rw-r--r--Source/Core/DolphinQt/Config/Graphics/GraphicsBool.cpp5
-rw-r--r--Source/Core/DolphinQt/Config/Graphics/GraphicsBool.h11
-rw-r--r--Source/Core/DolphinQt/Config/Graphics/GraphicsChoice.cpp2
-rw-r--r--Source/Core/DolphinQt/Config/Graphics/GraphicsChoice.h4
-rw-r--r--Source/Core/DolphinQt/Config/Graphics/GraphicsInteger.cpp2
-rw-r--r--Source/Core/DolphinQt/Config/Graphics/GraphicsInteger.h6
-rw-r--r--Source/Core/DolphinQt/Config/Graphics/GraphicsRadio.cpp2
-rw-r--r--Source/Core/DolphinQt/Config/Graphics/GraphicsRadio.h4
-rw-r--r--Source/Core/DolphinQt/Config/Graphics/GraphicsSlider.cpp3
-rw-r--r--Source/Core/DolphinQt/Config/Graphics/GraphicsSlider.h6
-rw-r--r--Source/Core/InputCommon/ControllerInterface/DualShockUDPClient/DualShockUDPClient.cpp10
-rw-r--r--Source/Core/InputCommon/ControllerInterface/DualShockUDPClient/DualShockUDPClient.h6
-rw-r--r--Source/Core/UICommon/CommandLineParse.cpp4
34 files changed, 554 insertions, 588 deletions
diff --git a/Source/Core/Common/Config/Config.cpp b/Source/Core/Common/Config/Config.cpp
index 2587dc5aac..2211d0d5fb 100644
--- a/Source/Core/Common/Config/Config.cpp
+++ b/Source/Core/Common/Config/Config.cpp
@@ -159,7 +159,7 @@ const std::string& GetLayerName(LayerType layer)
return layer_to_name.at(layer);
}
-LayerType GetActiveLayerForConfig(const ConfigLocation& config)
+LayerType GetActiveLayerForConfig(const Location& config)
{
ReadLock lock(s_layers_rw_lock);
diff --git a/Source/Core/Common/Config/Config.h b/Source/Core/Common/Config/Config.h
index 2d69e0809e..fa315857bf 100644
--- a/Source/Core/Common/Config/Config.h
+++ b/Source/Core/Common/Config/Config.h
@@ -37,10 +37,10 @@ void ClearCurrentRunLayer();
const std::string& GetSystemName(System system);
std::optional<System> GetSystemFromName(const std::string& system);
const std::string& GetLayerName(LayerType layer);
-LayerType GetActiveLayerForConfig(const ConfigLocation&);
+LayerType GetActiveLayerForConfig(const Location&);
template <typename T>
-T Get(LayerType layer, const ConfigInfo<T>& info)
+T Get(LayerType layer, const Info<T>& info)
{
if (layer == LayerType::Meta)
return Get(info);
@@ -48,44 +48,44 @@ T Get(LayerType layer, const ConfigInfo<T>& info)
}
template <typename T>
-T Get(const ConfigInfo<T>& info)
+T Get(const Info<T>& info)
{
return GetLayer(GetActiveLayerForConfig(info.location))->Get(info);
}
template <typename T>
-T GetBase(const ConfigInfo<T>& info)
+T GetBase(const Info<T>& info)
{
return Get(LayerType::Base, info);
}
template <typename T>
-LayerType GetActiveLayerForConfig(const ConfigInfo<T>& info)
+LayerType GetActiveLayerForConfig(const Info<T>& info)
{
return GetActiveLayerForConfig(info.location);
}
template <typename T>
-void Set(LayerType layer, const ConfigInfo<T>& info, const std::common_type_t<T>& value)
+void Set(LayerType layer, const Info<T>& info, const std::common_type_t<T>& value)
{
GetLayer(layer)->Set(info, value);
InvokeConfigChangedCallbacks();
}
template <typename T>
-void SetBase(const ConfigInfo<T>& info, const std::common_type_t<T>& value)
+void SetBase(const Info<T>& info, const std::common_type_t<T>& value)
{
Set<T>(LayerType::Base, info, value);
}
template <typename T>
-void SetCurrent(const ConfigInfo<T>& info, const std::common_type_t<T>& value)
+void SetCurrent(const Info<T>& info, const std::common_type_t<T>& value)
{
Set<T>(LayerType::CurrentRun, info, value);
}
template <typename T>
-void SetBaseOrCurrent(const ConfigInfo<T>& info, const std::common_type_t<T>& value)
+void SetBaseOrCurrent(const Info<T>& info, const std::common_type_t<T>& value)
{
if (GetActiveLayerForConfig(info) == LayerType::Base)
Set<T>(LayerType::Base, info, value);
diff --git a/Source/Core/Common/Config/ConfigInfo.cpp b/Source/Core/Common/Config/ConfigInfo.cpp
index 1d4084c3c6..76c5933e27 100644
--- a/Source/Core/Common/Config/ConfigInfo.cpp
+++ b/Source/Core/Common/Config/ConfigInfo.cpp
@@ -9,18 +9,18 @@
namespace Config
{
-bool ConfigLocation::operator==(const ConfigLocation& other) const
+bool Location::operator==(const Location& other) const
{
return system == other.system && strcasecmp(section.c_str(), other.section.c_str()) == 0 &&
strcasecmp(key.c_str(), other.key.c_str()) == 0;
}
-bool ConfigLocation::operator!=(const ConfigLocation& other) const
+bool Location::operator!=(const Location& other) const
{
return !(*this == other);
}
-bool ConfigLocation::operator<(const ConfigLocation& other) const
+bool Location::operator<(const Location& other) const
{
if (system != other.system)
return system < other.system;
diff --git a/Source/Core/Common/Config/ConfigInfo.h b/Source/Core/Common/Config/ConfigInfo.h
index ecea74a04b..20051c1003 100644
--- a/Source/Core/Common/Config/ConfigInfo.h
+++ b/Source/Core/Common/Config/ConfigInfo.h
@@ -18,36 +18,36 @@ template <typename T>
using UnderlyingType = typename std::enable_if_t<std::is_enum<T>{}, std::underlying_type<T>>::type;
} // namespace detail
-struct ConfigLocation
+struct Location
{
System system;
std::string section;
std::string key;
- bool operator==(const ConfigLocation& other) const;
- bool operator!=(const ConfigLocation& other) const;
- bool operator<(const ConfigLocation& other) const;
+ bool operator==(const Location& other) const;
+ bool operator!=(const Location& other) const;
+ bool operator<(const Location& other) const;
};
template <typename T>
-struct ConfigInfo
+struct Info
{
- ConfigInfo(const ConfigLocation& location_, const T& default_value_)
+ Info(const Location& location_, const T& default_value_)
: location{location_}, default_value{default_value_}
{
}
- // Make it easy to convert ConfigInfo<Enum> into ConfigInfo<UnderlyingType<Enum>>
+ // Make it easy to convert Info<Enum> into Info<UnderlyingType<Enum>>
// so that enum settings can still easily work with code that doesn't care about the enum values.
template <typename Enum,
std::enable_if_t<std::is_same<T, detail::UnderlyingType<Enum>>::value>* = nullptr>
- ConfigInfo(const ConfigInfo<Enum>& other)
+ Info(const Info<Enum>& other)
: location{other.location}, default_value{static_cast<detail::UnderlyingType<Enum>>(
other.default_value)}
{
}
- ConfigLocation location;
+ Location location;
T default_value;
};
} // namespace Config
diff --git a/Source/Core/Common/Config/Layer.cpp b/Source/Core/Common/Config/Layer.cpp
index 573c79c04e..311e99ded2 100644
--- a/Source/Core/Common/Config/Layer.cpp
+++ b/Source/Core/Common/Config/Layer.cpp
@@ -37,13 +37,13 @@ Layer::~Layer()
Save();
}
-bool Layer::Exists(const ConfigLocation& location) const
+bool Layer::Exists(const Location& location) const
{
const auto iter = m_map.find(location);
return iter != m_map.end() && iter->second.has_value();
}
-bool Layer::DeleteKey(const ConfigLocation& location)
+bool Layer::DeleteKey(const Location& location)
{
m_is_dirty = true;
bool had_value = false;
@@ -68,14 +68,14 @@ void Layer::DeleteAllKeys()
Section Layer::GetSection(System system, const std::string& section)
{
- return Section{m_map.lower_bound(ConfigLocation{system, section, ""}),
- m_map.lower_bound(ConfigLocation{system, section + '\001', ""})};
+ return Section{m_map.lower_bound(Location{system, section, ""}),
+ m_map.lower_bound(Location{system, section + '\001', ""})};
}
ConstSection Layer::GetSection(System system, const std::string& section) const
{
- return ConstSection{m_map.lower_bound(ConfigLocation{system, section, ""}),
- m_map.lower_bound(ConfigLocation{system, section + '\001', ""})};
+ return ConstSection{m_map.lower_bound(Location{system, section, ""}),
+ m_map.lower_bound(Location{system, section + '\001', ""})};
}
void Layer::Load()
diff --git a/Source/Core/Common/Config/Layer.h b/Source/Core/Common/Config/Layer.h
index 87c6b91f90..c309810719 100644
--- a/Source/Core/Common/Config/Layer.h
+++ b/Source/Core/Common/Config/Layer.h
@@ -45,10 +45,10 @@ inline std::optional<std::string> TryParse(const std::string& str_value)
} // namespace detail
template <typename T>
-struct ConfigInfo;
+struct Info;
class Layer;
-using LayerMap = std::map<ConfigLocation, std::optional<std::string>>;
+using LayerMap = std::map<Location, std::optional<std::string>>;
class ConfigLayerLoader
{
@@ -98,18 +98,18 @@ public:
virtual ~Layer();
// Convenience functions
- bool Exists(const ConfigLocation& location) const;
- bool DeleteKey(const ConfigLocation& location);
+ bool Exists(const Location& location) const;
+ bool DeleteKey(const Location& location);
void DeleteAllKeys();
template <typename T>
- T Get(const ConfigInfo<T>& config_info) const
+ T Get(const Info<T>& config_info) const
{
return Get<T>(config_info.location).value_or(config_info.default_value);
}
template <typename T>
- std::optional<T> Get(const ConfigLocation& location) const
+ std::optional<T> Get(const Location& location) const
{
const auto iter = m_map.find(location);
if (iter == m_map.end() || !iter->second.has_value())
@@ -118,18 +118,18 @@ public:
}
template <typename T>
- void Set(const ConfigInfo<T>& config_info, const std::common_type_t<T>& value)
+ void Set(const Info<T>& config_info, const std::common_type_t<T>& value)
{
Set(config_info.location, value);
}
template <typename T>
- void Set(const ConfigLocation& location, const T& value)
+ void Set(const Location& location, const T& value)
{
Set(location, ValueToString(value));
}
- void Set(const ConfigLocation& location, std::string new_value)
+ void Set(const Location& location, std::string new_value)
{
const auto iter = m_map.find(location);
if (iter != m_map.end() && iter->second == new_value)
diff --git a/Source/Core/Common/Logging/LogManager.cpp b/Source/Core/Common/Logging/LogManager.cpp
index 729e5cb3a8..a847b2402f 100644
--- a/Source/Core/Common/Logging/LogManager.cpp
+++ b/Source/Core/Common/Logging/LogManager.cpp
@@ -26,13 +26,13 @@ namespace Common::Log
{
constexpr size_t MAX_MSGLEN = 1024;
-const Config::ConfigInfo<bool> LOGGER_WRITE_TO_FILE{
- {Config::System::Logger, "Options", "WriteToFile"}, false};
-const Config::ConfigInfo<bool> LOGGER_WRITE_TO_CONSOLE{
+const Config::Info<bool> LOGGER_WRITE_TO_FILE{{Config::System::Logger, "Options", "WriteToFile"},
+ false};
+const Config::Info<bool> LOGGER_WRITE_TO_CONSOLE{
{Config::System::Logger, "Options", "WriteToConsole"}, true};
-const Config::ConfigInfo<bool> LOGGER_WRITE_TO_WINDOW{
+const Config::Info<bool> LOGGER_WRITE_TO_WINDOW{
{Config::System::Logger, "Options", "WriteToWindow"}, true};
-const Config::ConfigInfo<int> LOGGER_VERBOSITY{{Config::System::Logger, "Options", "Verbosity"}, 0};
+const Config::Info<int> LOGGER_VERBOSITY{{Config::System::Logger, "Options", "Verbosity"}, 0};
class FileLogListener : public LogListener
{
@@ -163,7 +163,7 @@ LogManager::LogManager()
for (LogContainer& container : m_log)
container.m_enable = Config::Get(
- Config::ConfigInfo<bool>{{Config::System::Logger, "Logs", container.m_short_name}, false});
+ Config::Info<bool>{{Config::System::Logger, "Logs", container.m_short_name}, false});
m_path_cutoff_point = DeterminePathCutOffPoint();
}
@@ -188,8 +188,7 @@ void LogManager::SaveSettings()
for (const auto& container : m_log)
{
- const Config::ConfigInfo<bool> info{{Config::System::Logger, "Logs", container.m_short_name},
- false};
+ const Config::Info<bool> info{{Config::System::Logger, "Logs", container.m_short_name}, false};
Config::SetBaseOrCurrent(info, container.m_enable);
}
diff --git a/Source/Core/Core/Config/GraphicsSettings.cpp b/Source/Core/Core/Config/GraphicsSettings.cpp
index 118c9cc816..f9186d3fe9 100644
--- a/Source/Core/Core/Config/GraphicsSettings.cpp
+++ b/Source/Core/Core/Config/GraphicsSettings.cpp
@@ -15,155 +15,140 @@ namespace Config
// Graphics.Hardware
-const ConfigInfo<bool> GFX_VSYNC{{System::GFX, "Hardware", "VSync"}, false};
-const ConfigInfo<int> GFX_ADAPTER{{System::GFX, "Hardware", "Adapter"}, 0};
+const Info<bool> GFX_VSYNC{{System::GFX, "Hardware", "VSync"}, false};
+const Info<int> GFX_ADAPTER{{System::GFX, "Hardware", "Adapter"}, 0};
// Graphics.Settings
-const ConfigInfo<bool> GFX_WIDESCREEN_HACK{{System::GFX, "Settings", "wideScreenHack"}, false};
-const ConfigInfo<AspectMode> GFX_ASPECT_RATIO{{System::GFX, "Settings", "AspectRatio"},
- AspectMode::Auto};
-const ConfigInfo<AspectMode> GFX_SUGGESTED_ASPECT_RATIO{
- {System::GFX, "Settings", "SuggestedAspectRatio"}, AspectMode::Auto};
-const ConfigInfo<bool> GFX_CROP{{System::GFX, "Settings", "Crop"}, false};
-const ConfigInfo<int> GFX_SAFE_TEXTURE_CACHE_COLOR_SAMPLES{
+const Info<bool> GFX_WIDESCREEN_HACK{{System::GFX, "Settings", "wideScreenHack"}, false};
+const Info<AspectMode> GFX_ASPECT_RATIO{{System::GFX, "Settings", "AspectRatio"}, AspectMode::Auto};
+const Info<AspectMode> GFX_SUGGESTED_ASPECT_RATIO{{System::GFX, "Settings", "SuggestedAspectRatio"},
+ AspectMode::Auto};
+const Info<bool> GFX_CROP{{System::GFX, "Settings", "Crop"}, false};
+const Info<int> GFX_SAFE_TEXTURE_CACHE_COLOR_SAMPLES{
{System::GFX, "Settings", "SafeTextureCacheColorSamples"}, 128};
-const ConfigInfo<bool> GFX_SHOW_FPS{{System::GFX, "Settings", "ShowFPS"}, false};
-const ConfigInfo<bool> GFX_SHOW_NETPLAY_PING{{System::GFX, "Settings", "ShowNetPlayPing"}, false};
-const ConfigInfo<bool> GFX_SHOW_NETPLAY_MESSAGES{{System::GFX, "Settings", "ShowNetPlayMessages"},
- false};
-const ConfigInfo<bool> GFX_LOG_RENDER_TIME_TO_FILE{{System::GFX, "Settings", "LogRenderTimeToFile"},
- false};
-const ConfigInfo<bool> GFX_OVERLAY_STATS{{System::GFX, "Settings", "OverlayStats"}, false};
-const ConfigInfo<bool> GFX_OVERLAY_PROJ_STATS{{System::GFX, "Settings", "OverlayProjStats"}, false};
-const ConfigInfo<bool> GFX_DUMP_TEXTURES{{System::GFX, "Settings", "DumpTextures"}, false};
-const ConfigInfo<bool> GFX_HIRES_TEXTURES{{System::GFX, "Settings", "HiresTextures"}, false};
-const ConfigInfo<bool> GFX_CACHE_HIRES_TEXTURES{{System::GFX, "Settings", "CacheHiresTextures"},
- false};
-const ConfigInfo<bool> GFX_DUMP_EFB_TARGET{{System::GFX, "Settings", "DumpEFBTarget"}, false};
-const ConfigInfo<bool> GFX_DUMP_XFB_TARGET{{System::GFX, "Settings", "DumpXFBTarget"}, false};
-const ConfigInfo<bool> GFX_DUMP_FRAMES_AS_IMAGES{{System::GFX, "Settings", "DumpFramesAsImages"},
- false};
-const ConfigInfo<bool> GFX_FREE_LOOK{{System::GFX, "Settings", "FreeLook"}, false};
-const ConfigInfo<bool> GFX_USE_FFV1{{System::GFX, "Settings", "UseFFV1"}, false};
-const ConfigInfo<std::string> GFX_DUMP_FORMAT{{System::GFX, "Settings", "DumpFormat"}, "avi"};
-const ConfigInfo<std::string> GFX_DUMP_CODEC{{System::GFX, "Settings", "DumpCodec"}, ""};
-const ConfigInfo<std::string> GFX_DUMP_ENCODER{{System::GFX, "Settings", "DumpEncoder"}, ""};
-const ConfigInfo<std::string> GFX_DUMP_PATH{{System::GFX, "Settings", "DumpPath"}, ""};
-const ConfigInfo<int> GFX_BITRATE_KBPS{{System::GFX, "Settings", "BitrateKbps"}, 25000};
-const ConfigInfo<bool> GFX_INTERNAL_RESOLUTION_FRAME_DUMPS{
+const Info<bool> GFX_SHOW_FPS{{System::GFX, "Settings", "ShowFPS"}, false};
+const Info<bool> GFX_SHOW_NETPLAY_PING{{System::GFX, "Settings", "ShowNetPlayPing"}, false};
+const Info<bool> GFX_SHOW_NETPLAY_MESSAGES{{System::GFX, "Settings", "ShowNetPlayMessages"}, false};
+const Info<bool> GFX_LOG_RENDER_TIME_TO_FILE{{System::GFX, "Settings", "LogRenderTimeToFile"},
+ false};
+const Info<bool> GFX_OVERLAY_STATS{{System::GFX, "Settings", "OverlayStats"}, false};
+const Info<bool> GFX_OVERLAY_PROJ_STATS{{System::GFX, "Settings", "OverlayProjStats"}, false};
+const Info<bool> GFX_DUMP_TEXTURES{{System::GFX, "Settings", "DumpTextures"}, false};
+const Info<bool> GFX_HIRES_TEXTURES{{System::GFX, "Settings", "HiresTextures"}, false};
+const Info<bool> GFX_CACHE_HIRES_TEXTURES{{System::GFX, "Settings", "CacheHiresTextures"}, false};
+const Info<bool> GFX_DUMP_EFB_TARGET{{System::GFX, "Settings", "DumpEFBTarget"}, false};
+const Info<bool> GFX_DUMP_XFB_TARGET{{System::GFX, "Settings", "DumpXFBTarget"}, false};
+const Info<bool> GFX_DUMP_FRAMES_AS_IMAGES{{System::GFX, "Settings", "DumpFramesAsImages"}, false};
+const Info<bool> GFX_FREE_LOOK{{System::GFX, "Settings", "FreeLook"}, false};
+const Info<bool> GFX_USE_FFV1{{System::GFX, "Settings", "UseFFV1"}, false};
+const Info<std::string> GFX_DUMP_FORMAT{{System::GFX, "Settings", "DumpFormat"}, "avi"};
+const Info<std::string> GFX_DUMP_CODEC{{System::GFX, "Settings", "DumpCodec"}, ""};
+const Info<std::string> GFX_DUMP_ENCODER{{System::GFX, "Settings", "DumpEncoder"}, ""};
+const Info<std::string> GFX_DUMP_PATH{{System::GFX, "Settings", "DumpPath"}, ""};
+const Info<int> GFX_BITRATE_KBPS{{System::GFX, "Settings", "BitrateKbps"}, 25000};
+const Info<bool> GFX_INTERNAL_RESOLUTION_FRAME_DUMPS{
{System::GFX, "Settings", "InternalResolutionFrameDumps"}, false};
-const ConfigInfo<bool> GFX_ENABLE_GPU_TEXTURE_DECODING{
+const Info<bool> GFX_ENABLE_GPU_TEXTURE_DECODING{
{System::GFX, "Settings", "EnableGPUTextureDecoding"}, false};
-const ConfigInfo<bool> GFX_ENABLE_PIXEL_LIGHTING{{System::GFX, "Settings", "EnablePixelLighting"},
- false};
-const ConfigInfo<bool> GFX_FAST_DEPTH_CALC{{System::GFX, "Settings", "FastDepthCalc"}, true};
-const ConfigInfo<u32> GFX_MSAA{{System::GFX, "Settings", "MSAA"}, 1};
-const ConfigInfo<bool> GFX_SSAA{{System::GFX, "Settings", "SSAA"}, false};
-const ConfigInfo<int> GFX_EFB_SCALE{{System::GFX, "Settings", "InternalResolution"}, 1};
-const ConfigInfo<int> GFX_MAX_EFB_SCALE{{System::GFX, "Settings", "MaxInternalResolution"}, 8};
-const ConfigInfo<bool> GFX_TEXFMT_OVERLAY_ENABLE{{System::GFX, "Settings", "TexFmtOverlayEnable"},
- false};
-const ConfigInfo<bool> GFX_TEXFMT_OVERLAY_CENTER{{System::GFX, "Settings", "TexFmtOverlayCenter"},
- false};
-const ConfigInfo<bool> GFX_ENABLE_WIREFRAME{{System::GFX, "Settings", "WireFrame"}, false};
-const ConfigInfo<bool> GFX_DISABLE_FOG{{System::GFX, "Settings", "DisableFog"}, false};
-const ConfigInfo<bool> GFX_BORDERLESS_FULLSCREEN{{System::GFX, "Settings", "BorderlessFullscreen"},
- false};
-const ConfigInfo<bool> GFX_ENABLE_VALIDATION_LAYER{
- {System::GFX, "Settings", "EnableValidationLayer"}, false};
+const Info<bool> GFX_ENABLE_PIXEL_LIGHTING{{System::GFX, "Settings", "EnablePixelLighting"}, false};
+const Info<bool> GFX_FAST_DEPTH_CALC{{System::GFX, "Settings", "FastDepthCalc"}, true};
+const Info<u32> GFX_MSAA{{System::GFX, "Settings", "MSAA"}, 1};
+const Info<bool> GFX_SSAA{{System::GFX, "Settings", "SSAA"}, false};
+const Info<int> GFX_EFB_SCALE{{System::GFX, "Settings", "InternalResolution"}, 1};
+const Info<int> GFX_MAX_EFB_SCALE{{System::GFX, "Settings", "MaxInternalResolution"}, 8};
+const Info<bool> GFX_TEXFMT_OVERLAY_ENABLE{{System::GFX, "Settings", "TexFmtOverlayEnable"}, false};
+const Info<bool> GFX_TEXFMT_OVERLAY_CENTER{{System::GFX, "Settings", "TexFmtOverlayCenter"}, false};
+const Info<bool> GFX_ENABLE_WIREFRAME{{System::GFX, "Settings", "WireFrame"}, false};
+const Info<bool> GFX_DISABLE_FOG{{System::GFX, "Settings", "DisableFog"}, false};
+const Info<bool> GFX_BORDERLESS_FULLSCREEN{{System::GFX, "Settings", "BorderlessFullscreen"},
+ false};
+const Info<bool> GFX_ENABLE_VALIDATION_LAYER{{System::GFX, "Settings", "EnableValidationLayer"},
+ false};
#if defined(ANDROID)
-const ConfigInfo<bool> GFX_BACKEND_MULTITHREADING{
- {System::GFX, "Settings", "BackendMultithreading"}, false};
-const ConfigInfo<int> GFX_COMMAND_BUFFER_EXECUTE_INTERVAL{
+const Info<bool> GFX_BACKEND_MULTITHREADING{{System::GFX, "Settings", "BackendMultithreading"},
+ false};
+const Info<int> GFX_COMMAND_BUFFER_EXECUTE_INTERVAL{
{System::GFX, "Settings", "CommandBufferExecuteInterval"}, 0};
#else
-const ConfigInfo<bool> GFX_BACKEND_MULTITHREADING{
- {System::GFX, "Settings", "BackendMultithreading"}, true};
-const ConfigInfo<int> GFX_COMMAND_BUFFER_EXECUTE_INTERVAL{
+const Info<bool> GFX_BACKEND_MULTITHREADING{{System::GFX, "Settings", "BackendMultithreading"},
+ true};
+const Info<int> GFX_COMMAND_BUFFER_EXECUTE_INTERVAL{
{System::GFX, "Settings", "CommandBufferExecuteInterval"}, 100};
#endif
-const ConfigInfo<bool> GFX_SHADER_CACHE{{System::GFX, "Settings", "ShaderCache"}, true};
-const ConfigInfo<bool> GFX_WAIT_FOR_SHADERS_BEFORE_STARTING{
+const Info<bool> GFX_SHADER_CACHE{{System::GFX, "Settings", "ShaderCache"}, true};
+const Info<bool> GFX_WAIT_FOR_SHADERS_BEFORE_STARTING{
{System::GFX, "Settings", "WaitForShadersBeforeStarting"}, false};
-const ConfigInfo<ShaderCompilationMode> GFX_SHADER_COMPILATION_MODE{
+const Info<ShaderCompilationMode> GFX_SHADER_COMPILATION_MODE{
{System::GFX, "Settings", "ShaderCompilationMode"}, ShaderCompilationMode::Synchronous};
-const ConfigInfo<int> GFX_SHADER_COMPILER_THREADS{
- {System::GFX, "Settings", "ShaderCompilerThreads"}, 1};
-const ConfigInfo<int> GFX_SHADER_PRECOMPILER_THREADS{
+const Info<int> GFX_SHADER_COMPILER_THREADS{{System::GFX, "Settings", "ShaderCompilerThreads"}, 1};
+const Info<int> GFX_SHADER_PRECOMPILER_THREADS{
{System::GFX, "Settings", "ShaderPrecompilerThreads"}, 1};
-const ConfigInfo<bool> GFX_SAVE_TEXTURE_CACHE_TO_STATE{
+const Info<bool> GFX_SAVE_TEXTURE_CACHE_TO_STATE{
{System::GFX, "Settings", "SaveTextureCacheToState"}, true};
-const ConfigInfo<bool> GFX_SW_ZCOMPLOC{{System::GFX, "Settings", "SWZComploc"}, true};
-const ConfigInfo<bool> GFX_SW_ZFREEZE{{System::GFX, "Settings", "SWZFreeze"}, true};
-const ConfigInfo<bool> GFX_SW_DUMP_OBJECTS{{System::GFX, "Settings", "SWDumpObjects"}, false};
-const ConfigInfo<bool> GFX_SW_DUMP_TEV_STAGES{{System::GFX, "Settings", "SWDumpTevStages"}, false};
-const ConfigInfo<bool> GFX_SW_DUMP_TEV_TEX_FETCHES{{System::GFX, "Settings", "SWDumpTevTexFetches"},
- false};
-const ConfigInfo<int> GFX_SW_DRAW_START{{System::GFX, "Settings", "SWDrawStart"}, 0};
-const ConfigInfo<int> GFX_SW_DRAW_END{{System::GFX, "Settings", "SWDrawEnd"}, 100000};
+const Info<bool> GFX_SW_ZCOMPLOC{{System::GFX, "Settings", "SWZComploc"}, true};
+const Info<bool> GFX_SW_ZFREEZE{{System::GFX, "Settings", "SWZFreeze"}, true};
+const Info<bool> GFX_SW_DUMP_OBJECTS{{System::GFX, "Settings", "SWDumpObjects"}, false};
+const Info<bool> GFX_SW_DUMP_TEV_STAGES{{System::GFX, "Settings", "SWDumpTevStages"}, false};
+const Info<bool> GFX_SW_DUMP_TEV_TEX_FETCHES{{System::GFX, "Settings", "SWDumpTevTexFetches"},
+ false};
+const Info<int> GFX_SW_DRAW_START{{System::GFX, "Settings", "SWDrawStart"}, 0};
+const Info<int> GFX_SW_DRAW_END{{System::GFX, "Settings", "SWDrawEnd"}, 100000};
-const ConfigInfo<bool> GFX_PREFER_GLES{{System::GFX, "Settings", "PreferGLES"}, false};
+const Info<bool> GFX_PREFER_GLES{{System::GFX, "Settings", "PreferGLES"}, false};
// Graphics.Enhancements
-const ConfigInfo<bool> GFX_ENHANCE_FORCE_FILTERING{{System::GFX, "Enhancements", "ForceFiltering"},
- false};
-const ConfigInfo<int> GFX_ENHANCE_MAX_ANISOTROPY{{System::GFX, "Enhancements", "MaxAnisotropy"}, 0};
-const ConfigInfo<std::string> GFX_ENHANCE_POST_SHADER{
+const Info<bool> GFX_ENHANCE_FORCE_FILTERING{{System::GFX, "Enhancements", "ForceFiltering"},
+ false};
+const Info<int> GFX_ENHANCE_MAX_ANISOTROPY{{System::GFX, "Enhancements", "MaxAnisotropy"}, 0};
+const Info<std::string> GFX_ENHANCE_POST_SHADER{
{System::GFX, "Enhancements", "PostProcessingShader"}, ""};
-const ConfigInfo<bool> GFX_ENHANCE_FORCE_TRUE_COLOR{{System::GFX, "Enhancements", "ForceTrueColor"},
- true};
-const ConfigInfo<bool> GFX_ENHANCE_DISABLE_COPY_FILTER{
- {System::GFX, "Enhancements", "DisableCopyFilter"}, true};
-const ConfigInfo<bool> GFX_ENHANCE_ARBITRARY_MIPMAP_DETECTION{
+const Info<bool> GFX_ENHANCE_FORCE_TRUE_COLOR{{System::GFX, "Enhancements", "ForceTrueColor"},
+ true};
+const Info<bool> GFX_ENHANCE_DISABLE_COPY_FILTER{{System::GFX, "Enhancements", "DisableCopyFilter"},
+ true};
+const Info<bool> GFX_ENHANCE_ARBITRARY_MIPMAP_DETECTION{
{System::GFX, "Enhancements", "ArbitraryMipmapDetection"}, true};
-const ConfigInfo<float> GFX_ENHANCE_ARBITRARY_MIPMAP_DETECTION_THRESHOLD{
+const Info<float> GFX_ENHANCE_ARBITRARY_MIPMAP_DETECTION_THRESHOLD{
{System::GFX, "Enhancements", "ArbitraryMipmapDetectionThreshold"}, 14.0f};
// Graphics.Stereoscopy
-const ConfigInfo<StereoMode> GFX_STEREO_MODE{{System::GFX, "Stereoscopy", "StereoMode"},
- StereoMode::Off};
-const ConfigInfo<int> GFX_STEREO_DEPTH{{System::GFX, "Stereoscopy", "StereoDepth"}, 20};
-const ConfigInfo<int> GFX_STEREO_CONVERGENCE_PERCENTAGE{
+const Info<StereoMode> GFX_STEREO_MODE{{System::GFX, "Stereoscopy", "StereoMode"}, StereoMode::Off};
+const Info<int> GFX_STEREO_DEPTH{{System::GFX, "Stereoscopy", "StereoDepth"}, 20};
+const Info<int> GFX_STEREO_CONVERGENCE_PERCENTAGE{
{System::GFX, "Stereoscopy", "StereoConvergencePercentage"}, 100};
-const ConfigInfo<bool> GFX_STEREO_SWAP_EYES{{System::GFX, "Stereoscopy", "StereoSwapEyes"}, false};
-const ConfigInfo<int> GFX_STEREO_CONVERGENCE{{System::GFX, "Stereoscopy", "StereoConvergence"}, 20};
-const ConfigInfo<bool> GFX_STEREO_EFB_MONO_DEPTH{{System::GFX, "Stereoscopy", "StereoEFBMonoDepth"},
- false};
-const ConfigInfo<int> GFX_STEREO_DEPTH_PERCENTAGE{
- {System::GFX, "Stereoscopy", "StereoDepthPercentage"}, 100};
+const Info<bool> GFX_STEREO_SWAP_EYES{{System::GFX, "Stereoscopy", "StereoSwapEyes"}, false};
+const Info<int> GFX_STEREO_CONVERGENCE{{System::GFX, "Stereoscopy", "StereoConvergence"}, 20};
+const Info<bool> GFX_STEREO_EFB_MONO_DEPTH{{System::GFX, "Stereoscopy", "StereoEFBMonoDepth"},
+ false};
+const Info<int> GFX_STEREO_DEPTH_PERCENTAGE{{System::GFX, "Stereoscopy", "StereoDepthPercentage"},
+ 100};
// Graphics.Hacks
-const ConfigInfo<bool> GFX_HACK_EFB_ACCESS_ENABLE{{System::GFX, "Hacks", "EFBAccessEnable"}, true};
-const ConfigInfo<bool> GFX_HACK_EFB_DEFER_INVALIDATION{
+const Info<bool> GFX_HACK_EFB_ACCESS_ENABLE{{System::GFX, "Hacks", "EFBAccessEnable"}, true};
+const Info<bool> GFX_HACK_EFB_DEFER_INVALIDATION{
{System::GFX, "Hacks", "EFBAccessDeferInvalidation"}, false};
-const ConfigInfo<int> GFX_HACK_EFB_ACCESS_TILE_SIZE{{System::GFX, "Hacks", "EFBAccessTileSize"},
- 64};
-const ConfigInfo<bool> GFX_HACK_BBOX_ENABLE{{System::GFX, "Hacks", "BBoxEnable"}, false};
-const ConfigInfo<bool> GFX_HACK_FORCE_PROGRESSIVE{{System::GFX, "Hacks", "ForceProgressive"}, true};
-const ConfigInfo<bool> GFX_HACK_SKIP_EFB_COPY_TO_RAM{{System::GFX, "Hacks", "EFBToTextureEnable"},
- true};
-const ConfigInfo<bool> GFX_HACK_SKIP_XFB_COPY_TO_RAM{{System::GFX, "Hacks", "XFBToTextureEnable"},
- true};
-const ConfigInfo<bool> GFX_HACK_DISABLE_COPY_TO_VRAM{{System::GFX, "Hacks", "DisableCopyToVRAM"},
- false};
-const ConfigInfo<bool> GFX_HACK_DEFER_EFB_COPIES{{System::GFX, "Hacks", "DeferEFBCopies"}, true};
-const ConfigInfo<bool> GFX_HACK_IMMEDIATE_XFB{{System::GFX, "Hacks", "ImmediateXFBEnable"}, false};
-const ConfigInfo<bool> GFX_HACK_SKIP_DUPLICATE_XFBS{{System::GFX, "Hacks", "SkipDuplicateXFBs"},
- true};
-const ConfigInfo<bool> GFX_HACK_COPY_EFB_SCALED{{System::GFX, "Hacks", "EFBScaledCopy"}, true};
-const ConfigInfo<bool> GFX_HACK_EFB_EMULATE_FORMAT_CHANGES{
+const Info<int> GFX_HACK_EFB_ACCESS_TILE_SIZE{{System::GFX, "Hacks", "EFBAccessTileSize"}, 64};
+const Info<bool> GFX_HACK_BBOX_ENABLE{{System::GFX, "Hacks", "BBoxEnable"}, false};
+const Info<bool> GFX_HACK_FORCE_PROGRESSIVE{{System::GFX, "Hacks", "ForceProgressive"}, true};
+const Info<bool> GFX_HACK_SKIP_EFB_COPY_TO_RAM{{System::GFX, "Hacks", "EFBToTextureEnable"}, true};
+const Info<bool> GFX_HACK_SKIP_XFB_COPY_TO_RAM{{System::GFX, "Hacks", "XFBToTextureEnable"}, true};
+const Info<bool> GFX_HACK_DISABLE_COPY_TO_VRAM{{System::GFX, "Hacks", "DisableCopyToVRAM"}, false};
+const Info<bool> GFX_HACK_DEFER_EFB_COPIES{{System::GFX, "Hacks", "DeferEFBCopies"}, true};
+const Info<bool> GFX_HACK_IMMEDIATE_XFB{{System::GFX, "Hacks", "ImmediateXFBEnable"}, false};
+const Info<bool> GFX_HACK_SKIP_DUPLICATE_XFBS{{System::GFX, "Hacks", "SkipDuplicateXFBs"}, true};
+const Info<bool> GFX_HACK_COPY_EFB_SCALED{{System::GFX, "Hacks", "EFBScaledCopy"}, true};
+const Info<bool> GFX_HACK_EFB_EMULATE_FORMAT_CHANGES{
{System::GFX, "Hacks", "EFBEmulateFormatChanges"}, false};
-const ConfigInfo<bool> GFX_HACK_VERTEX_ROUDING{{System::GFX, "Hacks", "VertexRounding"}, false};
+const Info<bool> GFX_HACK_VERTEX_ROUDING{{System::GFX, "Hacks", "VertexRounding"}, false};
// Graphics.GameSpecific
-const ConfigInfo<bool> GFX_PERF_QUERIES_ENABLE{{System::GFX, "GameSpecific", "PerfQueriesEnable"},
- false};
+const Info<bool> GFX_PERF_QUERIES_ENABLE{{System::GFX, "GameSpecific", "PerfQueriesEnable"}, false};
} // namespace Config
diff --git a/Source/Core/Core/Config/GraphicsSettings.h b/Source/Core/Core/Config/GraphicsSettings.h
index c37977d443..c7daedee27 100644
--- a/Source/Core/Core/Config/GraphicsSettings.h
+++ b/Source/Core/Core/Config/GraphicsSettings.h
@@ -18,87 +18,87 @@ namespace Config
// Graphics.Hardware
-extern const ConfigInfo<bool> GFX_VSYNC;
-extern const ConfigInfo<int> GFX_ADAPTER;
+extern const Info<bool> GFX_VSYNC;
+extern const Info<int> GFX_ADAPTER;
// Graphics.Settings
-extern const ConfigInfo<bool> GFX_WIDESCREEN_HACK;
-extern const ConfigInfo<AspectMode> GFX_ASPECT_RATIO;
-extern const ConfigInfo<AspectMode> GFX_SUGGESTED_ASPECT_RATIO;
-extern const ConfigInfo<bool> GFX_CROP;
-extern const ConfigInfo<int> GFX_SAFE_TEXTURE_CACHE_COLOR_SAMPLES;
-extern const ConfigInfo<bool> GFX_SHOW_FPS;
-extern const ConfigInfo<bool> GFX_SHOW_NETPLAY_PING;
-extern const ConfigInfo<bool> GFX_SHOW_NETPLAY_MESSAGES;
-extern const ConfigInfo<bool> GFX_LOG_RENDER_TIME_TO_FILE;
-extern const ConfigInfo<bool> GFX_OVERLAY_STATS;
-extern const ConfigInfo<bool> GFX_OVERLAY_PROJ_STATS;
-extern const ConfigInfo<bool> GFX_DUMP_TEXTURES;
-extern const ConfigInfo<bool> GFX_HIRES_TEXTURES;
-extern const ConfigInfo<bool> GFX_CACHE_HIRES_TEXTURES;
-extern const ConfigInfo<bool> GFX_DUMP_EFB_TARGET;
-extern const ConfigInfo<bool> GFX_DUMP_XFB_TARGET;
-extern const ConfigInfo<bool> GFX_DUMP_FRAMES_AS_IMAGES;
-extern const ConfigInfo<bool> GFX_FREE_LOOK;
-extern const ConfigInfo<bool> GFX_USE_FFV1;
-extern const ConfigInfo<std::string> GFX_DUMP_FORMAT;
-extern const ConfigInfo<std::string> GFX_DUMP_CODEC;
-extern const ConfigInfo<std::string> GFX_DUMP_ENCODER;
-extern const ConfigInfo<std::string> GFX_DUMP_PATH;
-extern const ConfigInfo<int> GFX_BITRATE_KBPS;
-extern const ConfigInfo<bool> GFX_INTERNAL_RESOLUTION_FRAME_DUMPS;
-extern const ConfigInfo<bool> GFX_ENABLE_GPU_TEXTURE_DECODING;
-extern const ConfigInfo<bool> GFX_ENABLE_PIXEL_LIGHTING;
-extern const ConfigInfo<bool> GFX_FAST_DEPTH_CALC;
-extern const ConfigInfo<u32> GFX_MSAA;
-extern const ConfigInfo<bool> GFX_SSAA;
-extern const ConfigInfo<int> GFX_EFB_SCALE;
-extern const ConfigInfo<int> GFX_MAX_EFB_SCALE;
-extern const ConfigInfo<bool> GFX_TEXFMT_OVERLAY_ENABLE;
-extern const ConfigInfo<bool> GFX_TEXFMT_OVERLAY_CENTER;
-extern const ConfigInfo<bool> GFX_ENABLE_WIREFRAME;
-extern const ConfigInfo<bool> GFX_DISABLE_FOG;
-extern const ConfigInfo<bool> GFX_BORDERLESS_FULLSCREEN;
-extern const ConfigInfo<bool> GFX_ENABLE_VALIDATION_LAYER;
-extern const ConfigInfo<bool> GFX_BACKEND_MULTITHREADING;
-extern const ConfigInfo<int> GFX_COMMAND_BUFFER_EXECUTE_INTERVAL;
-extern const ConfigInfo<bool> GFX_SHADER_CACHE;
-extern const ConfigInfo<bool> GFX_WAIT_FOR_SHADERS_BEFORE_STARTING;
-extern const ConfigInfo<ShaderCompilationMode> GFX_SHADER_COMPILATION_MODE;
-extern const ConfigInfo<int> GFX_SHADER_COMPILER_THREADS;
-extern const ConfigInfo<int> GFX_SHADER_PRECOMPILER_THREADS;
-extern const ConfigInfo<bool> GFX_SAVE_TEXTURE_CACHE_TO_STATE;
-
-extern const ConfigInfo<bool> GFX_SW_ZCOMPLOC;
-extern const ConfigInfo<bool> GFX_SW_ZFREEZE;
-extern const ConfigInfo<bool> GFX_SW_DUMP_OBJECTS;
-extern const ConfigInfo<bool> GFX_SW_DUMP_TEV_STAGES;
-extern const ConfigInfo<bool> GFX_SW_DUMP_TEV_TEX_FETCHES;
-extern const ConfigInfo<int> GFX_SW_DRAW_START;
-extern const ConfigInfo<int> GFX_SW_DRAW_END;
-
-extern const ConfigInfo<bool> GFX_PREFER_GLES;
+extern const Info<bool> GFX_WIDESCREEN_HACK;
+extern const Info<AspectMode> GFX_ASPECT_RATIO;
+extern const Info<AspectMode> GFX_SUGGESTED_ASPECT_RATIO;
+extern const Info<bool> GFX_CROP;
+extern const Info<int> GFX_SAFE_TEXTURE_CACHE_COLOR_SAMPLES;
+extern const Info<bool> GFX_SHOW_FPS;
+extern const Info<bool> GFX_SHOW_NETPLAY_PING;
+extern const Info<bool> GFX_SHOW_NETPLAY_MESSAGES;
+extern const Info<bool> GFX_LOG_RENDER_TIME_TO_FILE;
+extern const Info<bool> GFX_OVERLAY_STATS;
+extern const Info<bool> GFX_OVERLAY_PROJ_STATS;
+extern const Info<bool> GFX_DUMP_TEXTURES;
+extern const Info<bool> GFX_HIRES_TEXTURES;
+extern const Info<bool> GFX_CACHE_HIRES_TEXTURES;
+extern const Info<bool> GFX_DUMP_EFB_TARGET;
+extern const Info<bool> GFX_DUMP_XFB_TARGET;
+extern const Info<bool> GFX_DUMP_FRAMES_AS_IMAGES;
+extern const Info<bool> GFX_FREE_LOOK;
+extern const Info<bool> GFX_USE_FFV1;
+extern const Info<std::string> GFX_DUMP_FORMAT;
+extern const Info<std::string> GFX_DUMP_CODEC;
+extern const Info<std::string> GFX_DUMP_ENCODER;
+extern const Info<std::string> GFX_DUMP_PATH;
+extern const Info<int> GFX_BITRATE_KBPS;
+extern const Info<bool> GFX_INTERNAL_RESOLUTION_FRAME_DUMPS;
+extern const Info<bool> GFX_ENABLE_GPU_TEXTURE_DECODING;
+extern const Info<bool> GFX_ENABLE_PIXEL_LIGHTING;
+extern const Info<bool> GFX_FAST_DEPTH_CALC;
+extern const Info<u32> GFX_MSAA;
+extern const Info<bool> GFX_SSAA;
+extern const Info<int> GFX_EFB_SCALE;
+extern const Info<int> GFX_MAX_EFB_SCALE;
+extern const Info<bool> GFX_TEXFMT_OVERLAY_ENABLE;
+extern const Info<bool> GFX_TEXFMT_OVERLAY_CENTER;
+extern const Info<bool> GFX_ENABLE_WIREFRAME;
+extern const Info<bool> GFX_DISABLE_FOG;
+extern const Info<bool> GFX_BORDERLESS_FULLSCREEN;
+extern const Info<bool> GFX_ENABLE_VALIDATION_LAYER;
+extern const Info<bool> GFX_BACKEND_MULTITHREADING;
+extern const Info<int> GFX_COMMAND_BUFFER_EXECUTE_INTERVAL;
+extern const Info<bool> GFX_SHADER_CACHE;
+extern const Info<bool> GFX_WAIT_FOR_SHADERS_BEFORE_STARTING;
+extern const Info<ShaderCompilationMode> GFX_SHADER_COMPILATION_MODE;
+extern const Info<int> GFX_SHADER_COMPILER_THREADS;
+extern const Info<int> GFX_SHADER_PRECOMPILER_THREADS;
+extern const Info<bool> GFX_SAVE_TEXTURE_CACHE_TO_STATE;
+
+extern const Info<bool> GFX_SW_ZCOMPLOC;
+extern const Info<bool> GFX_SW_ZFREEZE;
+extern const Info<bool> GFX_SW_DUMP_OBJECTS;
+extern const Info<bool> GFX_SW_DUMP_TEV_STAGES;
+extern const Info<bool> GFX_SW_DUMP_TEV_TEX_FETCHES;
+extern const Info<int> GFX_SW_DRAW_START;
+extern const Info<int> GFX_SW_DRAW_END;
+
+extern const Info<bool> GFX_PREFER_GLES;
// Graphics.Enhancements
-extern const ConfigInfo<bool> GFX_ENHANCE_FORCE_FILTERING;
-extern const ConfigInfo<int> GFX_ENHANCE_MAX_ANISOTROPY; // NOTE - this is x in (1 << x)
-extern const ConfigInfo<std::string> GFX_ENHANCE_POST_SHADER;
-extern const ConfigInfo<bool> GFX_ENHANCE_FORCE_TRUE_COLOR;
-extern const ConfigInfo<bool> GFX_ENHANCE_DISABLE_COPY_FILTER;
-extern const ConfigInfo<bool> GFX_ENHANCE_ARBITRARY_MIPMAP_DETECTION;
-extern const ConfigInfo<float> GFX_ENHANCE_ARBITRARY_MIPMAP_DETECTION_THRESHOLD;
+extern const Info<bool> GFX_ENHANCE_FORCE_FILTERING;
+extern const Info<int> GFX_ENHANCE_MAX_ANISOTROPY; // NOTE - this is x in (1 << x)
+extern const Info<std::string> GFX_ENHANCE_POST_SHADER;
+extern const Info<bool> GFX_ENHANCE_FORCE_TRUE_COLOR;
+extern const Info<bool> GFX_ENHANCE_DISABLE_COPY_FILTER;
+extern const Info<bool> GFX_ENHANCE_ARBITRARY_MIPMAP_DETECTION;
+extern const Info<float> GFX_ENHANCE_ARBITRARY_MIPMAP_DETECTION_THRESHOLD;
// Graphics.Stereoscopy
-extern const ConfigInfo<StereoMode> GFX_STEREO_MODE;
-extern const ConfigInfo<int> GFX_STEREO_DEPTH;
-extern const ConfigInfo<int> GFX_STEREO_CONVERGENCE_PERCENTAGE;
-extern const ConfigInfo<bool> GFX_STEREO_SWAP_EYES;
-extern const ConfigInfo<int> GFX_STEREO_CONVERGENCE;
-extern const ConfigInfo<bool> GFX_STEREO_EFB_MONO_DEPTH;
-extern const ConfigInfo<int> GFX_STEREO_DEPTH_PERCENTAGE;
+extern const Info<StereoMode> GFX_STEREO_MODE;
+extern const Info<int> GFX_STEREO_DEPTH;
+extern const Info<int> GFX_STEREO_CONVERGENCE_PERCENTAGE;
+extern const Info<bool> GFX_STEREO_SWAP_EYES;
+extern const Info<int> GFX_STEREO_CONVERGENCE;
+extern const Info<bool> GFX_STEREO_EFB_MONO_DEPTH;
+extern const Info<int> GFX_STEREO_DEPTH_PERCENTAGE;
// Stereoscopy pseudo-limits for consistent behavior between enhancements tab and hotkeys.
static constexpr int GFX_STEREO_DEPTH_MAXIMUM = 100;
@@ -106,23 +106,23 @@ static constexpr int GFX_STEREO_CONVERGENCE_MAXIMUM = 200;
// Graphics.Hacks
-extern const ConfigInfo<bool> GFX_HACK_EFB_ACCESS_ENABLE;
-extern const ConfigInfo<bool> GFX_HACK_EFB_DEFER_INVALIDATION;
-extern const ConfigInfo<int> GFX_HACK_EFB_ACCESS_TILE_SIZE;
-extern const ConfigInfo<bool> GFX_HACK_BBOX_ENABLE;
-extern const ConfigInfo<bool> GFX_HACK_FORCE_PROGRESSIVE;
-extern const ConfigInfo<bool> GFX_HACK_SKIP_EFB_COPY_TO_RAM;
-extern const ConfigInfo<bool> GFX_HACK_SKIP_XFB_COPY_TO_RAM;
-extern const ConfigInfo<bool> GFX_HACK_DISABLE_COPY_TO_VRAM;
-extern const ConfigInfo<bool> GFX_HACK_DEFER_EFB_COPIES;
-extern const ConfigInfo<bool> GFX_HACK_IMMEDIATE_XFB;
-extern const ConfigInfo<bool> GFX_HACK_SKIP_DUPLICATE_XFBS;
-extern const ConfigInfo<bool> GFX_HACK_COPY_EFB_SCALED;
-extern const ConfigInfo<bool> GFX_HACK_EFB_EMULATE_FORMAT_CHANGES;
-extern const ConfigInfo<bool> GFX_HACK_VERTEX_ROUDING;
+extern const Info<bool> GFX_HACK_EFB_ACCESS_ENABLE;
+extern const Info<bool> GFX_HACK_EFB_DEFER_INVALIDATION;
+extern const Info<int> GFX_HACK_EFB_ACCESS_TILE_SIZE;
+extern const Info<bool> GFX_HACK_BBOX_ENABLE;
+extern const Info<bool> GFX_HACK_FORCE_PROGRESSIVE;
+extern const Info<bool> GFX_HACK_SKIP_EFB_COPY_TO_RAM;
+extern const Info<bool> GFX_HACK_SKIP_XFB_COPY_TO_RAM;
+extern const Info<bool> GFX_HACK_DISABLE_COPY_TO_VRAM;
+extern const Info<bool> GFX_HACK_DEFER_EFB_COPIES;
+extern const Info<bool> GFX_HACK_IMMEDIATE_XFB;
+extern const Info<bool> GFX_HACK_SKIP_DUPLICATE_XFBS;
+extern const Info<bool> GFX_HACK_COPY_EFB_SCALED;
+extern const Info<bool> GFX_HACK_EFB_EMULATE_FORMAT_CHANGES;
+extern const Info<bool> GFX_HACK_VERTEX_ROUDING;
// Graphics.GameSpecific
-extern const ConfigInfo<bool> GFX_PERF_QUERIES_ENABLE;
+extern const Info<bool> GFX_PERF_QUERIES_ENABLE;
} // namespace Config
diff --git a/Source/Core/Core/Config/MainSettings.cpp b/Source/Core/Core/Config/MainSettings.cpp
index 577878df2b..a5594c0bd4 100644
--- a/Source/Core/Core/Config/MainSettings.cpp
+++ b/Source/Core/Core/Config/MainSettings.cpp
@@ -17,134 +17,126 @@ namespace Config
{
// Main.Core
-const ConfigInfo<bool> MAIN_SKIP_IPL{{System::Main, "Core", "SkipIPL"}, true};
-const ConfigInfo<bool> MAIN_LOAD_IPL_DUMP{{System::Main, "Core", "LoadIPLDump"}, true};
-const ConfigInfo<PowerPC::CPUCore> MAIN_CPU_CORE{{System::Main, "Core", "CPUCore"},
- PowerPC::DefaultCPUCore()};
-const ConfigInfo<bool> MAIN_JIT_FOLLOW_BRANCH{{System::Main, "Core", "JITFollowBranch"}, true};
-const ConfigInfo<bool> MAIN_FASTMEM{{System::Main, "Core", "Fastmem"}, true};
-const ConfigInfo<bool> MAIN_DSP_HLE{{System::Main, "Core", "DSPHLE"}, true};
-const ConfigInfo<int> MAIN_TIMING_VARIANCE{{System::Main, "Core", "TimingVariance"}, 40};
-const ConfigInfo<bool> MAIN_CPU_THREAD{{System::Main, "Core", "CPUThread"}, true};
-const ConfigInfo<bool> MAIN_SYNC_ON_SKIP_IDLE{{System::Main, "Core", "SyncOnSkipIdle"}, true};
-const ConfigInfo<std::string> MAIN_DEFAULT_ISO{{System::Main, "Core", "DefaultISO"}, ""};
-const ConfigInfo<bool> MAIN_ENABLE_CHEATS{{System::Main, "Core", "EnableCheats"}, false};
-const ConfigInfo<int> MAIN_GC_LANGUAGE{{System::Main, "Core", "SelectedLanguage"}, 0};
-const ConfigInfo<bool> MAIN_OVERRIDE_REGION_SETTINGS{
- {System::Main, "Core", "OverrideRegionSettings"}, false};
-const ConfigInfo<bool> MAIN_DPL2_DECODER{{System::Main, "Core", "DPL2Decoder"}, false};
-const ConfigInfo<AudioCommon::DPL2Quality> MAIN_DPL2_QUALITY{{System::Main, "Core", "DPL2Quality"},
- AudioCommon::GetDefaultDPL2Quality()};
-const ConfigInfo<int> MAIN_AUDIO_LATENCY{{System::Main, "Core", "AudioLatency"}, 20};
-const ConfigInfo<bool> MAIN_AUDIO_STRETCH{{System::Main, "Core", "AudioStretch"}, false};
-const ConfigInfo<int> MAIN_AUDIO_STRETCH_LATENCY{{System::Main, "Core", "AudioStretchMaxLatency"},
- 80};
-const ConfigInfo<std::string> MAIN_MEMCARD_A_PATH{{System::Main, "Core", "MemcardAPath"}, ""};
-const ConfigInfo<std::string> MAIN_MEMCARD_B_PATH{{System::Main, "Core", "MemcardBPath"}, ""};
-const ConfigInfo<std::string> MAIN_AGP_CART_A_PATH{{System::Main, "Core", "AgpCartAPath"}, ""};
-const ConfigInfo<std::string> MAIN_AGP_CART_B_PATH{{System::Main, "Core", "AgpCartBPath"}, ""};
-const ConfigInfo<std::string> MAIN_GCI_FOLDER_A_PATH_OVERRIDE{
+const Info<bool> MAIN_SKIP_IPL{{System::Main, "Core", "SkipIPL"}, true};
+const Info<bool> MAIN_LOAD_IPL_DUMP{{System::Main, "Core", "LoadIPLDump"}, true};
+const Info<PowerPC::CPUCore> MAIN_CPU_CORE{{System::Main, "Core", "CPUCore"},
+ PowerPC::DefaultCPUCore()};
+const Info<bool> MAIN_JIT_FOLLOW_BRANCH{{System::Main, "Core", "JITFollowBranch"}, true};
+const Info<bool> MAIN_FASTMEM{{System::Main, "Core", "Fastmem"}, true};
+const Info<bool> MAIN_DSP_HLE{{System::Main, "Core", "DSPHLE"}, true};
+const Info<int> MAIN_TIMING_VARIANCE{{System::Main, "Core", "TimingVariance"}, 40};
+const Info<bool> MAIN_CPU_THREAD{{System::Main, "Core", "CPUThread"}, true};
+const Info<bool> MAIN_SYNC_ON_SKIP_IDLE{{System::Main, "Core", "SyncOnSkipIdle"}, true};
+const Info<std::string> MAIN_DEFAULT_ISO{{System::Main, "Core", "DefaultISO"}, ""};
+const Info<bool> MAIN_ENABLE_CHEATS{{System::Main, "Core", "EnableCheats"}, false};
+const Info<int> MAIN_GC_LANGUAGE{{System::Main, "Core", "SelectedLanguage"}, 0};
+const Info<bool> MAIN_OVERRIDE_REGION_SETTINGS{{System::Main, "Core", "OverrideRegionSettings"},
+ false};
+const Info<bool> MAIN_DPL2_DECODER{{System::Main, "Core", "DPL2Decoder"}, false};
+const Info<AudioCommon::DPL2Quality> MAIN_DPL2_QUALITY{{System::Main, "Core", "DPL2Quality"},
+ AudioCommon::GetDefaultDPL2Quality()};
+const Info<int> MAIN_AUDIO_LATENCY{{System::Main, "Core", "AudioLatency"}, 20};
+const Info<bool> MAIN_AUDIO_STRETCH{{System::Main, "Core", "AudioStretch"}, false};
+const Info<int> MAIN_AUDIO_STRETCH_LATENCY{{System::Main, "Core", "AudioStretchMaxLatency"}, 80};
+const Info<std::string> MAIN_MEMCARD_A_PATH{{System::Main, "Core", "MemcardAPath"}, ""};
+const Info<std::string> MAIN_MEMCARD_B_PATH{{System::Main, "Core", "MemcardBPath"}, ""};
+const Info<std::string> MAIN_AGP_CART_A_PATH{{System::Main, "Core", "AgpCartAPath"}, ""};
+const Info<std::string> MAIN_AGP_CART_B_PATH{{System::Main, "Core", "AgpCartBPath"}, ""};
+const Info<std::string> MAIN_GCI_FOLDER_A_PATH_OVERRIDE{
{System::Main, "Core", "GCIFolderAPathOverride"}, ""};
-const ConfigInfo<std::string> MAIN_GCI_FOLDER_B_PATH_OVERRIDE{
+const Info<std::string> MAIN_GCI_FOLDER_B_PATH_OVERRIDE{
{System::Main, "Core", "GCIFolderBPathOverride"}, ""};
-const ConfigInfo<bool> MAIN_GCI_FOLDER_CURRENT_GAME_ONLY{
+const Info<bool> MAIN_GCI_FOLDER_CURRENT_GAME_ONLY{
{System::Main, "Core", "GCIFolderCurrentGameOnly"}, false};
-const ConfigInfo<bool> MAIN_CODE_SYNC_OVERRIDE{{System::Main, "Core", "CheatSyncOverride"}, false};
-const ConfigInfo<int> MAIN_SLOT_A{{System::Main, "Core", "SlotA"},
- ExpansionInterface::EXIDEVICE_MEMORYCARDFOLDER};
-const ConfigInfo<int> MAIN_SLOT_B{{System::Main, "Core", "SlotB"},
- ExpansionInterface::EXIDEVICE_NONE};
-const ConfigInfo<int> MAIN_SERIAL_PORT_1{{System::Main, "Core", "SerialPort1"},
- ExpansionInterface::EXIDEVICE_NONE};
-const ConfigInfo<std::string> MAIN_BBA_MAC{{System::Main, "Core", "BBA_MAC"}, ""};
+const Info<bool> MAIN_CODE_SYNC_OVERRIDE{{System::Main, "Core", "CheatSyncOverride"}, false};
+const Info<int> MAIN_SLOT_A{{System::Main, "Core", "SlotA"},
+ ExpansionInterface::EXIDEVICE_MEMORYCARDFOLDER};
+const Info<int> MAIN_SLOT_B{{System::Main, "Core", "SlotB"}, ExpansionInterface::EXIDEVICE_NONE};
+const Info<int> MAIN_SERIAL_PORT_1{{System::Main, "Core", "SerialPort1"},
+ ExpansionInterface::EXIDEVICE_NONE};
+const Info<std::string> MAIN_BBA_MAC{{System::Main, "Core", "BBA_MAC"}, ""};
-ConfigInfo<u32> GetInfoForSIDevice(u32 channel)
+Info<u32> GetInfoForSIDevice(u32 channel)
{
return {{System::Main, "Core", fmt::format("SIDevice{}", channel)},
static_cast<u32>(channel == 0 ? SerialInterface::SIDEVICE_GC_CONTROLLER :
SerialInterface::SIDEVICE_NONE)};
}
-ConfigInfo<bool> GetInfoForAdapterRumble(u32 channel)
+Info<bool> GetInfoForAdapterRumble(u32 channel)
{
return {{System::Main, "Core", fmt::format("AdapterRumble{}", channel)}, true};
}
-ConfigInfo<bool> GetInfoForSimulateKonga(u32 channel)
+Info<bool> GetInfoForSimulateKonga(u32 channel)
{
return {{System::Main, "Core", fmt::format("SimulateKonga{}", channel)}, false};
}
-const ConfigInfo<bool> MAIN_WII_SD_CARD{{System::Main, "Core", "WiiSDCard"}, true};
-const ConfigInfo<bool> MAIN_WII_SD_CARD_WRITABLE{{System::Main, "Core", "WiiSDCardWritable"}, true};
-const ConfigInfo<bool> MAIN_WII_KEYBOARD{{System::Main, "Core", "WiiKeyboard"}, false};
-const ConfigInfo<bool> MAIN_WIIMOTE_CONTINUOUS_SCANNING{
+const Info<bool> MAIN_WII_SD_CARD{{System::Main, "Core", "WiiSDCard"}, true};
+const Info<bool> MAIN_WII_SD_CARD_WRITABLE{{System::Main, "Core", "WiiSDCardWritable"}, true};
+const Info<bool> MAIN_WII_KEYBOARD{{System::Main, "Core", "WiiKeyboard"}, false};
+const Info<bool> MAIN_WIIMOTE_CONTINUOUS_SCANNING{
{System::Main, "Core", "WiimoteContinuousScanning"}, false};
-const ConfigInfo<bool> MAIN_WIIMOTE_ENABLE_SPEAKER{{System::Main, "Core", "WiimoteEnableSpeaker"},
- false};
-const ConfigInfo<bool> MAIN_RUN_COMPARE_SERVER{{System::Main, "Core", "RunCompareServer"}, false};
-const ConfigInfo<bool> MAIN_RUN_COMPARE_CLIENT{{System::Main, "Core", "RunCompareClient"}, false};
-const ConfigInfo<bool> MAIN_MMU{{System::Main, "Core", "MMU"}, false};
-const ConfigInfo<int> MAIN_BB_DUMP_PORT{{System::Main, "Core", "BBDumpPort"}, -1};
-const ConfigInfo<bool> MAIN_SYNC_GPU{{System::Main, "Core", "SyncGPU"}, false};
-const ConfigInfo<int> MAIN_SYNC_GPU_MAX_DISTANCE{{System::Main, "Core", "SyncGpuMaxDistance"},
- 200000};
-const ConfigInfo<int> MAIN_SYNC_GPU_MIN_DISTANCE{{System::Main, "Core", "SyncGpuMinDistance"},
- -200000};
-const ConfigInfo<float> MAIN_SYNC_GPU_OVERCLOCK{{System::Main, "Core", "SyncGpuOverclock"}, 1.0f};
-const ConfigInfo<bool> MAIN_FAST_DISC_SPEED{{System::Main, "Core", "FastDiscSpeed"}, false};
-const ConfigInfo<bool> MAIN_LOW_DCBZ_HACK{{System::Main, "Core", "LowDCBZHack"}, false};
-const ConfigInfo<bool> MAIN_FPRF{{System::Main, "Core", "FPRF"}, false};
-const ConfigInfo<bool> MAIN_ACCURATE_NANS{{System::Main, "Core", "AccurateNaNs"}, false};
-const ConfigInfo<float> MAIN_EMULATION_SPEED{{System::Main, "Core", "EmulationSpeed"}, 1.0f};
-const ConfigInfo<float> MAIN_OVERCLOCK{{System::Main, "Core", "Overclock"}, 1.0f};
-const ConfigInfo<bool> MAIN_OVERCLOCK_ENABLE{{System::Main, "Core", "OverclockEnable"}, false};
-const ConfigInfo<bool> MAIN_RAM_OVERRIDE_ENABLE{{System::Main, "Core", "RAMOverrideEnable"}, false};
-const ConfigInfo<u32> MAIN_MEM1_SIZE{{System::Main, "Core", "MEM1Size"}, Memory::MEM1_SIZE_RETAIL};
-const ConfigInfo<u32> MAIN_MEM2_SIZE{{System::Main, "Core", "MEM2Size"}, Memory::MEM2_SIZE_RETAIL};
-const ConfigInfo<std::string> MAIN_GFX_BACKEND{{System::Main, "Core", "GFXBackend"}, ""};
-const ConfigInfo<std::string> MAIN_GPU_DETERMINISM_MODE{
- {System::Main, "Core", "GPUDeterminismMode"}, "auto"};
-const ConfigInfo<std::string> MAIN_PERF_MAP_DIR{{System::Main, "Core", "PerfMapDir"}, ""};
-const ConfigInfo<bool> MAIN_CUSTOM_RTC_ENABLE{{System::Main, "Core", "EnableCustomRTC"}, false};
+const Info<bool> MAIN_WIIMOTE_ENABLE_SPEAKER{{System::Main, "Core", "WiimoteEnableSpeaker"}, false};
+const Info<bool> MAIN_RUN_COMPARE_SERVER{{System::Main, "Core", "RunCompareServer"}, false};
+const Info<bool> MAIN_RUN_COMPARE_CLIENT{{System::Main, "Core", "RunCompareClient"}, false};
+const Info<bool> MAIN_MMU{{System::Main, "Core", "MMU"}, false};
+const Info<int> MAIN_BB_DUMP_PORT{{System::Main, "Core", "BBDumpPort"}, -1};
+const Info<bool> MAIN_SYNC_GPU{{System::Main, "Core", "SyncGPU"}, false};
+const Info<int> MAIN_SYNC_GPU_MAX_DISTANCE{{System::Main, "Core", "SyncGpuMaxDistance"}, 200000};
+const Info<int> MAIN_SYNC_GPU_MIN_DISTANCE{{System::Main, "Core", "SyncGpuMinDistance"}, -200000};
+const Info<float> MAIN_SYNC_GPU_OVERCLOCK{{System::Main, "Core", "SyncGpuOverclock"}, 1.0f};
+const Info<bool> MAIN_FAST_DISC_SPEED{{System::Main, "Core", "FastDiscSpeed"}, false};
+const Info<bool> MAIN_LOW_DCBZ_HACK{{System::Main, "Core", "LowDCBZHack"}, false};
+const Info<bool> MAIN_FPRF{{System::Main, "Core", "FPRF"}, false};
+const Info<bool> MAIN_ACCURATE_NANS{{System::Main, "Core", "AccurateNaNs"}, false};
+const Info<float> MAIN_EMULATION_SPEED{{System::Main, "Core", "EmulationSpeed"}, 1.0f};
+const Info<float> MAIN_OVERCLOCK{{System::Main, "Core", "Overclock"}, 1.0f};
+const Info<bool> MAIN_OVERCLOCK_ENABLE{{System::Main, "Core", "OverclockEnable"}, false};
+const Info<bool> MAIN_RAM_OVERRIDE_ENABLE{{System::Main, "Core", "RAMOverrideEnable"}, false};
+const Info<u32> MAIN_MEM1_SIZE{{System::Main, "Core", "MEM1Size"}, Memory::MEM1_SIZE_RETAIL};
+const Info<u32> MAIN_MEM2_SIZE{{System::Main, "Core", "MEM2Size"}, Memory::MEM2_SIZE_RETAIL};
+const Info<std::string> MAIN_GFX_BACKEND{{System::Main, "Core", "GFXBackend"}, ""};
+const Info<std::string> MAIN_GPU_DETERMINISM_MODE{{System::Main, "Core", "GPUDeterminismMode"},
+ "auto"};
+const Info<std::string> MAIN_PERF_MAP_DIR{{System::Main, "Core", "PerfMapDir"}, ""};
+const Info<bool> MAIN_CUSTOM_RTC_ENABLE{{System::Main, "Core", "EnableCustomRTC"}, false};
// Default to seconds between 1.1.1970 and 1.1.2000
-const ConfigInfo<u32> MAIN_CUSTOM_RTC_VALUE{{System::Main, "Core", "CustomRTCValue"}, 946684800};
-const ConfigInfo<bool> MAIN_AUTO_DISC_CHANGE{{System::Main, "Core", "AutoDiscChange"}, false};
+const Info<u32> MAIN_CUSTOM_RTC_VALUE{{System::Main, "Core", "CustomRTCValue"}, 946684800};
+const Info<bool> MAIN_AUTO_DISC_CHANGE{{System::Main, "Core", "AutoDiscChange"}, false};
// Main.Display
-const ConfigInfo<std::string> MAIN_FULLSCREEN_DISPLAY_RES{
+const Info<std::string> MAIN_FULLSCREEN_DISPLAY_RES{
{System::Main, "Display", "FullscreenDisplayRes"}, "Auto"};
-const ConfigInfo<bool> MAIN_FULLSCREEN{{System::Main, "Display", "Fullscreen"}, false};
-const ConfigInfo<bool> MAIN_RENDER_TO_MAIN{{System::Main, "Display", "RenderToMain"}, false};
-const ConfigInfo<int> MAIN_RENDER_WINDOW_XPOS{{System::Main, "Display", "RenderWindowXPos"}, -1};
-const ConfigInfo<int> MAIN_RENDER_WINDOW_YPOS{{System::Main, "Display", "RenderWindowYPos"}, -1};
-const ConfigInfo<int> MAIN_RENDER_WINDOW_WIDTH{{System::Main, "Display", "RenderWindowWidth"}, 640};
-const ConfigInfo<int> MAIN_RENDER_WINDOW_HEIGHT{{System::Main, "Display", "RenderWindowHeight"},
- 480};
-const ConfigInfo<bool> MAIN_RENDER_WINDOW_AUTOSIZE{
- {System::Main, "Display", "RenderWindowAutoSize"}, false};
-const ConfigInfo<bool> MAIN_KEEP_WINDOW_ON_TOP{{System::Main, "Display", "KeepWindowOnTop"}, false};
-const ConfigInfo<bool> MAIN_DISABLE_SCREENSAVER{{System::Main, "Display", "DisableScreenSaver"},
- false};
+const Info<bool> MAIN_FULLSCREEN{{System::Main, "Display", "Fullscreen"}, false};
+const Info<bool> MAIN_RENDER_TO_MAIN{{System::Main, "Display", "RenderToMain"}, false};
+const Info<int> MAIN_RENDER_WINDOW_XPOS{{System::Main, "Display", "RenderWindowXPos"}, -1};
+const Info<int> MAIN_RENDER_WINDOW_YPOS{{System::Main, "Display", "RenderWindowYPos"}, -1};
+const Info<int> MAIN_RENDER_WINDOW_WIDTH{{System::Main, "Display", "RenderWindowWidth"}, 640};
+const Info<int> MAIN_RENDER_WINDOW_HEIGHT{{System::Main, "Display", "RenderWindowHeight"}, 480};
+const Info<bool> MAIN_RENDER_WINDOW_AUTOSIZE{{System::Main, "Display", "RenderWindowAutoSize"},
+ false};
+const Info<bool> MAIN_KEEP_WINDOW_ON_TOP{{System::Main, "Display", "KeepWindowOnTop"}, false};
+const Info<bool> MAIN_DISABLE_SCREENSAVER{{System::Main, "Display", "DisableScreenSaver"}, false};
// Main.DSP
-const ConfigInfo<bool> MAIN_DSP_CAPTURE_LOG{{System::Main, "DSP", "CaptureLog"}, false};
-const ConfigInfo<bool> MAIN_DSP_JIT{{System::Main, "DSP", "EnableJIT"}, true};
-const ConfigInfo<bool> MAIN_DUMP_AUDIO{{System::Main, "DSP", "DumpAudio"}, false};
-const ConfigInfo<bool> MAIN_DUMP_AUDIO_SILENT{{System::Main, "DSP", "DumpAudioSilent"}, false};
-const ConfigInfo<bool> MAIN_DUMP_UCODE{{System::Main, "DSP", "DumpUCode"}, false};
-const ConfigInfo<std::string> MAIN_AUDIO_BACKEND{{System::Main, "DSP", "Backend"},
- AudioCommon::GetDefaultSoundBackend()};
-const ConfigInfo<int> MAIN_AUDIO_VOLUME{{System::Main, "DSP", "Volume"}, 100};
+const Info<bool> MAIN_DSP_CAPTURE_LOG{{System::Main, "DSP", "CaptureLog"}, false};
+const Info<bool> MAIN_DSP_JIT{{System::Main, "DSP", "EnableJIT"}, true};
+const Info<bool> MAIN_DUMP_AUDIO{{System::Main, "DSP", "DumpAudio"}, false};
+const Info<bool> MAIN_DUMP_AUDIO_SILENT{{System::Main, "DSP", "DumpAudioSilent"}, false};
+const Info<bool> MAIN_DUMP_UCODE{{System::Main, "DSP", "DumpUCode"}, false};
+const Info<std::string> MAIN_AUDIO_BACKEND{{System::Main, "DSP", "Backend"},
+ AudioCommon::GetDefaultSoundBackend()};
+const Info<int> MAIN_AUDIO_VOLUME{{System::Main, "DSP", "Volume"}, 100};
// Main.General
-const ConfigInfo<std::string> MAIN_DUMP_PATH{{System::Main, "General", "DumpPath"}, ""};
-const ConfigInfo<std::string> MAIN_LOAD_PATH{{System::Main, "General", "LoadPath"}, ""};
-const ConfigInfo<std::string> MAIN_RESOURCEPACK_PATH{{System::Main, "General", "ResourcePackPath"},
- ""};
-const ConfigInfo<std::string> MAIN_FS_PATH{{System::Main, "General", "NANDRootPath"}, ""};
-const ConfigInfo<std::string> MAIN_SD_PATH{{System::Main, "General", "WiiSDCardPath"}, ""};
+const Info<std::string> MAIN_DUMP_PATH{{System::Main, "General", "DumpPath"}, ""};
+const Info<std::string> MAIN_LOAD_PATH{{System::Main, "General", "LoadPath"}, ""};
+const Info<std::string> MAIN_RESOURCEPACK_PATH{{System::Main, "General", "ResourcePackPath"}, ""};
+const Info<std::string> MAIN_FS_PATH{{System::Main, "General", "NANDRootPath"}, ""};
+const Info<std::string> MAIN_SD_PATH{{System::Main, "General", "WiiSDCardPath"}, ""};
} // namespace Config
diff --git a/Source/Core/Core/Config/MainSettings.h b/Source/Core/Core/Config/MainSettings.h
index 60b197d784..01913f685d 100644
--- a/Source/Core/Core/Config/MainSettings.h
+++ b/Source/Core/Core/Config/MainSettings.h
@@ -22,99 +22,99 @@ namespace Config
{
// Main.Core
-extern const ConfigInfo<bool> MAIN_SKIP_IPL;
-extern const ConfigInfo<bool> MAIN_LOAD_IPL_DUMP;
-extern const ConfigInfo<PowerPC::CPUCore> MAIN_CPU_CORE;
-extern const ConfigInfo<bool> MAIN_JIT_FOLLOW_BRANCH;
-extern const ConfigInfo<bool> MAIN_FASTMEM;
+extern const Info<bool> MAIN_SKIP_IPL;
+extern const Info<bool> MAIN_LOAD_IPL_DUMP;
+extern const Info<PowerPC::CPUCore> MAIN_CPU_CORE;
+extern const Info<bool> MAIN_JIT_FOLLOW_BRANCH;
+extern const Info<bool> MAIN_FASTMEM;
// Should really be in the DSP section, but we're kind of stuck with bad decisions made in the past.
-extern const ConfigInfo<bool> MAIN_DSP_HLE;
-extern const ConfigInfo<int> MAIN_TIMING_VARIANCE;
-extern const ConfigInfo<bool> MAIN_CPU_THREAD;
-extern const ConfigInfo<bool> MAIN_SYNC_ON_SKIP_IDLE;
-extern const ConfigInfo<std::string> MAIN_DEFAULT_ISO;
-extern const ConfigInfo<bool> MAIN_ENABLE_CHEATS;
-extern const ConfigInfo<int> MAIN_GC_LANGUAGE;
-extern const ConfigInfo<bool> MAIN_OVERRIDE_REGION_SETTINGS;
-extern const ConfigInfo<bool> MAIN_DPL2_DECODER;
-extern const ConfigInfo<AudioCommon::DPL2Quality> MAIN_DPL2_QUALITY;
-extern const ConfigInfo<int> MAIN_AUDIO_LATENCY;
-extern const ConfigInfo<bool> MAIN_AUDIO_STRETCH;
-extern const ConfigInfo<int> MAIN_AUDIO_STRETCH_LATENCY;
-extern const ConfigInfo<std::string> MAIN_MEMCARD_A_PATH;
-extern const ConfigInfo<std::string> MAIN_MEMCARD_B_PATH;
-extern const ConfigInfo<std::string> MAIN_AGP_CART_A_PATH;
-extern const ConfigInfo<std::string> MAIN_AGP_CART_B_PATH;
-extern const ConfigInfo<std::string> MAIN_GCI_FOLDER_A_PATH_OVERRIDE;
-extern const ConfigInfo<std::string> MAIN_GCI_FOLDER_B_PATH_OVERRIDE;
-extern const ConfigInfo<bool> MAIN_CODE_SYNC_OVERRIDE;
-extern const ConfigInfo<bool> MAIN_GCI_FOLDER_CURRENT_GAME_ONLY;
-extern const ConfigInfo<int> MAIN_SLOT_A;
-extern const ConfigInfo<int> MAIN_SLOT_B;
-extern const ConfigInfo<int> MAIN_SERIAL_PORT_1;
-extern const ConfigInfo<std::string> MAIN_BBA_MAC;
-ConfigInfo<u32> GetInfoForSIDevice(u32 channel);
-ConfigInfo<bool> GetInfoForAdapterRumble(u32 channel);
-ConfigInfo<bool> GetInfoForSimulateKonga(u32 channel);
-extern const ConfigInfo<bool> MAIN_WII_SD_CARD;
-extern const ConfigInfo<bool> MAIN_WII_SD_CARD_WRITABLE;
-extern const ConfigInfo<bool> MAIN_WII_KEYBOARD;
-extern const ConfigInfo<bool> MAIN_WIIMOTE_CONTINUOUS_SCANNING;
-extern const ConfigInfo<bool> MAIN_WIIMOTE_ENABLE_SPEAKER;
-extern const ConfigInfo<bool> MAIN_RUN_COMPARE_SERVER;
-extern const ConfigInfo<bool> MAIN_RUN_COMPARE_CLIENT;
-extern const ConfigInfo<bool> MAIN_MMU;
-extern const ConfigInfo<int> MAIN_BB_DUMP_PORT;
-extern const ConfigInfo<bool> MAIN_SYNC_GPU;
-extern const ConfigInfo<int> MAIN_SYNC_GPU_MAX_DISTANCE;
-extern const ConfigInfo<int> MAIN_SYNC_GPU_MIN_DISTANCE;
-extern const ConfigInfo<float> MAIN_SYNC_GPU_OVERCLOCK;
-extern const ConfigInfo<bool> MAIN_FAST_DISC_SPEED;
-extern const ConfigInfo<bool> MAIN_LOW_DCBZ_HACK;
-extern const ConfigInfo<bool> MAIN_FPRF;
-extern const ConfigInfo<bool> MAIN_ACCURATE_NANS;
-extern const ConfigInfo<float> MAIN_EMULATION_SPEED;
-extern const ConfigInfo<float> MAIN_OVERCLOCK;
-extern const ConfigInfo<bool> MAIN_OVERCLOCK_ENABLE;
-extern const ConfigInfo<bool> MAIN_RAM_OVERRIDE_ENABLE;
-extern const ConfigInfo<u32> MAIN_MEM1_SIZE;
-extern const ConfigInfo<u32> MAIN_MEM2_SIZE;
+extern const Info<bool> MAIN_DSP_HLE;
+extern const Info<int> MAIN_TIMING_VARIANCE;
+extern const Info<bool> MAIN_CPU_THREAD;
+extern const Info<bool> MAIN_SYNC_ON_SKIP_IDLE;
+extern const Info<std::string> MAIN_DEFAULT_ISO;
+extern const Info<bool> MAIN_ENABLE_CHEATS;
+extern const Info<int> MAIN_GC_LANGUAGE;
+extern const Info<bool> MAIN_OVERRIDE_REGION_SETTINGS;
+extern const Info<bool> MAIN_DPL2_DECODER;
+extern const Info<AudioCommon::DPL2Quality> MAIN_DPL2_QUALITY;
+extern const Info<int> MAIN_AUDIO_LATENCY;
+extern const Info<bool> MAIN_AUDIO_STRETCH;
+extern const Info<int> MAIN_AUDIO_STRETCH_LATENCY;
+extern const Info<std::string> MAIN_MEMCARD_A_PATH;
+extern const Info<std::string> MAIN_MEMCARD_B_PATH;
+extern const Info<std::string> MAIN_AGP_CART_A_PATH;
+extern const Info<std::string> MAIN_AGP_CART_B_PATH;
+extern const Info<std::string> MAIN_GCI_FOLDER_A_PATH_OVERRIDE;
+extern const Info<std::string> MAIN_GCI_FOLDER_B_PATH_OVERRIDE;
+extern const Info<bool> MAIN_CODE_SYNC_OVERRIDE;
+extern const Info<bool> MAIN_GCI_FOLDER_CURRENT_GAME_ONLY;
+extern const Info<int> MAIN_SLOT_A;
+extern const Info<int> MAIN_SLOT_B;
+extern const Info<int> MAIN_SERIAL_PORT_1;
+extern const Info<std::string> MAIN_BBA_MAC;
+Info<u32> GetInfoForSIDevice(u32 channel);
+Info<bool> GetInfoForAdapterRumble(u32 channel);
+Info<bool> GetInfoForSimulateKonga(u32 channel);
+extern const Info<bool> MAIN_WII_SD_CARD;
+extern const Info<bool> MAIN_WII_SD_CARD_WRITABLE;
+extern const Info<bool> MAIN_WII_KEYBOARD;
+extern const Info<bool> MAIN_WIIMOTE_CONTINUOUS_SCANNING;
+extern const Info<bool> MAIN_WIIMOTE_ENABLE_SPEAKER;
+extern const Info<bool> MAIN_RUN_COMPARE_SERVER;
+extern const Info<bool> MAIN_RUN_COMPARE_CLIENT;
+extern const Info<bool> MAIN_MMU;
+extern const Info<int> MAIN_BB_DUMP_PORT;
+extern const Info<bool> MAIN_SYNC_GPU;
+extern const Info<int> MAIN_SYNC_GPU_MAX_DISTANCE;
+extern const Info<int> MAIN_SYNC_GPU_MIN_DISTANCE;
+extern const Info<float> MAIN_SYNC_GPU_OVERCLOCK;
+extern const Info<bool> MAIN_FAST_DISC_SPEED;
+extern const Info<bool> MAIN_LOW_DCBZ_HACK;
+extern const Info<bool> MAIN_FPRF;
+extern const Info<bool> MAIN_ACCURATE_NANS;
+extern const Info<float> MAIN_EMULATION_SPEED;
+extern const Info<float> MAIN_OVERCLOCK;
+extern const Info<bool> MAIN_OVERCLOCK_ENABLE;
+extern const Info<bool> MAIN_RAM_OVERRIDE_ENABLE;
+extern const Info<u32> MAIN_MEM1_SIZE;
+extern const Info<u32> MAIN_MEM2_SIZE;
// Should really be part of System::GFX, but again, we're stuck with past mistakes.
-extern const ConfigInfo<std::string> MAIN_GFX_BACKEND;
-extern const ConfigInfo<std::string> MAIN_GPU_DETERMINISM_MODE;
-extern const ConfigInfo<std::string> MAIN_PERF_MAP_DIR;
-extern const ConfigInfo<bool> MAIN_CUSTOM_RTC_ENABLE;
-extern const ConfigInfo<u32> MAIN_CUSTOM_RTC_VALUE;
-extern const ConfigInfo<bool> MAIN_AUTO_DISC_CHANGE;
+extern const Info<std::string> MAIN_GFX_BACKEND;
+extern const Info<std::string> MAIN_GPU_DETERMINISM_MODE;
+extern const Info<std::string> MAIN_PERF_MAP_DIR;
+extern const Info<bool> MAIN_CUSTOM_RTC_ENABLE;
+extern const Info<u32> MAIN_CUSTOM_RTC_VALUE;
+extern const Info<bool> MAIN_AUTO_DISC_CHANGE;
// Main.DSP
-extern const ConfigInfo<bool> MAIN_DSP_CAPTURE_LOG;
-extern const ConfigInfo<bool> MAIN_DSP_JIT;
-extern const ConfigInfo<bool> MAIN_DUMP_AUDIO;
-extern const ConfigInfo<bool> MAIN_DUMP_AUDIO_SILENT;
-extern const ConfigInfo<bool> MAIN_DUMP_UCODE;
-extern const ConfigInfo<std::string> MAIN_AUDIO_BACKEND;
-extern const ConfigInfo<int> MAIN_AUDIO_VOLUME;
+extern const Info<bool> MAIN_DSP_CAPTURE_LOG;
+extern const Info<bool> MAIN_DSP_JIT;
+extern const Info<bool> MAIN_DUMP_AUDIO;
+extern const Info<bool> MAIN_DUMP_AUDIO_SILENT;
+extern const Info<bool> MAIN_DUMP_UCODE;
+extern const Info<std::string> MAIN_AUDIO_BACKEND;
+extern const Info<int> MAIN_AUDIO_VOLUME;
// Main.Display
-extern const ConfigInfo<std::string> MAIN_FULLSCREEN_DISPLAY_RES;
-extern const ConfigInfo<bool> MAIN_FULLSCREEN;
-extern const ConfigInfo<bool> MAIN_RENDER_TO_MAIN;
-extern const ConfigInfo<int> MAIN_RENDER_WINDOW_XPOS;
-extern const ConfigInfo<int> MAIN_RENDER_WINDOW_YPOS;
-extern const ConfigInfo<int> MAIN_RENDER_WINDOW_WIDTH;
-extern const ConfigInfo<int> MAIN_RENDER_WINDOW_HEIGHT;
-extern const ConfigInfo<bool> MAIN_RENDER_WINDOW_AUTOSIZE;
-extern const ConfigInfo<bool> MAIN_KEEP_WINDOW_ON_TOP;
-extern const ConfigInfo<bool> MAIN_DISABLE_SCREENSAVER;
+extern const Info<std::string> MAIN_FULLSCREEN_DISPLAY_RES;
+extern const Info<bool> MAIN_FULLSCREEN;
+extern const Info<bool> MAIN_RENDER_TO_MAIN;
+extern const Info<int> MAIN_RENDER_WINDOW_XPOS;
+extern const Info<int> MAIN_RENDER_WINDOW_YPOS;
+extern const Info<int> MAIN_RENDER_WINDOW_WIDTH;
+extern const Info<int> MAIN_RENDER_WINDOW_HEIGHT;
+extern const Info<bool> MAIN_RENDER_WINDOW_AUTOSIZE;
+extern const Info<bool> MAIN_KEEP_WINDOW_ON_TOP;
+extern const Info<bool> MAIN_DISABLE_SCREENSAVER;
// Main.General
-extern const ConfigInfo<std::string> MAIN_DUMP_PATH;
-extern const ConfigInfo<std::string> MAIN_LOAD_PATH;
-extern const ConfigInfo<std::string> MAIN_RESOURCEPACK_PATH;
-extern const ConfigInfo<std::string> MAIN_FS_PATH;
-extern const ConfigInfo<std::string> MAIN_SD_PATH;
+extern const Info<std::string> MAIN_DUMP_PATH;
+extern const Info<std::string> MAIN_LOAD_PATH;
+extern const Info<std::string> MAIN_RESOURCEPACK_PATH;
+extern const Info<std::string> MAIN_FS_PATH;
+extern const Info<std::string> MAIN_SD_PATH;
} // namespace Config
diff --git a/Source/Core/Core/Config/NetplaySettings.cpp b/Source/Core/Core/Config/NetplaySettings.cpp
index d034d1d8d7..492fe5ef71 100644
--- a/Source/Core/Core/Config/NetplaySettings.cpp
+++ b/Source/Core/Core/Config/NetplaySettings.cpp
@@ -14,55 +14,49 @@ static constexpr u16 DEFAULT_LISTEN_PORT = 2626;
// Main.NetPlay
-const ConfigInfo<std::string> NETPLAY_TRAVERSAL_SERVER{{System::Main, "NetPlay", "TraversalServer"},
- "stun.dolphin-emu.org"};
-const ConfigInfo<u16> NETPLAY_TRAVERSAL_PORT{{System::Main, "NetPlay", "TraversalPort"}, 6262};
-const ConfigInfo<std::string> NETPLAY_TRAVERSAL_CHOICE{{System::Main, "NetPlay", "TraversalChoice"},
- "direct"};
-const ConfigInfo<std::string> NETPLAY_INDEX_URL{{System::Main, "NetPlay", "IndexServer"},
- "https://lobby.dolphin-emu.org"};
+const Info<std::string> NETPLAY_TRAVERSAL_SERVER{{System::Main, "NetPlay", "TraversalServer"},
+ "stun.dolphin-emu.org"};
+const Info<u16> NETPLAY_TRAVERSAL_PORT{{System::Main, "NetPlay", "TraversalPort"}, 6262};
+const Info<std::string> NETPLAY_TRAVERSAL_CHOICE{{System::Main, "NetPlay", "TraversalChoice"},
+ "direct"};
+const Info<std::string> NETPLAY_INDEX_URL{{System::Main, "NetPlay", "IndexServer"},
+ "https://lobby.dolphin-emu.org"};
-const ConfigInfo<bool> NETPLAY_USE_INDEX{{System::Main, "NetPlay", "UseIndex"}, false};
-const ConfigInfo<std::string> NETPLAY_INDEX_NAME{{System::Main, "NetPlay", "IndexName"}, ""};
-const ConfigInfo<std::string> NETPLAY_INDEX_REGION{{System::Main, "NetPlay", "IndexRegion"}, ""};
-const ConfigInfo<std::string> NETPLAY_INDEX_PASSWORD{{System::Main, "NetPlay", "IndexPassword"},
- ""};
+const Info<bool> NETPLAY_USE_INDEX{{System::Main, "NetPlay", "UseIndex"}, false};
+const Info<std::string> NETPLAY_INDEX_NAME{{System::Main, "NetPlay", "IndexName"}, ""};
+const Info<std::string> NETPLAY_INDEX_REGION{{System::Main, "NetPlay", "IndexRegion"}, ""};
+const Info<std::string> NETPLAY_INDEX_PASSWORD{{System::Main, "NetPlay", "IndexPassword"}, ""};
-const ConfigInfo<std::string> NETPLAY_HOST_CODE{{System::Main, "NetPlay", "HostCode"}, "00000000"};
+const Info<std::string> NETPLAY_HOST_CODE{{System::Main, "NetPlay", "HostCode"}, "00000000"};
-const ConfigInfo<u16> NETPLAY_HOST_PORT{{System::Main, "NetPlay", "HostPort"}, DEFAULT_LISTEN_PORT};
-const ConfigInfo<std::string> NETPLAY_ADDRESS{{System::Main, "NetPlay", "Address"}, "127.0.0.1"};
-const ConfigInfo<u16> NETPLAY_CONNECT_PORT{{System::Main, "NetPlay", "ConnectPort"},
- DEFAULT_LISTEN_PORT};
-const ConfigInfo<u16> NETPLAY_LISTEN_PORT{{System::Main, "NetPlay", "ListenPort"},
- DEFAULT_LISTEN_PORT};
+const Info<u16> NETPLAY_HOST_PORT{{System::Main, "NetPlay", "HostPort"}, DEFAULT_LISTEN_PORT};
+const Info<std::string> NETPLAY_ADDRESS{{System::Main, "NetPlay", "Address"}, "127.0.0.1"};
+const Info<u16> NETPLAY_CONNECT_PORT{{System::Main, "NetPlay", "ConnectPort"}, DEFAULT_LISTEN_PORT};
+const Info<u16> NETPLAY_LISTEN_PORT{{System::Main, "NetPlay", "ListenPort"}, DEFAULT_LISTEN_PORT};
-const ConfigInfo<std::string> NETPLAY_NICKNAME{{System::Main, "NetPlay", "Nickname"}, "Player"};
-const ConfigInfo<bool> NETPLAY_USE_UPNP{{System::Main, "NetPlay", "UseUPNP"}, false};
+const Info<std::string> NETPLAY_NICKNAME{{System::Main, "NetPlay", "Nickname"}, "Player"};
+const Info<bool> NETPLAY_USE_UPNP{{System::Main, "NetPlay", "UseUPNP"}, false};
-const ConfigInfo<bool> NETPLAY_ENABLE_QOS{{System::Main, "NetPlay", "EnableQoS"}, true};
+const Info<bool> NETPLAY_ENABLE_QOS{{System::Main, "NetPlay", "EnableQoS"}, true};
-const ConfigInfo<bool> NETPLAY_ENABLE_CHUNKED_UPLOAD_LIMIT{
+const Info<bool> NETPLAY_ENABLE_CHUNKED_UPLOAD_LIMIT{
{System::Main, "NetPlay", "EnableChunkedUploadLimit"}, false};
-const ConfigInfo<u32> NETPLAY_CHUNKED_UPLOAD_LIMIT{{System::Main, "NetPlay", "ChunkedUploadLimit"},
- 3000};
-
-const ConfigInfo<u32> NETPLAY_BUFFER_SIZE{{System::Main, "NetPlay", "BufferSize"}, 5};
-const ConfigInfo<u32> NETPLAY_CLIENT_BUFFER_SIZE{{System::Main, "NetPlay", "BufferSizeClient"}, 1};
-
-const ConfigInfo<bool> NETPLAY_WRITE_SAVE_SDCARD_DATA{
- {System::Main, "NetPlay", "WriteSaveSDCardData"}, false};
-const ConfigInfo<bool> NETPLAY_LOAD_WII_SAVE{{System::Main, "NetPlay", "LoadWiiSave"}, false};
-const ConfigInfo<bool> NETPLAY_SYNC_SAVES{{System::Main, "NetPlay", "SyncSaves"}, true};
-const ConfigInfo<bool> NETPLAY_SYNC_CODES{{System::Main, "NetPlay", "SyncCodes"}, true};
-const ConfigInfo<bool> NETPLAY_RECORD_INPUTS{{System::Main, "NetPlay", "RecordInputs"}, false};
-const ConfigInfo<bool> NETPLAY_STRICT_SETTINGS_SYNC{{System::Main, "NetPlay", "StrictSettingsSync"},
- false};
-const ConfigInfo<std::string> NETPLAY_NETWORK_MODE{{System::Main, "NetPlay", "NetworkMode"},
- "fixeddelay"};
-const ConfigInfo<bool> NETPLAY_SYNC_ALL_WII_SAVES{{System::Main, "NetPlay", "SyncAllWiiSaves"},
- false};
-const ConfigInfo<bool> NETPLAY_GOLF_MODE_OVERLAY{{System::Main, "NetPlay", "GolfModeOverlay"},
- true};
+const Info<u32> NETPLAY_CHUNKED_UPLOAD_LIMIT{{System::Main, "NetPlay", "ChunkedUploadLimit"}, 3000};
+
+const Info<u32> NETPLAY_BUFFER_SIZE{{System::Main, "NetPlay", "BufferSize"}, 5};
+const Info<u32> NETPLAY_CLIENT_BUFFER_SIZE{{System::Main, "NetPlay", "BufferSizeClient"}, 1};
+
+const Info<bool> NETPLAY_WRITE_SAVE_SDCARD_DATA{{System::Main, "NetPlay", "WriteSaveSDCardData"},
+ false};
+const Info<bool> NETPLAY_LOAD_WII_SAVE{{System::Main, "NetPlay", "LoadWiiSave"}, false};
+const Info<bool> NETPLAY_SYNC_SAVES{{System::Main, "NetPlay", "SyncSaves"}, true};
+const Info<bool> NETPLAY_SYNC_CODES{{System::Main, "NetPlay", "SyncCodes"}, true};
+const Info<bool> NETPLAY_RECORD_INPUTS{{System::Main, "NetPlay", "RecordInputs"}, false};
+const Info<bool> NETPLAY_STRICT_SETTINGS_SYNC{{System::Main, "NetPlay", "StrictSettingsSync"},
+ false};
+const Info<std::string> NETPLAY_NETWORK_MODE{{System::Main, "NetPlay", "NetworkMode"},
+ "fixeddelay"};
+const Info<bool> NETPLAY_SYNC_ALL_WII_SAVES{{System::Main, "NetPlay", "SyncAllWiiSaves"}, false};
+const Info<bool> NETPLAY_GOLF_MODE_OVERLAY{{System::Main, "NetPlay", "GolfModeOverlay"}, true};
} // namespace Config
diff --git a/Source/Core/Core/Config/NetplaySettings.h b/Source/Core/Core/Config/NetplaySettings.h
index 21e3e14843..710cf978e0 100644
--- a/Source/Core/Core/Config/NetplaySettings.h
+++ b/Source/Core/Core/Config/NetplaySettings.h
@@ -15,41 +15,41 @@ namespace Config
// Main.NetPlay
-extern const ConfigInfo<std::string> NETPLAY_TRAVERSAL_SERVER;
-extern const ConfigInfo<u16> NETPLAY_TRAVERSAL_PORT;
-extern const ConfigInfo<std::string> NETPLAY_TRAVERSAL_CHOICE;
-extern const ConfigInfo<std::string> NETPLAY_HOST_CODE;
-extern const ConfigInfo<std::string> NETPLAY_INDEX_URL;
-
-extern const ConfigInfo<u16> NETPLAY_HOST_PORT;
-extern const ConfigInfo<std::string> NETPLAY_ADDRESS;
-extern const ConfigInfo<u16> NETPLAY_CONNECT_PORT;
-extern const ConfigInfo<u16> NETPLAY_LISTEN_PORT;
-
-extern const ConfigInfo<std::string> NETPLAY_NICKNAME;
-extern const ConfigInfo<bool> NETPLAY_USE_UPNP;
-
-extern const ConfigInfo<bool> NETPLAY_ENABLE_QOS;
-
-extern const ConfigInfo<bool> NETPLAY_USE_INDEX;
-extern const ConfigInfo<std::string> NETPLAY_INDEX_REGION;
-extern const ConfigInfo<std::string> NETPLAY_INDEX_NAME;
-extern const ConfigInfo<std::string> NETPLAY_INDEX_PASSWORD;
-
-extern const ConfigInfo<bool> NETPLAY_ENABLE_CHUNKED_UPLOAD_LIMIT;
-extern const ConfigInfo<u32> NETPLAY_CHUNKED_UPLOAD_LIMIT;
-
-extern const ConfigInfo<u32> NETPLAY_BUFFER_SIZE;
-extern const ConfigInfo<u32> NETPLAY_CLIENT_BUFFER_SIZE;
-
-extern const ConfigInfo<bool> NETPLAY_WRITE_SAVE_SDCARD_DATA;
-extern const ConfigInfo<bool> NETPLAY_LOAD_WII_SAVE;
-extern const ConfigInfo<bool> NETPLAY_SYNC_SAVES;
-extern const ConfigInfo<bool> NETPLAY_SYNC_CODES;
-extern const ConfigInfo<bool> NETPLAY_RECORD_INPUTS;
-extern const ConfigInfo<bool> NETPLAY_STRICT_SETTINGS_SYNC;
-extern const ConfigInfo<std::string> NETPLAY_NETWORK_MODE;
-extern const ConfigInfo<bool> NETPLAY_SYNC_ALL_WII_SAVES;
-extern const ConfigInfo<bool> NETPLAY_GOLF_MODE_OVERLAY;
+extern const Info<std::string> NETPLAY_TRAVERSAL_SERVER;
+extern const Info<u16> NETPLAY_TRAVERSAL_PORT;
+extern const Info<std::string> NETPLAY_TRAVERSAL_CHOICE;
+extern const Info<std::string> NETPLAY_HOST_CODE;
+extern const Info<std::string> NETPLAY_INDEX_URL;
+
+extern const Info<u16> NETPLAY_HOST_PORT;
+extern const Info<std::string> NETPLAY_ADDRESS;
+extern const Info<u16> NETPLAY_CONNECT_PORT;
+extern const Info<u16> NETPLAY_LISTEN_PORT;
+
+extern const Info<std::string> NETPLAY_NICKNAME;
+extern const Info<bool> NETPLAY_USE_UPNP;
+
+extern const Info<bool> NETPLAY_ENABLE_QOS;
+
+extern const Info<bool> NETPLAY_USE_INDEX;
+extern const Info<std::string> NETPLAY_INDEX_REGION;
+extern const Info<std::string> NETPLAY_INDEX_NAME;
+extern const Info<std::string> NETPLAY_INDEX_PASSWORD;
+
+extern const Info<bool> NETPLAY_ENABLE_CHUNKED_UPLOAD_LIMIT;
+extern const Info<u32> NETPLAY_CHUNKED_UPLOAD_LIMIT;
+
+extern const Info<u32> NETPLAY_BUFFER_SIZE;
+extern const Info<u32> NETPLAY_CLIENT_BUFFER_SIZE;
+
+extern const Info<bool> NETPLAY_WRITE_SAVE_SDCARD_DATA;
+extern const Info<bool> NETPLAY_LOAD_WII_SAVE;
+extern const Info<bool> NETPLAY_SYNC_SAVES;
+extern const Info<bool> NETPLAY_SYNC_CODES;
+extern const Info<bool> NETPLAY_RECORD_INPUTS;
+extern const Info<bool> NETPLAY_STRICT_SETTINGS_SYNC;
+extern const Info<std::string> NETPLAY_NETWORK_MODE;
+extern const Info<bool> NETPLAY_SYNC_ALL_WII_SAVES;
+extern const Info<bool> NETPLAY_GOLF_MODE_OVERLAY;
} // namespace Config
diff --git a/Source/Core/Core/Config/SYSCONFSettings.cpp b/Source/Core/Core/Config/SYSCONFSettings.cpp
index a9eb811e24..52449b6889 100644
--- a/Source/Core/Core/Config/SYSCONFSettings.cpp
+++ b/Source/Core/Core/Config/SYSCONFSettings.cpp
@@ -8,19 +8,19 @@ namespace Config
{
// SYSCONF.IPL
-const ConfigInfo<bool> SYSCONF_SCREENSAVER{{System::SYSCONF, "IPL", "SSV"}, false};
-const ConfigInfo<u32> SYSCONF_LANGUAGE{{System::SYSCONF, "IPL", "LNG"}, 0x01};
-const ConfigInfo<u32> SYSCONF_COUNTRY{{System::SYSCONF, "IPL", "SADR"}, 0x6c};
-const ConfigInfo<bool> SYSCONF_WIDESCREEN{{System::SYSCONF, "IPL", "AR"}, true};
-const ConfigInfo<bool> SYSCONF_PROGRESSIVE_SCAN{{System::SYSCONF, "IPL", "PGS"}, true};
-const ConfigInfo<bool> SYSCONF_PAL60{{System::SYSCONF, "IPL", "E60"}, 0x01};
+const Info<bool> SYSCONF_SCREENSAVER{{System::SYSCONF, "IPL", "SSV"}, false};
+const Info<u32> SYSCONF_LANGUAGE{{System::SYSCONF, "IPL", "LNG"}, 0x01};
+const Info<u32> SYSCONF_COUNTRY{{System::SYSCONF, "IPL", "SADR"}, 0x6c};
+const Info<bool> SYSCONF_WIDESCREEN{{System::SYSCONF, "IPL", "AR"}, true};
+const Info<bool> SYSCONF_PROGRESSIVE_SCAN{{System::SYSCONF, "IPL", "PGS"}, true};
+const Info<bool> SYSCONF_PAL60{{System::SYSCONF, "IPL", "E60"}, 0x01};
// SYSCONF.BT
-const ConfigInfo<u32> SYSCONF_SENSOR_BAR_POSITION{{System::SYSCONF, "BT", "BAR"}, 0x01};
-const ConfigInfo<u32> SYSCONF_SENSOR_BAR_SENSITIVITY{{System::SYSCONF, "BT", "SENS"}, 0x03};
-const ConfigInfo<u32> SYSCONF_SPEAKER_VOLUME{{System::SYSCONF, "BT", "SPKV"}, 0x58};
-const ConfigInfo<bool> SYSCONF_WIIMOTE_MOTOR{{System::SYSCONF, "BT", "MOT"}, true};
+const Info<u32> SYSCONF_SENSOR_BAR_POSITION{{System::SYSCONF, "BT", "BAR"}, 0x01};
+const Info<u32> SYSCONF_SENSOR_BAR_SENSITIVITY{{System::SYSCONF, "BT", "SENS"}, 0x03};
+const Info<u32> SYSCONF_SPEAKER_VOLUME{{System::SYSCONF, "BT", "SPKV"}, 0x58};
+const Info<bool> SYSCONF_WIIMOTE_MOTOR{{System::SYSCONF, "BT", "MOT"}, true};
const std::array<SYSCONFSetting, 10> SYSCONF_SETTINGS{
{{SYSCONF_SCREENSAVER, SysConf::Entry::Type::Byte},
diff --git a/Source/Core/Core/Config/SYSCONFSettings.h b/Source/Core/Core/Config/SYSCONFSettings.h
index 1c6d8cd5f7..9cf5d5221c 100644
--- a/Source/Core/Core/Config/SYSCONFSettings.h
+++ b/Source/Core/Core/Config/SYSCONFSettings.h
@@ -16,23 +16,23 @@ namespace Config
// SYSCONF.IPL
-extern const ConfigInfo<bool> SYSCONF_SCREENSAVER;
-extern const ConfigInfo<u32> SYSCONF_LANGUAGE;
-extern const ConfigInfo<u32> SYSCONF_COUNTRY;
-extern const ConfigInfo<bool> SYSCONF_WIDESCREEN;
-extern const ConfigInfo<bool> SYSCONF_PROGRESSIVE_SCAN;
-extern const ConfigInfo<bool> SYSCONF_PAL60;
+extern const Info<bool> SYSCONF_SCREENSAVER;
+extern const Info<u32> SYSCONF_LANGUAGE;
+extern const Info<u32> SYSCONF_COUNTRY;
+extern const Info<bool> SYSCONF_WIDESCREEN;
+extern const Info<bool> SYSCONF_PROGRESSIVE_SCAN;
+extern const Info<bool> SYSCONF_PAL60;
// SYSCONF.BT
-extern const ConfigInfo<u32> SYSCONF_SENSOR_BAR_POSITION;
-extern const ConfigInfo<u32> SYSCONF_SENSOR_BAR_SENSITIVITY;
-extern const ConfigInfo<u32> SYSCONF_SPEAKER_VOLUME;
-extern const ConfigInfo<bool> SYSCONF_WIIMOTE_MOTOR;
+extern const Info<u32> SYSCONF_SENSOR_BAR_POSITION;
+extern const Info<u32> SYSCONF_SENSOR_BAR_SENSITIVITY;
+extern const Info<u32> SYSCONF_SPEAKER_VOLUME;
+extern const Info<bool> SYSCONF_WIIMOTE_MOTOR;
struct SYSCONFSetting
{
- std::variant<ConfigInfo<u32>, ConfigInfo<bool>> config_info;
+ std::variant<Info<u32>, Info<bool>> config_info;
SysConf::Entry::Type type;
};
diff --git a/Source/Core/Core/Config/UISettings.cpp b/Source/Core/Core/Config/UISettings.cpp
index 7209174a1b..e319ecd6e8 100644
--- a/Source/Core/Core/Config/UISettings.cpp
+++ b/Source/Core/Core/Config/UISettings.cpp
@@ -8,10 +8,9 @@ namespace Config
{
// UI.General
-const ConfigInfo<bool> MAIN_USE_DISCORD_PRESENCE{{System::Main, "General", "UseDiscordPresence"},
- true};
-const ConfigInfo<bool> MAIN_USE_GAME_COVERS{{System::Main, "General", "UseGameCovers"}, false};
+const Info<bool> MAIN_USE_DISCORD_PRESENCE{{System::Main, "General", "UseDiscordPresence"}, true};
+const Info<bool> MAIN_USE_GAME_COVERS{{System::Main, "General", "UseGameCovers"}, false};
-const ConfigInfo<bool> MAIN_FOCUSED_HOTKEYS{{System::Main, "General", "HotkeysRequireFocus"}, true};
+const Info<bool> MAIN_FOCUSED_HOTKEYS{{System::Main, "General", "HotkeysRequireFocus"}, true};
} // namespace Config
diff --git a/Source/Core/Core/Config/UISettings.h b/Source/Core/Core/Config/UISettings.h
index aea24235ab..4dcefddf22 100644
--- a/Source/Core/Core/Config/UISettings.h
+++ b/Source/Core/Core/Config/UISettings.h
@@ -16,8 +16,8 @@ namespace Config
// UI.General
-extern const ConfigInfo<bool> MAIN_USE_DISCORD_PRESENCE;
-extern const ConfigInfo<bool> MAIN_USE_GAME_COVERS;
-extern const ConfigInfo<bool> MAIN_FOCUSED_HOTKEYS;
+extern const Info<bool> MAIN_USE_DISCORD_PRESENCE;
+extern const Info<bool> MAIN_USE_GAME_COVERS;
+extern const Info<bool> MAIN_FOCUSED_HOTKEYS;
} // namespace Config
diff --git a/Source/Core/Core/ConfigLoaders/BaseConfigLoader.cpp b/Source/Core/Core/ConfigLoaders/BaseConfigLoader.cpp
index e8ac86b423..1b502bf4f4 100644
--- a/Source/Core/Core/ConfigLoaders/BaseConfigLoader.cpp
+++ b/Source/Core/Core/ConfigLoaders/BaseConfigLoader.cpp
@@ -113,7 +113,7 @@ public:
for (const auto& value : section_map)
{
- const Config::ConfigLocation location{system.first, section_name, value.first};
+ const Config::Location location{system.first, section_name, value.first};
layer->Set(location, value.second);
}
}
@@ -133,7 +133,7 @@ public:
for (const auto& config : layer->GetLayerMap())
{
- const Config::ConfigLocation& location = config.first;
+ const Config::Location& location = config.first;
const std::optional<std::string>& value = config.second;
// Done by SaveToSYSCONF
diff --git a/Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp b/Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp
index 418a2c83d2..ba1cb37abc 100644
--- a/Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp
+++ b/Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp
@@ -59,11 +59,11 @@ std::vector<std::string> GetGameIniFilenames(const std::string& id, std::optiona
return filenames;
}
-using ConfigLocation = Config::ConfigLocation;
-using INIToLocationMap = std::map<std::pair<std::string, std::string>, ConfigLocation>;
+using Location = Config::Location;
+using INIToLocationMap = std::map<std::pair<std::string, std::string>, Location>;
using INIToSectionMap = std::map<std::string, std::pair<Config::System, std::string>>;
-// This is a mapping from the legacy section-key pairs to ConfigLocations.
+// This is a mapping from the legacy section-key pairs to Locations.
// New settings do not need to be added to this mapping.
// See also: MapINIToRealLocation and GetINILocationFromConfig.
static const INIToLocationMap& GetINIToLocationMap()
@@ -95,11 +95,11 @@ static const INIToSectionMap& GetINIToSectionMap()
return ini_to_section;
}
-// Converts from a legacy GameINI section-key tuple to a ConfigLocation.
+// Converts from a legacy GameINI section-key tuple to a Location.
// Also supports the following format:
// [System.Section]
// Key = Value
-static ConfigLocation MapINIToRealLocation(const std::string& section, const std::string& key)
+static Location MapINIToRealLocation(const std::string& section, const std::string& key)
{
static const INIToLocationMap& ini_to_location = GetINIToLocationMap();
const auto it = ini_to_location.find({section, key});
@@ -130,7 +130,7 @@ static ConfigLocation MapINIToRealLocation(const std::string& section, const std
return {Config::System::Main, "", ""};
}
-static std::pair<std::string, std::string> GetINILocationFromConfig(const ConfigLocation& location)
+static std::pair<std::string, std::string> GetINILocationFromConfig(const Location& location)
{
static const INIToLocationMap& ini_to_location = GetINIToLocationMap();
const auto it = std::find_if(ini_to_location.begin(), ini_to_location.end(),
@@ -205,7 +205,7 @@ private:
std::string path = "Profiles/" + std::get<1>(use_data) + "/";
const auto control_section = [&](std::string key) {
- return Config::ConfigLocation{std::get<2>(use_data), "Controls", key};
+ return Config::Location{std::get<2>(use_data), "Controls", key};
};
for (const char num : nums)
@@ -227,8 +227,8 @@ private:
const IniFile::Section::SectionMap& section_map = ini_section->GetValues();
for (const auto& value : section_map)
{
- Config::ConfigLocation location{std::get<2>(use_data), std::get<1>(use_data) + num,
- value.first};
+ Config::Location location{std::get<2>(use_data), std::get<1>(use_data) + num,
+ value.first};
layer->Set(location, value.second);
}
}
@@ -269,7 +269,7 @@ void INIGameConfigLayerLoader::Save(Config::Layer* layer)
for (const auto& config : layer->GetLayerMap())
{
- const Config::ConfigLocation& location = config.first;
+ const Config::Location& location = config.first;
const std::optional<std::string>& value = config.second;
if (!IsSettingSaveable(location))
diff --git a/Source/Core/Core/ConfigLoaders/IsSettingSaveable.cpp b/Source/Core/Core/ConfigLoaders/IsSettingSaveable.cpp
index 8e62ccfcce..f75fec2f9d 100644
--- a/Source/Core/Core/ConfigLoaders/IsSettingSaveable.cpp
+++ b/Source/Core/Core/ConfigLoaders/IsSettingSaveable.cpp
@@ -14,7 +14,7 @@
namespace ConfigLoaders
{
-bool IsSettingSaveable(const Config::ConfigLocation& config_location)
+bool IsSettingSaveable(const Config::Location& config_location)
{
if (config_location.system == Config::System::DualShockUDPClient)
return true;
@@ -28,7 +28,7 @@ bool IsSettingSaveable(const Config::ConfigLocation& config_location)
return true;
}
- static constexpr std::array<const Config::ConfigLocation*, 96> s_setting_saveable = {
+ static constexpr std::array<const Config::Location*, 96> s_setting_saveable = {
// Main.Core
&Config::MAIN_DEFAULT_ISO.location,
@@ -155,7 +155,7 @@ bool IsSettingSaveable(const Config::ConfigLocation& config_location)
};
return std::any_of(s_setting_saveable.cbegin(), s_setting_saveable.cend(),
- [&config_location](const Config::ConfigLocation* location) {
+ [&config_location](const Config::Location* location) {
return *location == config_location;
});
}
diff --git a/Source/Core/Core/ConfigLoaders/IsSettingSaveable.h b/Source/Core/Core/ConfigLoaders/IsSettingSaveable.h
index b0d52863fb..34ccf00fa1 100644
--- a/Source/Core/Core/ConfigLoaders/IsSettingSaveable.h
+++ b/Source/Core/Core/ConfigLoaders/IsSettingSaveable.h
@@ -6,7 +6,7 @@
namespace Config
{
-struct ConfigLocation;
+struct Location;
}
namespace ConfigLoaders
@@ -14,5 +14,5 @@ namespace ConfigLoaders
// This is a temporary function that allows for both the new and old configuration
// systems to co-exist without trampling on each other while saving.
// This function shall be removed when the old configuration system retires.
-bool IsSettingSaveable(const Config::ConfigLocation& config_location);
+bool IsSettingSaveable(const Config::Location& config_location);
} // namespace ConfigLoaders
diff --git a/Source/Core/DolphinQt/Config/Graphics/GraphicsBool.cpp b/Source/Core/DolphinQt/Config/Graphics/GraphicsBool.cpp
index 6a4f25b20f..efd761416e 100644
--- a/Source/Core/DolphinQt/Config/Graphics/GraphicsBool.cpp
+++ b/Source/Core/DolphinQt/Config/Graphics/GraphicsBool.cpp
@@ -12,8 +12,7 @@
#include <QFont>
-GraphicsBool::GraphicsBool(const QString& label, const Config::ConfigInfo<bool>& setting,
- bool reverse)
+GraphicsBool::GraphicsBool(const QString& label, const Config::Info<bool>& setting, bool reverse)
: QCheckBox(label), m_setting(setting), m_reverse(reverse)
{
connect(this, &QCheckBox::toggled, this, &GraphicsBool::Update);
@@ -34,7 +33,7 @@ void GraphicsBool::Update()
Config::SetBaseOrCurrent(m_setting, static_cast<bool>(isChecked() ^ m_reverse));
}
-GraphicsBoolEx::GraphicsBoolEx(const QString& label, const Config::ConfigInfo<bool>& setting,
+GraphicsBoolEx::GraphicsBoolEx(const QString& label, const Config::Info<bool>& setting,
bool reverse)
: QRadioButton(label), m_setting(setting), m_reverse(reverse)
{
diff --git a/Source/Core/DolphinQt/Config/Graphics/GraphicsBool.h b/Source/Core/DolphinQt/Config/Graphics/GraphicsBool.h
index d79757d28e..bb772e4c77 100644
--- a/Source/Core/DolphinQt/Config/Graphics/GraphicsBool.h
+++ b/Source/Core/DolphinQt/Config/Graphics/GraphicsBool.h
@@ -10,19 +10,19 @@
namespace Config
{
template <typename T>
-struct ConfigInfo;
+struct Info;
}
class GraphicsBool : public QCheckBox
{
Q_OBJECT
public:
- GraphicsBool(const QString& label, const Config::ConfigInfo<bool>& setting, bool reverse = false);
+ GraphicsBool(const QString& label, const Config::Info<bool>& setting, bool reverse = false);
private:
void Update();
- const Config::ConfigInfo<bool>& m_setting;
+ const Config::Info<bool>& m_setting;
bool m_reverse;
};
@@ -30,12 +30,11 @@ class GraphicsBoolEx : public QRadioButton
{
Q_OBJECT
public:
- GraphicsBoolEx(const QString& label, const Config::ConfigInfo<bool>& setting,
- bool reverse = false);
+ GraphicsBoolEx(const QString& label, const Config::Info<bool>& setting, bool reverse = false);
private:
void Update();
- const Config::ConfigInfo<bool>& m_setting;
+ const Config::Info<bool>& m_setting;
bool m_reverse;
};
diff --git a/Source/Core/DolphinQt/Config/Graphics/GraphicsChoice.cpp b/Source/Core/DolphinQt/Config/Graphics/GraphicsChoice.cpp
index 8be984db06..923921ab15 100644
--- a/Source/Core/DolphinQt/Config/Graphics/GraphicsChoice.cpp
+++ b/Source/Core/DolphinQt/Config/Graphics/GraphicsChoice.cpp
@@ -10,7 +10,7 @@
#include "DolphinQt/Settings.h"
-GraphicsChoice::GraphicsChoice(const QStringList& options, const Config::ConfigInfo<int>& setting)
+GraphicsChoice::GraphicsChoice(const QStringList& options, const Config::Info<int>& setting)
: m_setting(setting)
{
addItems(options);
diff --git a/Source/Core/DolphinQt/Config/Graphics/GraphicsChoice.h b/Source/Core/DolphinQt/Config/Graphics/GraphicsChoice.h
index 81c44c5ad2..fc2116c123 100644
--- a/Source/Core/DolphinQt/Config/Graphics/GraphicsChoice.h
+++ b/Source/Core/DolphinQt/Config/Graphics/GraphicsChoice.h
@@ -12,10 +12,10 @@ class GraphicsChoice : public QComboBox
{
Q_OBJECT
public:
- GraphicsChoice(const QStringList& options, const Config::ConfigInfo<int>& setting);
+ GraphicsChoice(const QStringList& options, const Config::Info<int>& setting);
private:
void Update(int choice);
- Config::ConfigInfo<int> m_setting;
+ Config::Info<int> m_setting;
};
diff --git a/Source/Core/DolphinQt/Config/Graphics/GraphicsInteger.cpp b/Source/Core/DolphinQt/Config/Graphics/GraphicsInteger.cpp
index 6fd1049e86..7c81634248 100644
--- a/Source/Core/DolphinQt/Config/Graphics/GraphicsInteger.cpp
+++ b/Source/Core/DolphinQt/Config/Graphics/GraphicsInteger.cpp
@@ -10,7 +10,7 @@
#include "DolphinQt/Settings.h"
-GraphicsInteger::GraphicsInteger(int minimum, int maximum, const Config::ConfigInfo<int>& setting,
+GraphicsInteger::GraphicsInteger(int minimum, int maximum, const Config::Info<int>& setting,
int step)
: QSpinBox(), m_setting(setting)
{
diff --git a/Source/Core/DolphinQt/Config/Graphics/GraphicsInteger.h b/Source/Core/DolphinQt/Config/Graphics/GraphicsInteger.h
index 84de36d406..dda8737f02 100644
--- a/Source/Core/DolphinQt/Config/Graphics/GraphicsInteger.h
+++ b/Source/Core/DolphinQt/Config/Graphics/GraphicsInteger.h
@@ -9,16 +9,16 @@
namespace Config
{
template <typename T>
-struct ConfigInfo;
+struct Info;
}
class GraphicsInteger : public QSpinBox
{
Q_OBJECT
public:
- GraphicsInteger(int minimum, int maximum, const Config::ConfigInfo<int>& setting, int step = 1);
+ GraphicsInteger(int minimum, int maximum, const Config::Info<int>& setting, int step = 1);
void Update(int value);
private:
- const Config::ConfigInfo<int>& m_setting;
+ const Config::Info<int>& m_setting;
};
diff --git a/Source/Core/DolphinQt/Config/Graphics/GraphicsRadio.cpp b/Source/Core/DolphinQt/Config/Graphics/GraphicsRadio.cpp
index 9d1d93413b..6da089321f 100644
--- a/Source/Core/DolphinQt/Config/Graphics/GraphicsRadio.cpp
+++ b/Source/Core/DolphinQt/Config/Graphics/GraphicsRadio.cpp
@@ -10,7 +10,7 @@
#include "DolphinQt/Settings.h"
-GraphicsRadioInt::GraphicsRadioInt(const QString& label, const Config::ConfigInfo<int>& setting,
+GraphicsRadioInt::GraphicsRadioInt(const QString& label, const Config::Info<int>& setting,
int value)
: QRadioButton(label), m_setting(setting), m_value(value)
{
diff --git a/Source/Core/DolphinQt/Config/Graphics/GraphicsRadio.h b/Source/Core/DolphinQt/Config/Graphics/GraphicsRadio.h
index ff74600ad4..288acc16c1 100644
--- a/Source/Core/DolphinQt/Config/Graphics/GraphicsRadio.h
+++ b/Source/Core/DolphinQt/Config/Graphics/GraphicsRadio.h
@@ -12,11 +12,11 @@ class GraphicsRadioInt : public QRadioButton
{
Q_OBJECT
public:
- GraphicsRadioInt(const QString& label, const Config::ConfigInfo<int>& setting, int value);
+ GraphicsRadioInt(const QString& label, const Config::Info<int>& setting, int value);
private:
void Update();
- Config::ConfigInfo<int> m_setting;
+ Config::Info<int> m_setting;
int m_value;
};
diff --git a/Source/Core/DolphinQt/Config/Graphics/GraphicsSlider.cpp b/Source/Core/DolphinQt/Config/Graphics/GraphicsSlider.cpp
index 85f519dbd4..48d1c59b8b 100644
--- a/Source/Core/DolphinQt/Config/Graphics/GraphicsSlider.cpp
+++ b/Source/Core/DolphinQt/Config/Graphics/GraphicsSlider.cpp
@@ -10,8 +10,7 @@
#include "DolphinQt/Settings.h"
-GraphicsSlider::GraphicsSlider(int minimum, int maximum, const Config::ConfigInfo<int>& setting,
- int tick)
+GraphicsSlider::GraphicsSlider(int minimum, int maximum, const Config::Info<int>& setting, int tick)
: QSlider(Qt::Horizontal), m_setting(setting)
{
setMinimum(minimum);
diff --git a/Source/Core/DolphinQt/Config/Graphics/GraphicsSlider.h b/Source/Core/DolphinQt/Config/Graphics/GraphicsSlider.h
index 8047eb90c9..96fdcfda4e 100644
--- a/Source/Core/DolphinQt/Config/Graphics/GraphicsSlider.h
+++ b/Source/Core/DolphinQt/Config/Graphics/GraphicsSlider.h
@@ -9,16 +9,16 @@
namespace Config
{
template <typename T>
-struct ConfigInfo;
+struct Info;
}
class GraphicsSlider : public QSlider
{
Q_OBJECT
public:
- GraphicsSlider(int minimum, int maximum, const Config::ConfigInfo<int>& setting, int tick = 0);
+ GraphicsSlider(int minimum, int maximum, const Config::Info<int>& setting, int tick = 0);
void Update(int value);
private:
- const Config::ConfigInfo<int>& m_setting;
+ const Config::Info<int>& m_setting;
};
diff --git a/Source/Core/InputCommon/ControllerInterface/DualShockUDPClient/DualShockUDPClient.cpp b/Source/Core/InputCommon/ControllerInterface/DualShockUDPClient/DualShockUDPClient.cpp
index 3dff8cf309..c398225bfe 100644
--- a/Source/Core/InputCommon/ControllerInterface/DualShockUDPClient/DualShockUDPClient.cpp
+++ b/Source/Core/InputCommon/ControllerInterface/DualShockUDPClient/DualShockUDPClient.cpp
@@ -31,12 +31,12 @@ namespace Settings
constexpr char DEFAULT_SERVER_ADDRESS[] = "127.0.0.1";
constexpr u16 DEFAULT_SERVER_PORT = 26760;
-const Config::ConfigInfo<bool> SERVER_ENABLED{
- {Config::System::DualShockUDPClient, "Server", "Enabled"}, false};
-const Config::ConfigInfo<std::string> SERVER_ADDRESS{
+const Config::Info<bool> SERVER_ENABLED{{Config::System::DualShockUDPClient, "Server", "Enabled"},
+ false};
+const Config::Info<std::string> SERVER_ADDRESS{
{Config::System::DualShockUDPClient, "Server", "IPAddress"}, DEFAULT_SERVER_ADDRESS};
-const Config::ConfigInfo<int> SERVER_PORT{{Config::System::DualShockUDPClient, "Server", "Port"},
- DEFAULT_SERVER_PORT};
+const Config::Info<int> SERVER_PORT{{Config::System::DualShockUDPClient, "Server", "Port"},
+ DEFAULT_SERVER_PORT};
} // namespace Settings
// Clock type used for querying timeframes
diff --git a/Source/Core/InputCommon/ControllerInterface/DualShockUDPClient/DualShockUDPClient.h b/Source/Core/InputCommon/ControllerInterface/DualShockUDPClient/DualShockUDPClient.h
index e694cb622d..1b51a2e1b9 100644
--- a/Source/Core/InputCommon/ControllerInterface/DualShockUDPClient/DualShockUDPClient.h
+++ b/Source/Core/InputCommon/ControllerInterface/DualShockUDPClient/DualShockUDPClient.h
@@ -10,9 +10,9 @@ namespace ciface::DualShockUDPClient
{
namespace Settings
{
-extern const Config::ConfigInfo<bool> SERVER_ENABLED;
-extern const Config::ConfigInfo<std::string> SERVER_ADDRESS;
-extern const Config::ConfigInfo<int> SERVER_PORT;
+extern const Config::Info<bool> SERVER_ENABLED;
+extern const Config::Info<std::string> SERVER_ADDRESS;
+extern const Config::Info<int> SERVER_PORT;
} // namespace Settings
void Init();
diff --git a/Source/Core/UICommon/CommandLineParse.cpp b/Source/Core/UICommon/CommandLineParse.cpp
index bf3a556a29..8051393e4d 100644
--- a/Source/Core/UICommon/CommandLineParse.cpp
+++ b/Source/Core/UICommon/CommandLineParse.cpp
@@ -49,7 +49,7 @@ public:
if (system)
{
m_values.emplace_back(
- Config::ConfigLocation{std::move(*system), std::move(section), std::move(key)},
+ Config::Location{std::move(*system), std::move(section), std::move(key)},
std::move(value));
}
}
@@ -69,7 +69,7 @@ public:
}
private:
- std::list<std::tuple<Config::ConfigLocation, std::string>> m_values;
+ std::list<std::tuple<Config::Location, std::string>> m_values;
};
std::unique_ptr<optparse::OptionParser> CreateParser(ParserOptions options)