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authorPokechu22 <Pokechu022@gmail.com>2021-07-29 17:43:35 -0700
committerPokechu22 <Pokechu022@gmail.com>2021-11-17 21:27:32 -0800
commit93eea7cb1382cee1a265f330b824dcf1ca65294c (patch)
treec76b464a76f6689f8795e12ad1954b23f47bc71c /Source/Core
parentee80298ca4b4fb810b02334508e11c5405aa77d2 (diff)
VideoCommon: Add option to use old behavior (Fast Texture Sampling)
Co-authored-by: JosJuice <josjuice@gmail.com>
Diffstat (limited to 'Source/Core')
-rw-r--r--Source/Core/Core/Config/GraphicsSettings.cpp2
-rw-r--r--Source/Core/Core/Config/GraphicsSettings.h1
-rw-r--r--Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp15
-rw-r--r--Source/Core/DolphinQt/Config/Graphics/HacksWidget.h3
-rw-r--r--Source/Core/VideoCommon/PixelShaderGen.cpp16
-rw-r--r--Source/Core/VideoCommon/ShaderGenCommon.cpp1
-rw-r--r--Source/Core/VideoCommon/ShaderGenCommon.h1
-rw-r--r--Source/Core/VideoCommon/VideoConfig.cpp1
-rw-r--r--Source/Core/VideoCommon/VideoConfig.h1
9 files changed, 40 insertions, 1 deletions
diff --git a/Source/Core/Core/Config/GraphicsSettings.cpp b/Source/Core/Core/Config/GraphicsSettings.cpp
index d1c7b21cf9..d859cab150 100644
--- a/Source/Core/Core/Config/GraphicsSettings.cpp
+++ b/Source/Core/Core/Config/GraphicsSettings.cpp
@@ -150,6 +150,8 @@ const Info<bool> GFX_HACK_EFB_EMULATE_FORMAT_CHANGES{
const Info<bool> GFX_HACK_VERTEX_ROUDING{{System::GFX, "Hacks", "VertexRounding"}, false};
const Info<u32> GFX_HACK_MISSING_COLOR_VALUE{{System::GFX, "Hacks", "MissingColorValue"},
0xFFFFFFFF};
+const Info<bool> GFX_HACK_FAST_TEXTURE_SAMPLING{{System::GFX, "Hacks", "FastTextureSampling"},
+ false};
// Graphics.GameSpecific
diff --git a/Source/Core/Core/Config/GraphicsSettings.h b/Source/Core/Core/Config/GraphicsSettings.h
index cc112722ba..3936b65cd9 100644
--- a/Source/Core/Core/Config/GraphicsSettings.h
+++ b/Source/Core/Core/Config/GraphicsSettings.h
@@ -123,6 +123,7 @@ extern const Info<bool> GFX_HACK_COPY_EFB_SCALED;
extern const Info<bool> GFX_HACK_EFB_EMULATE_FORMAT_CHANGES;
extern const Info<bool> GFX_HACK_VERTEX_ROUDING;
extern const Info<u32> GFX_HACK_MISSING_COLOR_VALUE;
+extern const Info<bool> GFX_HACK_FAST_TEXTURE_SAMPLING;
// Graphics.GameSpecific
diff --git a/Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp b/Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp
index 2765e2e2fd..4dc302ce1e 100644
--- a/Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp
+++ b/Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp
@@ -106,11 +106,14 @@ void HacksWidget::CreateWidgets()
m_vertex_rounding = new GraphicsBool(tr("Vertex Rounding"), Config::GFX_HACK_VERTEX_ROUDING);
m_save_texture_cache_state =
new GraphicsBool(tr("Save Texture Cache to State"), Config::GFX_SAVE_TEXTURE_CACHE_TO_STATE);
+ m_fast_texture_sampling =
+ new GraphicsBool(tr("Fast Texture Sampling"), Config::GFX_HACK_FAST_TEXTURE_SAMPLING);
other_layout->addWidget(m_fast_depth_calculation, 0, 0);
other_layout->addWidget(m_disable_bounding_box, 0, 1);
other_layout->addWidget(m_vertex_rounding, 1, 0);
other_layout->addWidget(m_save_texture_cache_state, 1, 1);
+ other_layout->addWidget(m_fast_texture_sampling, 2, 0);
main_layout->addWidget(efb_box);
main_layout->addWidget(texture_cache_box);
@@ -276,6 +279,17 @@ void HacksWidget::AddDescriptions()
"higher internal resolutions. This setting has no effect when native internal "
"resolution is used.<br><br><dolphin_emphasis>If unsure, leave this "
"unchecked.</dolphin_emphasis>");
+ static const char TR_FAST_TEXTURE_SAMPLING_DESCRIPTION[] = QT_TR_NOOP(
+ "Use the video backend's built-in texture sampling functionality instead of a manual "
+ "implementation.<br><br>"
+ "This setting can cause potentially improve performance, especially at higher internal "
+ "resolutions; additionally, Anisotropic Filtering currently only works with Fast Texture "
+ "Sampling.<br><br>"
+ "This comes at the cost of graphical issues in some games on certain GPUs, most commonly "
+ "vertical lines on FMVs, as well as lack of emulation of texture wrapping special cases "
+ "(though this also only works at 1x IR or when scaled EFB is disabled, and with custom "
+ "textures disabled) and worse emulation of Level of Detail calculation.<br><br>"
+ "<dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>");
m_skip_efb_cpu->SetDescription(tr(TR_SKIP_EFB_CPU_ACCESS_DESCRIPTION));
m_ignore_format_changes->SetDescription(tr(TR_IGNORE_FORMAT_CHANGE_DESCRIPTION));
@@ -291,6 +305,7 @@ void HacksWidget::AddDescriptions()
m_disable_bounding_box->SetDescription(tr(TR_DISABLE_BOUNDINGBOX_DESCRIPTION));
m_save_texture_cache_state->SetDescription(tr(TR_SAVE_TEXTURE_CACHE_TO_STATE_DESCRIPTION));
m_vertex_rounding->SetDescription(tr(TR_VERTEX_ROUNDING_DESCRIPTION));
+ m_fast_texture_sampling->SetDescription(tr(TR_FAST_TEXTURE_SAMPLING_DESCRIPTION));
}
void HacksWidget::UpdateDeferEFBCopiesEnabled()
diff --git a/Source/Core/DolphinQt/Config/Graphics/HacksWidget.h b/Source/Core/DolphinQt/Config/Graphics/HacksWidget.h
index 2af4a12fea..c34cd27ff8 100644
--- a/Source/Core/DolphinQt/Config/Graphics/HacksWidget.h
+++ b/Source/Core/DolphinQt/Config/Graphics/HacksWidget.h
@@ -26,6 +26,7 @@ private:
GraphicsBool* m_skip_efb_cpu;
GraphicsBool* m_ignore_format_changes;
GraphicsBool* m_store_efb_copies;
+ GraphicsBool* m_defer_efb_copies;
// Texture Cache
QLabel* m_accuracy_label;
@@ -42,7 +43,7 @@ private:
GraphicsBool* m_disable_bounding_box;
GraphicsBool* m_vertex_rounding;
GraphicsBool* m_save_texture_cache_state;
- GraphicsBool* m_defer_efb_copies;
+ GraphicsBool* m_fast_texture_sampling;
void CreateWidgets();
void ConnectWidgets();
diff --git a/Source/Core/VideoCommon/PixelShaderGen.cpp b/Source/Core/VideoCommon/PixelShaderGen.cpp
index bff76d4246..fd9933c2ae 100644
--- a/Source/Core/VideoCommon/PixelShaderGen.cpp
+++ b/Source/Core/VideoCommon/PixelShaderGen.cpp
@@ -537,6 +537,7 @@ void UpdateBoundingBox(float2 rawpos) {{
fmt::arg("efb_height", EFB_HEIGHT), fmt::arg("efb_scale", I_EFBSCALE));
}
+ if (host_config.manual_texture_sampling)
{
if (api_type == APIType::OpenGL || api_type == APIType::Vulkan)
{
@@ -596,6 +597,21 @@ uint WrapCoord(int coord, uint wrap, int size) {{
"int2 uv, int layer) {{\n");
}
+ if (!host_config.manual_texture_sampling)
+ {
+ out.Write(" float size_s = float(" I_TEXDIMS "[texmap].x * 128);\n"
+ " float size_t = float(" I_TEXDIMS "[texmap].y * 128);\n"
+ " float3 coords = float3(float(uv.x) / size_s, float(uv.y) / size_t, layer);\n");
+ if (api_type == APIType::OpenGL || api_type == APIType::Vulkan)
+ {
+ out.Write(" return iround(255.0 * texture(tex, coords));\n}}\n");
+ }
+ else if (api_type == APIType::D3D)
+ {
+ out.Write(" return iround(255.0 * tex.Sample(tex_samp, coords));\n}}\n");
+ }
+ }
+ else
{
out.Write(R"(
uint texmode0 = samp_texmode0(texmap);
diff --git a/Source/Core/VideoCommon/ShaderGenCommon.cpp b/Source/Core/VideoCommon/ShaderGenCommon.cpp
index 72a7e0d14f..49fd1c9783 100644
--- a/Source/Core/VideoCommon/ShaderGenCommon.cpp
+++ b/Source/Core/VideoCommon/ShaderGenCommon.cpp
@@ -39,6 +39,7 @@ ShaderHostConfig ShaderHostConfig::GetCurrent()
bits.backend_logic_op = g_ActiveConfig.backend_info.bSupportsLogicOp;
bits.backend_palette_conversion = g_ActiveConfig.backend_info.bSupportsPaletteConversion;
bits.enable_validation_layer = g_ActiveConfig.bEnableValidationLayer;
+ bits.manual_texture_sampling = !g_ActiveConfig.bFastTextureSampling;
return bits;
}
diff --git a/Source/Core/VideoCommon/ShaderGenCommon.h b/Source/Core/VideoCommon/ShaderGenCommon.h
index ebdcda262b..46d34e18c6 100644
--- a/Source/Core/VideoCommon/ShaderGenCommon.h
+++ b/Source/Core/VideoCommon/ShaderGenCommon.h
@@ -169,6 +169,7 @@ union ShaderHostConfig
BitField<21, 1, bool, u32> backend_logic_op;
BitField<22, 1, bool, u32> backend_palette_conversion;
BitField<23, 1, bool, u32> enable_validation_layer;
+ BitField<24, 1, bool, u32> manual_texture_sampling;
static ShaderHostConfig GetCurrent();
};
diff --git a/Source/Core/VideoCommon/VideoConfig.cpp b/Source/Core/VideoCommon/VideoConfig.cpp
index 255e1722b9..88ec126c7c 100644
--- a/Source/Core/VideoCommon/VideoConfig.cpp
+++ b/Source/Core/VideoCommon/VideoConfig.cpp
@@ -135,6 +135,7 @@ void VideoConfig::Refresh()
bVertexRounding = Config::Get(Config::GFX_HACK_VERTEX_ROUDING);
iEFBAccessTileSize = Config::Get(Config::GFX_HACK_EFB_ACCESS_TILE_SIZE);
iMissingColorValue = Config::Get(Config::GFX_HACK_MISSING_COLOR_VALUE);
+ bFastTextureSampling = Config::Get(Config::GFX_HACK_FAST_TEXTURE_SAMPLING);
bPerfQueriesEnable = Config::Get(Config::GFX_PERF_QUERIES_ENABLE);
diff --git a/Source/Core/VideoCommon/VideoConfig.h b/Source/Core/VideoCommon/VideoConfig.h
index d4307c479a..40922b3ecf 100644
--- a/Source/Core/VideoCommon/VideoConfig.h
+++ b/Source/Core/VideoCommon/VideoConfig.h
@@ -135,6 +135,7 @@ struct VideoConfig final
int iLog = 0; // CONF_ bits
int iSaveTargetId = 0; // TODO: Should be dropped
u32 iMissingColorValue = 0;
+ bool bFastTextureSampling = false;
// Stereoscopy
StereoMode stereo_mode{};