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authoriwubcode <iwubcode@users.noreply.github.com>2023-07-02 13:58:07 -0500
committeriwubcode <iwubcode@users.noreply.github.com>2023-07-02 13:58:07 -0500
commita2ad3ca6f72b15e89ccc2f52ba6b17fe62f78202 (patch)
tree2294357bad15d2349dd946c8d1960c1aa5f608fb /Source/Core
parent6d7bf60071446e3ed0fc8fa77e1149ccb73d85b9 (diff)
VideoCommon: don't do pointer copies during graphics mod callback iteration
Diffstat (limited to 'Source/Core')
-rw-r--r--Source/Core/VideoCommon/TextureCacheBase.cpp6
-rw-r--r--Source/Core/VideoCommon/VertexManagerBase.cpp2
-rw-r--r--Source/Core/VideoCommon/VertexShaderManager.cpp6
3 files changed, 7 insertions, 7 deletions
diff --git a/Source/Core/VideoCommon/TextureCacheBase.cpp b/Source/Core/VideoCommon/TextureCacheBase.cpp
index 5dc00a9733..5dea8e6e34 100644
--- a/Source/Core/VideoCommon/TextureCacheBase.cpp
+++ b/Source/Core/VideoCommon/TextureCacheBase.cpp
@@ -1322,7 +1322,7 @@ TCacheEntry* TextureCacheBase::LoadImpl(const TextureInfo& texture_info, bool fo
entry->texture_info_name = texture_info.CalculateTextureName().GetFullName();
GraphicsModActionData::TextureLoad texture_load{entry->texture_info_name};
- for (const auto action :
+ for (const auto& action :
g_graphics_mod_manager->GetTextureLoadActions(entry->texture_info_name))
{
action->OnTextureLoad(&texture_load);
@@ -2274,7 +2274,7 @@ void TextureCacheBase::CopyRenderTargetToTexture(
info.m_texture_format = baseFormat;
if (is_xfb_copy)
{
- for (const auto action : g_graphics_mod_manager->GetXFBActions(info))
+ for (const auto& action : g_graphics_mod_manager->GetXFBActions(info))
{
action->OnXFB();
}
@@ -2283,7 +2283,7 @@ void TextureCacheBase::CopyRenderTargetToTexture(
{
bool skip = false;
GraphicsModActionData::EFB efb{tex_w, tex_h, &skip, &scaled_tex_w, &scaled_tex_h};
- for (const auto action : g_graphics_mod_manager->GetEFBActions(info))
+ for (const auto& action : g_graphics_mod_manager->GetEFBActions(info))
{
action->OnEFB(&efb);
}
diff --git a/Source/Core/VideoCommon/VertexManagerBase.cpp b/Source/Core/VideoCommon/VertexManagerBase.cpp
index 768ac82fe7..0b184e1da9 100644
--- a/Source/Core/VideoCommon/VertexManagerBase.cpp
+++ b/Source/Core/VideoCommon/VertexManagerBase.cpp
@@ -566,7 +566,7 @@ void VertexManagerBase::Flush()
{
bool skip = false;
GraphicsModActionData::DrawStarted draw_started{&skip};
- for (const auto action : g_graphics_mod_manager->GetDrawStartedActions(texture_name))
+ for (const auto& action : g_graphics_mod_manager->GetDrawStartedActions(texture_name))
{
action->OnDrawStarted(&draw_started);
}
diff --git a/Source/Core/VideoCommon/VertexShaderManager.cpp b/Source/Core/VideoCommon/VertexShaderManager.cpp
index 276b400ab3..41c06ad4ba 100644
--- a/Source/Core/VideoCommon/VertexShaderManager.cpp
+++ b/Source/Core/VideoCommon/VertexShaderManager.cpp
@@ -406,14 +406,14 @@ void VertexShaderManager::SetConstants(const std::vector<std::string>& textures)
std::vector<GraphicsModAction*> projection_actions;
if (g_ActiveConfig.bGraphicMods)
{
- for (const auto action : g_graphics_mod_manager->GetProjectionActions(xfmem.projection.type))
+ for (const auto& action : g_graphics_mod_manager->GetProjectionActions(xfmem.projection.type))
{
projection_actions.push_back(action);
}
for (const auto& texture : textures)
{
- for (const auto action :
+ for (const auto& action :
g_graphics_mod_manager->GetProjectionTextureActions(xfmem.projection.type, texture))
{
projection_actions.push_back(action);
@@ -430,7 +430,7 @@ void VertexShaderManager::SetConstants(const std::vector<std::string>& textures)
auto corrected_matrix = LoadProjectionMatrix();
GraphicsModActionData::Projection projection{&corrected_matrix};
- for (auto action : projection_actions)
+ for (const auto& action : projection_actions)
{
action->OnProjection(&projection);
}