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authorJosJuice <josjuice@gmail.com>2025-11-23 14:38:39 +0100
committerGitHub <noreply@github.com>2025-11-23 14:38:39 +0100
commitaeac5f1a580ca3bfd51f2951befebcf7fa606ec2 (patch)
tree8a257e66d01fb6e0cd0a28fc487e685c08d91f74 /Source/Core
parenta2d0ad6a6405f1297946831f75a92695bc43e817 (diff)
parent6d5e8b9ed8ced1ca180b4634fd2d36f35a34d240 (diff)
Merge pull request #14107 from jordan-woyak/mGBA-version-bump
Externals: Update mGBA to latest master.
Diffstat (limited to 'Source/Core')
-rw-r--r--Source/Core/Core/HW/GBACore.cpp71
-rw-r--r--Source/Core/Core/HW/GBACore.h4
2 files changed, 42 insertions, 33 deletions
diff --git a/Source/Core/Core/HW/GBACore.cpp b/Source/Core/Core/HW/GBACore.cpp
index b25414f3b1..272b458fc5 100644
--- a/Source/Core/Core/HW/GBACore.cpp
+++ b/Source/Core/Core/HW/GBACore.cpp
@@ -9,19 +9,19 @@
#include <mgba/core/interface.h>
#undef PYCPARSE
#include <mgba-util/vfs.h>
-#include <mgba/core/blip_buf.h>
#include <mgba/core/log.h>
#include <mgba/core/timing.h>
#include <mgba/internal/gb/gb.h>
#include <mgba/internal/gba/gba.h>
+
#include <mz.h>
#include <mz_strm.h>
#include <mz_zip.h>
#include <mz_zip_rw.h>
#include "AudioCommon/AudioCommon.h"
+
#include "Common/ChunkFile.h"
-#include "Common/CommonPaths.h"
#include "Common/CommonTypes.h"
#include "Common/Config/Config.h"
#include "Common/Crypto/SHA1.h"
@@ -30,6 +30,7 @@
#include "Common/MinizipUtil.h"
#include "Common/ScopeGuard.h"
#include "Common/Thread.h"
+
#include "Core/Config/MainSettings.h"
#include "Core/ConfigManager.h"
#include "Core/Core.h"
@@ -46,8 +47,7 @@ mLogger s_stub_logger = {
[](mLogger*, int category, mLogLevel level, const char* format, va_list args) {}, nullptr};
} // namespace
-constexpr auto SAMPLES = 512;
-constexpr auto SAMPLE_RATE = 48000;
+constexpr size_t AUDIO_BUFFER_SIZE = 512;
// libmGBA does not return the correct frequency for some GB models
static u32 GetCoreFrequency(mCore* core)
@@ -225,9 +225,9 @@ bool Core::Start(u64 gc_ticks)
}
rom_guard.Dismiss();
- std::array<char, 17> game_title{};
- m_core->getGameTitle(m_core, game_title.data());
- m_game_title = game_title.data();
+ mGameInfo info;
+ m_core->getGameInfo(m_core, &info);
+ m_game_title = info.title;
m_save_path = NetPlay::IsNetPlayRunning() ? NetPlay::GetGBASavePath(m_device_number) :
GetSavePath(m_rom_path, m_device_number);
@@ -241,7 +241,7 @@ bool Core::Start(u64 gc_ticks)
SetSIODriver();
SetVideoBuffer();
- SetSampleRates();
+ SetAudioBufferSize();
AddCallbacks();
SetAVStream();
SetupEvent();
@@ -386,18 +386,19 @@ void Core::SetSIODriver()
if (m_core->platform(m_core) != mPLATFORM_GBA)
return;
- GBASIOJOYCreate(&m_sio_driver);
- GBASIOSetDriver(&static_cast<::GBA*>(m_core->board)->sio, &m_sio_driver, SIO_JOYBUS);
-
m_sio_driver.core = this;
- m_sio_driver.load = [](GBASIODriver* driver) {
+ m_sio_driver.init = [](GBASIODriver* driver) {
static_cast<SIODriver*>(driver)->core->m_link_enabled = true;
return true;
};
- m_sio_driver.unload = [](GBASIODriver* driver) {
+ m_sio_driver.handlesMode = [](GBASIODriver* driver, GBASIOMode mode) {
+ return mode == GBA_SIO_JOYBUS;
+ };
+ m_sio_driver.deinit = [](GBASIODriver* driver) {
static_cast<SIODriver*>(driver)->core->m_link_enabled = false;
- return true;
};
+
+ GBASIOSetDriver(&static_cast<::GBA*>(m_core->board)->sio, &m_sio_driver);
}
void Core::SetVideoBuffer()
@@ -410,15 +411,9 @@ void Core::SetVideoBuffer()
host->GameChanged();
}
-void Core::SetSampleRates()
+void Core::SetAudioBufferSize()
{
- m_core->setAudioBufferSize(m_core, SAMPLES);
- blip_set_rates(m_core->getAudioChannel(m_core, 0), m_core->frequency(m_core), SAMPLE_RATE);
- blip_set_rates(m_core->getAudioChannel(m_core, 1), m_core->frequency(m_core), SAMPLE_RATE);
-
- SoundStream* sound_stream = m_system.GetSoundStream();
- sound_stream->GetMixer()->SetGBAInputSampleRateDivisors(
- m_device_number, Mixer::FIXED_SAMPLE_RATE_DIVIDEND / SAMPLE_RATE);
+ m_core->setAudioBufferSize(m_core, AUDIO_BUFFER_SIZE);
}
void Core::AddCallbacks()
@@ -445,14 +440,26 @@ void Core::SetAVStream()
auto core = static_cast<AVStream*>(stream)->core;
core->SetVideoBuffer();
};
- m_stream.postAudioBuffer = [](mAVStream* stream, blip_t* left, blip_t* right) {
- auto core = static_cast<AVStream*>(stream)->core;
- std::vector<s16> buffer(SAMPLES * 2);
- blip_read_samples(left, &buffer[0], SAMPLES, 1);
- blip_read_samples(right, &buffer[1], SAMPLES, 1);
+ m_stream.audioRateChanged = [](mAVStream* stream, unsigned rate) {
+ auto* core = static_cast<AVStream*>(stream)->core;
+ auto* const sound_stream = core->m_system.GetSoundStream();
+ sound_stream->GetMixer()->SetGBAInputSampleRateDivisors(
+ core->m_device_number, Mixer::FIXED_SAMPLE_RATE_DIVIDEND / rate);
+ };
+ m_stream.postAudioBuffer = [](mAVStream* stream, mAudioBuffer* audio_buffer) {
+ size_t sample_count = mAudioBufferAvailable(audio_buffer);
+ const size_t required_buffer_size = sample_count * audio_buffer->channels;
+
+ auto* const av_stream = static_cast<AVStream*>(stream);
+ if (required_buffer_size > av_stream->sample_buffer.size())
+ av_stream->sample_buffer.reset(required_buffer_size);
+
+ sample_count = mAudioBufferRead(audio_buffer, av_stream->sample_buffer.data(), sample_count);
- SoundStream* sound_stream = core->m_system.GetSoundStream();
- sound_stream->GetMixer()->PushGBASamples(core->m_device_number, &buffer[0], SAMPLES);
+ auto* const core = av_stream->core;
+ auto* const sound_stream = core->m_system.GetSoundStream();
+ sound_stream->GetMixer()->PushGBASamples(core->m_device_number, av_stream->sample_buffer.data(),
+ sample_count);
};
m_core->setAVStream(m_core, &m_stream);
}
@@ -733,9 +740,9 @@ bool Core::GetRomInfo(const char* rom_path, std::array<u8, 20>& hash, std::strin
return false;
}
- std::array<char, 17> game_title{};
- core->getGameTitle(core, game_title.data());
- title = game_title.data();
+ mGameInfo info;
+ core->getGameInfo(core, &info);
+ title = info.title;
core->deinit(core);
return true;
diff --git a/Source/Core/Core/HW/GBACore.h b/Source/Core/Core/HW/GBACore.h
index 6fd4b86e0c..72faa1bec5 100644
--- a/Source/Core/Core/HW/GBACore.h
+++ b/Source/Core/Core/HW/GBACore.h
@@ -21,6 +21,7 @@
#include <mgba/core/core.h>
#include <mgba/gba/interface.h>
+#include "Common/Buffer.h"
#include "Common/CommonTypes.h"
class GBAHostInterface;
@@ -40,6 +41,7 @@ struct SIODriver : GBASIODriver
struct AVStream : mAVStream
{
Core* core;
+ Common::UniqueBuffer<s16> sample_buffer;
};
struct CoreInfo
@@ -106,7 +108,7 @@ private:
void SetSIODriver();
void SetVideoBuffer();
- void SetSampleRates();
+ void SetAudioBufferSize();
void AddCallbacks();
void SetAVStream();
void SetupEvent();