diff options
| author | skidau <skidau@gmail.com> | 2014-11-02 14:15:13 +1100 |
|---|---|---|
| committer | skidau <skidau@gmail.com> | 2014-11-02 14:15:13 +1100 |
| commit | b241b6eaddbd8a34c019247332281a82e8a99398 (patch) | |
| tree | dfd1072a5e098db5c807d8c8a0dd5430efef92ee /Source/Core | |
| parent | 5d18c66c996b2a377b51702240240833fcbb1294 (diff) | |
| parent | 5a321d31dd32313978f06c01b9844d52f0b76c88 (diff) | |
Merge pull request #1452 from lioncash/morestatic
GCPadEmu/WiimoteEmu: Make some arrays static
Diffstat (limited to 'Source/Core')
| -rw-r--r-- | Source/Core/Core/HW/GCPadEmu.cpp | 10 | ||||
| -rw-r--r-- | Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp | 8 |
2 files changed, 9 insertions, 9 deletions
diff --git a/Source/Core/Core/HW/GCPadEmu.cpp b/Source/Core/Core/HW/GCPadEmu.cpp index 89d7d8dbfa..da58c44af3 100644 --- a/Source/Core/Core/HW/GCPadEmu.cpp +++ b/Source/Core/Core/HW/GCPadEmu.cpp @@ -8,7 +8,7 @@ // TODO: Move to header file when VS supports constexpr. const ControlState GCPad::DEFAULT_PAD_STICK_RADIUS = 1.0; -const u16 button_bitmasks[] = +static const u16 button_bitmasks[] = { PAD_BUTTON_A, PAD_BUTTON_B, @@ -19,18 +19,18 @@ const u16 button_bitmasks[] = 0 // MIC HAX }; -const u16 trigger_bitmasks[] = +static const u16 trigger_bitmasks[] = { PAD_TRIGGER_L, PAD_TRIGGER_R, }; -const u16 dpad_bitmasks[] = +static const u16 dpad_bitmasks[] = { PAD_BUTTON_UP, PAD_BUTTON_DOWN, PAD_BUTTON_LEFT, PAD_BUTTON_RIGHT }; -const char* const named_buttons[] = +static const char* const named_buttons[] = { "A", "B", @@ -41,7 +41,7 @@ const char* const named_buttons[] = "Mic" }; -const char* const named_triggers[] = +static const char* const named_triggers[] = { // i18n: Left _trans("L"), diff --git a/Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp b/Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp index 8e84a2b6ab..aaf8169974 100644 --- a/Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp +++ b/Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp @@ -171,7 +171,7 @@ void EmulateSwing(AccelData* const accel (&accel->x)[axis_map[i]] += swing[i] * g_dir[i] * SWING_INTENSITY; } -const u16 button_bitmasks[] = +static const u16 button_bitmasks[] = { Wiimote::BUTTON_A, Wiimote::BUTTON_B, @@ -182,16 +182,16 @@ const u16 button_bitmasks[] = Wiimote::BUTTON_HOME }; -const u16 dpad_bitmasks[] = +static const u16 dpad_bitmasks[] = { Wiimote::PAD_UP, Wiimote::PAD_DOWN, Wiimote::PAD_LEFT, Wiimote::PAD_RIGHT }; -const u16 dpad_sideways_bitmasks[] = +static const u16 dpad_sideways_bitmasks[] = { Wiimote::PAD_RIGHT, Wiimote::PAD_LEFT, Wiimote::PAD_UP, Wiimote::PAD_DOWN }; -const char* const named_buttons[] = +static const char* const named_buttons[] = { "A", "B", "1", "2", "-", "+", "Home", }; |
