summaryrefslogtreecommitdiff
path: root/Source/Core
diff options
context:
space:
mode:
authorJosJuice <josjuice@gmail.com>2021-03-21 22:42:33 +0100
committerJosJuice <josjuice@gmail.com>2022-10-03 22:04:09 +0200
commitb296248b49d3cfe130756feda5941d717fdba75d (patch)
tree7610e534e8780530a3e103ede860725420091bdd /Source/Core
parent8fd25259ee27240b0993e9f348ba2431799437af (diff)
DolphinQt: Use input override system for TAS input windows
This lets the TAS input code use a higher-level interface for overriding inputs instead of having to fiddle with raw bits. WiiTASInputWindow in particular was messy with how much controller code it had to re-implement.
Diffstat (limited to 'Source/Core')
-rw-r--r--Source/Core/Core/HW/GCPadEmu.cpp41
-rw-r--r--Source/Core/Core/HW/GCPadEmu.h27
-rw-r--r--Source/Core/Core/HW/SI/SI_DeviceGCController.cpp2
-rw-r--r--Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp45
-rw-r--r--Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h25
-rw-r--r--Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp11
-rw-r--r--Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.h11
-rw-r--r--Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp22
-rw-r--r--Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.h16
-rw-r--r--Source/Core/Core/Movie.cpp25
-rw-r--r--Source/Core/Core/Movie.h11
-rw-r--r--Source/Core/DolphinQt/MainWindow.cpp9
-rw-r--r--Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp111
-rw-r--r--Source/Core/DolphinQt/TAS/GCTASInputWindow.h13
-rw-r--r--Source/Core/DolphinQt/TAS/IRWidget.cpp8
-rw-r--r--Source/Core/DolphinQt/TAS/IRWidget.h2
-rw-r--r--Source/Core/DolphinQt/TAS/TASInputWindow.cpp138
-rw-r--r--Source/Core/DolphinQt/TAS/TASInputWindow.h60
-rw-r--r--Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp412
-rw-r--r--Source/Core/DolphinQt/TAS/WiiTASInputWindow.h41
-rw-r--r--Source/Core/InputCommon/ControllerEmu/ControllerEmu.h26
21 files changed, 553 insertions, 503 deletions
diff --git a/Source/Core/Core/HW/GCPadEmu.cpp b/Source/Core/Core/HW/GCPadEmu.cpp
index 94f1605edb..470d2b8c2f 100644
--- a/Source/Core/Core/HW/GCPadEmu.cpp
+++ b/Source/Core/Core/HW/GCPadEmu.cpp
@@ -36,62 +36,47 @@ static const u16 trigger_bitmasks[] = {
static const u16 dpad_bitmasks[] = {PAD_BUTTON_UP, PAD_BUTTON_DOWN, PAD_BUTTON_LEFT,
PAD_BUTTON_RIGHT};
-static const char* const named_buttons[] = {"A", "B", "X", "Y", "Z", "Start"};
-
-static const char* const named_triggers[] = {
- // i18n: The left trigger button (labeled L on real controllers)
- _trans("L"),
- // i18n: The right trigger button (labeled R on real controllers)
- _trans("R"),
- // i18n: The left trigger button (labeled L on real controllers) used as an analog input
- _trans("L-Analog"),
- // i18n: The right trigger button (labeled R on real controllers) used as an analog input
- _trans("R-Analog")};
-
GCPad::GCPad(const unsigned int index) : m_index(index)
{
// buttons
- groups.emplace_back(m_buttons = new ControllerEmu::Buttons(_trans("Buttons")));
- for (const char* named_button : named_buttons)
+ groups.emplace_back(m_buttons = new ControllerEmu::Buttons(BUTTONS_GROUP));
+ for (const char* named_button : {A_BUTTON, B_BUTTON, X_BUTTON, Y_BUTTON, Z_BUTTON})
{
- const bool is_start = named_button == std::string("Start");
- const ControllerEmu::Translatability translate =
- is_start ? ControllerEmu::Translate : ControllerEmu::DoNotTranslate;
- // i18n: The START/PAUSE button on GameCube controllers
- std::string ui_name = is_start ? _trans("START") : named_button;
- m_buttons->AddInput(translate, named_button, std::move(ui_name));
+ m_buttons->AddInput(ControllerEmu::DoNotTranslate, named_button);
}
+ // i18n: The START/PAUSE button on GameCube controllers
+ m_buttons->AddInput(ControllerEmu::Translate, START_BUTTON, _trans("START"));
// sticks
groups.emplace_back(m_main_stick = new ControllerEmu::OctagonAnalogStick(
- "Main Stick", _trans("Control Stick"), MAIN_STICK_GATE_RADIUS));
+ MAIN_STICK_GROUP, _trans("Control Stick"), MAIN_STICK_GATE_RADIUS));
groups.emplace_back(m_c_stick = new ControllerEmu::OctagonAnalogStick(
- "C-Stick", _trans("C Stick"), C_STICK_GATE_RADIUS));
+ C_STICK_GROUP, _trans("C Stick"), C_STICK_GATE_RADIUS));
// triggers
- groups.emplace_back(m_triggers = new ControllerEmu::MixedTriggers(_trans("Triggers")));
- for (const char* named_trigger : named_triggers)
+ groups.emplace_back(m_triggers = new ControllerEmu::MixedTriggers(TRIGGERS_GROUP));
+ for (const char* named_trigger : {L_DIGITAL, R_DIGITAL, L_ANALOG, R_ANALOG})
{
m_triggers->AddInput(ControllerEmu::Translate, named_trigger);
}
// rumble
- groups.emplace_back(m_rumble = new ControllerEmu::ControlGroup(_trans("Rumble")));
+ groups.emplace_back(m_rumble = new ControllerEmu::ControlGroup(RUMBLE_GROUP));
m_rumble->AddOutput(ControllerEmu::Translate, _trans("Motor"));
// Microphone
- groups.emplace_back(m_mic = new ControllerEmu::Buttons(_trans("Microphone")));
+ groups.emplace_back(m_mic = new ControllerEmu::Buttons(MIC_GROUP));
m_mic->AddInput(ControllerEmu::Translate, _trans("Button"));
// dpad
- groups.emplace_back(m_dpad = new ControllerEmu::Buttons(_trans("D-Pad")));
+ groups.emplace_back(m_dpad = new ControllerEmu::Buttons(DPAD_GROUP));
for (const char* named_direction : named_directions)
{
m_dpad->AddInput(ControllerEmu::Translate, named_direction);
}
// options
- groups.emplace_back(m_options = new ControllerEmu::ControlGroup(_trans("Options")));
+ groups.emplace_back(m_options = new ControllerEmu::ControlGroup(OPTIONS_GROUP));
m_options->AddSetting(
&m_always_connected_setting,
// i18n: Treat a controller as always being connected regardless of what
diff --git a/Source/Core/Core/HW/GCPadEmu.h b/Source/Core/Core/HW/GCPadEmu.h
index 912e3f417f..66a1aee4e4 100644
--- a/Source/Core/Core/HW/GCPadEmu.h
+++ b/Source/Core/Core/HW/GCPadEmu.h
@@ -5,6 +5,8 @@
#include <string>
+#include "Common/Common.h"
+
#include "InputCommon/ControllerEmu/ControlGroup/ControlGroup.h"
#include "InputCommon/ControllerEmu/ControllerEmu.h"
#include "InputCommon/ControllerEmu/Setting/NumericSetting.h"
@@ -49,6 +51,31 @@ public:
static constexpr ControlState MAIN_STICK_GATE_RADIUS = 0.7937125;
static constexpr ControlState C_STICK_GATE_RADIUS = 0.7221375;
+ static constexpr const char* BUTTONS_GROUP = _trans("Buttons");
+ static constexpr const char* MAIN_STICK_GROUP = "Main Stick";
+ static constexpr const char* C_STICK_GROUP = "C-Stick";
+ static constexpr const char* DPAD_GROUP = _trans("D-Pad");
+ static constexpr const char* TRIGGERS_GROUP = _trans("Triggers");
+ static constexpr const char* RUMBLE_GROUP = _trans("Rumble");
+ static constexpr const char* MIC_GROUP = _trans("Microphone");
+ static constexpr const char* OPTIONS_GROUP = _trans("Options");
+
+ static constexpr const char* A_BUTTON = "A";
+ static constexpr const char* B_BUTTON = "B";
+ static constexpr const char* X_BUTTON = "X";
+ static constexpr const char* Y_BUTTON = "Y";
+ static constexpr const char* Z_BUTTON = "Z";
+ static constexpr const char* START_BUTTON = "Start";
+
+ // i18n: The left trigger button (labeled L on real controllers)
+ static constexpr const char* L_DIGITAL = _trans("L");
+ // i18n: The right trigger button (labeled R on real controllers)
+ static constexpr const char* R_DIGITAL = _trans("R");
+ // i18n: The left trigger button (labeled L on real controllers) used as an analog input
+ static constexpr const char* L_ANALOG = _trans("L-Analog");
+ // i18n: The right trigger button (labeled R on real controllers) used as an analog input
+ static constexpr const char* R_ANALOG = _trans("R-Analog");
+
private:
ControllerEmu::Buttons* m_buttons;
ControllerEmu::AnalogStick* m_main_stick;
diff --git a/Source/Core/Core/HW/SI/SI_DeviceGCController.cpp b/Source/Core/Core/HW/SI/SI_DeviceGCController.cpp
index 2672f70f63..aad9d33cd2 100644
--- a/Source/Core/Core/HW/SI/SI_DeviceGCController.cpp
+++ b/Source/Core/Core/HW/SI/SI_DeviceGCController.cpp
@@ -119,8 +119,6 @@ int CSIDevice_GCController::RunBuffer(u8* buffer, int request_length)
void CSIDevice_GCController::HandleMoviePadStatus(int device_number, GCPadStatus* pad_status)
{
- Movie::CallGCInputManip(pad_status, device_number);
-
Movie::SetPolledDevice();
if (NetPlay_GetInput(device_number, pad_status))
{
diff --git a/Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp b/Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp
index 695963bd7c..cb0fe4b6c9 100644
--- a/Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp
+++ b/Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp
@@ -39,34 +39,11 @@ constexpr std::array<u16, 9> classic_button_bitmasks{{
Classic::BUTTON_HOME,
}};
-constexpr std::array<std::string_view, 9> classic_button_names{{
- "A",
- "B",
- "X",
- "Y",
- "ZL",
- "ZR",
- "-",
- "+",
- "Home",
-}};
-
constexpr std::array<u16, 2> classic_trigger_bitmasks{{
Classic::TRIGGER_L,
Classic::TRIGGER_R,
}};
-constexpr std::array<const char*, 4> classic_trigger_names{{
- // i18n: The left trigger button (labeled L on real controllers)
- _trans("L"),
- // i18n: The right trigger button (labeled R on real controllers)
- _trans("R"),
- // i18n: The left trigger button (labeled L on real controllers) used as an analog input
- _trans("L-Analog"),
- // i18n: The right trigger button (labeled R on real controllers) used as an analog input
- _trans("R-Analog"),
-}};
-
constexpr std::array<u16, 4> classic_dpad_bitmasks{{
Classic::PAD_UP,
Classic::PAD_DOWN,
@@ -77,30 +54,30 @@ constexpr std::array<u16, 4> classic_dpad_bitmasks{{
Classic::Classic() : Extension1stParty("Classic", _trans("Classic Controller"))
{
// buttons
- groups.emplace_back(m_buttons = new ControllerEmu::Buttons(_trans("Buttons")));
- for (auto& button_name : classic_button_names)
+ groups.emplace_back(m_buttons = new ControllerEmu::Buttons(BUTTONS_GROUP));
+ for (auto& button_name :
+ {A_BUTTON, B_BUTTON, X_BUTTON, Y_BUTTON, ZL_BUTTON, ZR_BUTTON, MINUS_BUTTON, PLUS_BUTTON})
{
- std::string_view ui_name = (button_name == "Home") ? "HOME" : button_name;
- m_buttons->AddInput(ControllerEmu::DoNotTranslate, std::string(button_name),
- std::string(ui_name));
+ m_buttons->AddInput(ControllerEmu::DoNotTranslate, button_name);
}
+ m_buttons->AddInput(ControllerEmu::DoNotTranslate, HOME_BUTTON, "HOME");
// sticks
constexpr auto gate_radius = ControlState(STICK_GATE_RADIUS) / CAL_STICK_RADIUS;
groups.emplace_back(m_left_stick =
- new ControllerEmu::OctagonAnalogStick(_trans("Left Stick"), gate_radius));
- groups.emplace_back(
- m_right_stick = new ControllerEmu::OctagonAnalogStick(_trans("Right Stick"), gate_radius));
+ new ControllerEmu::OctagonAnalogStick(LEFT_STICK_GROUP, gate_radius));
+ groups.emplace_back(m_right_stick =
+ new ControllerEmu::OctagonAnalogStick(RIGHT_STICK_GROUP, gate_radius));
// triggers
- groups.emplace_back(m_triggers = new ControllerEmu::MixedTriggers(_trans("Triggers")));
- for (const char* trigger_name : classic_trigger_names)
+ groups.emplace_back(m_triggers = new ControllerEmu::MixedTriggers(TRIGGERS_GROUP));
+ for (const char* trigger_name : {L_DIGITAL, R_DIGITAL, L_ANALOG, R_ANALOG})
{
m_triggers->AddInput(ControllerEmu::Translate, trigger_name);
}
// dpad
- groups.emplace_back(m_dpad = new ControllerEmu::Buttons(_trans("D-Pad")));
+ groups.emplace_back(m_dpad = new ControllerEmu::Buttons(DPAD_GROUP));
for (const char* named_direction : named_directions)
{
m_dpad->AddInput(ControllerEmu::Translate, named_direction);
diff --git a/Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h b/Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h
index dc094a7bd4..0b71de80fb 100644
--- a/Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h
+++ b/Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h
@@ -216,6 +216,31 @@ public:
static constexpr u8 TRIGGER_RANGE = 0x1F;
+ static constexpr const char* BUTTONS_GROUP = _trans("Buttons");
+ static constexpr const char* LEFT_STICK_GROUP = _trans("Left Stick");
+ static constexpr const char* RIGHT_STICK_GROUP = _trans("Right Stick");
+ static constexpr const char* TRIGGERS_GROUP = _trans("Triggers");
+ static constexpr const char* DPAD_GROUP = _trans("D-Pad");
+
+ static constexpr const char* A_BUTTON = "A";
+ static constexpr const char* B_BUTTON = "B";
+ static constexpr const char* X_BUTTON = "X";
+ static constexpr const char* Y_BUTTON = "Y";
+ static constexpr const char* ZL_BUTTON = "ZL";
+ static constexpr const char* ZR_BUTTON = "ZR";
+ static constexpr const char* MINUS_BUTTON = "-";
+ static constexpr const char* PLUS_BUTTON = "+";
+ static constexpr const char* HOME_BUTTON = "Home";
+
+ // i18n: The left trigger button (labeled L on real controllers)
+ static constexpr const char* L_DIGITAL = _trans("L");
+ // i18n: The right trigger button (labeled R on real controllers)
+ static constexpr const char* R_DIGITAL = _trans("R");
+ // i18n: The left trigger button (labeled L on real controllers) used as an analog input
+ static constexpr const char* L_ANALOG = _trans("L-Analog");
+ // i18n: The right trigger button (labeled R on real controllers) used as an analog input
+ static constexpr const char* R_ANALOG = _trans("R-Analog");
+
private:
ControllerEmu::Buttons* m_buttons;
ControllerEmu::MixedTriggers* m_triggers;
diff --git a/Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp b/Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp
index 768597c875..dbad8fbead 100644
--- a/Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp
+++ b/Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp
@@ -37,14 +37,13 @@ constexpr std::array<u8, 2> nunchuk_button_bitmasks{{
Nunchuk::Nunchuk() : Extension1stParty(_trans("Nunchuk"))
{
// buttons
- groups.emplace_back(m_buttons = new ControllerEmu::Buttons(_trans("Buttons")));
- m_buttons->AddInput(ControllerEmu::DoNotTranslate, "C");
- m_buttons->AddInput(ControllerEmu::DoNotTranslate, "Z");
+ groups.emplace_back(m_buttons = new ControllerEmu::Buttons(BUTTONS_GROUP));
+ m_buttons->AddInput(ControllerEmu::DoNotTranslate, C_BUTTON);
+ m_buttons->AddInput(ControllerEmu::DoNotTranslate, Z_BUTTON);
// stick
constexpr auto gate_radius = ControlState(STICK_GATE_RADIUS) / STICK_RADIUS;
- groups.emplace_back(m_stick =
- new ControllerEmu::OctagonAnalogStick(_trans("Stick"), gate_radius));
+ groups.emplace_back(m_stick = new ControllerEmu::OctagonAnalogStick(STICK_GROUP, gate_radius));
// swing
groups.emplace_back(m_swing = new ControllerEmu::Force(_trans("Swing")));
@@ -59,7 +58,7 @@ Nunchuk::Nunchuk() : Extension1stParty(_trans("Nunchuk"))
// accelerometer
groups.emplace_back(m_imu_accelerometer = new ControllerEmu::IMUAccelerometer(
- "IMUAccelerometer", _trans("Accelerometer")));
+ ACCELEROMETER_GROUP, _trans("Accelerometer")));
}
void Nunchuk::BuildDesiredExtensionState(DesiredExtensionState* target_state)
diff --git a/Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.h b/Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.h
index 6eac0c378f..438b93c034 100644
--- a/Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.h
+++ b/Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.h
@@ -5,6 +5,8 @@
#include <array>
+#include "Common/Common.h"
+
#include "Core/HW/WiimoteCommon/WiimoteReport.h"
#include "Core/HW/WiimoteEmu/Dynamics.h"
#include "Core/HW/WiimoteEmu/Extension/Extension.h"
@@ -156,6 +158,8 @@ public:
ControllerEmu::ControlGroup* GetGroup(NunchukGroup group);
+ void LoadDefaults(const ControllerInterface& ciface) override;
+
static constexpr u8 BUTTON_C = 0x02;
static constexpr u8 BUTTON_Z = 0x01;
@@ -168,7 +172,12 @@ public:
static constexpr u8 STICK_RADIUS = 0x7F;
static constexpr u8 STICK_RANGE = 0xFF;
- void LoadDefaults(const ControllerInterface& ciface) override;
+ static constexpr const char* BUTTONS_GROUP = _trans("Buttons");
+ static constexpr const char* STICK_GROUP = _trans("Stick");
+ static constexpr const char* ACCELEROMETER_GROUP = "IMUAccelerometer";
+
+ static constexpr const char* C_BUTTON = "C";
+ static constexpr const char* Z_BUTTON = "Z";
private:
ControllerEmu::Tilt* m_tilt;
diff --git a/Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp b/Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp
index b89dbfcdec..41513780b9 100644
--- a/Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp
+++ b/Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp
@@ -11,6 +11,7 @@
#include <fmt/format.h>
#include "Common/Assert.h"
+#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Common/Config/Config.h"
#include "Common/FileUtil.h"
@@ -64,10 +65,6 @@ static const u16 dpad_bitmasks[] = {Wiimote::PAD_UP, Wiimote::PAD_DOWN, Wiimote:
static const u16 dpad_sideways_bitmasks[] = {Wiimote::PAD_RIGHT, Wiimote::PAD_LEFT, Wiimote::PAD_UP,
Wiimote::PAD_DOWN};
-constexpr std::array<std::string_view, 7> named_buttons{
- "A", "B", "1", "2", "-", "+", "Home",
-};
-
void Wiimote::Reset()
{
const bool want_determinism = Core::WantsDeterminism();
@@ -212,24 +209,23 @@ void Wiimote::Reset()
Wiimote::Wiimote(const unsigned int index) : m_index(index), m_bt_device_index(index)
{
// Buttons
- groups.emplace_back(m_buttons = new ControllerEmu::Buttons(_trans("Buttons")));
- for (auto& named_button : named_buttons)
+ groups.emplace_back(m_buttons = new ControllerEmu::Buttons(BUTTONS_GROUP));
+ for (auto& named_button : {A_BUTTON, B_BUTTON, ONE_BUTTON, TWO_BUTTON, MINUS_BUTTON, PLUS_BUTTON})
{
- std::string_view ui_name = (named_button == "Home") ? "HOME" : named_button;
- m_buttons->AddInput(ControllerEmu::DoNotTranslate, std::string(named_button),
- std::string(ui_name));
+ m_buttons->AddInput(ControllerEmu::DoNotTranslate, named_button);
}
+ m_buttons->AddInput(ControllerEmu::DoNotTranslate, HOME_BUTTON, "HOME");
// Pointing (IR)
// i18n: "Point" refers to the action of pointing a Wii Remote.
- groups.emplace_back(m_ir = new ControllerEmu::Cursor("IR", _trans("Point")));
+ groups.emplace_back(m_ir = new ControllerEmu::Cursor(IR_GROUP, _trans("Point")));
groups.emplace_back(m_swing = new ControllerEmu::Force(_trans("Swing")));
groups.emplace_back(m_tilt = new ControllerEmu::Tilt(_trans("Tilt")));
groups.emplace_back(m_shake = new ControllerEmu::Shake(_trans("Shake")));
groups.emplace_back(m_imu_accelerometer = new ControllerEmu::IMUAccelerometer(
- "IMUAccelerometer", _trans("Accelerometer")));
+ ACCELEROMETER_GROUP, _trans("Accelerometer")));
groups.emplace_back(m_imu_gyroscope =
- new ControllerEmu::IMUGyroscope("IMUGyroscope", _trans("Gyroscope")));
+ new ControllerEmu::IMUGyroscope(GYROSCOPE_GROUP, _trans("Gyroscope")));
groups.emplace_back(m_imu_ir = new ControllerEmu::IMUCursor("IMUIR", _trans("Point")));
const auto fov_default =
@@ -273,7 +269,7 @@ Wiimote::Wiimote(const unsigned int index) : m_index(index), m_bt_device_index(i
m_rumble->AddOutput(ControllerEmu::Translate, _trans("Motor"));
// D-Pad
- groups.emplace_back(m_dpad = new ControllerEmu::Buttons(_trans("D-Pad")));
+ groups.emplace_back(m_dpad = new ControllerEmu::Buttons(DPAD_GROUP));
for (const char* named_direction : named_directions)
{
m_dpad->AddInput(ControllerEmu::Translate, named_direction);
diff --git a/Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.h b/Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.h
index ce9b35ae2d..0394e21e6e 100644
--- a/Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.h
+++ b/Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.h
@@ -8,6 +8,8 @@
#include <optional>
#include <string>
+#include "Common/Common.h"
+
#include "Core/HW/WiimoteCommon/WiimoteReport.h"
#include "Core/HW/WiimoteEmu/Camera.h"
@@ -113,6 +115,20 @@ public:
static constexpr u16 BUTTON_MINUS = 0x1000;
static constexpr u16 BUTTON_HOME = 0x8000;
+ static constexpr const char* BUTTONS_GROUP = _trans("Buttons");
+ static constexpr const char* DPAD_GROUP = _trans("D-Pad");
+ static constexpr const char* ACCELEROMETER_GROUP = "IMUAccelerometer";
+ static constexpr const char* GYROSCOPE_GROUP = "IMUGyroscope";
+ static constexpr const char* IR_GROUP = "IR";
+
+ static constexpr const char* A_BUTTON = "A";
+ static constexpr const char* B_BUTTON = "B";
+ static constexpr const char* ONE_BUTTON = "1";
+ static constexpr const char* TWO_BUTTON = "2";
+ static constexpr const char* MINUS_BUTTON = "-";
+ static constexpr const char* PLUS_BUTTON = "+";
+ static constexpr const char* HOME_BUTTON = "Home";
+
explicit Wiimote(unsigned int index);
~Wiimote();
diff --git a/Source/Core/Core/Movie.cpp b/Source/Core/Core/Movie.cpp
index f988fc7e65..eb432bd926 100644
--- a/Source/Core/Core/Movie.cpp
+++ b/Source/Core/Core/Movie.cpp
@@ -122,9 +122,6 @@ static bool s_bPolled = false;
static std::mutex s_input_display_lock;
static std::string s_InputDisplay[8];
-static GCManipFunction s_gc_manip_func;
-static WiiManipFunction s_wii_manip_func;
-
static std::string s_current_file_name;
static void GetSettings();
@@ -1426,28 +1423,6 @@ void SaveRecording(const std::string& filename)
Core::DisplayMessage(fmt::format("Failed to save {}", filename), 2000);
}
-void SetGCInputManip(GCManipFunction func)
-{
- s_gc_manip_func = std::move(func);
-}
-void SetWiiInputManip(WiiManipFunction func)
-{
- s_wii_manip_func = std::move(func);
-}
-
-// NOTE: CPU Thread
-void CallGCInputManip(GCPadStatus* PadStatus, int controllerID)
-{
- if (s_gc_manip_func)
- s_gc_manip_func(PadStatus, controllerID);
-}
-// NOTE: CPU Thread
-void CallWiiInputManip(DataReportBuilder& rpt, int controllerID, int ext, const EncryptionKey& key)
-{
- if (s_wii_manip_func)
- s_wii_manip_func(rpt, controllerID, ext, key);
-}
-
// NOTE: GPU Thread
void SetGraphicsConfig()
{
diff --git a/Source/Core/Core/Movie.h b/Source/Core/Core/Movie.h
index 25747cd8a2..e5cc13f2bf 100644
--- a/Source/Core/Core/Movie.h
+++ b/Source/Core/Core/Movie.h
@@ -5,7 +5,6 @@
#include <array>
#include <cstring>
-#include <functional>
#include <optional>
#include <string>
#include <string_view>
@@ -200,14 +199,4 @@ std::string GetInputDisplay();
std::string GetRTCDisplay();
std::string GetRerecords();
-// Done this way to avoid mixing of core and gui code
-using GCManipFunction = std::function<void(GCPadStatus*, int)>;
-using WiiManipFunction = std::function<void(WiimoteCommon::DataReportBuilder&, int, int,
- const WiimoteEmu::EncryptionKey&)>;
-
-void SetGCInputManip(GCManipFunction);
-void SetWiiInputManip(WiiManipFunction);
-void CallGCInputManip(GCPadStatus* PadStatus, int controllerID);
-void CallWiiInputManip(WiimoteCommon::DataReportBuilder& rpt, int controllerID, int ext,
- const WiimoteEmu::EncryptionKey& key);
} // namespace Movie
diff --git a/Source/Core/DolphinQt/MainWindow.cpp b/Source/Core/DolphinQt/MainWindow.cpp
index df7e7371ac..c4f9fd7d9e 100644
--- a/Source/Core/DolphinQt/MainWindow.cpp
+++ b/Source/Core/DolphinQt/MainWindow.cpp
@@ -403,15 +403,6 @@ void MainWindow::CreateComponents()
m_wii_tas_input_windows[i] = new WiiTASInputWindow(nullptr, i);
}
- Movie::SetGCInputManip([this](GCPadStatus* pad_status, int controller_id) {
- m_gc_tas_input_windows[controller_id]->GetValues(pad_status);
- });
-
- Movie::SetWiiInputManip([this](WiimoteCommon::DataReportBuilder& rpt, int controller_id, int ext,
- const WiimoteEmu::EncryptionKey& key) {
- m_wii_tas_input_windows[controller_id]->GetValues(rpt, ext, key);
- });
-
m_jit_widget = new JITWidget(this);
m_log_widget = new LogWidget(this);
m_log_config_widget = new LogConfigWidget(this);
diff --git a/Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp b/Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp
index cd618f196f..68075185d2 100644
--- a/Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp
+++ b/Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp
@@ -13,18 +13,25 @@
#include "Common/CommonTypes.h"
+#include "Core/HW/GCPad.h"
+#include "Core/HW/GCPadEmu.h"
+
#include "DolphinQt/TAS/TASCheckBox.h"
-#include "InputCommon/GCPadStatus.h"
+#include "InputCommon/ControllerEmu/ControllerEmu.h"
+#include "InputCommon/InputConfig.h"
-GCTASInputWindow::GCTASInputWindow(QWidget* parent, int num) : TASInputWindow(parent)
+GCTASInputWindow::GCTASInputWindow(QWidget* parent, int controller_id)
+ : TASInputWindow(parent), m_controller_id(controller_id)
{
- setWindowTitle(tr("GameCube TAS Input %1").arg(num + 1));
+ setWindowTitle(tr("GameCube TAS Input %1").arg(controller_id + 1));
- m_main_stick_box = CreateStickInputs(tr("Main Stick"), m_x_main_stick_value, m_y_main_stick_value,
- 255, 255, Qt::Key_F, Qt::Key_G);
- m_c_stick_box = CreateStickInputs(tr("C Stick"), m_x_c_stick_value, m_y_c_stick_value, 255, 255,
- Qt::Key_H, Qt::Key_J);
+ m_main_stick_box = CreateStickInputs(tr("Main Stick"), GCPad::MAIN_STICK_GROUP, &m_overrider,
+ m_x_main_stick_value, m_y_main_stick_value, 1, 1, 255, 255,
+ Qt::Key_F, Qt::Key_G);
+ m_c_stick_box =
+ CreateStickInputs(tr("C Stick"), GCPad::C_STICK_GROUP, &m_overrider, m_x_c_stick_value,
+ m_y_c_stick_value, 1, 1, 255, 255, Qt::Key_H, Qt::Key_J);
auto* top_layout = new QHBoxLayout;
top_layout->addWidget(m_main_stick_box);
@@ -33,27 +40,43 @@ GCTASInputWindow::GCTASInputWindow(QWidget* parent, int num) : TASInputWindow(pa
m_triggers_box = new QGroupBox(tr("Triggers"));
auto* l_trigger_layout =
- CreateSliderValuePairLayout(tr("Left"), m_l_trigger_value, 0, 255, Qt::Key_N, m_triggers_box);
- auto* r_trigger_layout = CreateSliderValuePairLayout(tr("Right"), m_r_trigger_value, 0, 255,
- Qt::Key_M, m_triggers_box);
+ CreateSliderValuePairLayout(tr("Left"), GCPad::TRIGGERS_GROUP, GCPad::L_ANALOG, &m_overrider,
+ m_l_trigger_value, 0, 0, 0, 255, Qt::Key_N, m_triggers_box);
+
+ auto* r_trigger_layout =
+ CreateSliderValuePairLayout(tr("Right"), GCPad::TRIGGERS_GROUP, GCPad::R_ANALOG, &m_overrider,
+ m_r_trigger_value, 0, 0, 0, 255, Qt::Key_M, m_triggers_box);
auto* triggers_layout = new QVBoxLayout;
triggers_layout->addLayout(l_trigger_layout);
triggers_layout->addLayout(r_trigger_layout);
m_triggers_box->setLayout(triggers_layout);
- m_a_button = CreateButton(QStringLiteral("&A"));
- m_b_button = CreateButton(QStringLiteral("&B"));
- m_x_button = CreateButton(QStringLiteral("&X"));
- m_y_button = CreateButton(QStringLiteral("&Y"));
- m_z_button = CreateButton(QStringLiteral("&Z"));
- m_l_button = CreateButton(QStringLiteral("&L"));
- m_r_button = CreateButton(QStringLiteral("&R"));
- m_start_button = CreateButton(QStringLiteral("&START"));
- m_left_button = CreateButton(QStringLiteral("L&eft"));
- m_up_button = CreateButton(QStringLiteral("&Up"));
- m_down_button = CreateButton(QStringLiteral("&Down"));
- m_right_button = CreateButton(QStringLiteral("R&ight"));
+ m_a_button =
+ CreateButton(QStringLiteral("&A"), GCPad::BUTTONS_GROUP, GCPad::A_BUTTON, &m_overrider);
+ m_b_button =
+ CreateButton(QStringLiteral("&B"), GCPad::BUTTONS_GROUP, GCPad::B_BUTTON, &m_overrider);
+ m_x_button =
+ CreateButton(QStringLiteral("&X"), GCPad::BUTTONS_GROUP, GCPad::X_BUTTON, &m_overrider);
+ m_y_button =
+ CreateButton(QStringLiteral("&Y"), GCPad::BUTTONS_GROUP, GCPad::Y_BUTTON, &m_overrider);
+ m_z_button =
+ CreateButton(QStringLiteral("&Z"), GCPad::BUTTONS_GROUP, GCPad::Z_BUTTON, &m_overrider);
+ m_start_button = CreateButton(QStringLiteral("&START"), GCPad::BUTTONS_GROUP, GCPad::START_BUTTON,
+ &m_overrider);
+
+ m_l_button =
+ CreateButton(QStringLiteral("&L"), GCPad::TRIGGERS_GROUP, GCPad::L_DIGITAL, &m_overrider);
+ m_r_button =
+ CreateButton(QStringLiteral("&R"), GCPad::TRIGGERS_GROUP, GCPad::R_DIGITAL, &m_overrider);
+
+ m_left_button =
+ CreateButton(QStringLiteral("L&eft"), GCPad::DPAD_GROUP, DIRECTION_LEFT, &m_overrider);
+ m_up_button = CreateButton(QStringLiteral("&Up"), GCPad::DPAD_GROUP, DIRECTION_UP, &m_overrider);
+ m_down_button =
+ CreateButton(QStringLiteral("&Down"), GCPad::DPAD_GROUP, DIRECTION_DOWN, &m_overrider);
+ m_right_button =
+ CreateButton(QStringLiteral("R&ight"), GCPad::DPAD_GROUP, DIRECTION_RIGHT, &m_overrider);
auto* buttons_layout = new QGridLayout;
buttons_layout->addWidget(m_a_button, 0, 0);
@@ -84,40 +107,14 @@ GCTASInputWindow::GCTASInputWindow(QWidget* parent, int num) : TASInputWindow(pa
setLayout(layout);
}
-void GCTASInputWindow::GetValues(GCPadStatus* pad)
+void GCTASInputWindow::hideEvent(QHideEvent* event)
+{
+ Pad::GetConfig()->GetController(m_controller_id)->ClearInputOverrideFunction();
+}
+
+void GCTASInputWindow::showEvent(QShowEvent* event)
{
- if (!isVisible())
- return;
-
- GetButton<u16>(m_a_button, pad->button, PAD_BUTTON_A);
- GetButton<u16>(m_b_button, pad->button, PAD_BUTTON_B);
- GetButton<u16>(m_x_button, pad->button, PAD_BUTTON_X);
- GetButton<u16>(m_y_button, pad->button, PAD_BUTTON_Y);
- GetButton<u16>(m_z_button, pad->button, PAD_TRIGGER_Z);
- GetButton<u16>(m_l_button, pad->button, PAD_TRIGGER_L);
- GetButton<u16>(m_r_button, pad->button, PAD_TRIGGER_R);
- GetButton<u16>(m_left_button, pad->button, PAD_BUTTON_LEFT);
- GetButton<u16>(m_up_button, pad->button, PAD_BUTTON_UP);
- GetButton<u16>(m_down_button, pad->button, PAD_BUTTON_DOWN);
- GetButton<u16>(m_right_button, pad->button, PAD_BUTTON_RIGHT);
- GetButton<u16>(m_start_button, pad->button, PAD_BUTTON_START);
-
- if (m_a_button->isChecked())
- pad->analogA = 0xFF;
- else
- pad->analogA = 0x00;
-
- if (m_b_button->isChecked())
- pad->analogB = 0xFF;
- else
- pad->analogB = 0x00;
-
- GetSpinBoxU8(m_l_trigger_value, pad->triggerLeft);
- GetSpinBoxU8(m_r_trigger_value, pad->triggerRight);
-
- GetSpinBoxU8(m_x_main_stick_value, pad->stickX);
- GetSpinBoxU8(m_y_main_stick_value, pad->stickY);
-
- GetSpinBoxU8(m_x_c_stick_value, pad->substickX);
- GetSpinBoxU8(m_y_c_stick_value, pad->substickY);
+ Pad::GetConfig()
+ ->GetController(m_controller_id)
+ ->SetInputOverrideFunction(m_overrider.GetInputOverrideFunction());
}
diff --git a/Source/Core/DolphinQt/TAS/GCTASInputWindow.h b/Source/Core/DolphinQt/TAS/GCTASInputWindow.h
index ab7e708003..00830c0f52 100644
--- a/Source/Core/DolphinQt/TAS/GCTASInputWindow.h
+++ b/Source/Core/DolphinQt/TAS/GCTASInputWindow.h
@@ -6,18 +6,25 @@
#include "DolphinQt/TAS/TASInputWindow.h"
class QGroupBox;
+class QHideEvent;
+class QShowEvent;
class QSpinBox;
class TASCheckBox;
-struct GCPadStatus;
class GCTASInputWindow : public TASInputWindow
{
Q_OBJECT
public:
- explicit GCTASInputWindow(QWidget* parent, int num);
- void GetValues(GCPadStatus* pad);
+ explicit GCTASInputWindow(QWidget* parent, int controller_id);
+
+ void hideEvent(QHideEvent* event) override;
+ void showEvent(QShowEvent* event) override;
private:
+ int m_controller_id;
+
+ InputOverrider m_overrider;
+
TASCheckBox* m_a_button;
TASCheckBox* m_b_button;
TASCheckBox* m_x_button;
diff --git a/Source/Core/DolphinQt/TAS/IRWidget.cpp b/Source/Core/DolphinQt/TAS/IRWidget.cpp
index 992c10c90e..7bab30186b 100644
--- a/Source/Core/DolphinQt/TAS/IRWidget.cpp
+++ b/Source/Core/DolphinQt/TAS/IRWidget.cpp
@@ -54,8 +54,8 @@ void IRWidget::paintEvent(QPaintEvent* event)
painter.drawLine(PADDING + w / 2, PADDING, PADDING + w / 2, PADDING + h);
// convert from value space to widget space
- u16 x = PADDING + (w - (m_x * w) / ir_max_x);
- u16 y = PADDING + ((m_y * h) / ir_max_y);
+ u16 x = PADDING + ((m_x * w) / ir_max_x);
+ u16 y = PADDING + (h - (m_y * h) / ir_max_y);
painter.drawLine(PADDING + w / 2, PADDING + h / 2, x, y);
@@ -87,8 +87,8 @@ void IRWidget::handleMouseEvent(QMouseEvent* event)
else
{
// convert from widget space to value space
- int new_x = ir_max_x - (event->pos().x() * ir_max_x) / width();
- int new_y = (event->pos().y() * ir_max_y) / height();
+ int new_x = (event->pos().x() * ir_max_x) / width();
+ int new_y = ir_max_y - (event->pos().y() * ir_max_y) / height();
m_x = std::max(0, std::min(static_cast<int>(ir_max_x), new_x));
m_y = std::max(0, std::min(static_cast<int>(ir_max_y), new_y));
diff --git a/Source/Core/DolphinQt/TAS/IRWidget.h b/Source/Core/DolphinQt/TAS/IRWidget.h
index b479545403..b5681d852f 100644
--- a/Source/Core/DolphinQt/TAS/IRWidget.h
+++ b/Source/Core/DolphinQt/TAS/IRWidget.h
@@ -34,5 +34,7 @@ private:
};
// Should be part of class but fails to compile on mac os
+static const u16 ir_min_x = 0;
+static const u16 ir_min_y = 0;
static const u16 ir_max_x = 1023;
static const u16 ir_max_y = 767;
diff --git a/Source/Core/DolphinQt/TAS/TASInputWindow.cpp b/Source/Core/DolphinQt/TAS/TASInputWindow.cpp
index 771b1402fc..0054043a8e 100644
--- a/Source/Core/DolphinQt/TAS/TASInputWindow.cpp
+++ b/Source/Core/DolphinQt/TAS/TASInputWindow.cpp
@@ -4,6 +4,7 @@
#include "DolphinQt/TAS/TASInputWindow.h"
#include <cmath>
+#include <utility>
#include <QCheckBox>
#include <QGroupBox>
@@ -23,7 +24,23 @@
#include "DolphinQt/TAS/TASCheckBox.h"
#include "DolphinQt/TAS/TASSlider.h"
-#include "InputCommon/GCPadStatus.h"
+#include "InputCommon/ControllerEmu/ControllerEmu.h"
+#include "InputCommon/ControllerEmu/StickGate.h"
+
+void InputOverrider::AddFunction(std::string_view group_name, std::string_view control_name,
+ OverrideFunction function)
+{
+ m_functions.emplace(std::make_pair(group_name, control_name), std::move(function));
+}
+
+ControllerEmu::InputOverrideFunction InputOverrider::GetInputOverrideFunction() const
+{
+ return [this](std::string_view group_name, std::string_view control_name,
+ ControlState controller_state) {
+ const auto it = m_functions.find(std::make_pair(group_name, control_name));
+ return it != m_functions.end() ? it->second(controller_state) : std::nullopt;
+ };
+}
TASInputWindow::TASInputWindow(QWidget* parent) : QDialog(parent)
{
@@ -63,13 +80,22 @@ int TASInputWindow::GetTurboReleaseFrames() const
return m_turbo_release_frames->value();
}
-TASCheckBox* TASInputWindow::CreateButton(const QString& name)
+TASCheckBox* TASInputWindow::CreateButton(const QString& text, std::string_view group_name,
+ std::string_view control_name, InputOverrider* overrider)
{
- return new TASCheckBox(name, this);
+ TASCheckBox* checkbox = new TASCheckBox(text, this);
+
+ overrider->AddFunction(group_name, control_name, [this, checkbox](ControlState controller_state) {
+ return GetButton(checkbox, controller_state);
+ });
+
+ return checkbox;
}
-QGroupBox* TASInputWindow::CreateStickInputs(QString name, QSpinBox*& x_value, QSpinBox*& y_value,
- u16 max_x, u16 max_y, Qt::Key x_shortcut_key,
+QGroupBox* TASInputWindow::CreateStickInputs(const QString& text, std::string_view group_name,
+ InputOverrider* overrider, QSpinBox*& x_value,
+ QSpinBox*& y_value, u16 min_x, u16 min_y, u16 max_x,
+ u16 max_y, Qt::Key x_shortcut_key,
Qt::Key y_shortcut_key)
{
const QKeySequence x_shortcut_key_sequence = QKeySequence(Qt::ALT | x_shortcut_key);
@@ -77,7 +103,7 @@ QGroupBox* TASInputWindow::CreateStickInputs(QString name, QSpinBox*& x_value, Q
auto* box =
new QGroupBox(QStringLiteral("%1 (%2/%3)")
- .arg(name, x_shortcut_key_sequence.toString(QKeySequence::NativeText),
+ .arg(text, x_shortcut_key_sequence.toString(QKeySequence::NativeText),
y_shortcut_key_sequence.toString(QKeySequence::NativeText)));
const int x_default = static_cast<int>(std::round(max_x / 2.));
@@ -112,33 +138,72 @@ QGroupBox* TASInputWindow::CreateStickInputs(QString name, QSpinBox*& x_value, Q
layout->addLayout(visual_layout);
box->setLayout(layout);
+ overrider->AddFunction(group_name, ControllerEmu::ReshapableInput::X_INPUT_OVERRIDE,
+ [this, x_value, x_default, min_x, max_x](ControlState controller_state) {
+ return GetSpinBox(x_value, x_default, min_x, max_x, controller_state);
+ });
+
+ overrider->AddFunction(group_name, ControllerEmu::ReshapableInput::Y_INPUT_OVERRIDE,
+ [this, y_value, y_default, min_y, max_y](ControlState controller_state) {
+ return GetSpinBox(y_value, y_default, min_y, max_y, controller_state);
+ });
+
return box;
}
-QBoxLayout* TASInputWindow::CreateSliderValuePairLayout(QString name, QSpinBox*& value,
- int default_, u16 max, Qt::Key shortcut_key,
- QWidget* shortcut_widget, bool invert)
+QBoxLayout* TASInputWindow::CreateSliderValuePairLayout(
+ const QString& text, std::string_view group_name, std::string_view control_name,
+ InputOverrider* overrider, QSpinBox*& value, u16 zero, int default_, u16 min, u16 max,
+ Qt::Key shortcut_key, QWidget* shortcut_widget, std::optional<ControlState> scale)
{
const QKeySequence shortcut_key_sequence = QKeySequence(Qt::ALT | shortcut_key);
auto* label = new QLabel(QStringLiteral("%1 (%2)").arg(
- name, shortcut_key_sequence.toString(QKeySequence::NativeText)));
+ text, shortcut_key_sequence.toString(QKeySequence::NativeText)));
QBoxLayout* layout = new QHBoxLayout;
layout->addWidget(label);
- value = CreateSliderValuePair(layout, default_, max, shortcut_key_sequence, Qt::Horizontal,
- shortcut_widget, invert);
+ value = CreateSliderValuePair(group_name, control_name, overrider, layout, zero, default_, min,
+ max, shortcut_key_sequence, Qt::Horizontal, shortcut_widget, scale);
return layout;
}
+QSpinBox* TASInputWindow::CreateSliderValuePair(
+ std::string_view group_name, std::string_view control_name, InputOverrider* overrider,
+ QBoxLayout* layout, u16 zero, int default_, u16 min, u16 max,
+ QKeySequence shortcut_key_sequence, Qt::Orientation orientation, QWidget* shortcut_widget,
+ std::optional<ControlState> scale)
+{
+ QSpinBox* value = CreateSliderValuePair(layout, default_, max, shortcut_key_sequence, orientation,
+ shortcut_widget);
+
+ InputOverrider::OverrideFunction func;
+ if (scale)
+ {
+ func = [this, value, zero, scale](ControlState controller_state) {
+ return GetSpinBox(value, zero, controller_state, *scale);
+ };
+ }
+ else
+ {
+ func = [this, value, zero, min, max](ControlState controller_state) {
+ return GetSpinBox(value, zero, min, max, controller_state);
+ };
+ }
+
+ overrider->AddFunction(group_name, control_name, std::move(func));
+
+ return value;
+}
+
// The shortcut_widget argument needs to specify the container widget that will be hidden/shown.
// This is done to avoid ambigous shortcuts
QSpinBox* TASInputWindow::CreateSliderValuePair(QBoxLayout* layout, int default_, u16 max,
QKeySequence shortcut_key_sequence,
Qt::Orientation orientation,
- QWidget* shortcut_widget, bool invert)
+ QWidget* shortcut_widget)
{
auto* value = new QSpinBox();
value->setRange(0, 99999);
@@ -151,7 +216,6 @@ QSpinBox* TASInputWindow::CreateSliderValuePair(QBoxLayout* layout, int default_
slider->setRange(0, max);
slider->setValue(default_);
slider->setFocusPolicy(Qt::ClickFocus);
- slider->setInvertedAppearance(invert);
connect(slider, &QSlider::valueChanged, value, &QSpinBox::setValue);
connect(value, qOverload<int>(&QSpinBox::valueChanged), slider, &QSlider::setValue);
@@ -170,10 +234,10 @@ QSpinBox* TASInputWindow::CreateSliderValuePair(QBoxLayout* layout, int default_
return value;
}
-template <typename UX>
-void TASInputWindow::GetButton(TASCheckBox* checkbox, UX& buttons, UX mask)
+std::optional<ControlState> TASInputWindow::GetButton(TASCheckBox* checkbox,
+ ControlState controller_state)
{
- const bool pressed = (buttons & mask) != 0;
+ const bool pressed = std::llround(controller_state) > 0;
if (m_use_controller->isChecked())
{
if (pressed)
@@ -188,50 +252,54 @@ void TASInputWindow::GetButton(TASCheckBox* checkbox, UX& buttons, UX mask)
}
}
- if (checkbox->GetValue())
- buttons |= mask;
- else
- buttons &= ~mask;
+ return checkbox->GetValue() ? 1.0 : 0.0;
}
-template void TASInputWindow::GetButton<u8>(TASCheckBox* button, u8& pad, u8 mask);
-template void TASInputWindow::GetButton<u16>(TASCheckBox* button, u16& pad, u16 mask);
-void TASInputWindow::GetSpinBoxU8(QSpinBox* spin, u8& controller_value)
+std::optional<ControlState> TASInputWindow::GetSpinBox(QSpinBox* spin, u16 zero, u16 min, u16 max,
+ ControlState controller_state)
{
+ const u16 controller_value =
+ ControllerEmu::EmulatedController::MapFloat<u16>(controller_state, zero, 0, max);
+
if (m_use_controller->isChecked())
{
- if (!m_spinbox_most_recent_values_u8.count(spin) ||
- m_spinbox_most_recent_values_u8[spin] != controller_value)
+ if (!m_spinbox_most_recent_values.count(spin) ||
+ m_spinbox_most_recent_values[spin] != controller_value)
{
QueueOnObjectBlocking(spin, [spin, controller_value] { spin->setValue(controller_value); });
}
- m_spinbox_most_recent_values_u8[spin] = controller_value;
+ m_spinbox_most_recent_values[spin] = controller_value;
}
else
{
- m_spinbox_most_recent_values_u8.clear();
+ m_spinbox_most_recent_values.clear();
}
- controller_value = spin->value();
+ return ControllerEmu::EmulatedController::MapToFloat<ControlState, u16>(spin->value(), zero, min,
+ max);
}
-void TASInputWindow::GetSpinBoxU16(QSpinBox* spin, u16& controller_value)
+std::optional<ControlState> TASInputWindow::GetSpinBox(QSpinBox* spin, u16 zero,
+ ControlState controller_state,
+ ControlState scale)
{
+ const u16 controller_value = static_cast<u16>(std::llround(controller_state * scale + zero));
+
if (m_use_controller->isChecked())
{
- if (!m_spinbox_most_recent_values_u16.count(spin) ||
- m_spinbox_most_recent_values_u16[spin] != controller_value)
+ if (!m_spinbox_most_recent_values.count(spin) ||
+ m_spinbox_most_recent_values[spin] != controller_value)
{
QueueOnObjectBlocking(spin, [spin, controller_value] { spin->setValue(controller_value); });
}
- m_spinbox_most_recent_values_u16[spin] = controller_value;
+ m_spinbox_most_recent_values[spin] = controller_value;
}
else
{
- m_spinbox_most_recent_values_u16.clear();
+ m_spinbox_most_recent_values.clear();
}
- controller_value = spin->value();
+ return (spin->value() - zero) / scale;
}
diff --git a/Source/Core/DolphinQt/TAS/TASInputWindow.h b/Source/Core/DolphinQt/TAS/TASInputWindow.h
index 26d6e48a00..e1f56e0235 100644
--- a/Source/Core/DolphinQt/TAS/TASInputWindow.h
+++ b/Source/Core/DolphinQt/TAS/TASInputWindow.h
@@ -3,11 +3,18 @@
#pragma once
+#include <map>
+#include <optional>
+#include <string_view>
+#include <utility>
+
#include <QDialog>
#include "Common/CommonTypes.h"
-struct GCPadStatus;
+#include "InputCommon/ControllerEmu/ControlGroup/ControlGroup.h"
+#include "InputCommon/ControllerInterface/CoreDevice.h"
+
class QBoxLayout;
class QCheckBox;
class QDialog;
@@ -16,6 +23,20 @@ class QSpinBox;
class QString;
class TASCheckBox;
+class InputOverrider final
+{
+public:
+ using OverrideFunction = std::function<std::optional<ControlState>(ControlState)>;
+
+ void AddFunction(std::string_view group_name, std::string_view control_name,
+ OverrideFunction function);
+
+ ControllerEmu::InputOverrideFunction GetInputOverrideFunction() const;
+
+private:
+ std::map<std::pair<std::string_view, std::string_view>, OverrideFunction> m_functions;
+};
+
class TASInputWindow : public QDialog
{
Q_OBJECT
@@ -26,19 +47,25 @@ public:
int GetTurboReleaseFrames() const;
protected:
- TASCheckBox* CreateButton(const QString& name);
- QGroupBox* CreateStickInputs(QString name, QSpinBox*& x_value, QSpinBox*& y_value, u16 max_x,
- u16 max_y, Qt::Key x_shortcut_key, Qt::Key y_shortcut_key);
- QBoxLayout* CreateSliderValuePairLayout(QString name, QSpinBox*& value, int default_, u16 max,
- Qt::Key shortcut_key, QWidget* shortcut_widget,
- bool invert = false);
+ TASCheckBox* CreateButton(const QString& text, std::string_view group_name,
+ std::string_view control_name, InputOverrider* overrider);
+ QGroupBox* CreateStickInputs(const QString& text, std::string_view group_name,
+ InputOverrider* overrider, QSpinBox*& x_value, QSpinBox*& y_value,
+ u16 min_x, u16 min_y, u16 max_x, u16 max_y, Qt::Key x_shortcut_key,
+ Qt::Key y_shortcut_key);
+ QBoxLayout* CreateSliderValuePairLayout(const QString& text, std::string_view group_name,
+ std::string_view control_name, InputOverrider* overrider,
+ QSpinBox*& value, u16 zero, int default_, u16 min,
+ u16 max, Qt::Key shortcut_key, QWidget* shortcut_widget,
+ std::optional<ControlState> scale = {});
+ QSpinBox* CreateSliderValuePair(std::string_view group_name, std::string_view control_name,
+ InputOverrider* overrider, QBoxLayout* layout, u16 zero,
+ int default_, u16 min, u16 max,
+ QKeySequence shortcut_key_sequence, Qt::Orientation orientation,
+ QWidget* shortcut_widget, std::optional<ControlState> scale = {});
QSpinBox* CreateSliderValuePair(QBoxLayout* layout, int default_, u16 max,
QKeySequence shortcut_key_sequence, Qt::Orientation orientation,
- QWidget* shortcut_widget, bool invert = false);
- template <typename UX>
- void GetButton(TASCheckBox* button, UX& pad, UX mask);
- void GetSpinBoxU8(QSpinBox* spin, u8& controller_value);
- void GetSpinBoxU16(QSpinBox* spin, u16& controller_value);
+ QWidget* shortcut_widget);
QGroupBox* m_settings_box;
QCheckBox* m_use_controller;
@@ -46,7 +73,12 @@ protected:
QSpinBox* m_turbo_release_frames;
private:
+ std::optional<ControlState> GetButton(TASCheckBox* checkbox, ControlState controller_state);
+ std::optional<ControlState> GetSpinBox(QSpinBox* spin, u16 zero, u16 min, u16 max,
+ ControlState controller_state);
+ std::optional<ControlState> GetSpinBox(QSpinBox* spin, u16 zero, ControlState controller_state,
+ ControlState scale);
+
std::map<TASCheckBox*, bool> m_checkbox_set_by_controller;
- std::map<QSpinBox*, u8> m_spinbox_most_recent_values_u8;
- std::map<QSpinBox*, u8> m_spinbox_most_recent_values_u16;
+ std::map<QSpinBox*, u16> m_spinbox_most_recent_values;
};
diff --git a/Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp b/Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp
index 1b379c739f..e207ee0bb8 100644
--- a/Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp
+++ b/Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp
@@ -15,18 +15,14 @@
#include "Common/CommonTypes.h"
#include "Common/FileUtil.h"
+#include "Common/MathUtil.h"
#include "Core/Core.h"
-#include "Core/HW/WiimoteCommon/DataReport.h"
-#include "Core/HW/WiimoteEmu/Encryption.h"
-#include "Core/HW/WiimoteEmu/Extension/Classic.h"
-#include "Core/HW/WiimoteEmu/Extension/Nunchuk.h"
-
+#include "Core/HW/Wiimote.h"
#include "Core/HW/WiimoteEmu/Extension/Classic.h"
+#include "Core/HW/WiimoteEmu/Extension/Extension.h"
#include "Core/HW/WiimoteEmu/Extension/Nunchuk.h"
#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
-
-#include "Core/HW/WiimoteEmu/Camera.h"
#include "Core/HW/WiimoteReal/WiimoteReal.h"
#include "DolphinQt/QtUtils/AspectRatioWidget.h"
@@ -34,6 +30,9 @@
#include "DolphinQt/TAS/IRWidget.h"
#include "DolphinQt/TAS/TASCheckBox.h"
+#include "InputCommon/ControllerEmu/ControlGroup/Attachments.h"
+#include "InputCommon/ControllerEmu/ControllerEmu.h"
+#include "InputCommon/ControllerEmu/StickGate.h"
#include "InputCommon/InputConfig.h"
using namespace WiimoteCommon;
@@ -48,21 +47,25 @@ WiiTASInputWindow::WiiTASInputWindow(QWidget* parent, int num) : TASInputWindow(
ir_x_shortcut_key_sequence.toString(QKeySequence::NativeText),
ir_y_shortcut_key_sequence.toString(QKeySequence::NativeText)));
- const int ir_x_default = static_cast<int>(std::round(ir_max_x / 2.));
- const int ir_y_default = static_cast<int>(std::round(ir_max_y / 2.));
+ const int ir_x_center = static_cast<int>(std::round(ir_max_x / 2.));
+ const int ir_y_center = static_cast<int>(std::round(ir_max_y / 2.));
auto* x_layout = new QHBoxLayout;
- m_ir_x_value = CreateSliderValuePair(x_layout, ir_x_default, ir_max_x, ir_x_shortcut_key_sequence,
- Qt::Horizontal, m_ir_box, true);
+ m_ir_x_value = CreateSliderValuePair(
+ WiimoteEmu::Wiimote::IR_GROUP, ControllerEmu::ReshapableInput::X_INPUT_OVERRIDE,
+ &m_wiimote_overrider, x_layout, ir_x_center, ir_x_center, ir_min_x, ir_max_x,
+ ir_x_shortcut_key_sequence, Qt::Horizontal, m_ir_box);
auto* y_layout = new QVBoxLayout;
- m_ir_y_value = CreateSliderValuePair(y_layout, ir_y_default, ir_max_y, ir_y_shortcut_key_sequence,
- Qt::Vertical, m_ir_box, true);
+ m_ir_y_value = CreateSliderValuePair(
+ WiimoteEmu::Wiimote::IR_GROUP, ControllerEmu::ReshapableInput::Y_INPUT_OVERRIDE,
+ &m_wiimote_overrider, y_layout, ir_y_center, ir_y_center, ir_min_y, ir_max_y,
+ ir_y_shortcut_key_sequence, Qt::Vertical, m_ir_box);
m_ir_y_value->setMaximumWidth(60);
auto* visual = new IRWidget(this);
- visual->SetX(ir_x_default);
- visual->SetY(ir_y_default);
+ visual->SetX(ir_x_center);
+ visual->SetY(ir_y_center);
connect(m_ir_x_value, qOverload<int>(&QSpinBox::valueChanged), visual, &IRWidget::SetX);
connect(m_ir_y_value, qOverload<int>(&QSpinBox::valueChanged), visual, &IRWidget::SetY);
@@ -80,16 +83,19 @@ WiiTASInputWindow::WiiTASInputWindow(QWidget* parent, int num) : TASInputWindow(
ir_layout->addLayout(visual_layout);
m_ir_box->setLayout(ir_layout);
- m_nunchuk_stick_box = CreateStickInputs(tr("Nunchuk Stick"), m_nunchuk_stick_x_value,
- m_nunchuk_stick_y_value, 255, 255, Qt::Key_X, Qt::Key_Y);
+ m_nunchuk_stick_box = CreateStickInputs(
+ tr("Nunchuk Stick"), WiimoteEmu::Nunchuk::STICK_GROUP, &m_nunchuk_overrider,
+ m_nunchuk_stick_x_value, m_nunchuk_stick_y_value, 0, 0, 255, 255, Qt::Key_X, Qt::Key_Y);
m_classic_left_stick_box =
- CreateStickInputs(tr("Left Stick"), m_classic_left_stick_x_value,
- m_classic_left_stick_y_value, 63, 63, Qt::Key_F, Qt::Key_G);
+ CreateStickInputs(tr("Left Stick"), WiimoteEmu::Classic::LEFT_STICK_GROUP,
+ &m_classic_overrider, m_classic_left_stick_x_value,
+ m_classic_left_stick_y_value, 0, 0, 63, 63, Qt::Key_F, Qt::Key_G);
m_classic_right_stick_box =
- CreateStickInputs(tr("Right Stick"), m_classic_right_stick_x_value,
- m_classic_right_stick_y_value, 31, 31, Qt::Key_Q, Qt::Key_W);
+ CreateStickInputs(tr("Right Stick"), WiimoteEmu::Classic::RIGHT_STICK_GROUP,
+ &m_classic_overrider, m_classic_right_stick_x_value,
+ m_classic_right_stick_y_value, 0, 0, 31, 31, Qt::Key_Q, Qt::Key_W);
// Need to enforce the same minimum width because otherwise the different lengths in the labels
// used on the QGroupBox will cause the StickWidgets to have different sizes.
@@ -104,18 +110,33 @@ WiiTASInputWindow::WiiTASInputWindow(QWidget* parent, int num) : TASInputWindow(
top_layout->addWidget(m_classic_left_stick_box);
top_layout->addWidget(m_classic_right_stick_box);
+ constexpr u16 ACCEL_ZERO_G = WiimoteEmu::Wiimote::ACCEL_ZERO_G << 2;
+ constexpr u16 ACCEL_ONE_G = WiimoteEmu::Wiimote::ACCEL_ONE_G << 2;
+ constexpr u16 ACCEL_MIN = 0;
+ constexpr u16 ACCEL_MAX = (1 << 10) - 1;
+ constexpr double ACCEL_SCALE = (ACCEL_ONE_G - ACCEL_ZERO_G) / MathUtil::GRAVITY_ACCELERATION;
+
auto* remote_orientation_x_layout =
// i18n: Refers to a 3D axis (used when mapping motion controls)
- CreateSliderValuePairLayout(tr("X"), m_remote_orientation_x_value, 512, 1023, Qt::Key_Q,
- m_remote_orientation_box);
+ CreateSliderValuePairLayout(tr("X"), WiimoteEmu::Wiimote::ACCELEROMETER_GROUP,
+ ControllerEmu::ReshapableInput::X_INPUT_OVERRIDE,
+ &m_wiimote_overrider, m_remote_orientation_x_value, ACCEL_ZERO_G,
+ ACCEL_ZERO_G, ACCEL_MIN, ACCEL_MAX, Qt::Key_Q,
+ m_remote_orientation_box, ACCEL_SCALE);
auto* remote_orientation_y_layout =
// i18n: Refers to a 3D axis (used when mapping motion controls)
- CreateSliderValuePairLayout(tr("Y"), m_remote_orientation_y_value, 512, 1023, Qt::Key_W,
- m_remote_orientation_box);
+ CreateSliderValuePairLayout(tr("Y"), WiimoteEmu::Wiimote::ACCELEROMETER_GROUP,
+ ControllerEmu::ReshapableInput::Y_INPUT_OVERRIDE,
+ &m_wiimote_overrider, m_remote_orientation_y_value, ACCEL_ZERO_G,
+ ACCEL_ZERO_G, ACCEL_MIN, ACCEL_MAX, Qt::Key_W,
+ m_remote_orientation_box, ACCEL_SCALE);
auto* remote_orientation_z_layout =
// i18n: Refers to a 3D axis (used when mapping motion controls)
- CreateSliderValuePairLayout(tr("Z"), m_remote_orientation_z_value, 616, 1023, Qt::Key_E,
- m_remote_orientation_box);
+ CreateSliderValuePairLayout(tr("Z"), WiimoteEmu::Wiimote::ACCELEROMETER_GROUP,
+ ControllerEmu::ReshapableInput::Z_INPUT_OVERRIDE,
+ &m_wiimote_overrider, m_remote_orientation_z_value, ACCEL_ZERO_G,
+ ACCEL_ONE_G, ACCEL_MIN, ACCEL_MAX, Qt::Key_E,
+ m_remote_orientation_box, ACCEL_SCALE);
auto* remote_orientation_layout = new QVBoxLayout;
remote_orientation_layout->addLayout(remote_orientation_x_layout);
@@ -127,15 +148,24 @@ WiiTASInputWindow::WiiTASInputWindow(QWidget* parent, int num) : TASInputWindow(
auto* nunchuk_orientation_x_layout =
// i18n: Refers to a 3D axis (used when mapping motion controls)
- CreateSliderValuePairLayout(tr("X"), m_nunchuk_orientation_x_value, 512, 1023, Qt::Key_I,
+ CreateSliderValuePairLayout(tr("X"), WiimoteEmu::Nunchuk::ACCELEROMETER_GROUP,
+ ControllerEmu::ReshapableInput::X_INPUT_OVERRIDE,
+ &m_nunchuk_overrider, m_nunchuk_orientation_x_value, ACCEL_ZERO_G,
+ ACCEL_ZERO_G, ACCEL_MIN, ACCEL_MAX, Qt::Key_I,
m_nunchuk_orientation_box);
auto* nunchuk_orientation_y_layout =
// i18n: Refers to a 3D axis (used when mapping motion controls)
- CreateSliderValuePairLayout(tr("Y"), m_nunchuk_orientation_y_value, 512, 1023, Qt::Key_O,
+ CreateSliderValuePairLayout(tr("Y"), WiimoteEmu::Nunchuk::ACCELEROMETER_GROUP,
+ ControllerEmu::ReshapableInput::Y_INPUT_OVERRIDE,
+ &m_nunchuk_overrider, m_nunchuk_orientation_y_value, ACCEL_ZERO_G,
+ ACCEL_ZERO_G, ACCEL_MIN, ACCEL_MAX, Qt::Key_O,
m_nunchuk_orientation_box);
auto* nunchuk_orientation_z_layout =
// i18n: Refers to a 3D axis (used when mapping motion controls)
- CreateSliderValuePairLayout(tr("Z"), m_nunchuk_orientation_z_value, 512, 1023, Qt::Key_P,
+ CreateSliderValuePairLayout(tr("Z"), WiimoteEmu::Nunchuk::ACCELEROMETER_GROUP,
+ ControllerEmu::ReshapableInput::Z_INPUT_OVERRIDE,
+ &m_nunchuk_overrider, m_nunchuk_orientation_z_value, ACCEL_ZERO_G,
+ ACCEL_ONE_G, ACCEL_MIN, ACCEL_MAX, Qt::Key_P,
m_nunchuk_orientation_box);
auto* nunchuk_orientation_layout = new QVBoxLayout;
@@ -145,29 +175,46 @@ WiiTASInputWindow::WiiTASInputWindow(QWidget* parent, int num) : TASInputWindow(
m_nunchuk_orientation_box->setLayout(nunchuk_orientation_layout);
m_triggers_box = new QGroupBox(tr("Triggers"));
- auto* l_trigger_layout = CreateSliderValuePairLayout(tr("Left"), m_left_trigger_value, 0, 31,
- Qt::Key_N, m_triggers_box);
- auto* r_trigger_layout = CreateSliderValuePairLayout(tr("Right"), m_right_trigger_value, 0, 31,
- Qt::Key_M, m_triggers_box);
+ auto* l_trigger_layout = CreateSliderValuePairLayout(
+ tr("Left"), WiimoteEmu::Classic::TRIGGERS_GROUP, WiimoteEmu::Classic::L_ANALOG,
+ &m_classic_overrider, m_left_trigger_value, 0, 0, 0, 31, Qt::Key_N, m_triggers_box);
+ auto* r_trigger_layout = CreateSliderValuePairLayout(
+ tr("Right"), WiimoteEmu::Classic::TRIGGERS_GROUP, WiimoteEmu::Classic::R_ANALOG,
+ &m_classic_overrider, m_right_trigger_value, 0, 0, 0, 31, Qt::Key_M, m_triggers_box);
auto* triggers_layout = new QVBoxLayout;
triggers_layout->addLayout(l_trigger_layout);
triggers_layout->addLayout(r_trigger_layout);
m_triggers_box->setLayout(triggers_layout);
- m_a_button = CreateButton(QStringLiteral("&A"));
- m_b_button = CreateButton(QStringLiteral("&B"));
- m_1_button = CreateButton(QStringLiteral("&1"));
- m_2_button = CreateButton(QStringLiteral("&2"));
- m_plus_button = CreateButton(QStringLiteral("&+"));
- m_minus_button = CreateButton(QStringLiteral("&-"));
- m_home_button = CreateButton(QStringLiteral("&HOME"));
- m_left_button = CreateButton(QStringLiteral("&Left"));
- m_up_button = CreateButton(QStringLiteral("&Up"));
- m_down_button = CreateButton(QStringLiteral("&Down"));
- m_right_button = CreateButton(QStringLiteral("&Right"));
- m_c_button = CreateButton(QStringLiteral("&C"));
- m_z_button = CreateButton(QStringLiteral("&Z"));
+ m_a_button = CreateButton(QStringLiteral("&A"), WiimoteEmu::Wiimote::BUTTONS_GROUP,
+ WiimoteEmu::Wiimote::A_BUTTON, &m_wiimote_overrider);
+ m_b_button = CreateButton(QStringLiteral("&B"), WiimoteEmu::Wiimote::BUTTONS_GROUP,
+ WiimoteEmu::Wiimote::B_BUTTON, &m_wiimote_overrider);
+ m_1_button = CreateButton(QStringLiteral("&1"), WiimoteEmu::Wiimote::BUTTONS_GROUP,
+ WiimoteEmu::Wiimote::ONE_BUTTON, &m_wiimote_overrider);
+ m_2_button = CreateButton(QStringLiteral("&2"), WiimoteEmu::Wiimote::BUTTONS_GROUP,
+ WiimoteEmu::Wiimote::TWO_BUTTON, &m_wiimote_overrider);
+ m_plus_button = CreateButton(QStringLiteral("&+"), WiimoteEmu::Wiimote::BUTTONS_GROUP,
+ WiimoteEmu::Wiimote::PLUS_BUTTON, &m_wiimote_overrider);
+ m_minus_button = CreateButton(QStringLiteral("&-"), WiimoteEmu::Wiimote::BUTTONS_GROUP,
+ WiimoteEmu::Wiimote::MINUS_BUTTON, &m_wiimote_overrider);
+ m_home_button = CreateButton(QStringLiteral("&HOME"), WiimoteEmu::Wiimote::BUTTONS_GROUP,
+ WiimoteEmu::Wiimote::HOME_BUTTON, &m_wiimote_overrider);
+
+ m_left_button = CreateButton(QStringLiteral("&Left"), WiimoteEmu::Wiimote::DPAD_GROUP,
+ DIRECTION_LEFT, &m_wiimote_overrider);
+ m_up_button = CreateButton(QStringLiteral("&Up"), WiimoteEmu::Wiimote::DPAD_GROUP, DIRECTION_UP,
+ &m_wiimote_overrider);
+ m_down_button = CreateButton(QStringLiteral("&Down"), WiimoteEmu::Wiimote::DPAD_GROUP,
+ DIRECTION_DOWN, &m_wiimote_overrider);
+ m_right_button = CreateButton(QStringLiteral("&Right"), WiimoteEmu::Wiimote::DPAD_GROUP,
+ DIRECTION_RIGHT, &m_wiimote_overrider);
+
+ m_c_button = CreateButton(QStringLiteral("&C"), WiimoteEmu::Nunchuk::BUTTONS_GROUP,
+ WiimoteEmu::Nunchuk::C_BUTTON, &m_nunchuk_overrider);
+ m_z_button = CreateButton(QStringLiteral("&Z"), WiimoteEmu::Nunchuk::BUTTONS_GROUP,
+ WiimoteEmu::Nunchuk::Z_BUTTON, &m_nunchuk_overrider);
auto* buttons_layout = new QGridLayout;
buttons_layout->addWidget(m_a_button, 0, 0);
@@ -196,21 +243,38 @@ WiiTASInputWindow::WiiTASInputWindow(QWidget* parent, int num) : TASInputWindow(
m_nunchuk_buttons_box = new QGroupBox(tr("Nunchuk Buttons"));
m_nunchuk_buttons_box->setLayout(nunchuk_buttons_layout);
- m_classic_a_button = CreateButton(QStringLiteral("&A"));
- m_classic_b_button = CreateButton(QStringLiteral("&B"));
- m_classic_x_button = CreateButton(QStringLiteral("&X"));
- m_classic_y_button = CreateButton(QStringLiteral("&Y"));
- m_classic_l_button = CreateButton(QStringLiteral("&L"));
- m_classic_r_button = CreateButton(QStringLiteral("&R"));
- m_classic_zl_button = CreateButton(QStringLiteral("&ZL"));
- m_classic_zr_button = CreateButton(QStringLiteral("ZR"));
- m_classic_plus_button = CreateButton(QStringLiteral("&+"));
- m_classic_minus_button = CreateButton(QStringLiteral("&-"));
- m_classic_home_button = CreateButton(QStringLiteral("&HOME"));
- m_classic_left_button = CreateButton(QStringLiteral("L&eft"));
- m_classic_up_button = CreateButton(QStringLiteral("&Up"));
- m_classic_down_button = CreateButton(QStringLiteral("&Down"));
- m_classic_right_button = CreateButton(QStringLiteral("R&ight"));
+ m_classic_a_button = CreateButton(QStringLiteral("&A"), WiimoteEmu::Classic::BUTTONS_GROUP,
+ WiimoteEmu::Classic::A_BUTTON, &m_classic_overrider);
+ m_classic_b_button = CreateButton(QStringLiteral("&B"), WiimoteEmu::Classic::BUTTONS_GROUP,
+ WiimoteEmu::Classic::B_BUTTON, &m_classic_overrider);
+ m_classic_x_button = CreateButton(QStringLiteral("&X"), WiimoteEmu::Classic::BUTTONS_GROUP,
+ WiimoteEmu::Classic::X_BUTTON, &m_classic_overrider);
+ m_classic_y_button = CreateButton(QStringLiteral("&Y"), WiimoteEmu::Classic::BUTTONS_GROUP,
+ WiimoteEmu::Classic::Y_BUTTON, &m_classic_overrider);
+ m_classic_zl_button = CreateButton(QStringLiteral("&ZL"), WiimoteEmu::Classic::BUTTONS_GROUP,
+ WiimoteEmu::Classic::ZL_BUTTON, &m_classic_overrider);
+ m_classic_zr_button = CreateButton(QStringLiteral("ZR"), WiimoteEmu::Classic::BUTTONS_GROUP,
+ WiimoteEmu::Classic::ZR_BUTTON, &m_classic_overrider);
+ m_classic_plus_button = CreateButton(QStringLiteral("&+"), WiimoteEmu::Classic::BUTTONS_GROUP,
+ WiimoteEmu::Classic::PLUS_BUTTON, &m_classic_overrider);
+ m_classic_minus_button = CreateButton(QStringLiteral("&-"), WiimoteEmu::Classic::BUTTONS_GROUP,
+ WiimoteEmu::Classic::MINUS_BUTTON, &m_classic_overrider);
+ m_classic_home_button = CreateButton(QStringLiteral("&HOME"), WiimoteEmu::Classic::BUTTONS_GROUP,
+ WiimoteEmu::Classic::HOME_BUTTON, &m_classic_overrider);
+
+ m_classic_l_button = CreateButton(QStringLiteral("&L"), WiimoteEmu::Classic::TRIGGERS_GROUP,
+ WiimoteEmu::Classic::L_DIGITAL, &m_classic_overrider);
+ m_classic_r_button = CreateButton(QStringLiteral("&R"), WiimoteEmu::Classic::TRIGGERS_GROUP,
+ WiimoteEmu::Classic::R_DIGITAL, &m_classic_overrider);
+
+ m_classic_left_button = CreateButton(QStringLiteral("L&eft"), WiimoteEmu::Classic::DPAD_GROUP,
+ DIRECTION_LEFT, &m_classic_overrider);
+ m_classic_up_button = CreateButton(QStringLiteral("&Up"), WiimoteEmu::Classic::DPAD_GROUP,
+ DIRECTION_UP, &m_classic_overrider);
+ m_classic_down_button = CreateButton(QStringLiteral("&Down"), WiimoteEmu::Classic::DPAD_GROUP,
+ DIRECTION_DOWN, &m_classic_overrider);
+ m_classic_right_button = CreateButton(QStringLiteral("R&ight"), WiimoteEmu::Classic::DPAD_GROUP,
+ DIRECTION_RIGHT, &m_classic_overrider);
auto* classic_buttons_layout = new QGridLayout;
classic_buttons_layout->addWidget(m_classic_a_button, 0, 0);
@@ -247,11 +311,9 @@ WiiTASInputWindow::WiiTASInputWindow(QWidget* parent, int num) : TASInputWindow(
setLayout(layout);
- u8 ext = 0;
if (Core::IsRunning())
{
- ext = static_cast<WiimoteEmu::Wiimote*>(Wiimote::GetConfig()->GetController(num))
- ->GetActiveExtensionNumber();
+ m_active_extension = GetWiimote()->GetActiveExtensionNumber();
}
else
{
@@ -261,16 +323,35 @@ WiiTASInputWindow::WiiTASInputWindow(QWidget* parent, int num) : TASInputWindow(
ini.GetIfExists("Wiimote" + std::to_string(num + 1), "Extension", &extension);
if (extension == "Nunchuk")
- ext = 1;
- if (extension == "Classic")
- ext = 2;
+ m_active_extension = WiimoteEmu::ExtensionNumber::NUNCHUK;
+ else if (extension == "Classic")
+ m_active_extension = WiimoteEmu::ExtensionNumber::CLASSIC;
+ else
+ m_active_extension = WiimoteEmu::ExtensionNumber::NONE;
}
- UpdateExt(ext);
+ UpdateExt();
}
-void WiiTASInputWindow::UpdateExt(u8 ext)
+WiimoteEmu::Wiimote* WiiTASInputWindow::GetWiimote()
{
- if (ext == 1)
+ return static_cast<WiimoteEmu::Wiimote*>(Wiimote::GetConfig()->GetController(m_num));
+}
+
+ControllerEmu::Attachments* WiiTASInputWindow::GetAttachments()
+{
+ return static_cast<ControllerEmu::Attachments*>(
+ GetWiimote()->GetWiimoteGroup(WiimoteEmu::WiimoteGroup::Attachments));
+}
+
+WiimoteEmu::Extension* WiiTASInputWindow::GetExtension()
+{
+ return static_cast<WiimoteEmu::Extension*>(
+ GetAttachments()->GetAttachmentList()[m_active_extension].get());
+}
+
+void WiiTASInputWindow::UpdateExt()
+{
+ if (m_active_extension == WiimoteEmu::ExtensionNumber::NUNCHUK)
{
setWindowTitle(tr("Wii TAS Input %1 - Wii Remote + Nunchuk").arg(m_num + 1));
m_ir_box->show();
@@ -284,7 +365,7 @@ void WiiTASInputWindow::UpdateExt(u8 ext)
m_remote_buttons_box->show();
m_classic_buttons_box->hide();
}
- else if (ext == 2)
+ else if (m_active_extension == WiimoteEmu::ExtensionNumber::CLASSIC)
{
setWindowTitle(tr("Wii TAS Input %1 - Classic Controller").arg(m_num + 1));
m_ir_box->hide();
@@ -314,183 +395,22 @@ void WiiTASInputWindow::UpdateExt(u8 ext)
}
}
-void WiiTASInputWindow::GetValues(DataReportBuilder& rpt, int ext,
- const WiimoteEmu::EncryptionKey& key)
+void WiiTASInputWindow::hideEvent(QHideEvent* event)
{
- if (!isVisible())
- return;
-
- UpdateExt(ext);
-
- if (m_remote_buttons_box->isVisible() && rpt.HasCore())
- {
- DataReportBuilder::CoreData core;
- rpt.GetCoreData(&core);
-
- using EmuWiimote = WiimoteEmu::Wiimote;
-
- u16& buttons = core.hex;
- GetButton<u16>(m_a_button, buttons, EmuWiimote::BUTTON_A);
- GetButton<u16>(m_b_button, buttons, EmuWiimote::BUTTON_B);
- GetButton<u16>(m_1_button, buttons, EmuWiimote::BUTTON_ONE);
- GetButton<u16>(m_2_button, buttons, EmuWiimote::BUTTON_TWO);
- GetButton<u16>(m_plus_button, buttons, EmuWiimote::BUTTON_PLUS);
- GetButton<u16>(m_minus_button, buttons, EmuWiimote::BUTTON_MINUS);
- GetButton<u16>(m_home_button, buttons, EmuWiimote::BUTTON_HOME);
- GetButton<u16>(m_left_button, buttons, EmuWiimote::PAD_LEFT);
- GetButton<u16>(m_up_button, buttons, EmuWiimote::PAD_UP);
- GetButton<u16>(m_down_button, buttons, EmuWiimote::PAD_DOWN);
- GetButton<u16>(m_right_button, buttons, EmuWiimote::PAD_RIGHT);
-
- rpt.SetCoreData(core);
- }
-
- if (m_remote_orientation_box->isVisible() && rpt.HasAccel())
- {
- // FYI: Interleaved reports may behave funky as not all data is always available.
-
- AccelData accel;
- rpt.GetAccelData(&accel);
-
- GetSpinBoxU16(m_remote_orientation_x_value, accel.value.x);
- GetSpinBoxU16(m_remote_orientation_y_value, accel.value.y);
- GetSpinBoxU16(m_remote_orientation_z_value, accel.value.z);
-
- rpt.SetAccelData(accel);
- }
-
- if (m_ir_box->isVisible() && rpt.HasIR() && !m_use_controller->isChecked())
- {
- u8* const ir_data = rpt.GetIRDataPtr();
-
- u16 y = m_ir_y_value->value();
- std::array<u16, 4> x;
- x[0] = m_ir_x_value->value();
- x[1] = x[0] + 100;
- x[2] = x[0] - 10;
- x[3] = x[1] + 10;
-
- // FYI: This check is not entirely foolproof.
- // TODO: IR "full" mode not implemented.
- u8 mode = WiimoteEmu::CameraLogic::IR_MODE_BASIC;
-
- if (rpt.GetIRDataSize() == sizeof(WiimoteEmu::IRExtended) * 4)
- mode = WiimoteEmu::CameraLogic::IR_MODE_EXTENDED;
- else if (rpt.GetIRDataSize() == sizeof(WiimoteEmu::IRFull) * 2)
- mode = WiimoteEmu::CameraLogic::IR_MODE_FULL;
-
- if (mode == WiimoteEmu::CameraLogic::IR_MODE_BASIC)
- {
- memset(ir_data, 0xFF, sizeof(WiimoteEmu::IRBasic) * 2);
- auto* const ir_basic = reinterpret_cast<WiimoteEmu::IRBasic*>(ir_data);
- for (int i = 0; i < 2; ++i)
- {
- if (x[i * 2] < 1024 && y < 768)
- {
- ir_basic[i].x1 = static_cast<u8>(x[i * 2]);
- ir_basic[i].x1hi = x[i * 2] >> 8;
-
- ir_basic[i].y1 = static_cast<u8>(y);
- ir_basic[i].y1hi = y >> 8;
- }
- if (x[i * 2 + 1] < 1024 && y < 768)
- {
- ir_basic[i].x2 = static_cast<u8>(x[i * 2 + 1]);
- ir_basic[i].x2hi = x[i * 2 + 1] >> 8;
-
- ir_basic[i].y2 = static_cast<u8>(y);
- ir_basic[i].y2hi = y >> 8;
- }
- }
- }
- else
- {
- // TODO: this code doesnt work, resulting in no IR TAS inputs in e.g. wii sports menu when no
- // remote extension is used
- memset(ir_data, 0xFF, sizeof(WiimoteEmu::IRExtended) * 4);
- auto* const ir_extended = reinterpret_cast<WiimoteEmu::IRExtended*>(ir_data);
- for (size_t i = 0; i < x.size(); ++i)
- {
- if (x[i] < 1024 && y < 768)
- {
- ir_extended[i].x = static_cast<u8>(x[i]);
- ir_extended[i].xhi = x[i] >> 8;
-
- ir_extended[i].y = static_cast<u8>(y);
- ir_extended[i].yhi = y >> 8;
-
- ir_extended[i].size = 10;
- }
- }
- }
- }
-
- if (rpt.HasExt() && m_nunchuk_stick_box->isVisible())
- {
- u8* const ext_data = rpt.GetExtDataPtr();
-
- auto& nunchuk = *reinterpret_cast<WiimoteEmu::Nunchuk::DataFormat*>(ext_data);
-
- GetSpinBoxU8(m_nunchuk_stick_x_value, nunchuk.jx);
- GetSpinBoxU8(m_nunchuk_stick_y_value, nunchuk.jy);
+ GetWiimote()->ClearInputOverrideFunction();
+ GetExtension()->ClearInputOverrideFunction();
+}
- auto accel = nunchuk.GetAccel().value;
- GetSpinBoxU16(m_nunchuk_orientation_x_value, accel.x);
- GetSpinBoxU16(m_nunchuk_orientation_y_value, accel.y);
- GetSpinBoxU16(m_nunchuk_orientation_z_value, accel.z);
- nunchuk.SetAccel(accel);
+void WiiTASInputWindow::showEvent(QShowEvent* event)
+{
+ WiimoteEmu::Wiimote* wiimote = GetWiimote();
- u8 bt = nunchuk.GetButtons();
- GetButton<u8>(m_c_button, bt, WiimoteEmu::Nunchuk::BUTTON_C);
- GetButton<u8>(m_z_button, bt, WiimoteEmu::Nunchuk::BUTTON_Z);
- nunchuk.SetButtons(bt);
+ if (m_active_extension != WiimoteEmu::ExtensionNumber::CLASSIC)
+ wiimote->SetInputOverrideFunction(m_wiimote_overrider.GetInputOverrideFunction());
- key.Encrypt(reinterpret_cast<u8*>(&nunchuk), 0, sizeof(nunchuk));
- }
+ if (m_active_extension == WiimoteEmu::ExtensionNumber::NUNCHUK)
+ GetExtension()->SetInputOverrideFunction(m_nunchuk_overrider.GetInputOverrideFunction());
- if (m_classic_left_stick_box->isVisible())
- {
- u8* const ext_data = rpt.GetExtDataPtr();
-
- auto& cc = *reinterpret_cast<WiimoteEmu::Classic::DataFormat*>(ext_data);
- key.Decrypt(reinterpret_cast<u8*>(&cc), 0, sizeof(cc));
-
- u16 bt = cc.GetButtons();
- GetButton<u16>(m_classic_a_button, bt, WiimoteEmu::Classic::BUTTON_A);
- GetButton<u16>(m_classic_b_button, bt, WiimoteEmu::Classic::BUTTON_B);
- GetButton<u16>(m_classic_x_button, bt, WiimoteEmu::Classic::BUTTON_X);
- GetButton<u16>(m_classic_y_button, bt, WiimoteEmu::Classic::BUTTON_Y);
- GetButton<u16>(m_classic_plus_button, bt, WiimoteEmu::Classic::BUTTON_PLUS);
- GetButton<u16>(m_classic_minus_button, bt, WiimoteEmu::Classic::BUTTON_MINUS);
- GetButton<u16>(m_classic_l_button, bt, WiimoteEmu::Classic::TRIGGER_L);
- GetButton<u16>(m_classic_r_button, bt, WiimoteEmu::Classic::TRIGGER_R);
- GetButton<u16>(m_classic_zl_button, bt, WiimoteEmu::Classic::BUTTON_ZL);
- GetButton<u16>(m_classic_zr_button, bt, WiimoteEmu::Classic::BUTTON_ZR);
- GetButton<u16>(m_classic_home_button, bt, WiimoteEmu::Classic::BUTTON_HOME);
- GetButton<u16>(m_classic_left_button, bt, WiimoteEmu::Classic::PAD_LEFT);
- GetButton<u16>(m_classic_up_button, bt, WiimoteEmu::Classic::PAD_UP);
- GetButton<u16>(m_classic_down_button, bt, WiimoteEmu::Classic::PAD_DOWN);
- GetButton<u16>(m_classic_right_button, bt, WiimoteEmu::Classic::PAD_RIGHT);
- cc.SetButtons(bt);
-
- auto right_stick = cc.GetRightStick().value;
- GetSpinBoxU8(m_classic_right_stick_x_value, right_stick.x);
- GetSpinBoxU8(m_classic_right_stick_y_value, right_stick.y);
- cc.SetRightStick(right_stick);
-
- auto left_stick = cc.GetLeftStick().value;
- GetSpinBoxU8(m_classic_left_stick_x_value, left_stick.x);
- GetSpinBoxU8(m_classic_left_stick_y_value, left_stick.y);
- cc.SetLeftStick(left_stick);
-
- u8 rt = cc.GetRightTrigger().value;
- GetSpinBoxU8(m_right_trigger_value, rt);
- cc.SetRightTrigger(rt);
-
- u8 lt = cc.GetLeftTrigger().value;
- GetSpinBoxU8(m_left_trigger_value, lt);
- cc.SetLeftTrigger(lt);
-
- key.Encrypt(reinterpret_cast<u8*>(&cc), 0, sizeof(cc));
- }
+ if (m_active_extension == WiimoteEmu::ExtensionNumber::CLASSIC)
+ GetExtension()->SetInputOverrideFunction(m_classic_overrider.GetInputOverrideFunction());
}
diff --git a/Source/Core/DolphinQt/TAS/WiiTASInputWindow.h b/Source/Core/DolphinQt/TAS/WiiTASInputWindow.h
index 911322a649..a521301a60 100644
--- a/Source/Core/DolphinQt/TAS/WiiTASInputWindow.h
+++ b/Source/Core/DolphinQt/TAS/WiiTASInputWindow.h
@@ -5,31 +5,48 @@
#include "DolphinQt/TAS/TASInputWindow.h"
-namespace WiimoteCommon
-{
-class DataReportBuilder;
-}
-
-namespace WiimoteEmu
-{
-class EncryptionKey;
-}
+#include "Core/HW/WiimoteEmu/ExtensionPort.h"
class QGroupBox;
+class QHideEvent;
+class QShowEvent;
class QSpinBox;
class TASCheckBox;
+namespace WiimoteEmu
+{
+class Extension;
+class Wiimote;
+} // namespace WiimoteEmu
+
+namespace ControllerEmu
+{
+class Attachments;
+}
+
class WiiTASInputWindow : public TASInputWindow
{
Q_OBJECT
public:
explicit WiiTASInputWindow(QWidget* parent, int num);
- void GetValues(WiimoteCommon::DataReportBuilder& rpt, int ext,
- const WiimoteEmu::EncryptionKey& key);
+
+ void hideEvent(QHideEvent* event) override;
+ void showEvent(QShowEvent* event) override;
private:
- void UpdateExt(u8 ext);
+ WiimoteEmu::Wiimote* GetWiimote();
+ ControllerEmu::Attachments* GetAttachments();
+ WiimoteEmu::Extension* GetExtension();
+
+ void UpdateExt();
+
+ WiimoteEmu::ExtensionNumber m_active_extension;
int m_num;
+
+ InputOverrider m_wiimote_overrider;
+ InputOverrider m_nunchuk_overrider;
+ InputOverrider m_classic_overrider;
+
TASCheckBox* m_a_button;
TASCheckBox* m_b_button;
TASCheckBox* m_1_button;
diff --git a/Source/Core/InputCommon/ControllerEmu/ControllerEmu.h b/Source/Core/InputCommon/ControllerEmu/ControllerEmu.h
index b0e514d20a..e7e957e608 100644
--- a/Source/Core/InputCommon/ControllerEmu/ControllerEmu.h
+++ b/Source/Core/InputCommon/ControllerEmu/ControllerEmu.h
@@ -20,8 +20,13 @@
class ControllerInterface;
-const char* const named_directions[] = {_trans("Up"), _trans("Down"), _trans("Left"),
- _trans("Right")};
+constexpr const char* DIRECTION_UP = _trans("Up");
+constexpr const char* DIRECTION_DOWN = _trans("Down");
+constexpr const char* DIRECTION_LEFT = _trans("Left");
+constexpr const char* DIRECTION_RIGHT = _trans("Right");
+
+constexpr const char* named_directions[] = {DIRECTION_UP, DIRECTION_DOWN, DIRECTION_LEFT,
+ DIRECTION_RIGHT};
class ControlReference;
@@ -204,7 +209,7 @@ public:
std::vector<std::unique_ptr<ControlGroup>> groups;
- // Maps a float from -1.0..+1.0 to an integer of the provided values.
+ // Maps a float from -1.0..+1.0 to an integer in the provided range.
template <typename T, typename F>
static T MapFloat(F input_value, T zero_value, T neg_1_value = std::numeric_limits<T>::min(),
T pos_1_value = std::numeric_limits<T>::max())
@@ -227,6 +232,21 @@ public:
return T(std::llround((zero_value - neg_1_value) * input_value + zero_value));
}
+ // The inverse of the function above.
+ // Maps an integer in the provided range to a float in the range -1.0..1.0.
+ template <typename F, typename T>
+ static F MapToFloat(T input_value, T zero_value, T neg_1_value = std::numeric_limits<T>::min(),
+ T pos_1_value = std::numeric_limits<T>::max())
+ {
+ static_assert(std::is_integral<T>(), "T is only sane for int types.");
+ static_assert(std::is_floating_point<F>(), "F is only sane for float types.");
+
+ if (input_value >= zero_value)
+ return F(input_value - zero_value) / F(pos_1_value - zero_value);
+ else
+ return -F(zero_value - input_value) / F(zero_value - neg_1_value);
+ }
+
protected:
// TODO: Wiimote attachments actually end up using their parent controller value for this,
// so theirs won't be used (and thus shouldn't even exist).