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authorJordan Woyak <jordan.woyak@gmail.com>2019-01-10 09:02:38 -0600
committerJordan Woyak <jordan.woyak@gmail.com>2019-01-10 18:32:16 -0600
commitb425f86121c8c9f3b4a510e522d03e432677dcea (patch)
treeec0a34d787c7962cdd61b1967d79c2bf2386c482 /Source/Core
parentc2afcb0f6bba761c248031ee715a1db3fd4dbe05 (diff)
ControllerInterface: Allow hotplug callbacks to be unregistered and don't reload the entire config from the ini file on hotplug, just update the control references. This should fix a crash on shutdown on Android.
Diffstat (limited to 'Source/Core')
-rw-r--r--Source/Core/Core/Core.cpp9
-rw-r--r--Source/Core/Core/HW/GCKeyboard.cpp6
-rw-r--r--Source/Core/Core/HW/GCPad.cpp6
-rw-r--r--Source/Core/Core/HW/Wiimote.cpp6
-rw-r--r--Source/Core/Core/HotkeyManager.cpp6
-rw-r--r--Source/Core/DolphinQt/MainWindow.cpp2
-rw-r--r--Source/Core/InputCommon/ControllerInterface/ControllerInterface.cpp12
-rw-r--r--Source/Core/InputCommon/ControllerInterface/ControllerInterface.h9
-rw-r--r--Source/Core/InputCommon/InputConfig.cpp15
-rw-r--r--Source/Core/InputCommon/InputConfig.h7
10 files changed, 62 insertions, 16 deletions
diff --git a/Source/Core/Core/Core.cpp b/Source/Core/Core/Core.cpp
index 4c8d47599f..cf1548314e 100644
--- a/Source/Core/Core/Core.cpp
+++ b/Source/Core/Core/Core.cpp
@@ -475,7 +475,6 @@ static void EmuThread(std::unique_ptr<BootParameters> boot, WindowSystemInfo wsi
}
else
{
- // Update references in case controllers were refreshed
g_controller_interface.ChangeWindow(wsi.render_surface);
Pad::LoadConfig();
Keyboard::LoadConfig();
@@ -485,12 +484,14 @@ static void EmuThread(std::unique_ptr<BootParameters> boot, WindowSystemInfo wsi
const bool delete_savestate = boot->delete_savestate;
// Load and Init Wiimotes - only if we are booting in Wii mode
+ bool init_wiimotes = false;
if (core_parameter.bWii && !SConfig::GetInstance().m_bt_passthrough_enabled)
{
if (init_controllers)
{
Wiimote::Initialize(savestate_path ? Wiimote::InitializeMode::DO_WAIT_FOR_WIIMOTES :
Wiimote::InitializeMode::DO_NOT_WAIT_FOR_WIIMOTES);
+ init_wiimotes = true;
}
else
{
@@ -501,11 +502,13 @@ static void EmuThread(std::unique_ptr<BootParameters> boot, WindowSystemInfo wsi
NetPlay::SetupWiimotes();
}
- Common::ScopeGuard controller_guard{[init_controllers] {
+ Common::ScopeGuard controller_guard{[init_controllers, init_wiimotes] {
if (!init_controllers)
return;
- Wiimote::Shutdown();
+ if (init_wiimotes)
+ Wiimote::Shutdown();
+
Keyboard::Shutdown();
Pad::Shutdown();
g_controller_interface.Shutdown();
diff --git a/Source/Core/Core/HW/GCKeyboard.cpp b/Source/Core/Core/HW/GCKeyboard.cpp
index b5ec80bf53..b7134567a5 100644
--- a/Source/Core/Core/HW/GCKeyboard.cpp
+++ b/Source/Core/Core/HW/GCKeyboard.cpp
@@ -26,6 +26,8 @@ InputConfig* GetConfig()
void Shutdown()
{
+ s_config.UnregisterHotplugCallback();
+
s_config.ClearControllers();
}
@@ -37,7 +39,7 @@ void Initialize()
s_config.CreateController<GCKeyboard>(i);
}
- g_controller_interface.RegisterDevicesChangedCallback(LoadConfig);
+ s_config.RegisterHotplugCallback();
// Load the saved controller config
s_config.LoadConfig(true);
@@ -57,4 +59,4 @@ KeyboardStatus GetStatus(int port)
{
return static_cast<GCKeyboard*>(s_config.GetController(port))->GetInput();
}
-}
+} // namespace Keyboard
diff --git a/Source/Core/Core/HW/GCPad.cpp b/Source/Core/Core/HW/GCPad.cpp
index 1ac2a6c3bb..ca1cfb17b8 100644
--- a/Source/Core/Core/HW/GCPad.cpp
+++ b/Source/Core/Core/HW/GCPad.cpp
@@ -23,6 +23,8 @@ InputConfig* GetConfig()
void Shutdown()
{
+ s_config.UnregisterHotplugCallback();
+
s_config.ClearControllers();
}
@@ -34,7 +36,7 @@ void Initialize()
s_config.CreateController<GCPad>(i);
}
- g_controller_interface.RegisterDevicesChangedCallback(LoadConfig);
+ s_config.RegisterHotplugCallback();
// Load the saved controller config
s_config.LoadConfig(true);
@@ -74,4 +76,4 @@ bool GetMicButton(const int pad_num)
{
return static_cast<GCPad*>(s_config.GetController(pad_num))->GetMicButton();
}
-}
+} // namespace Pad
diff --git a/Source/Core/Core/HW/Wiimote.cpp b/Source/Core/Core/HW/Wiimote.cpp
index 190d0a2a9e..7f911b04b4 100644
--- a/Source/Core/Core/HW/Wiimote.cpp
+++ b/Source/Core/Core/HW/Wiimote.cpp
@@ -67,6 +67,8 @@ ControllerEmu::ControlGroup* GetTurntableGroup(int number, WiimoteEmu::Turntable
void Shutdown()
{
+ s_config.UnregisterHotplugCallback();
+
s_config.ClearControllers();
WiimoteReal::Stop();
@@ -80,7 +82,7 @@ void Initialize(InitializeMode init_mode)
s_config.CreateController<WiimoteEmu::Wiimote>(i);
}
- g_controller_interface.RegisterDevicesChangedCallback(LoadConfig);
+ s_config.RegisterHotplugCallback();
LoadConfig();
@@ -215,4 +217,4 @@ void DoState(PointerWrap& p)
for (int i = 0; i < MAX_BBMOTES; ++i)
static_cast<WiimoteEmu::Wiimote*>(s_config.GetController(i))->DoState(p);
}
-}
+} // namespace Wiimote
diff --git a/Source/Core/Core/HotkeyManager.cpp b/Source/Core/Core/HotkeyManager.cpp
index 96a0d37526..3f98ba67d1 100644
--- a/Source/Core/Core/HotkeyManager.cpp
+++ b/Source/Core/Core/HotkeyManager.cpp
@@ -238,7 +238,7 @@ void Initialize()
if (s_config.ControllersNeedToBeCreated())
s_config.CreateController<HotkeyManager>();
- g_controller_interface.RegisterDevicesChangedCallback(LoadConfig);
+ s_config.RegisterHotplugCallback();
// load the saved controller config
s_config.LoadConfig(true);
@@ -260,9 +260,11 @@ ControllerEmu::ControlGroup* GetHotkeyGroup(HotkeyGroup group)
void Shutdown()
{
+ s_config.UnregisterHotplugCallback();
+
s_config.ClearControllers();
}
-}
+} // namespace HotkeyManagerEmu
struct HotkeyGroupInfo
{
diff --git a/Source/Core/DolphinQt/MainWindow.cpp b/Source/Core/DolphinQt/MainWindow.cpp
index 1b57cbe96c..81a8955bd9 100644
--- a/Source/Core/DolphinQt/MainWindow.cpp
+++ b/Source/Core/DolphinQt/MainWindow.cpp
@@ -281,11 +281,11 @@ void MainWindow::ShutdownControllers()
{
m_hotkey_scheduler->Stop();
- g_controller_interface.Shutdown();
Pad::Shutdown();
Keyboard::Shutdown();
Wiimote::Shutdown();
HotkeyManagerEmu::Shutdown();
+ g_controller_interface.Shutdown();
m_hotkey_scheduler->deleteLater();
}
diff --git a/Source/Core/InputCommon/ControllerInterface/ControllerInterface.cpp b/Source/Core/InputCommon/ControllerInterface/ControllerInterface.cpp
index 318b288434..3da92e8b75 100644
--- a/Source/Core/InputCommon/ControllerInterface/ControllerInterface.cpp
+++ b/Source/Core/InputCommon/ControllerInterface/ControllerInterface.cpp
@@ -249,10 +249,20 @@ void ControllerInterface::UpdateInput()
// Register a callback to be called when a device is added or removed (as from the input backends'
// hotplug thread), or when devices are refreshed
-void ControllerInterface::RegisterDevicesChangedCallback(std::function<void()> callback)
+// Returns a handle for later removing the callback.
+ControllerInterface::HotplugCallbackHandle
+ControllerInterface::RegisterDevicesChangedCallback(std::function<void()> callback)
{
std::lock_guard<std::mutex> lk(m_callbacks_mutex);
m_devices_changed_callbacks.emplace_back(std::move(callback));
+ return std::prev(m_devices_changed_callbacks.end());
+}
+
+// Unregister a device callback.
+void ControllerInterface::UnregisterDevicesChangedCallback(const HotplugCallbackHandle& handle)
+{
+ std::lock_guard<std::mutex> lk(m_callbacks_mutex);
+ m_devices_changed_callbacks.erase(handle);
}
// Invoke all callbacks that were registered
diff --git a/Source/Core/InputCommon/ControllerInterface/ControllerInterface.h b/Source/Core/InputCommon/ControllerInterface/ControllerInterface.h
index 0d712e5245..7330172421 100644
--- a/Source/Core/InputCommon/ControllerInterface/ControllerInterface.h
+++ b/Source/Core/InputCommon/ControllerInterface/ControllerInterface.h
@@ -6,9 +6,9 @@
#include <atomic>
#include <functional>
+#include <list>
#include <memory>
#include <mutex>
-#include <vector>
#include "Common/WindowSystemInfo.h"
#include "InputCommon/ControllerInterface/Device.h"
@@ -40,6 +40,8 @@
class ControllerInterface : public ciface::Core::DeviceContainer
{
public:
+ using HotplugCallbackHandle = std::list<std::function<void()>>::iterator;
+
ControllerInterface() : m_is_init(false) {}
void Initialize(const WindowSystemInfo& wsi);
void ChangeWindow(void* hwnd);
@@ -50,11 +52,12 @@ public:
bool IsInit() const { return m_is_init; }
void UpdateInput();
- void RegisterDevicesChangedCallback(std::function<void(void)> callback);
+ HotplugCallbackHandle RegisterDevicesChangedCallback(std::function<void(void)> callback);
+ void UnregisterDevicesChangedCallback(const HotplugCallbackHandle& handle);
void InvokeDevicesChangedCallbacks() const;
private:
- std::vector<std::function<void()>> m_devices_changed_callbacks;
+ std::list<std::function<void()>> m_devices_changed_callbacks;
mutable std::mutex m_callbacks_mutex;
std::atomic<bool> m_is_init;
std::atomic<bool> m_is_populating_devices{false};
diff --git a/Source/Core/InputCommon/InputConfig.cpp b/Source/Core/InputCommon/InputConfig.cpp
index dfc677d70a..65cfdef086 100644
--- a/Source/Core/InputCommon/InputConfig.cpp
+++ b/Source/Core/InputCommon/InputConfig.cpp
@@ -147,6 +147,21 @@ std::size_t InputConfig::GetControllerCount() const
return m_controllers.size();
}
+void InputConfig::RegisterHotplugCallback()
+{
+ // Update control references on all controllers
+ // as configured devices may have been added or removed.
+ m_hotplug_callback_handle = g_controller_interface.RegisterDevicesChangedCallback([this] {
+ for (auto& controller : m_controllers)
+ controller->UpdateReferences(g_controller_interface);
+ });
+}
+
+void InputConfig::UnregisterHotplugCallback()
+{
+ g_controller_interface.UnregisterDevicesChangedCallback(m_hotplug_callback_handle);
+}
+
bool InputConfig::IsControllerControlledByGamepadDevice(int index) const
{
if (static_cast<size_t>(index) >= m_controllers.size())
diff --git a/Source/Core/InputCommon/InputConfig.h b/Source/Core/InputCommon/InputConfig.h
index 004e4be8bb..37d6e06b96 100644
--- a/Source/Core/InputCommon/InputConfig.h
+++ b/Source/Core/InputCommon/InputConfig.h
@@ -9,6 +9,8 @@
#include <utility>
#include <vector>
+#include "InputCommon/ControllerInterface/ControllerInterface.h"
+
namespace ControllerEmu
{
class EmulatedController;
@@ -40,7 +42,12 @@ public:
std::string GetProfileName() const { return m_profile_name; }
std::size_t GetControllerCount() const;
+ // These should be used after creating all controllers and before clearing them, respectively.
+ void RegisterHotplugCallback();
+ void UnregisterHotplugCallback();
+
private:
+ ControllerInterface::HotplugCallbackHandle m_hotplug_callback_handle;
std::vector<std::unique_ptr<ControllerEmu::EmulatedController>> m_controllers;
const std::string m_ini_name;
const std::string m_gui_name;