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authoromegadox <omegadox@gmail.com>2009-08-15 07:33:35 +0000
committeromegadox <omegadox@gmail.com>2009-08-15 07:33:35 +0000
commitb71b0e3da25334e001bec678cf078cea99bd0955 (patch)
treeb30fcde6f0e173d85cb8fae8d1dfedd78b2fe878 /Source/Core
parent7e43c6031435eba2e089f2d97b594d93ccfe5a79 (diff)
GFX:
- FIFO changes - minor cleanup, code organization based on Nolan's changes - Minor code cleanup - CommandProcessor changes - Allow BP IRQ clearing for either raising or falling edges. - Revived old SetFifoIdle code Gets Pokemon XD to run, but will crash to any CPU-GPU desync. Other games like Metroid Prime, look happy with the new FIFO changes. Please report any problems. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3984 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core')
-rw-r--r--Source/Core/Core/Src/Core.cpp1
-rw-r--r--Source/Core/Core/Src/HW/CommandProcessor.cpp21
-rw-r--r--Source/Core/Core/Src/HW/CommandProcessor.h5
-rw-r--r--Source/Core/VideoCommon/Src/Fifo.cpp74
4 files changed, 51 insertions, 50 deletions
diff --git a/Source/Core/Core/Src/Core.cpp b/Source/Core/Core/Src/Core.cpp
index 41f1a19cba..e287120bce 100644
--- a/Source/Core/Core/Src/Core.cpp
+++ b/Source/Core/Core/Src/Core.cpp
@@ -339,6 +339,7 @@ THREAD_RETURN EmuThread(void *pArg)
VideoInitialize.pUpdateInterrupts = &(CommandProcessor::UpdateInterruptsFromVideoPlugin);
VideoInitialize.pMemoryBase = Memory::base;
VideoInitialize.pKeyPress = Callback_KeyPress;
+ VideoInitialize.pSetFifoIdle = &(CommandProcessor::SetFifoIdleFromVideoPlugin);
VideoInitialize.bWii = _CoreParameter.bWii;
VideoInitialize.bUseDualCore = _CoreParameter.bUseDualCore;
VideoInitialize.pBBox = &PixelEngine::bbox[0];
diff --git a/Source/Core/Core/Src/HW/CommandProcessor.cpp b/Source/Core/Core/Src/HW/CommandProcessor.cpp
index 47cd9b5d76..9bdb7187c1 100644
--- a/Source/Core/Core/Src/HW/CommandProcessor.cpp
+++ b/Source/Core/Core/Src/HW/CommandProcessor.cpp
@@ -152,6 +152,7 @@ u16 m_tokenReg;
SCPFifoStruct fifo; //This one is shared between gfx thread and emulator thread
static u32 fake_GPWatchdogLastToken = 0;
+static Common::Event s_fifoIdleEvent;
void DoState(PointerWrap &p)
{
@@ -191,7 +192,8 @@ void IncrementGPWDToken()
void WaitForFrameFinish()
{
while ((fake_GPWatchdogLastToken == fifo.Fake_GPWDToken) && fifo.bFF_GPReadEnable && (fifo.CPReadWriteDistance > 0) && !(fifo.bFF_BPEnable && fifo.bFF_Breakpoint))
- Common::YieldCPU();
+ s_fifoIdleEvent.MsgWait();
+
fake_GPWatchdogLastToken = fifo.Fake_GPWDToken;
}
@@ -222,11 +224,14 @@ void Init()
fifo.CPCmdIdle = 1 ;
fifo.CPReadIdle = 1;
+ s_fifoIdleEvent.Init();
+
et_UpdateInterrupts = CoreTiming::RegisterEvent("UpdateInterrupts", UpdateInterrupts_Wrapper);
}
void Shutdown()
{
+ s_fifoIdleEvent.Shutdown();
}
void Read16(u16& _rReturnValue, const u32 _Address)
@@ -377,7 +382,7 @@ void Write16(const u16 _Value, const u32 _Address)
// (mb2) We don't sleep here since it could be a perf issue for super monkey ball (yup only this game IIRC)
// Touching that game is a no-go so I don't want to take the risk :p
while (fifo.bFF_GPReadEnable && fifo.CPReadWriteDistance > 0 && !(fifo.bFF_BPEnable && fifo.bFF_Breakpoint) )
- Common::YieldCPU();
+ s_fifoIdleEvent.MsgWait();
}
}
@@ -428,9 +433,9 @@ void Write16(const u16 _Value, const u32 _Address)
// BP interrupt is cleared here
- //if (tmpCtrl.CPIntEnable)
- if (!m_CPCtrlReg.CPIntEnable && tmpCtrl.CPIntEnable) // raising edge
//if (m_CPCtrlReg.CPIntEnable && !tmpCtrl.Hex) // falling edge
+ // raising edge or falling egde
+ if ((!m_CPCtrlReg.CPIntEnable && tmpCtrl.CPIntEnable) || (m_CPCtrlReg.CPIntEnable && !tmpCtrl.Hex))
{
m_CPStatusReg.Breakpoint = 0;
Common::AtomicStore(fifo.bFF_Breakpoint, 0);
@@ -608,7 +613,7 @@ void STACKALIGN GatherPipeBursted()
INFO_LOG(COMMANDPROCESSOR, "(GatherPipeBursted): CPHiWatermark reached");
// Wait for GPU to catch up
while (!(fifo.bFF_BPEnable && fifo.bFF_Breakpoint) && fifo.CPReadWriteDistance > fifo.CPLoWatermark)
- Common::YieldCPU();
+ s_fifoIdleEvent.MsgWait();
}
// check if we are in sync
_assert_msg_(COMMANDPROCESSOR, fifo.CPWritePointer == CPeripheralInterface::Fifo_CPUWritePointer, "FIFOs linked but out of sync");
@@ -677,7 +682,6 @@ void CatchUpGPU()
// adjust, take care
ptr = Memory::GetPointer(fifo.CPReadPointer);
INFO_LOG(COMMANDPROCESSOR, "BUFFER LOOP");
- // PanicAlert("loop now");
}
}
}
@@ -734,4 +738,9 @@ void UpdateInterruptsFromVideoPlugin()
CoreTiming::ScheduleEvent_Threadsafe(0, et_UpdateInterrupts);
}
+void SetFifoIdleFromVideoPlugin()
+{
+ s_fifoIdleEvent.Set();
+}
+
} // end of namespace CommandProcessor
diff --git a/Source/Core/Core/Src/HW/CommandProcessor.h b/Source/Core/Core/Src/HW/CommandProcessor.h
index 534238a63e..62b83f771f 100644
--- a/Source/Core/Core/Src/HW/CommandProcessor.h
+++ b/Source/Core/Core/Src/HW/CommandProcessor.h
@@ -81,6 +81,7 @@ void CatchUpGPU();
void GatherPipeBursted();
void UpdateInterrupts();
void UpdateInterruptsFromVideoPlugin();
+void SetFifoIdleFromVideoPlugin();
bool AllowIdleSkipping();
@@ -88,8 +89,8 @@ bool AllowIdleSkipping();
void IncrementGPWDToken();
void WaitForFrameFinish();
-} // end of namespace CommandProcessor
+} // namespace CommandProcessor
-#endif
+#endif // _COMMANDPROCESSOR_H
diff --git a/Source/Core/VideoCommon/Src/Fifo.cpp b/Source/Core/VideoCommon/Src/Fifo.cpp
index 6dcc6181f1..f8f1b49d4b 100644
--- a/Source/Core/VideoCommon/Src/Fifo.cpp
+++ b/Source/Core/VideoCommon/Src/Fifo.cpp
@@ -25,20 +25,17 @@
#include "Fifo.h"
volatile bool g_bSkipCurrentFrame = false;
-
-extern u8* g_pVideoData;
-
volatile bool g_EFBAccessRequested = false;
+extern u8* g_pVideoData;
-namespace {
-
+namespace
+{
static volatile bool fifoStateRun = false;
static u8 *videoBuffer;
static Common::Event fifo_exit_event;
static Common::CriticalSection s_criticalFifo;
// STATE_TO_SAVE
static int size = 0;
-
} // namespace
void Fifo_DoState(PointerWrap &p)
@@ -78,8 +75,9 @@ u8* FAKE_GetFifoEndPtr()
return &videoBuffer[size];
}
-void Fifo_SetRendering(bool bEnabled) {
- g_bSkipCurrentFrame = !bEnabled;
+void Fifo_SetRendering(bool enabled)
+{
+ g_bSkipCurrentFrame = !enabled;
}
// Executed from another thread, no the graphics thread!
@@ -133,9 +131,7 @@ void Fifo_EnterLoop(const SVideoInitialize &video_initialize)
while (fifoStateRun)
{
video_initialize.pPeekMessages();
-
VideoFifo_CheckEFBAccess();
-
VideoFifo_CheckSwapRequest();
s_criticalFifo.Enter();
@@ -145,58 +141,52 @@ void Fifo_EnterLoop(const SVideoInitialize &video_initialize)
{
Common::AtomicStore(_fifo.CPReadIdle, 0);
- while (_fifo.bFF_GPReadEnable && _fifo.CPReadWriteDistance)
+ do
{
if (!fifoStateRun)
break;
+ // Get the Read Pointer
// Create pointer to video data and send it to the VideoPlugin
u32 readPtr = _fifo.CPReadPointer;
- u8 *uData = video_initialize.pGetMemoryPointer(readPtr);
+ // Set distance
// if we are on BP mode we must send 32B chunks to Video plugin for BP checking
- // TODO (mb2): test & check if MP1/MP2 realy need this now.
- if (_fifo.bFF_BPEnable)
- {
- if (readPtr == _fifo.CPBreakpoint)
- {
- Common::AtomicStore(_fifo.bFF_Breakpoint, 1);
- video_initialize.pUpdateInterrupts();
- break;
- }
- distToSend = 32;
- readPtr += 32;
- if ( readPtr >= _fifo.CPEnd)
- readPtr = _fifo.CPBase;
- }
- else
+ distToSend = _fifo.bFF_BPEnable ? 32 : _fifo.CPReadWriteDistance;
+ // send 1024B chunk max length to have better control over PeekMessages' period
+ //distToSend = distToSend > 1024 ? 1024 : distToSend;
+
+ // Get Data based on pointer
+ u8 *uData = video_initialize.pGetMemoryPointer(readPtr);
+
+ // Check Pointer and move pointer
+ if ((distToSend + readPtr) >= _fifo.CPEnd)
{
- distToSend = _fifo.CPReadWriteDistance;
- // send 1024B chunk max length to have better control over PeekMessages' period
- distToSend = distToSend > 1024 ? 1024 : distToSend;
- if ((distToSend + readPtr) >= _fifo.CPEnd) // TODO: better?
- {
- distToSend =_fifo.CPEnd - readPtr;
- readPtr = _fifo.CPBase;
- }
- else
- readPtr += distToSend;
+ distToSend =_fifo.CPEnd - readPtr;
+ readPtr = _fifo.CPBase;
}
+ else
+ readPtr += distToSend;
// Execute new instructions found in uData
Fifo_SendFifoData(uData, distToSend);
+ //Check BP Mode - Pokemon XD wants this to be called after the pointer move
+ if (_fifo.bFF_BPEnable && (readPtr == _fifo.CPBreakpoint))
+ {
+ Common::AtomicStore(_fifo.bFF_Breakpoint, 1);
+ video_initialize.pUpdateInterrupts();
+ }
+
+ // Update CPReadPointer and RWDistance
Common::AtomicStore(_fifo.CPReadPointer, readPtr);
Common::AtomicAdd(_fifo.CPReadWriteDistance, -distToSend);
- video_initialize.pPeekMessages();
-
- VideoFifo_CheckEFBAccess();
- VideoFifo_CheckSwapRequest();
- }
+ } while (_fifo.bFF_GPReadEnable && _fifo.CPReadWriteDistance && !(_fifo.bFF_BPEnable && _fifo.bFF_Breakpoint));
Common::AtomicStore(_fifo.CPReadIdle, 1);
+ video_initialize.pSetFifoIdle();
}
else
{