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authorskidau <skidau@gmail.com>2015-02-04 18:05:22 +1100
committerskidau <skidau@gmail.com>2015-02-04 18:05:22 +1100
commitb9fb6ad3e8aa8ae1350d7dd4e9bd5cbec4e334ce (patch)
tree231fbe7d1b3b51a8a235b876032905b1e2d5ec56 /Source/Core
parent5e645732f2fa39658db1c4a3017c54ed11c662be (diff)
Initialised all controller interfaces together on CFrame construction to fix the crash that would occur if the controller config were opened before a game was started.
Diffstat (limited to 'Source/Core')
-rw-r--r--Source/Core/Core/Core.cpp17
-rw-r--r--Source/Core/Core/HW/GCKeyboard.cpp5
-rw-r--r--Source/Core/Core/HW/GCPad.cpp5
-rw-r--r--Source/Core/Core/HotkeyManager.cpp5
-rw-r--r--Source/Core/DolphinWX/Frame.cpp15
-rw-r--r--Source/Core/DolphinWX/Frame.h2
6 files changed, 35 insertions, 14 deletions
diff --git a/Source/Core/Core/Core.cpp b/Source/Core/Core/Core.cpp
index 2ca4942921..d2ee643bdf 100644
--- a/Source/Core/Core/Core.cpp
+++ b/Source/Core/Core/Core.cpp
@@ -361,8 +361,13 @@ void EmuThread()
return;
}
- Keyboard::Initialize(s_window_handle);
- Pad::Initialize(s_window_handle);
+ bool init_controllers = false;
+ if (!g_controller_interface.IsInit())
+ {
+ Pad::Initialize(s_window_handle);
+ Keyboard::Initialize(s_window_handle);
+ init_controllers = true;
+ }
// Load and Init Wiimotes - only if we are booting in Wii mode
if (core_parameter.bWii)
@@ -481,8 +486,12 @@ void EmuThread()
Wiimote::Shutdown();
- Keyboard::Shutdown();
- Pad::Shutdown();
+ if (init_controllers)
+ {
+ Keyboard::Shutdown();
+ Pad::Shutdown();
+ init_controllers = false;
+ }
g_video_backend->Shutdown();
AudioCommon::ShutdownSoundStream();
diff --git a/Source/Core/Core/HW/GCKeyboard.cpp b/Source/Core/Core/HW/GCKeyboard.cpp
index df08522887..1e57e8e802 100644
--- a/Source/Core/Core/HW/GCKeyboard.cpp
+++ b/Source/Core/Core/HW/GCKeyboard.cpp
@@ -35,8 +35,9 @@ void Shutdown()
// if plugin isn't initialized, init and load config
void Initialize(void* const hwnd)
{
- for (unsigned int i=0; i<4; ++i)
- s_config.controllers.push_back(new GCKeyboard(i));
+ if (s_config.controllers.empty())
+ for (unsigned int i = 0; i < 4; ++i)
+ s_config.controllers.push_back(new GCKeyboard(i));
g_controller_interface.Initialize(hwnd);
diff --git a/Source/Core/Core/HW/GCPad.cpp b/Source/Core/Core/HW/GCPad.cpp
index 7b3802d268..34ae9ea618 100644
--- a/Source/Core/Core/HW/GCPad.cpp
+++ b/Source/Core/Core/HW/GCPad.cpp
@@ -36,8 +36,9 @@ void Shutdown()
void Initialize(void* const hwnd)
{
// add 4 gcpads
- for (unsigned int i=0; i<4; ++i)
- s_config.controllers.push_back(new GCPad(i));
+ if (s_config.controllers.empty())
+ for (unsigned int i = 0; i < 4; ++i)
+ s_config.controllers.push_back(new GCPad(i));
g_controller_interface.Initialize(hwnd);
diff --git a/Source/Core/Core/HotkeyManager.cpp b/Source/Core/Core/HotkeyManager.cpp
index 431ff1696f..e677c96cef 100644
--- a/Source/Core/Core/HotkeyManager.cpp
+++ b/Source/Core/Core/HotkeyManager.cpp
@@ -48,7 +48,7 @@ const std::string hotkey_labels[] =
_trans("Change Disc"),
_trans("Refresh List"),
- _trans("Play/Pause"),
+ _trans("Toggle Pause"),
_trans("Stop"),
_trans("Reset"),
_trans("Frame Advance"),
@@ -205,7 +205,8 @@ bool IsPressed(int Id, bool held)
void Initialize(void* const hwnd)
{
- s_config.controllers.push_back(new HotkeyManager());
+ if (s_config.controllers.empty())
+ s_config.controllers.push_back(new HotkeyManager());
g_controller_interface.Initialize(hwnd);
diff --git a/Source/Core/DolphinWX/Frame.cpp b/Source/Core/DolphinWX/Frame.cpp
index 83ad8f8afc..e65747cc07 100644
--- a/Source/Core/DolphinWX/Frame.cpp
+++ b/Source/Core/DolphinWX/Frame.cpp
@@ -50,6 +50,8 @@
#include "Core/Movie.h"
#include "Core/State.h"
#include "Core/HW/DVDInterface.h"
+#include "Core/HW/GCKeyboard.h"
+#include "Core/HW/GCPad.h"
#include "DolphinWX/Frame.h"
#include "DolphinWX/GameListCtrl.h"
@@ -345,15 +347,19 @@ END_EVENT_TABLE()
// Creation and close, quit functions
-bool CFrame::InitHotkeys()
+bool CFrame::InitControllers()
{
if (!g_controller_interface.IsInit())
{
#if defined(HAVE_X11) && HAVE_X11
Window win = X11Utils::XWindowFromHandle(GetHandle());
HotkeyManagerEmu::Initialize(reinterpret_cast<void*>(win));
+ Pad::Initialize(reinterpret_cast<void*>(win));
+ Keyboard::Initialize(reinterpret_cast<void*>(win));
#else
HotkeyManagerEmu::Initialize(reinterpret_cast<void*>(GetHandle()));
+ Pad::Initialize(reinterpret_cast<void*>(GetHandle()));
+ Keyboard::Initialize(reinterpret_cast<void*>(GetHandle()));
#endif
return true;
}
@@ -497,7 +503,7 @@ CFrame::CFrame(wxFrame* parent,
g_pCodeWindow->UpdateButtonStates();
// check if game is running
- m_bHotkeysInit = InitHotkeys();
+ m_bHotkeysInit = InitControllers();
m_poll_hotkey_timer = new wxTimer(this);
Bind(wxEVT_TIMER, &CFrame::PollHotkeys, this);
@@ -511,6 +517,9 @@ CFrame::~CFrame()
if (m_bHotkeysInit)
{
HotkeyManagerEmu::Shutdown();
+ Keyboard::Shutdown();
+ Pad::Shutdown();
+ m_bHotkeysInit = false;
}
drives.clear();
@@ -1261,7 +1270,7 @@ void CFrame::PollHotkeys(wxTimerEvent& event)
{
if (Core::GetState() == Core::CORE_UNINITIALIZED || Core::GetState() == Core::CORE_PAUSE)
{
- InitHotkeys();
+ m_bHotkeysInit = InitControllers();
g_controller_interface.UpdateInput();
}
diff --git a/Source/Core/DolphinWX/Frame.h b/Source/Core/DolphinWX/Frame.h
index a636f843d2..bcb51447ad 100644
--- a/Source/Core/DolphinWX/Frame.h
+++ b/Source/Core/DolphinWX/Frame.h
@@ -346,7 +346,7 @@ private:
void PollHotkeys(wxTimerEvent&);
void ParseHotkeys(wxKeyEvent &event);
- bool InitHotkeys();
+ bool InitControllers();
// Event table
DECLARE_EVENT_TABLE();