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| author | Markus Wick <degasus@users.noreply.github.com> | 2017-03-08 21:23:40 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2017-03-08 21:23:40 +0100 |
| commit | be8de62b8867d875ff2dbeeb6a3ba5c41db7d172 (patch) | |
| tree | 377ecb563120febebdffc00d47003117e9b9aeb3 /Source/Core | |
| parent | 5a7d67a64ffea5fa2b4ba559dc40eb61580bc470 (diff) | |
| parent | 08954e99f53fa32c1330d8c326f62040bf7ced96 (diff) | |
Merge pull request #5041 from JosJuice/hi-2007
PatchEngine: Remove an unneeded comment
Diffstat (limited to 'Source/Core')
| -rw-r--r-- | Source/Core/Core/PatchEngine.cpp | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/Source/Core/Core/PatchEngine.cpp b/Source/Core/Core/PatchEngine.cpp index b73e6cbffa..829d26c0c3 100644 --- a/Source/Core/Core/PatchEngine.cpp +++ b/Source/Core/Core/PatchEngine.cpp @@ -6,14 +6,6 @@ // Supports simple memory patches, and has a partial Action Replay implementation // in ActionReplay.cpp/h. -// TODO: Still even needed? Zelda WW now works with improved DSP code. -// Zelda item hang fixes: -// [Tue Aug 21 2007] [18:30:40] <Knuckles-> 0x802904b4 in US released -// [Tue Aug 21 2007] [18:30:53] <Knuckles-> 0x80294d54 in EUR Demo version -// [Tue Aug 21 2007] [18:31:10] <Knuckles-> we just patch a blr on it (0x4E800020) -// [OnLoad] -// 0x80020394=dword,0x4e800020 - #include <algorithm> #include <map> #include <set> |
