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authorFiloppi <filippotarpini@hotmail.it>2023-06-28 02:31:14 +0300
committerFiloppi <filippotarpini@hotmail.it>2023-06-29 14:24:28 +0300
commitbfb90b7eeca2b4991f8ff2cf778090cabb84a481 (patch)
treec7e5808b002369964163a6a7a14e5e1ebd2e9ee5 /Source/Core
parenta924483dc59077eaf41401a392597aea8c7dd222 (diff)
Video: increase the max HDR brightness multiplier to a more appropriate value (400 nits can be too dark in a bright room)
Diffstat (limited to 'Source/Core')
-rw-r--r--Source/Core/Core/Config/GraphicsSettings.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/Core/Config/GraphicsSettings.h b/Source/Core/Core/Config/GraphicsSettings.h
index e24d47a39b..009b219136 100644
--- a/Source/Core/Core/Config/GraphicsSettings.h
+++ b/Source/Core/Core/Config/GraphicsSettings.h
@@ -117,7 +117,7 @@ static constexpr float GFX_CC_DISPLAY_GAMMA_MIN = 2.2f;
static constexpr float GFX_CC_DISPLAY_GAMMA_MAX = 2.4f;
static constexpr float GFX_CC_HDR_PAPER_WHITE_NITS_MIN = 80.f;
-static constexpr float GFX_CC_HDR_PAPER_WHITE_NITS_MAX = 400.f;
+static constexpr float GFX_CC_HDR_PAPER_WHITE_NITS_MAX = 500.f;
extern const Info<bool> GFX_CC_CORRECT_COLOR_SPACE;
extern const Info<ColorCorrectionRegion> GFX_CC_GAME_COLOR_SPACE;