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authorRyan Houdek <Sonicadvance1@gmail.com>2015-11-03 08:34:30 -0500
committerRyan Houdek <Sonicadvance1@gmail.com>2015-11-03 08:34:30 -0500
commitc04358fbe28a80fa462dce1ff71c02820f87bd29 (patch)
tree3b0191c0c9017a96070f63e67e645c7bcb2c27de /Source/Core
parent3de1ec384aabf43286a5335c8092cdb51bdd648c (diff)
parenta656c05be29f22d39013d42ea4b06c944db15cea (diff)
Merge pull request #3222 from Tilka/vertexmanagerbase
VideoCommon: rename VertexManager to VertexManagerBase
Diffstat (limited to 'Source/Core')
-rw-r--r--Source/Core/VideoBackends/D3D/VertexManager.h2
-rw-r--r--Source/Core/VideoBackends/OGL/VertexManager.h2
-rw-r--r--Source/Core/VideoCommon/BPFunctions.cpp2
-rw-r--r--Source/Core/VideoCommon/Fifo.cpp2
-rw-r--r--Source/Core/VideoCommon/VertexLoaderManager.cpp6
-rw-r--r--Source/Core/VideoCommon/VertexManagerBase.cpp38
-rw-r--r--Source/Core/VideoCommon/VertexManagerBase.h8
-rw-r--r--Source/Core/VideoCommon/VertexShaderManager.cpp6
-rw-r--r--Source/Core/VideoCommon/VideoState.cpp2
-rw-r--r--Source/Core/VideoCommon/XFStructs.cpp22
10 files changed, 45 insertions, 45 deletions
diff --git a/Source/Core/VideoBackends/D3D/VertexManager.h b/Source/Core/VideoBackends/D3D/VertexManager.h
index 4b54a138bb..d963f81266 100644
--- a/Source/Core/VideoBackends/D3D/VertexManager.h
+++ b/Source/Core/VideoBackends/D3D/VertexManager.h
@@ -9,7 +9,7 @@
namespace DX11
{
-class VertexManager : public ::VertexManager
+class VertexManager : public VertexManagerBase
{
public:
VertexManager();
diff --git a/Source/Core/VideoBackends/OGL/VertexManager.h b/Source/Core/VideoBackends/OGL/VertexManager.h
index 0d6a1c00c6..11d7e69e48 100644
--- a/Source/Core/VideoBackends/OGL/VertexManager.h
+++ b/Source/Core/VideoBackends/OGL/VertexManager.h
@@ -26,7 +26,7 @@ namespace OGL
// Handles the OpenGL details of drawing lots of vertices quickly.
// Other functionality is moving out.
-class VertexManager : public ::VertexManager
+class VertexManager : public VertexManagerBase
{
public:
VertexManager();
diff --git a/Source/Core/VideoCommon/BPFunctions.cpp b/Source/Core/VideoCommon/BPFunctions.cpp
index e4b5f54901..61aa91e63e 100644
--- a/Source/Core/VideoCommon/BPFunctions.cpp
+++ b/Source/Core/VideoCommon/BPFunctions.cpp
@@ -23,7 +23,7 @@ namespace BPFunctions
void FlushPipeline()
{
- VertexManager::Flush();
+ VertexManagerBase::Flush();
}
void SetGenerationMode()
diff --git a/Source/Core/VideoCommon/Fifo.cpp b/Source/Core/VideoCommon/Fifo.cpp
index 2395d2b324..21888c0514 100644
--- a/Source/Core/VideoCommon/Fifo.cpp
+++ b/Source/Core/VideoCommon/Fifo.cpp
@@ -367,7 +367,7 @@ void RunGpuLoop()
// The fifo is empty and it's unlikely we will get any more work in the near future.
// Make sure VertexManager finishes drawing any primitives it has stored in it's buffer.
- VertexManager::Flush();
+ VertexManagerBase::Flush();
}
}, 100);
diff --git a/Source/Core/VideoCommon/VertexLoaderManager.cpp b/Source/Core/VideoCommon/VertexLoaderManager.cpp
index bc4f136500..50f50cb78e 100644
--- a/Source/Core/VideoCommon/VertexLoaderManager.cpp
+++ b/Source/Core/VideoCommon/VertexLoaderManager.cpp
@@ -188,7 +188,7 @@ int RunVertices(int vtx_attr_group, int primitive, int count, DataReader src, bo
if (loader->m_native_vertex_format != s_current_vtx_fmt ||
loader->m_native_components != g_current_components)
{
- VertexManager::Flush();
+ VertexManagerBase::Flush();
}
s_current_vtx_fmt = loader->m_native_vertex_format;
g_current_components = loader->m_native_components;
@@ -197,14 +197,14 @@ int RunVertices(int vtx_attr_group, int primitive, int count, DataReader src, bo
// They still need to go through vertex loading, because we need to calculate a zfreeze refrence slope.
bool cullall = (bpmem.genMode.cullmode == GenMode::CULL_ALL && primitive < 5);
- DataReader dst = VertexManager::PrepareForAdditionalData(primitive, count,
+ DataReader dst = VertexManagerBase::PrepareForAdditionalData(primitive, count,
loader->m_native_vtx_decl.stride, cullall);
count = loader->RunVertices(src, dst, count);
IndexGenerator::AddIndices(primitive, count);
- VertexManager::FlushData(count, loader->m_native_vtx_decl.stride);
+ VertexManagerBase::FlushData(count, loader->m_native_vtx_decl.stride);
ADDSTAT(stats.thisFrame.numPrims, count);
INCSTAT(stats.thisFrame.numPrimitiveJoins);
diff --git a/Source/Core/VideoCommon/VertexManagerBase.cpp b/Source/Core/VideoCommon/VertexManagerBase.cpp
index 6358ed371c..973e93e9b4 100644
--- a/Source/Core/VideoCommon/VertexManagerBase.cpp
+++ b/Source/Core/VideoCommon/VertexManagerBase.cpp
@@ -22,18 +22,18 @@
#include "VideoCommon/VideoConfig.h"
#include "VideoCommon/XFMemory.h"
-VertexManager *g_vertex_manager;
+VertexManagerBase* g_vertex_manager;
-u8 *VertexManager::s_pCurBufferPointer;
-u8 *VertexManager::s_pBaseBufferPointer;
-u8 *VertexManager::s_pEndBufferPointer;
+u8* VertexManagerBase::s_pCurBufferPointer;
+u8* VertexManagerBase::s_pBaseBufferPointer;
+u8* VertexManagerBase::s_pEndBufferPointer;
-PrimitiveType VertexManager::current_primitive_type;
+PrimitiveType VertexManagerBase::current_primitive_type;
-Slope VertexManager::s_zslope;
+Slope VertexManagerBase::s_zslope;
-bool VertexManager::s_is_flushed;
-bool VertexManager::s_cull_all;
+bool VertexManagerBase::s_is_flushed;
+bool VertexManagerBase::s_cull_all;
static const PrimitiveType primitive_from_gx[8] = {
PRIMITIVE_TRIANGLES, // GX_DRAW_QUADS
@@ -46,22 +46,22 @@ static const PrimitiveType primitive_from_gx[8] = {
PRIMITIVE_POINTS, // GX_DRAW_POINTS
};
-VertexManager::VertexManager()
+VertexManagerBase::VertexManagerBase()
{
s_is_flushed = true;
s_cull_all = false;
}
-VertexManager::~VertexManager()
+VertexManagerBase::~VertexManagerBase()
{
}
-u32 VertexManager::GetRemainingSize()
+u32 VertexManagerBase::GetRemainingSize()
{
return (u32)(s_pEndBufferPointer - s_pCurBufferPointer);
}
-DataReader VertexManager::PrepareForAdditionalData(int primitive, u32 count, u32 stride, bool cullall)
+DataReader VertexManagerBase::PrepareForAdditionalData(int primitive, u32 count, u32 stride, bool cullall)
{
// The SSE vertex loader can write up to 4 bytes past the end
u32 const needed_vertex_bytes = count * stride + 4;
@@ -99,12 +99,12 @@ DataReader VertexManager::PrepareForAdditionalData(int primitive, u32 count, u32
return DataReader(s_pCurBufferPointer, s_pEndBufferPointer);
}
-void VertexManager::FlushData(u32 count, u32 stride)
+void VertexManagerBase::FlushData(u32 count, u32 stride)
{
s_pCurBufferPointer += count * stride;
}
-u32 VertexManager::GetRemainingIndices(int primitive)
+u32 VertexManagerBase::GetRemainingIndices(int primitive)
{
u32 index_len = MAXIBUFFERSIZE - IndexGenerator::GetIndexLen();
@@ -162,7 +162,7 @@ u32 VertexManager::GetRemainingIndices(int primitive)
}
}
-void VertexManager::Flush()
+void VertexManagerBase::Flush()
{
if (s_is_flushed)
return;
@@ -251,8 +251,8 @@ void VertexManager::Flush()
PixelShaderManager::SetConstants();
bool useDstAlpha = bpmem.dstalpha.enable &&
- bpmem.blendmode.alphaupdate &&
- bpmem.zcontrol.pixel_format == PEControl::RGBA6_Z24;
+ bpmem.blendmode.alphaupdate &&
+ bpmem.zcontrol.pixel_format == PEControl::RGBA6_Z24;
if (PerfQueryBase::ShouldEmulate())
g_perf_query->EnableQuery(bpmem.zcontrol.early_ztest ? PQG_ZCOMP_ZCOMPLOC : PQG_ZCOMP);
@@ -270,13 +270,13 @@ void VertexManager::Flush()
s_cull_all = false;
}
-void VertexManager::DoState(PointerWrap& p)
+void VertexManagerBase::DoState(PointerWrap& p)
{
p.Do(s_zslope);
g_vertex_manager->vDoState(p);
}
-void VertexManager::CalculateZSlope(NativeVertexFormat* format)
+void VertexManagerBase::CalculateZSlope(NativeVertexFormat* format)
{
float out[12];
float viewOffset[2] = { xfmem.viewport.xOrig - bpmem.scissorOffset.x * 2,
diff --git a/Source/Core/VideoCommon/VertexManagerBase.h b/Source/Core/VideoCommon/VertexManagerBase.h
index 29a9dec5e1..316bcd4123 100644
--- a/Source/Core/VideoCommon/VertexManagerBase.h
+++ b/Source/Core/VideoCommon/VertexManagerBase.h
@@ -27,7 +27,7 @@ struct Slope
bool dirty;
};
-class VertexManager
+class VertexManagerBase
{
private:
static const u32 SMALLEST_POSSIBLE_VERTEX = sizeof(float)*3; // 3 pos
@@ -41,9 +41,9 @@ public:
// We may convert triangle-fans to triangle-lists, almost 3x as many indices.
static const u32 MAXIBUFFERSIZE = ROUND_UP_POW2(MAX_PRIMITIVES_PER_COMMAND * 3);
- VertexManager();
+ VertexManagerBase();
// needs to be virtual for DX11's dtor
- virtual ~VertexManager();
+ virtual ~VertexManagerBase();
static DataReader PrepareForAdditionalData(int primitive, u32 count, u32 stride, bool cullall);
static void FlushData(u32 count, u32 stride);
@@ -82,4 +82,4 @@ private:
virtual void DestroyDeviceObjects() {}
};
-extern VertexManager *g_vertex_manager;
+extern VertexManagerBase* g_vertex_manager;
diff --git a/Source/Core/VideoCommon/VertexShaderManager.cpp b/Source/Core/VideoCommon/VertexShaderManager.cpp
index 8c8f08b154..20b41e194c 100644
--- a/Source/Core/VideoCommon/VertexShaderManager.cpp
+++ b/Source/Core/VideoCommon/VertexShaderManager.cpp
@@ -657,7 +657,7 @@ void VertexShaderManager::SetTexMatrixChangedA(u32 Value)
{
if (g_main_cp_state.matrix_index_a.Hex != Value)
{
- VertexManager::Flush();
+ VertexManagerBase::Flush();
if (g_main_cp_state.matrix_index_a.PosNormalMtxIdx != (Value & 0x3f))
bPosNormalMatrixChanged = true;
bTexMatricesChanged[0] = true;
@@ -669,7 +669,7 @@ void VertexShaderManager::SetTexMatrixChangedB(u32 Value)
{
if (g_main_cp_state.matrix_index_b.Hex != Value)
{
- VertexManager::Flush();
+ VertexManagerBase::Flush();
bTexMatricesChanged[1] = true;
g_main_cp_state.matrix_index_b.Hex = Value;
}
@@ -738,7 +738,7 @@ void VertexShaderManager::TransformToClipSpace(const float* data, float* out, u3
// We use the projection matrix calculated by VertexShaderManager, because it
// includes any free look transformations.
- // Make sure VertexManager::SetConstants() has been called first.
+ // Make sure VertexShaderManager::SetConstants() has been called first.
const float* proj_matrix = &g_fProjectionMatrix[0];
const float t[3] = {
diff --git a/Source/Core/VideoCommon/VideoState.cpp b/Source/Core/VideoCommon/VideoState.cpp
index 5922bb3905..9f2b11f31c 100644
--- a/Source/Core/VideoCommon/VideoState.cpp
+++ b/Source/Core/VideoCommon/VideoState.cpp
@@ -54,7 +54,7 @@ static void DoState(PointerWrap &p)
GeometryShaderManager::DoState(p);
p.DoMarker("GeometryShaderManager");
- VertexManager::DoState(p);
+ VertexManagerBase::DoState(p);
p.DoMarker("VertexManager");
BoundingBox::DoState(p);
diff --git a/Source/Core/VideoCommon/XFStructs.cpp b/Source/Core/VideoCommon/XFStructs.cpp
index 6a517dc0ab..fac5a89053 100644
--- a/Source/Core/VideoCommon/XFStructs.cpp
+++ b/Source/Core/VideoCommon/XFStructs.cpp
@@ -16,7 +16,7 @@
static void XFMemWritten(u32 transferSize, u32 baseAddress)
{
- VertexManager::Flush();
+ VertexManagerBase::Flush();
VertexShaderManager::InvalidateXFRange(baseAddress, baseAddress + transferSize);
}
@@ -52,7 +52,7 @@ static void XFRegWritten(int transferSize, u32 baseAddress, DataReader src)
case XFMEM_SETNUMCHAN:
if (xfmem.numChan.numColorChans != (newValue & 3))
- VertexManager::Flush();
+ VertexManagerBase::Flush();
break;
case XFMEM_SETCHAN0_AMBCOLOR: // Channel Ambient Color
@@ -61,7 +61,7 @@ static void XFRegWritten(int transferSize, u32 baseAddress, DataReader src)
u8 chan = address - XFMEM_SETCHAN0_AMBCOLOR;
if (xfmem.ambColor[chan] != newValue)
{
- VertexManager::Flush();
+ VertexManagerBase::Flush();
VertexShaderManager::SetMaterialColorChanged(chan);
}
break;
@@ -73,7 +73,7 @@ static void XFRegWritten(int transferSize, u32 baseAddress, DataReader src)
u8 chan = address - XFMEM_SETCHAN0_MATCOLOR;
if (xfmem.matColor[chan] != newValue)
{
- VertexManager::Flush();
+ VertexManagerBase::Flush();
VertexShaderManager::SetMaterialColorChanged(chan + 2);
}
break;
@@ -84,12 +84,12 @@ static void XFRegWritten(int transferSize, u32 baseAddress, DataReader src)
case XFMEM_SETCHAN0_ALPHA: // Channel Alpha
case XFMEM_SETCHAN1_ALPHA:
if (((u32*)&xfmem)[address] != (newValue & 0x7fff))
- VertexManager::Flush();
+ VertexManagerBase::Flush();
break;
case XFMEM_DUALTEX:
if (xfmem.dualTexTrans.enabled != (newValue & 1))
- VertexManager::Flush();
+ VertexManagerBase::Flush();
break;
@@ -108,7 +108,7 @@ static void XFRegWritten(int transferSize, u32 baseAddress, DataReader src)
case XFMEM_SETVIEWPORT+3:
case XFMEM_SETVIEWPORT+4:
case XFMEM_SETVIEWPORT+5:
- VertexManager::Flush();
+ VertexManagerBase::Flush();
VertexShaderManager::SetViewportChanged();
PixelShaderManager::SetViewportChanged();
GeometryShaderManager::SetViewportChanged();
@@ -123,7 +123,7 @@ static void XFRegWritten(int transferSize, u32 baseAddress, DataReader src)
case XFMEM_SETPROJECTION+4:
case XFMEM_SETPROJECTION+5:
case XFMEM_SETPROJECTION+6:
- VertexManager::Flush();
+ VertexManagerBase::Flush();
VertexShaderManager::SetProjectionChanged();
GeometryShaderManager::SetProjectionChanged();
@@ -132,7 +132,7 @@ static void XFRegWritten(int transferSize, u32 baseAddress, DataReader src)
case XFMEM_SETNUMTEXGENS: // GXSetNumTexGens
if (xfmem.numTexGen.numTexGens != (newValue & 15))
- VertexManager::Flush();
+ VertexManagerBase::Flush();
break;
case XFMEM_SETTEXMTXINFO:
@@ -143,7 +143,7 @@ static void XFRegWritten(int transferSize, u32 baseAddress, DataReader src)
case XFMEM_SETTEXMTXINFO+5:
case XFMEM_SETTEXMTXINFO+6:
case XFMEM_SETTEXMTXINFO+7:
- VertexManager::Flush();
+ VertexManagerBase::Flush();
nextAddress = XFMEM_SETTEXMTXINFO + 8;
break;
@@ -156,7 +156,7 @@ static void XFRegWritten(int transferSize, u32 baseAddress, DataReader src)
case XFMEM_SETPOSMTXINFO+5:
case XFMEM_SETPOSMTXINFO+6:
case XFMEM_SETPOSMTXINFO+7:
- VertexManager::Flush();
+ VertexManagerBase::Flush();
nextAddress = XFMEM_SETPOSMTXINFO + 8;
break;