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authorTilka <tilkax@gmail.com>2023-11-26 00:54:11 +0000
committerGitHub <noreply@github.com>2023-11-26 00:54:11 +0000
commitc16e98a31f218f6dc241154bbdfbafb08e1cc4a4 (patch)
treeb9d58cea80129242287371e1d6f99e0a02bcecec /Source/Core
parent88cd618b4d09387633bbe377de1fb92643704b1f (diff)
parent04011373f3653101709ce904ac59dd70e9cb2ff2 (diff)
Merge pull request #12323 from lioncash/virt
CustomAssetLibrary: Add virtual destructor
Diffstat (limited to 'Source/Core')
-rw-r--r--Source/Core/VideoCommon/Assets/CustomAssetLibrary.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/Assets/CustomAssetLibrary.h b/Source/Core/VideoCommon/Assets/CustomAssetLibrary.h
index 17b16f9fb9..78cea9a3e9 100644
--- a/Source/Core/VideoCommon/Assets/CustomAssetLibrary.h
+++ b/Source/Core/VideoCommon/Assets/CustomAssetLibrary.h
@@ -28,9 +28,11 @@ public:
struct LoadInfo
{
std::size_t m_bytes_loaded = 0;
- CustomAssetLibrary::TimeType m_load_time = {};
+ TimeType m_load_time = {};
};
+ virtual ~CustomAssetLibrary() = default;
+
// Loads a texture, if there are no levels, bytes loaded will be empty
virtual LoadInfo LoadTexture(const AssetID& asset_id, TextureData* data) = 0;