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| author | Soren Jorvang <soren.jorvang@gmail.com> | 2011-02-19 01:23:56 +0000 |
|---|---|---|
| committer | Soren Jorvang <soren.jorvang@gmail.com> | 2011-02-19 01:23:56 +0000 |
| commit | c6c0137df42407f8a69bb9a4bae546bcefb28dc6 (patch) | |
| tree | 32cd4e08952586076af5c674fff409bcc318ea65 /Source/Core | |
| parent | 198e29be07879aef8f79888572f5571c1b879624 (diff) | |
Combine the two halves of video backend initialization
in Initialize() and Video_Prepare(). Video_Prepare()
then becomes the entry point for associating the current
thread with the rendering context, which is currently
only known to be necessary for OpenGL.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7195 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core')
0 files changed, 0 insertions, 0 deletions
