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authorShawn Hoffman <godisgovernment@gmail.com>2012-03-19 11:12:40 -0700
committerShawn Hoffman <godisgovernment@gmail.com>2012-03-19 11:12:40 -0700
commitcf52029b51b994cf81346642e598cc50cda2f744 (patch)
tree966768f4a50e93622caa2593259148e6e15da427 /Source/Core
parentff6023df2793bf7c4ef81e90efcf0068ed3f09b8 (diff)
Check if the game's ID is valid before accessing it to set the ntsc u/j register. Prevents discs without a real ID from crashing dolphin.
Diffstat (limited to 'Source/Core')
-rw-r--r--Source/Core/Core/Src/Boot/Boot.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/Source/Core/Core/Src/Boot/Boot.cpp b/Source/Core/Core/Src/Boot/Boot.cpp
index 3dcbf5730c..8ef6251339 100644
--- a/Source/Core/Core/Src/Boot/Boot.cpp
+++ b/Source/Core/Core/Src/Boot/Boot.cpp
@@ -227,7 +227,9 @@ bool CBoot::BootUp()
// setup the map from ISOFile ID
VolumeHandler::SetVolumeName(_StartupPara.m_strFilename);
- VideoInterface::SetRegionReg((char)VolumeHandler::GetVolume()->GetUniqueID().at(3));
+ std::string unique_id = VolumeHandler::GetVolume()->GetUniqueID();
+ if (unique_id.size() >= 3)
+ VideoInterface::SetRegionReg(unique_id.at(3));
DVDInterface::SetDiscInside(VolumeHandler::IsValid());