diff options
| author | Ryan Houdek <Sonicadvance1@gmail.com> | 2011-12-21 00:15:48 -0600 |
|---|---|---|
| committer | Sonicadvance1 <sonicadvance1@RH-Live.(none)> | 2012-10-09 23:42:41 -0500 |
| commit | d012c75005a66f0bc1375816fd2155f97516cdde (patch) | |
| tree | a31b7028ffb0dd137d5fdef3c9ba0ebc991b8809 /Source/Core | |
| parent | ef1e157786d5e694909326fbbe9537fd654a4479 (diff) | |
Implement Program shaders cache. Seems to reduce a small amount of stuttering when F-Zero starts. Did it because I can :|
Diffstat (limited to 'Source/Core')
| -rw-r--r-- | Source/Core/VideoCommon/Src/VideoConfig.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/Source/Core/VideoCommon/Src/VideoConfig.h b/Source/Core/VideoCommon/Src/VideoConfig.h index fa6740c3cb..b27893f0ae 100644 --- a/Source/Core/VideoCommon/Src/VideoConfig.h +++ b/Source/Core/VideoCommon/Src/VideoConfig.h @@ -167,6 +167,7 @@ struct VideoConfig bool bSupportsGLSL; bool bSupportsGLSLBinding; bool bSupportsGLSLUBO; + bool bSupportsGLSLCache; } backend_info; }; |
