diff options
| author | Pierre Bourdon <delroth@gmail.com> | 2016-08-01 00:38:02 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2016-08-01 00:38:02 +0200 |
| commit | d078c6cb35219dd26fb83f16f7e00a545d49bd67 (patch) | |
| tree | 50b377250fe7fcd84370ae42d22107606b922cfc /Source/Core | |
| parent | 007df77fba07e0f13e18700adb975d148d53084e (diff) | |
| parent | 2030a5e1b8ded347729880423c610b8986050b5d (diff) | |
Merge pull request #4073 from amaiorano/fix-d3d-debugobjectname
Fix D3D::SetDebugObjectName to bind to the EFB color_read_texture rat…
Diffstat (limited to 'Source/Core')
| -rw-r--r-- | Source/Core/VideoBackends/D3D/FramebufferManager.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoBackends/D3D/FramebufferManager.cpp b/Source/Core/VideoBackends/D3D/FramebufferManager.cpp index bb761b8a5b..3f7ab4c528 100644 --- a/Source/Core/VideoBackends/D3D/FramebufferManager.cpp +++ b/Source/Core/VideoBackends/D3D/FramebufferManager.cpp @@ -163,10 +163,10 @@ FramebufferManager::FramebufferManager() CHECK(hr == S_OK, "create EFB color read texture (hr=%#x)", hr); m_efb.color_read_texture = new D3DTexture2D(buf, D3D11_BIND_RENDER_TARGET); SAFE_RELEASE(buf); - D3D::SetDebugObjectName((ID3D11DeviceChild*)m_efb.depth_read_texture->GetTex(), + D3D::SetDebugObjectName((ID3D11DeviceChild*)m_efb.color_read_texture->GetTex(), "EFB color read texture (used in Renderer::AccessEFB)"); D3D::SetDebugObjectName( - (ID3D11DeviceChild*)m_efb.depth_read_texture->GetRTV(), + (ID3D11DeviceChild*)m_efb.color_read_texture->GetRTV(), "EFB color read texture render target view (used in Renderer::AccessEFB)"); // AccessEFB - Sysmem buffer used to retrieve the pixel data from depth_read_texture |
