diff options
| author | nodchip <nodchip@gmail.com> | 2010-02-28 08:41:02 +0000 |
|---|---|---|
| committer | nodchip <nodchip@gmail.com> | 2010-02-28 08:41:02 +0000 |
| commit | d348c33bf2f094ac8c541ee459e4edb029da4fb4 (patch) | |
| tree | 1afc0e06fffed611f49d855e1ad9dfe5337faf09 /Source/Core | |
| parent | ff8ce634e38e960234281134d668631439b17ab2 (diff) | |
Refactored VertexLoader::CompileVertexTranslator(). Now the vertex position loader is selected from a function table. I will apply the same kind of refactoring to texture coordinates loader. This is a pre-preparation to optimize texture coordinates loaders.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5139 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core')
| -rw-r--r-- | Source/Core/VideoCommon/Src/VertexLoader.cpp | 46 | ||||
| -rw-r--r-- | Source/Core/VideoCommon/Src/VertexLoader_Position.cpp | 66 | ||||
| -rw-r--r-- | Source/Core/VideoCommon/Src/VertexLoader_Position.h | 47 |
3 files changed, 82 insertions, 77 deletions
diff --git a/Source/Core/VideoCommon/Src/VertexLoader.cpp b/Source/Core/VideoCommon/Src/VertexLoader.cpp index 35abfa8b3c..1f41662c62 100644 --- a/Source/Core/VideoCommon/Src/VertexLoader.cpp +++ b/Source/Core/VideoCommon/Src/VertexLoader.cpp @@ -263,44 +263,14 @@ void VertexLoader::CompileVertexTranslator() if (m_VtxDesc.Tex6MatIdx) {m_VertexSize += 1; m_NativeFmt->m_components |= VB_HAS_TEXMTXIDX6; WriteCall(TexMtx_ReadDirect_UByte); } if (m_VtxDesc.Tex7MatIdx) {m_VertexSize += 1; m_NativeFmt->m_components |= VB_HAS_TEXMTXIDX7; WriteCall(TexMtx_ReadDirect_UByte); } - switch (m_VtxDesc.Position) { - case NOT_PRESENT: {_assert_msg_(0, "Vertex descriptor without position!", "WTF?");} break; - case DIRECT: - switch (m_VtxAttr.PosFormat) { - case FORMAT_UBYTE: m_VertexSize += m_VtxAttr.PosElements?3:2; WriteCall(m_VtxAttr.PosElements?Pos_ReadDirect_UByte3:Pos_ReadDirect_UByte2); break; - case FORMAT_BYTE: m_VertexSize += m_VtxAttr.PosElements?3:2; WriteCall(m_VtxAttr.PosElements?Pos_ReadDirect_Byte3:Pos_ReadDirect_Byte2); break; - case FORMAT_USHORT: m_VertexSize += m_VtxAttr.PosElements?6:4; WriteCall(m_VtxAttr.PosElements?Pos_ReadDirect_UShort3:Pos_ReadDirect_UShort2); break; - case FORMAT_SHORT: m_VertexSize += m_VtxAttr.PosElements?6:4; WriteCall(m_VtxAttr.PosElements?Pos_ReadDirect_Short3:Pos_ReadDirect_Short2); break; - case FORMAT_FLOAT: m_VertexSize += m_VtxAttr.PosElements?12:8; WriteCall(m_VtxAttr.PosElements?Pos_ReadDirect_Float3:Pos_ReadDirect_Float2); break; - default: _assert_(0); break; - } - nat_offset += 12; - break; - case INDEX8: - switch (m_VtxAttr.PosFormat) { - case FORMAT_UBYTE: WriteCall(m_VtxAttr.PosElements?Pos_ReadIndex8_UByte3:Pos_ReadIndex8_UByte2); break; //WTF? - case FORMAT_BYTE: WriteCall(m_VtxAttr.PosElements?Pos_ReadIndex8_Byte3:Pos_ReadIndex8_Byte2); break; - case FORMAT_USHORT: WriteCall(m_VtxAttr.PosElements?Pos_ReadIndex8_UShort3:Pos_ReadIndex8_UShort2); break; - case FORMAT_SHORT: WriteCall(m_VtxAttr.PosElements?Pos_ReadIndex8_Short3:Pos_ReadIndex8_Short2); break; - case FORMAT_FLOAT: WriteCall(m_VtxAttr.PosElements?Pos_ReadIndex8_Float3:Pos_ReadIndex8_Float2); break; - default: _assert_(0); break; - } - m_VertexSize += 1; - nat_offset += 12; - break; - case INDEX16: - switch (m_VtxAttr.PosFormat) { - case FORMAT_UBYTE: WriteCall(m_VtxAttr.PosElements?Pos_ReadIndex16_UByte3:Pos_ReadIndex16_UByte2); break; - case FORMAT_BYTE: WriteCall(m_VtxAttr.PosElements?Pos_ReadIndex16_Byte3:Pos_ReadIndex16_Byte2); break; - case FORMAT_USHORT: WriteCall(m_VtxAttr.PosElements?Pos_ReadIndex16_UShort3:Pos_ReadIndex16_UShort2); break; - case FORMAT_SHORT: WriteCall(m_VtxAttr.PosElements?Pos_ReadIndex16_Short3:Pos_ReadIndex16_Short2); break; - case FORMAT_FLOAT: WriteCall(m_VtxAttr.PosElements?Pos_ReadIndex16_Float3:Pos_ReadIndex16_Float2); break; - default: _assert_(0); break; - } - m_VertexSize += 2; - nat_offset += 12; - break; - } + // Write vertex position loader + _assert_msg_(VIDEO, DIRECT <= m_VtxDesc.Position && m_VtxDesc.Position <= INDEX16, "Invalid vertex position!\n(m_VtxDesc.Position = %d)", m_VtxDesc.Position); + _assert_msg_(VIDEO, FORMAT_UBYTE <= m_VtxAttr.PosFormat && m_VtxAttr.PosFormat <= FORMAT_FLOAT, "Invalid vertex position format!\n(m_VtxAttr.PosFormat = %d)", m_VtxAttr.PosFormat); + _assert_msg_(VIDEO, 0 <= m_VtxAttr.PosElements && m_VtxAttr.PosElements <= 1, "Invalid number of vertex position elemnts!\n(m_VtxAttr.PosElements = %d)", m_VtxAttr.PosElements); + + WriteCall(tableReadPosition[m_VtxDesc.Position][m_VtxAttr.PosFormat][m_VtxAttr.PosElements]); + m_VertexSize += tableVertexSize[m_VtxDesc.Position][m_VtxAttr.PosFormat][m_VtxAttr.PosElements]; + nat_offset += 12; // OK, so we just got a point. Let's go back and read it for the bounding box. diff --git a/Source/Core/VideoCommon/Src/VertexLoader_Position.cpp b/Source/Core/VideoCommon/Src/VertexLoader_Position.cpp index 907a84cca9..b47567beed 100644 --- a/Source/Core/VideoCommon/Src/VertexLoader_Position.cpp +++ b/Source/Core/VideoCommon/Src/VertexLoader_Position.cpp @@ -15,9 +15,6 @@ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ -#ifndef VERTEXLOADER_POSITION_H -#define VERTEXLOADER_POSITION_H - #include "Common.h" #include "VideoCommon.h" #include "VertexLoader.h" @@ -191,4 +188,65 @@ void LOADERDECL Pos_ReadIndex16_UShort2() {Pos_ReadIndex_Short<u16, false>(DataR void LOADERDECL Pos_ReadIndex16_Short2() {Pos_ReadIndex_Short<s16, false>(DataReadU16());} void LOADERDECL Pos_ReadIndex16_Float2() {Pos_ReadIndex_Float<false> (DataReadU16());} -#endif +ReadPosision tableReadPosition[4][8][2] = { + { + {NULL, NULL,}, + {NULL, NULL,}, + {NULL, NULL,}, + {NULL, NULL,}, + {NULL, NULL,}, + }, + { + {Pos_ReadDirect_UByte2, Pos_ReadDirect_UByte3,}, + {Pos_ReadDirect_Byte2, Pos_ReadDirect_Byte3,}, + {Pos_ReadDirect_UShort2, Pos_ReadDirect_UShort3,}, + {Pos_ReadDirect_Short2, Pos_ReadDirect_Short3,}, + {Pos_ReadDirect_Float2, Pos_ReadDirect_Float3,}, + }, + { + {Pos_ReadIndex8_UByte2, Pos_ReadIndex8_UByte3,}, + {Pos_ReadIndex8_Byte2, Pos_ReadIndex8_Byte3,}, + {Pos_ReadIndex8_UShort2, Pos_ReadIndex8_UShort3,}, + {Pos_ReadIndex8_Short2, Pos_ReadIndex8_Short3,}, + {Pos_ReadIndex8_Float2, Pos_ReadIndex8_Float3,}, + }, + { + {Pos_ReadIndex16_UByte2, Pos_ReadIndex16_UByte3,}, + {Pos_ReadIndex16_Byte2, Pos_ReadIndex16_Byte3,}, + {Pos_ReadIndex16_UShort2, Pos_ReadIndex16_UShort3,}, + {Pos_ReadIndex16_Short2, Pos_ReadIndex16_Short3,}, + {Pos_ReadIndex16_Float2, Pos_ReadIndex16_Float3,}, + }, +}; + +int tableVertexSize[4][8][2] = { + { + {0, 0,}, + {0, 0,}, + {0, 0,}, + {0, 0,}, + {0, 0,}, + }, + { + {2, 3,}, + {2, 3,}, + {4, 6,}, + {4, 6,}, + {8, 12,}, + }, + { + {1, 1,}, + {1, 1,}, + {1, 1,}, + {1, 1,}, + {1, 1,}, + }, + { + {2, 2,}, + {2, 2,}, + {2, 2,}, + {2, 2,}, + {2, 2,}, + }, +}; + diff --git a/Source/Core/VideoCommon/Src/VertexLoader_Position.h b/Source/Core/VideoCommon/Src/VertexLoader_Position.h index 32da38e6be..f61dd9fd92 100644 --- a/Source/Core/VideoCommon/Src/VertexLoader_Position.h +++ b/Source/Core/VideoCommon/Src/VertexLoader_Position.h @@ -18,40 +18,17 @@ #ifndef VERTEXLOADER_POSITION_H #define VERTEXLOADER_POSITION_H -void LOADERDECL Pos_ReadDirect_UByte3(); -void LOADERDECL Pos_ReadDirect_Byte3(); -void LOADERDECL Pos_ReadDirect_UShort3(); -void LOADERDECL Pos_ReadDirect_Short3(); -void LOADERDECL Pos_ReadDirect_Float3(); - -void LOADERDECL Pos_ReadIndex8_UByte3(); -void LOADERDECL Pos_ReadIndex8_Byte3(); -void LOADERDECL Pos_ReadIndex8_UShort3(); -void LOADERDECL Pos_ReadIndex8_Short3(); -void LOADERDECL Pos_ReadIndex8_Float3(); - -void LOADERDECL Pos_ReadIndex16_UByte3(); -void LOADERDECL Pos_ReadIndex16_Byte3(); -void LOADERDECL Pos_ReadIndex16_UShort3(); -void LOADERDECL Pos_ReadIndex16_Short3(); -void LOADERDECL Pos_ReadIndex16_Float3(); - -void LOADERDECL Pos_ReadDirect_UByte2(); -void LOADERDECL Pos_ReadDirect_Byte2(); -void LOADERDECL Pos_ReadDirect_UShort2(); -void LOADERDECL Pos_ReadDirect_Short2(); -void LOADERDECL Pos_ReadDirect_Float2(); - -void LOADERDECL Pos_ReadIndex8_UByte2(); -void LOADERDECL Pos_ReadIndex8_Byte2(); -void LOADERDECL Pos_ReadIndex8_UShort2(); -void LOADERDECL Pos_ReadIndex8_Short2(); -void LOADERDECL Pos_ReadIndex8_Float2(); - -void LOADERDECL Pos_ReadIndex16_UByte2(); -void LOADERDECL Pos_ReadIndex16_Byte2(); -void LOADERDECL Pos_ReadIndex16_UShort2(); -void LOADERDECL Pos_ReadIndex16_Short2(); -void LOADERDECL Pos_ReadIndex16_Float2(); +typedef void (LOADERDECL *ReadPosision)(); + +// Hold function pointers of vertex loaders. +// The first dimension corresponds to TVtxDesc.Position. +// The second dimension corresponds to TVtxAttr.PosFormat. +// The third dimension corresponds to TVtxAttr.PosElements. +// The dimensions are aligned to 2^n for speed up. +extern ReadPosision tableReadPosition[4][8][2]; + +// Hold vertex size of each vertex format. +// The dimensions are same as tableReadPosition. +extern int tableVertexSize[4][8][2]; #endif |
