diff options
| author | Sleepy Flower Girl <wuhao64@gmail.com> | 2018-05-27 00:24:13 -0400 |
|---|---|---|
| committer | Sleepy Flower Girl <wuhao64@gmail.com> | 2018-06-03 15:27:20 -0400 |
| commit | d5303ddf0ba893d31f7e464aab3e36bc179e200e (patch) | |
| tree | c5824203b5e1de1a5f5682a2c231803ecbbf8b3f /Source/Core | |
| parent | f568e41fac4832b427b0ce290e65a485a790db40 (diff) | |
Add Discord Rich Presence support
Diffstat (limited to 'Source/Core')
| -rw-r--r-- | Source/Core/Core/Core.vcxproj | 2 | ||||
| -rw-r--r-- | Source/Core/Core/Core.vcxproj.filters | 2 | ||||
| -rw-r--r-- | Source/Core/DolphinQt2/DolphinQt2.vcxproj | 4 | ||||
| -rw-r--r-- | Source/Core/DolphinQt2/MainWindow.cpp | 3 | ||||
| -rw-r--r-- | Source/Core/DolphinWX/DolphinWX.vcxproj | 4 | ||||
| -rw-r--r-- | Source/Core/DolphinWX/FrameTools.cpp | 3 | ||||
| -rw-r--r-- | Source/Core/UICommon/CMakeLists.txt | 1 | ||||
| -rw-r--r-- | Source/Core/UICommon/DiscordPresence.cpp | 48 | ||||
| -rw-r--r-- | Source/Core/UICommon/DiscordPresence.h | 12 | ||||
| -rw-r--r-- | Source/Core/UICommon/UICommon.cpp | 3 | ||||
| -rw-r--r-- | Source/Core/UICommon/UICommon.vcxproj | 12 |
11 files changed, 88 insertions, 6 deletions
diff --git a/Source/Core/Core/Core.vcxproj b/Source/Core/Core/Core.vcxproj index ae841ca4d1..b84e98dd70 100644 --- a/Source/Core/Core/Core.vcxproj +++ b/Source/Core/Core/Core.vcxproj @@ -592,4 +592,4 @@ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets"> </ImportGroup> -</Project> +</Project>
\ No newline at end of file diff --git a/Source/Core/Core/Core.vcxproj.filters b/Source/Core/Core/Core.vcxproj.filters index 944dfc1436..1dad1f08f2 100644 --- a/Source/Core/Core/Core.vcxproj.filters +++ b/Source/Core/Core/Core.vcxproj.filters @@ -1584,4 +1584,4 @@ <ItemGroup> <Text Include="CMakeLists.txt" /> </ItemGroup> -</Project> +</Project>
\ No newline at end of file diff --git a/Source/Core/DolphinQt2/DolphinQt2.vcxproj b/Source/Core/DolphinQt2/DolphinQt2.vcxproj index decbae647a..2b0698682a 100644 --- a/Source/Core/DolphinQt2/DolphinQt2.vcxproj +++ b/Source/Core/DolphinQt2/DolphinQt2.vcxproj @@ -40,8 +40,8 @@ </PropertyGroup> <ItemDefinitionGroup> <Link> - <AdditionalLibraryDirectories>$(ExternalsDir)ffmpeg\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> - <AdditionalDependencies>avrt.lib;iphlpapi.lib;winmm.lib;setupapi.lib;opengl32.lib;glu32.lib;rpcrt4.lib;comctl32.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;Shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies> + <AdditionalLibraryDirectories>$(ExternalsDir)ffmpeg\lib;$(ExternalsDir)discord-rpc\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> + <AdditionalDependencies>avrt.lib;iphlpapi.lib;winmm.lib;setupapi.lib;opengl32.lib;glu32.lib;rpcrt4.lib;comctl32.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;Shlwapi.lib;discord-rpc.lib;%(AdditionalDependencies)</AdditionalDependencies> </Link> <ClCompile> <AdditionalIncludeDirectories>$(ProjectDir)VideoInterface;$(ProjectDir)GameList;$(ProjectDir)Debugger;$(ProjectDir)Settings;$(ProjectDir)Config;$(ProjectDir)Config\Mapping;$(ProjectDir)Config\Graphics;$(ProjectDir)NetPlay;$(ProjectDir)QtUtils;$(ProjectDir)TAS;$(ProjectDir)FIFO;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> diff --git a/Source/Core/DolphinQt2/MainWindow.cpp b/Source/Core/DolphinQt2/MainWindow.cpp index 524ec9114b..edd4bb199a 100644 --- a/Source/Core/DolphinQt2/MainWindow.cpp +++ b/Source/Core/DolphinQt2/MainWindow.cpp @@ -79,6 +79,7 @@ #include "InputCommon/ControllerInterface/ControllerInterface.h" +#include "UICommon/DiscordPresence.h" #include "UICommon/UICommon.h" #if defined(HAVE_XRANDR) && HAVE_XRANDR @@ -569,6 +570,7 @@ void MainWindow::OnStopComplete() m_stop_requested = false; HideRenderWidget(); EnableScreenSaver(true); + Discord::UpdateDiscordPresence(); SetFullScreenResolution(false); @@ -719,6 +721,7 @@ void MainWindow::StartGame(std::unique_ptr<BootParameters>&& parameters) return; } ShowRenderWidget(); + Discord::UpdateDiscordPresence(); #ifdef Q_OS_WIN // Prevents Windows from sleeping, turning off the display, or idling diff --git a/Source/Core/DolphinWX/DolphinWX.vcxproj b/Source/Core/DolphinWX/DolphinWX.vcxproj index d7d7519f16..1aabf572a2 100644 --- a/Source/Core/DolphinWX/DolphinWX.vcxproj +++ b/Source/Core/DolphinWX/DolphinWX.vcxproj @@ -38,8 +38,8 @@ <PropertyGroup Label="UserMacros" /> <ItemDefinitionGroup> <Link> - <AdditionalLibraryDirectories>$(ExternalsDir)ffmpeg\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> - <AdditionalDependencies>avrt.lib;iphlpapi.lib;winmm.lib;setupapi.lib;opengl32.lib;glu32.lib;rpcrt4.lib;comctl32.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;Shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies> + <AdditionalLibraryDirectories>$(ExternalsDir)ffmpeg\lib;$(ExternalsDir)discord-rpc\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> + <AdditionalDependencies>avrt.lib;iphlpapi.lib;winmm.lib;setupapi.lib;opengl32.lib;glu32.lib;rpcrt4.lib;comctl32.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;Shlwapi.lib;discord-rpc.lib;%(AdditionalDependencies)</AdditionalDependencies> </Link> <ResourceCompile> <AdditionalIncludeDirectories>$(ExternalsDir)wxWidgets3\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> diff --git a/Source/Core/DolphinWX/FrameTools.cpp b/Source/Core/DolphinWX/FrameTools.cpp index ea6f504e7c..63dcdc16c5 100644 --- a/Source/Core/DolphinWX/FrameTools.cpp +++ b/Source/Core/DolphinWX/FrameTools.cpp @@ -91,6 +91,7 @@ #include "InputCommon/ControllerInterface/ControllerInterface.h" +#include "UICommon/DiscordPresence.h" #include "UICommon/GameFile.h" #include "UICommon/UICommon.h" @@ -744,6 +745,7 @@ void CFrame::StartGame(std::unique_ptr<BootParameters> boot) else { EnableScreenSaver(false); + Discord::UpdateDiscordPresence(); // We need this specifically to support setting the focus properly when using // the 'render to main window' feature on Windows @@ -930,6 +932,7 @@ void CFrame::OnStopped() wxPostEvent(GetMenuBar(), wxCommandEvent{DOLPHIN_EVT_UPDATE_LOAD_WII_MENU_ITEM}); EnableScreenSaver(true); + Discord::UpdateDiscordPresence(); m_render_frame->SetTitle(StrToWxStr(Common::scm_rev_str)); diff --git a/Source/Core/UICommon/CMakeLists.txt b/Source/Core/UICommon/CMakeLists.txt index ed94341182..8b3976fb0c 100644 --- a/Source/Core/UICommon/CMakeLists.txt +++ b/Source/Core/UICommon/CMakeLists.txt @@ -2,6 +2,7 @@ add_library(uicommon AutoUpdate.cpp CommandLineParse.cpp Disassembler.cpp + DiscordPresence.cpp GameFile.cpp GameFileCache.cpp UICommon.cpp diff --git a/Source/Core/UICommon/DiscordPresence.cpp b/Source/Core/UICommon/DiscordPresence.cpp new file mode 100644 index 0000000000..0ec4cdb5b8 --- /dev/null +++ b/Source/Core/UICommon/DiscordPresence.cpp @@ -0,0 +1,48 @@ +// Copyright 2018 Dolphin Emulator Project +// Licensed under GPLv2+ +// Refer to the license.txt file included. + +#ifdef USE_DISCORD_PRESENCE + +#include "UICommon/DiscordPresence.h" + +#include <ctime> +#include <discord-rpc/include/discord_rpc.h> + +#include "Core/ConfigManager.h" + +#endif + +namespace Discord +{ +void Init() +{ +#ifdef USE_DISCORD_PRESENCE + DiscordEventHandlers handlers = {}; + // The number is the client ID for Dolphin, it's used for images and the appication name + Discord_Initialize("450033159212630028", &handlers, 1, nullptr); + UpdateDiscordPresence(); +#endif +} + +void UpdateDiscordPresence() +{ +#ifdef USE_DISCORD_PRESENCE + const std::string& title = SConfig::GetInstance().GetTitleDescription(); + + DiscordRichPresence discord_presence = {}; + discord_presence.largeImageKey = "dolphin_logo"; + discord_presence.largeImageText = "Dolphin is an emulator for the GameCube and the Wii."; + discord_presence.details = title.empty() ? "Not in-game" : title.c_str(); + discord_presence.startTimestamp = std::time(nullptr); + Discord_UpdatePresence(&discord_presence); +#endif +} + +void Shutdown() +{ +#ifdef USE_DISCORD_PRESENCE + Discord_Shutdown(); +#endif +} +} // namespace Discord diff --git a/Source/Core/UICommon/DiscordPresence.h b/Source/Core/UICommon/DiscordPresence.h new file mode 100644 index 0000000000..dc516fd655 --- /dev/null +++ b/Source/Core/UICommon/DiscordPresence.h @@ -0,0 +1,12 @@ +// Copyright 2018 Dolphin Emulator Project +// Licensed under GPLv2+ +// Refer to the license.txt file included. + +#pragma once + +namespace Discord +{ +void Init(); +void UpdateDiscordPresence(); +void Shutdown(); +} // namespace Discord diff --git a/Source/Core/UICommon/UICommon.cpp b/Source/Core/UICommon/UICommon.cpp index 16fd08bad0..24a60b27a8 100644 --- a/Source/Core/UICommon/UICommon.cpp +++ b/Source/Core/UICommon/UICommon.cpp @@ -33,6 +33,7 @@ #include "InputCommon/GCAdapter.h" +#include "UICommon/DiscordPresence.h" #include "UICommon/UICommon.h" #include "UICommon/USBUtils.h" @@ -75,6 +76,7 @@ void Init() Config::AddConfigChangedCallback(InitCustomPaths); Config::AddLayer(ConfigLoaders::GenerateBaseConfigLoader()); SConfig::Init(); + Discord::Init(); LogManager::Init(); VideoBackendBase::PopulateList(); WiimoteReal::LoadSettings(); @@ -90,6 +92,7 @@ void Shutdown() WiimoteReal::Shutdown(); VideoBackendBase::ClearList(); LogManager::Shutdown(); + Discord::Shutdown(); SConfig::Shutdown(); Config::Shutdown(); } diff --git a/Source/Core/UICommon/UICommon.vcxproj b/Source/Core/UICommon/UICommon.vcxproj index 4ee5a357c0..1a650b3a0c 100644 --- a/Source/Core/UICommon/UICommon.vcxproj +++ b/Source/Core/UICommon/UICommon.vcxproj @@ -35,6 +35,16 @@ <Import Project="..\..\VSProps\PCHUse.props" /> </ImportGroup> <PropertyGroup Label="UserMacros" /> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> + <ClCompile> + <PreprocessorDefinitions>USE_DISCORD_PRESENCE;%(PreprocessorDefinitions)</PreprocessorDefinitions> + </ClCompile> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> + <ClCompile> + <PreprocessorDefinitions>USE_DISCORD_PRESENCE;%(PreprocessorDefinitions)</PreprocessorDefinitions> + </ClCompile> + </ItemDefinitionGroup> <ItemGroup> <Text Include="CMakeLists.txt" /> </ItemGroup> @@ -49,6 +59,7 @@ <ItemGroup> <ClCompile Include="AutoUpdate.cpp" /> <ClCompile Include="CommandLineParse.cpp" /> + <ClCompile Include="DiscordPresence.cpp" /> <ClCompile Include="UICommon.cpp" /> <ClCompile Include="Disassembler.cpp" /> <ClCompile Include="USBUtils.cpp"> @@ -61,6 +72,7 @@ <ItemGroup> <ClInclude Include="AutoUpdate.h" /> <ClInclude Include="CommandLineParse.h" /> + <ClInclude Include="DiscordPresence.h" /> <ClInclude Include="UICommon.h" /> <ClInclude Include="Disassembler.h" /> <ClInclude Include="USBUtils.h" /> |
