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authormagumagu9 <magumagu9@gmail.com>2009-02-03 21:27:12 +0000
committermagumagu9 <magumagu9@gmail.com>2009-02-03 21:27:12 +0000
commitd8f4785772902259a7eb463160615b02aacd2b3a (patch)
tree3e2bdfee0022db068958b7a049ced2b4ff2324b2 /Source/Core
parent4649416822fa934618082abfa2cd343dede72cc6 (diff)
Progress on Wii games on Linux! Instead of hanging, it now gets far
enough to render a black frame before it crashes. I don't have time right now to track down the crash, but I figure this is at least an improvement. Note that "#pragma pack" is an msvc extension, but gcc supports it. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2092 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core')
-rw-r--r--Source/Core/Core/Src/IPC_HLE/hci.h7
1 files changed, 1 insertions, 6 deletions
diff --git a/Source/Core/Core/Src/IPC_HLE/hci.h b/Source/Core/Core/Src/IPC_HLE/hci.h
index 958fd95904..0d10b39dc7 100644
--- a/Source/Core/Core/Src/IPC_HLE/hci.h
+++ b/Source/Core/Core/Src/IPC_HLE/hci.h
@@ -1,10 +1,7 @@
#ifndef _NETBT_HCI_H_
#define _NETBT_HCI_H_
-#if defined(_MSC_VER)
#pragma pack(push, 1)
-#endif
-
typedef u8 uint8_t;
#ifdef _WIN32
@@ -2554,8 +2551,6 @@ struct SHCIEventLinkKeyNotification
}
#endif
-#if defined(_MSC_VER)
- #pragma pack(pop)
-#endif
+#pragma pack(pop)
#endif /* _NETBT_HCI_H */