diff options
| author | Léo Lam <leo@innovatetechnologi.es> | 2018-05-23 11:37:10 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-05-23 11:37:10 +0200 |
| commit | da03ff2e257ea98cedfc438390bf9a2aa1e2c62d (patch) | |
| tree | 4e232acfa77dfe9075eee8806d2772dbf082e0f7 /Source/Core | |
| parent | 51410b767247f3080f79ec0eed51ce49a1bf29e5 (diff) | |
| parent | 593f58be6cfe96d07c0e43f7004b2fee0f4a73d1 (diff) | |
Merge pull request #6944 from leoetlino/init-fs-contents
Move Wii FS content init to happen after Boot
Diffstat (limited to 'Source/Core')
| -rw-r--r-- | Source/Core/Core/Core.cpp | 6 | ||||
| -rw-r--r-- | Source/Core/Core/HW/HW.cpp | 2 |
2 files changed, 6 insertions, 2 deletions
diff --git a/Source/Core/Core/Core.cpp b/Source/Core/Core/Core.cpp index b27c243fee..03f1fd4fad 100644 --- a/Source/Core/Core/Core.cpp +++ b/Source/Core/Core/Core.cpp @@ -517,6 +517,12 @@ static void EmuThread(std::unique_ptr<BootParameters> boot) if (!CBoot::BootUp(std::move(boot))) return; + // Initialise Wii filesystem contents. + // This is done here after Boot and not in HW to ensure that we operate + // with the correct title context since save copying requires title directories to exist. + Common::ScopeGuard wiifs_guard{Core::CleanUpWiiFileSystemContents}; + Core::InitializeWiiFileSystemContents(); + // This adds the SyncGPU handler to CoreTiming, so now CoreTiming::Advance might block. Fifo::Prepare(); diff --git a/Source/Core/Core/HW/HW.cpp b/Source/Core/Core/HW/HW.cpp index a60102bf7e..5cf808ee3f 100644 --- a/Source/Core/Core/HW/HW.cpp +++ b/Source/Core/Core/HW/HW.cpp @@ -54,13 +54,11 @@ void Init() Core::InitializeWiiRoot(Core::WantsDeterminism()); IOS::Init(); IOS::HLE::Init(); // Depends on Memory - Core::InitializeWiiFileSystemContents(); } } void Shutdown() { - Core::CleanUpWiiFileSystemContents(); // IOS should always be shut down regardless of bWii because it can be running in GC mode (MIOS). IOS::HLE::Shutdown(); // Depends on Memory IOS::Shutdown(); |
