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authorJasper St. Pierre <jstpierre@mecheye.net>2014-08-10 23:57:43 -0400
committerJasper St. Pierre <jstpierre@mecheye.net>2014-08-10 23:57:48 -0400
commitdd2e9d1fc72aaada894988cb5b7dfb7c14f0c2e2 (patch)
tree0f9a768fb1d305b9886c2484f4e80ae7314dbceb /Source/Core
parenta1418192416e012e509c16bbb5c4380f0a30de0c (diff)
X11_Util: Fix build when using EGL
We forgot to remove the reference to GLWin.width / GLWin.height here.
Diffstat (limited to 'Source/Core')
-rw-r--r--Source/Core/DolphinWX/GLInterface/X11_Util.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/Source/Core/DolphinWX/GLInterface/X11_Util.cpp b/Source/Core/DolphinWX/GLInterface/X11_Util.cpp
index a1060e8b87..32ab4699e2 100644
--- a/Source/Core/DolphinWX/GLInterface/X11_Util.cpp
+++ b/Source/Core/DolphinWX/GLInterface/X11_Util.cpp
@@ -83,8 +83,6 @@ void *cXInterface::CreateWindow(void)
XSync(GLWin.evdpy, True);
GLWin.xEventThread = std::thread(&cXInterface::XEventThread, this);
- // Control window size and picture scaling
- GLInterface->SetBackBufferDimensions(GLWin.width, GLWin.height);
return (void *) GLWin.win;
}