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authorAdmiral H. Curtiss <pikachu025@gmail.com>2024-02-06 03:31:34 +0100
committerAdmiral H. Curtiss <pikachu025@gmail.com>2024-02-07 22:07:30 +0100
commite6ee217a7ce81ffd2e84d978aaf960874ec2a91d (patch)
tree9d48ec7921d7d77671331b3c3541fa1297d29c8f /Source/Core
parentca81d8b8a635b58636b3e68b9ce7d7add49cccdf (diff)
Core: Move Emulation IOS instance to System.
Diffstat (limited to 'Source/Core')
-rw-r--r--Source/Core/Core/Boot/Boot.cpp6
-rw-r--r--Source/Core/Core/Boot/Boot_BS2Emu.cpp10
-rw-r--r--Source/Core/Core/Boot/Boot_WiiWAD.cpp5
-rw-r--r--Source/Core/Core/Core.cpp2
-rw-r--r--Source/Core/Core/HW/HW.cpp4
-rw-r--r--Source/Core/Core/HW/ProcessorInterface.cpp4
-rw-r--r--Source/Core/Core/HW/SystemTimers.cpp2
-rw-r--r--Source/Core/Core/HW/WII_IPC.cpp8
-rw-r--r--Source/Core/Core/IOS/DI/DI.cpp2
-rw-r--r--Source/Core/Core/IOS/Device.cpp2
-rw-r--r--Source/Core/Core/IOS/ES/ES.cpp6
-rw-r--r--Source/Core/Core/IOS/IOS.cpp24
-rw-r--r--Source/Core/Core/IOS/IOS.h3
-rw-r--r--Source/Core/Core/System.cpp12
-rw-r--r--Source/Core/Core/System.h7
-rw-r--r--Source/Core/Core/WiiRoot.cpp4
-rw-r--r--Source/Core/Core/WiiUtils.cpp3
-rw-r--r--Source/Core/DolphinNoGUI/Platform.cpp4
-rw-r--r--Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp4
-rw-r--r--Source/Core/DolphinQt/Debugger/NetworkWidget.cpp2
-rw-r--r--Source/Core/UICommon/UICommon.cpp2
21 files changed, 65 insertions, 51 deletions
diff --git a/Source/Core/Core/Boot/Boot.cpp b/Source/Core/Core/Boot/Boot.cpp
index 4399d1d5e5..ef87f3c396 100644
--- a/Source/Core/Core/Boot/Boot.cpp
+++ b/Source/Core/Core/Boot/Boot.cpp
@@ -573,7 +573,7 @@ bool CBoot::BootUp(Core::System& system, const Core::CPUThreadGuard& guard,
// Because there is no TMD to get the requested system (IOS) version from,
// we default to IOS58, which is the version used by the Homebrew Channel.
SetupWiiMemory(system, IOS::HLE::IOSC::ConsoleType::Retail);
- IOS::HLE::GetIOS()->BootIOS(Titles::IOS(58));
+ system.GetIOS()->BootIOS(Titles::IOS(58));
}
else
{
@@ -701,7 +701,7 @@ void UpdateStateFlags(std::function<void(StateFlags*)> update_function)
{
CreateSystemMenuTitleDirs();
const std::string file_path = Common::GetTitleDataPath(Titles::SYSTEM_MENU) + "/" WII_STATE;
- const auto fs = IOS::HLE::GetIOS()->GetFS();
+ const auto fs = Core::System::GetInstance().GetIOS()->GetFS();
constexpr IOS::HLE::FS::Mode rw_mode = IOS::HLE::FS::Mode::ReadWrite;
const auto file = fs->CreateAndOpenFile(IOS::SYSMENU_UID, IOS::SYSMENU_GID, file_path,
{rw_mode, rw_mode, rw_mode});
@@ -721,7 +721,7 @@ void UpdateStateFlags(std::function<void(StateFlags*)> update_function)
void CreateSystemMenuTitleDirs()
{
- const auto& es = IOS::HLE::GetIOS()->GetESCore();
+ const auto& es = Core::System::GetInstance().GetIOS()->GetESCore();
es.CreateTitleDirectories(Titles::SYSTEM_MENU, IOS::SYSMENU_GID);
}
diff --git a/Source/Core/Core/Boot/Boot_BS2Emu.cpp b/Source/Core/Core/Boot/Boot_BS2Emu.cpp
index 1e1f9d993b..09f9e5128a 100644
--- a/Source/Core/Core/Boot/Boot_BS2Emu.cpp
+++ b/Source/Core/Core/Boot/Boot_BS2Emu.cpp
@@ -362,7 +362,7 @@ bool CBoot::SetupWiiMemory(Core::System& system, IOS::HLE::IOSC::ConsoleType con
const std::string settings_file_path(Common::GetTitleDataPath(Titles::SYSTEM_MENU) +
"/" WII_SETTING);
- const auto fs = IOS::HLE::GetIOS()->GetFS();
+ const auto fs = system.GetIOS()->GetFS();
{
Common::SettingsHandler::Buffer data;
const auto file = fs->OpenFile(IOS::SYSMENU_UID, IOS::SYSMENU_GID, settings_file_path,
@@ -502,7 +502,7 @@ static void WriteEmptyPlayRecord()
{
CreateSystemMenuTitleDirs();
const std::string file_path = Common::GetTitleDataPath(Titles::SYSTEM_MENU) + "/play_rec.dat";
- const auto fs = IOS::HLE::GetIOS()->GetFS();
+ const auto fs = Core::System::GetInstance().GetIOS()->GetFS();
constexpr IOS::HLE::FS::Mode rw_mode = IOS::HLE::FS::Mode::ReadWrite;
const auto playrec_file = fs->CreateAndOpenFile(IOS::SYSMENU_UID, IOS::SYSMENU_GID, file_path,
{rw_mode, rw_mode, rw_mode});
@@ -559,11 +559,11 @@ bool CBoot::EmulatedBS2_Wii(Core::System& system, const Core::CPUThreadGuard& gu
const u64 ios = ios_override >= 0 ? Titles::IOS(static_cast<u32>(ios_override)) : tmd.GetIOSId();
const auto console_type = volume.GetTicket(data_partition).GetConsoleType();
- if (!SetupWiiMemory(system, console_type) || !IOS::HLE::GetIOS()->BootIOS(ios))
+ if (!SetupWiiMemory(system, console_type) || !system.GetIOS()->BootIOS(ios))
return false;
auto di =
- std::static_pointer_cast<IOS::HLE::DIDevice>(IOS::HLE::GetIOS()->GetDeviceByName("/dev/di"));
+ std::static_pointer_cast<IOS::HLE::DIDevice>(system.GetIOS()->GetDeviceByName("/dev/di"));
di->InitializeIfFirstTime();
di->ChangePartition(data_partition);
@@ -596,7 +596,7 @@ bool CBoot::EmulatedBS2_Wii(Core::System& system, const Core::CPUThreadGuard& gu
// Warning: This call will set incorrect running game metadata if our volume parameter
// doesn't point to the same disc as the one that's inserted in the emulated disc drive!
- IOS::HLE::GetIOS()->GetESDevice()->DIVerify(tmd, volume.GetTicket(partition));
+ system.GetIOS()->GetESDevice()->DIVerify(tmd, volume.GetTicket(partition));
return true;
}
diff --git a/Source/Core/Core/Boot/Boot_WiiWAD.cpp b/Source/Core/Core/Boot/Boot_WiiWAD.cpp
index 848fcedbf8..8b3d780335 100644
--- a/Source/Core/Core/Boot/Boot_WiiWAD.cpp
+++ b/Source/Core/Core/Boot/Boot_WiiWAD.cpp
@@ -12,6 +12,7 @@
#include "Core/IOS/ES/Formats.h"
#include "Core/IOS/IOS.h"
#include "Core/IOS/IOSC.h"
+#include "Core/System.h"
#include "Core/WiiUtils.h"
#include "DiscIO/VolumeWad.h"
@@ -21,7 +22,7 @@ bool CBoot::BootNANDTitle(Core::System& system, const u64 title_id)
state->type = 0x04; // TYPE_NANDBOOT
});
- auto es = IOS::HLE::GetIOS()->GetESDevice();
+ auto es = system.GetIOS()->GetESDevice();
const IOS::ES::TicketReader ticket = es->GetCore().FindSignedTicket(title_id);
auto console_type = IOS::HLE::IOSC::ConsoleType::Retail;
if (ticket.IsValid())
@@ -34,7 +35,7 @@ bool CBoot::BootNANDTitle(Core::System& system, const u64 title_id)
bool CBoot::Boot_WiiWAD(Core::System& system, const DiscIO::VolumeWAD& wad)
{
- if (!WiiUtils::InstallWAD(*IOS::HLE::GetIOS(), wad, WiiUtils::InstallType::Temporary))
+ if (!WiiUtils::InstallWAD(*system.GetIOS(), wad, WiiUtils::InstallType::Temporary))
{
PanicAlertFmtT("Cannot boot this WAD because it could not be installed to the NAND.");
return false;
diff --git a/Source/Core/Core/Core.cpp b/Source/Core/Core/Core.cpp
index 4fd75d056f..ce23f41fb5 100644
--- a/Source/Core/Core/Core.cpp
+++ b/Source/Core/Core/Core.cpp
@@ -1016,7 +1016,7 @@ void UpdateWantDeterminism(bool initial)
RunAsCPUThread([&] {
s_wants_determinism = new_want_determinism;
- const auto ios = IOS::HLE::GetIOS();
+ const auto ios = system.GetIOS();
if (ios)
ios->UpdateWantDeterminism(new_want_determinism);
diff --git a/Source/Core/Core/HW/HW.cpp b/Source/Core/Core/HW/HW.cpp
index 61702e45c5..20aed37a17 100644
--- a/Source/Core/Core/HW/HW.cpp
+++ b/Source/Core/Core/HW/HW.cpp
@@ -63,7 +63,7 @@ void Init(Core::System& system, const Sram* override_sram)
void Shutdown(Core::System& system)
{
// IOS should always be shut down regardless of IsWii because it can be running in GC mode (MIOS).
- IOS::HLE::Shutdown(); // Depends on Memory
+ IOS::HLE::Shutdown(system); // Depends on Memory
system.GetWiiIPC().Shutdown();
system.GetSystemTimers().Shutdown();
@@ -111,7 +111,7 @@ void DoState(Core::System& system, PointerWrap& p)
{
system.GetWiiIPC().DoState(p);
p.DoMarker("IOS");
- IOS::HLE::GetIOS()->DoState(p);
+ system.GetIOS()->DoState(p);
p.DoMarker("IOS::HLE");
}
diff --git a/Source/Core/Core/HW/ProcessorInterface.cpp b/Source/Core/Core/HW/ProcessorInterface.cpp
index 9bd8a4be88..679f5d4092 100644
--- a/Source/Core/Core/HW/ProcessorInterface.cpp
+++ b/Source/Core/Core/HW/ProcessorInterface.cpp
@@ -232,7 +232,7 @@ void ProcessorInterfaceManager::ToggleResetButtonCallback(Core::System& system,
void ProcessorInterfaceManager::IOSNotifyResetButtonCallback(Core::System& system, u64 userdata,
s64 cyclesLate)
{
- const auto ios = IOS::HLE::GetIOS();
+ const auto ios = system.GetIOS();
if (!ios)
return;
@@ -244,7 +244,7 @@ void ProcessorInterfaceManager::IOSNotifyResetButtonCallback(Core::System& syste
void ProcessorInterfaceManager::IOSNotifyPowerButtonCallback(Core::System& system, u64 userdata,
s64 cyclesLate)
{
- const auto ios = IOS::HLE::GetIOS();
+ const auto ios = system.GetIOS();
if (!ios)
return;
diff --git a/Source/Core/Core/HW/SystemTimers.cpp b/Source/Core/Core/HW/SystemTimers.cpp
index 47c2b064a1..022b94bf4d 100644
--- a/Source/Core/Core/HW/SystemTimers.cpp
+++ b/Source/Core/Core/HW/SystemTimers.cpp
@@ -103,7 +103,7 @@ void SystemTimersManager::IPC_HLE_UpdateCallback(Core::System& system, u64 userd
{
if (system.IsWii())
{
- IOS::HLE::GetIOS()->UpdateDevices();
+ system.GetIOS()->UpdateDevices();
auto& system_timers = system.GetSystemTimers();
system.GetCoreTiming().ScheduleEvent(system_timers.m_ipc_hle_period - cycles_late,
system_timers.m_event_type_ipc_hle);
diff --git a/Source/Core/Core/HW/WII_IPC.cpp b/Source/Core/Core/HW/WII_IPC.cpp
index e8db89ff38..b3c7289a87 100644
--- a/Source/Core/Core/HW/WII_IPC.cpp
+++ b/Source/Core/Core/HW/WII_IPC.cpp
@@ -140,8 +140,8 @@ void WiiIPC::RegisterMMIO(MMIO::Mapping* mmio, u32 base)
if ((val >> 2 & 1 && wii_ipc.m_ctrl.IY1) || (val >> 1 & 1 && wii_ipc.m_ctrl.IY2))
wii_ipc.m_ppc_irq_flags |= INT_CAUSE_IPC_BROADWAY;
if (wii_ipc.m_ctrl.X1)
- HLE::GetIOS()->EnqueueIPCRequest(wii_ipc.m_ppc_msg);
- HLE::GetIOS()->UpdateIPC();
+ system.GetIOS()->EnqueueIPCRequest(wii_ipc.m_ppc_msg);
+ system.GetIOS()->UpdateIPC();
system.GetCoreTiming().ScheduleEvent(0, wii_ipc.m_event_type_update_interrupts,
0);
}));
@@ -152,7 +152,7 @@ void WiiIPC::RegisterMMIO(MMIO::Mapping* mmio, u32 base)
MMIO::ComplexWrite<u32>([](Core::System& system, u32, u32 val) {
auto& wii_ipc = system.GetWiiIPC();
wii_ipc.m_ppc_irq_flags &= ~val;
- HLE::GetIOS()->UpdateIPC();
+ system.GetIOS()->UpdateIPC();
system.GetCoreTiming().ScheduleEvent(0, wii_ipc.m_event_type_update_interrupts,
0);
}));
@@ -163,7 +163,7 @@ void WiiIPC::RegisterMMIO(MMIO::Mapping* mmio, u32 base)
wii_ipc.m_ppc_irq_masks = val;
if (wii_ipc.m_ppc_irq_masks & INT_CAUSE_IPC_BROADWAY) // wtf?
wii_ipc.Reset();
- HLE::GetIOS()->UpdateIPC();
+ system.GetIOS()->UpdateIPC();
system.GetCoreTiming().ScheduleEvent(0, wii_ipc.m_event_type_update_interrupts,
0);
}));
diff --git a/Source/Core/Core/IOS/DI/DI.cpp b/Source/Core/Core/IOS/DI/DI.cpp
index 3d8f228b02..0f1413229f 100644
--- a/Source/Core/Core/IOS/DI/DI.cpp
+++ b/Source/Core/Core/IOS/DI/DI.cpp
@@ -602,7 +602,7 @@ std::optional<DIDevice::DIResult> DIDevice::StartImmediateTransfer(const IOCtlRe
static std::shared_ptr<DIDevice> GetDevice()
{
- auto ios = GetIOS();
+ auto ios = Core::System::GetInstance().GetIOS();
if (!ios)
return nullptr;
auto di = ios->GetDeviceByName("/dev/di");
diff --git a/Source/Core/Core/IOS/Device.cpp b/Source/Core/Core/IOS/Device.cpp
index ded8e04224..d826f981a6 100644
--- a/Source/Core/Core/IOS/Device.cpp
+++ b/Source/Core/Core/IOS/Device.cpp
@@ -28,7 +28,7 @@ OpenRequest::OpenRequest(Core::System& system, const u32 address_) : Request(sys
auto& memory = system.GetMemory();
path = memory.GetString(memory.Read_U32(address + 0xc));
flags = static_cast<OpenMode>(memory.Read_U32(address + 0x10));
- const EmulationKernel* ios = GetIOS();
+ const EmulationKernel* ios = system.GetIOS();
if (ios)
{
uid = ios->GetUidForPPC();
diff --git a/Source/Core/Core/IOS/ES/ES.cpp b/Source/Core/Core/IOS/ES/ES.cpp
index fa063df947..42513ecd8b 100644
--- a/Source/Core/Core/IOS/ES/ES.cpp
+++ b/Source/Core/Core/IOS/ES/ES.cpp
@@ -131,15 +131,15 @@ void ESDevice::InitializeEmulationState(CoreTiming::CoreTimingManager& core_timi
{
s_finish_init_event =
core_timing.RegisterEvent("IOS-ESFinishInit", [](Core::System& system_, u64, s64) {
- GetIOS()->GetESDevice()->FinishInit();
+ system_.GetIOS()->GetESDevice()->FinishInit();
});
s_reload_ios_for_ppc_launch_event = core_timing.RegisterEvent(
"IOS-ESReloadIOSForPPCLaunch", [](Core::System& system_, u64 ios_id, s64) {
- GetIOS()->GetESDevice()->LaunchTitle(ios_id, HangPPC::Yes);
+ system_.GetIOS()->GetESDevice()->LaunchTitle(ios_id, HangPPC::Yes);
});
s_bootstrap_ppc_for_launch_event =
core_timing.RegisterEvent("IOS-ESBootstrapPPCForLaunch", [](Core::System& system_, u64, s64) {
- GetIOS()->GetESDevice()->BootstrapPPC();
+ system_.GetIOS()->GetESDevice()->BootstrapPPC();
});
}
diff --git a/Source/Core/Core/IOS/IOS.cpp b/Source/Core/Core/IOS/IOS.cpp
index 12e2df0384..2f96cc99bb 100644
--- a/Source/Core/Core/IOS/IOS.cpp
+++ b/Source/Core/Core/IOS/IOS.cpp
@@ -64,8 +64,6 @@
namespace IOS::HLE
{
-static std::unique_ptr<EmulationKernel> s_ios;
-
constexpr u64 ENQUEUE_REQUEST_FLAG = 0x100000000ULL;
static CoreTiming::EventType* s_event_enqueue;
static CoreTiming::EventType* s_event_finish_ppc_bootstrap;
@@ -284,7 +282,7 @@ Kernel::Kernel(IOSC::ConsoleType console_type) : m_iosc(console_type)
{
// Until the Wii root and NAND path stuff is entirely managed by IOS and made non-static,
// using more than one IOS instance at a time is not supported.
- ASSERT(GetIOS() == nullptr);
+ ASSERT(Core::System::GetInstance().GetIOS() == nullptr);
m_is_responsible_for_nand_root = !Core::WiiRootIsInitialized();
if (m_is_responsible_for_nand_root)
@@ -477,8 +475,8 @@ private:
static void FinishIOSBoot(Core::System& system, u64 ios_title_id)
{
// Shut down the active IOS first before switching to the new one.
- s_ios.reset();
- s_ios = std::make_unique<EmulationKernel>(system, ios_title_id);
+ system.SetIOS(nullptr);
+ system.SetIOS(std::make_unique<EmulationKernel>(system, ios_title_id));
}
static constexpr SystemTimers::TimeBaseTick GetIOSBootTicks(u32 version)
@@ -959,8 +957,9 @@ void Init(Core::System& system)
s_event_enqueue =
core_timing.RegisterEvent("IPCEvent", [](Core::System& system_, u64 userdata, s64) {
- if (s_ios)
- s_ios->HandleIPCEvent(userdata);
+ auto* ios = system_.GetIOS();
+ if (ios)
+ ios->HandleIPCEvent(userdata);
});
ESDevice::InitializeEmulationState(core_timing);
@@ -976,7 +975,7 @@ void Init(Core::System& system)
core_timing.RegisterEvent("FinishDICommand", DIDevice::FinishDICommandCallback);
// Start with IOS80 to simulate part of the Wii boot process.
- s_ios = std::make_unique<EmulationKernel>(system, Titles::SYSTEM_MENU_IOS);
+ system.SetIOS(std::make_unique<EmulationKernel>(system, Titles::SYSTEM_MENU_IOS));
// On a Wii, boot2 launches the system menu IOS, which then launches the system menu
// (which bootstraps the PPC). Bootstrapping the PPC results in memory values being set up.
// This means that the constants in the 0x3100 region are always set up by the time
@@ -985,17 +984,12 @@ void Init(Core::System& system)
SetupMemory(system.GetMemory(), Titles::SYSTEM_MENU_IOS, MemorySetupType::Full);
}
-void Shutdown()
+void Shutdown(Core::System& system)
{
- s_ios.reset();
+ system.SetIOS(nullptr);
ESDevice::FinalizeEmulationState();
}
-EmulationKernel* GetIOS()
-{
- return s_ios.get();
-}
-
// Based on a hardware test, a device takes at least ~2700 ticks to reply to an IPC request.
// Depending on how much work a command performs, this can take much longer (10000+)
// especially if the NAND filesystem is accessed.
diff --git a/Source/Core/Core/IOS/IOS.h b/Source/Core/Core/IOS/IOS.h
index 148be1e850..2f8fe04017 100644
--- a/Source/Core/Core/IOS/IOS.h
+++ b/Source/Core/Core/IOS/IOS.h
@@ -217,7 +217,6 @@ private:
// Used for controlling and accessing an IOS instance that is tied to emulation.
void Init(Core::System& system);
-void Shutdown();
-EmulationKernel* GetIOS();
+void Shutdown(Core::System& system);
} // namespace IOS::HLE
diff --git a/Source/Core/Core/System.cpp b/Source/Core/Core/System.cpp
index 8dbffa3abb..9c97e6febe 100644
--- a/Source/Core/Core/System.cpp
+++ b/Source/Core/Core/System.cpp
@@ -61,6 +61,8 @@ struct System::Impl
bool m_sound_stream_running = false;
bool m_audio_dump_started = false;
+ std::unique_ptr<IOS::HLE::EmulationKernel> m_ios;
+
AudioInterface::AudioInterfaceManager m_audio_interface;
CoreTiming::CoreTimingManager m_core_timing;
CommandProcessor::CommandProcessorManager m_command_processor;
@@ -140,6 +142,16 @@ void System::SetAudioDumpStarted(bool started)
m_impl->m_audio_dump_started = started;
}
+IOS::HLE::EmulationKernel* System::GetIOS() const
+{
+ return m_impl->m_ios.get();
+}
+
+void System::SetIOS(std::unique_ptr<IOS::HLE::EmulationKernel> ios)
+{
+ m_impl->m_ios = std::move(ios);
+}
+
AudioInterface::AudioInterfaceManager& System::GetAudioInterface() const
{
return m_impl->m_audio_interface;
diff --git a/Source/Core/Core/System.h b/Source/Core/Core/System.h
index 2867f7a332..fe60eabf12 100644
--- a/Source/Core/Core/System.h
+++ b/Source/Core/Core/System.h
@@ -53,6 +53,10 @@ namespace GPFifo
{
class GPFifoManager;
}
+namespace IOS::HLE
+{
+class EmulationKernel;
+}
namespace HSP
{
class HSPManager;
@@ -148,6 +152,9 @@ public:
bool IsAudioDumpStarted() const;
void SetAudioDumpStarted(bool started);
+ IOS::HLE::EmulationKernel* GetIOS() const;
+ void SetIOS(std::unique_ptr<IOS::HLE::EmulationKernel> ios);
+
AudioInterface::AudioInterfaceManager& GetAudioInterface() const;
CPU::CPUManager& GetCPU() const;
CoreTiming::CoreTimingManager& GetCoreTiming() const;
diff --git a/Source/Core/Core/WiiRoot.cpp b/Source/Core/Core/WiiRoot.cpp
index a6486d3fa5..9fae6a467b 100644
--- a/Source/Core/Core/WiiRoot.cpp
+++ b/Source/Core/Core/WiiRoot.cpp
@@ -321,7 +321,7 @@ void InitializeWiiFileSystemContents(
std::optional<DiscIO::Riivolution::SavegameRedirect> save_redirect,
const BootSessionData& boot_session_data)
{
- const auto fs = IOS::HLE::GetIOS()->GetFS();
+ const auto fs = Core::System::GetInstance().GetIOS()->GetFS();
// Some games (such as Mario Kart Wii) assume that NWC24 files will always be present
// even upon the first launch as they are normally created by the system menu.
@@ -397,7 +397,7 @@ void CleanUpWiiFileSystemContents(const BootSessionData& boot_session_data)
File::MoveWithOverwrite(redirect.temp_path, redirect.real_path);
}
- IOS::HLE::EmulationKernel* ios = IOS::HLE::GetIOS();
+ IOS::HLE::EmulationKernel* ios = Core::System::GetInstance().GetIOS();
// clear the redirects in the session FS, otherwise the back-copy might grab redirected files
s_nand_redirects.clear();
diff --git a/Source/Core/Core/WiiUtils.cpp b/Source/Core/Core/WiiUtils.cpp
index 92c2c19a0d..2803844ac6 100644
--- a/Source/Core/Core/WiiUtils.cpp
+++ b/Source/Core/Core/WiiUtils.cpp
@@ -40,6 +40,7 @@
#include "Core/IOS/USB/Bluetooth/BTReal.h"
#include "Core/IOS/Uids.h"
#include "Core/SysConf.h"
+#include "Core/System.h"
#include "DiscIO/DiscExtractor.h"
#include "DiscIO/Enums.h"
#include "DiscIO/Filesystem.h"
@@ -1004,7 +1005,7 @@ bool RepairNAND(IOS::HLE::Kernel& ios)
static std::shared_ptr<IOS::HLE::Device> GetBluetoothDevice()
{
- auto* ios = IOS::HLE::GetIOS();
+ auto* ios = Core::System::GetInstance().GetIOS();
return ios ? ios->GetDeviceByName("/dev/usb/oh1/57e/305") : nullptr;
}
diff --git a/Source/Core/DolphinNoGUI/Platform.cpp b/Source/Core/DolphinNoGUI/Platform.cpp
index 52321da95c..04319b5da4 100644
--- a/Source/Core/DolphinNoGUI/Platform.cpp
+++ b/Source/Core/DolphinNoGUI/Platform.cpp
@@ -23,12 +23,12 @@ void Platform::UpdateRunningFlag()
{
if (m_shutdown_requested.TestAndClear())
{
- const auto ios = IOS::HLE::GetIOS();
+ auto& system = Core::System::GetInstance();
+ const auto ios = system.GetIOS();
const auto stm = ios ? ios->GetDeviceByName("/dev/stm/eventhook") : nullptr;
if (!m_tried_graceful_shutdown.IsSet() && stm &&
std::static_pointer_cast<IOS::HLE::STMEventHookDevice>(stm)->HasHookInstalled())
{
- auto& system = Core::System::GetInstance();
system.GetProcessorInterface().PowerButton_Tap();
m_tried_graceful_shutdown.Set();
}
diff --git a/Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp b/Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp
index 6fff6b9f37..32092b1145 100644
--- a/Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp
+++ b/Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp
@@ -209,7 +209,7 @@ void WiimoteControllersWidget::ConnectWidgets()
void WiimoteControllersWidget::OnBluetoothPassthroughResetPressed()
{
- const auto ios = IOS::HLE::GetIOS();
+ const auto ios = Core::System::GetInstance().GetIOS();
if (!ios)
{
@@ -226,7 +226,7 @@ void WiimoteControllersWidget::OnBluetoothPassthroughResetPressed()
void WiimoteControllersWidget::OnBluetoothPassthroughSyncPressed()
{
- const auto ios = IOS::HLE::GetIOS();
+ const auto ios = Core::System::GetInstance().GetIOS();
if (!ios)
{
diff --git a/Source/Core/DolphinQt/Debugger/NetworkWidget.cpp b/Source/Core/DolphinQt/Debugger/NetworkWidget.cpp
index d62cc3de8c..d825a22bb1 100644
--- a/Source/Core/DolphinQt/Debugger/NetworkWidget.cpp
+++ b/Source/Core/DolphinQt/Debugger/NetworkWidget.cpp
@@ -252,7 +252,7 @@ void NetworkWidget::Update()
// needed because there's a race condition on the IOS instance otherwise
Core::CPUThreadGuard guard(Core::System::GetInstance());
- auto* ios = IOS::HLE::GetIOS();
+ auto* ios = guard.GetSystem().GetIOS();
if (!ios)
return;
diff --git a/Source/Core/UICommon/UICommon.cpp b/Source/Core/UICommon/UICommon.cpp
index 9fccc19965..eff685e5c7 100644
--- a/Source/Core/UICommon/UICommon.cpp
+++ b/Source/Core/UICommon/UICommon.cpp
@@ -483,7 +483,7 @@ void SetUserDirectory(std::string custom_path)
bool TriggerSTMPowerEvent()
{
- const auto ios = IOS::HLE::GetIOS();
+ const auto ios = Core::System::GetInstance().GetIOS();
if (!ios)
return false;