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authorJosJuice <josjuice@gmail.com>2017-06-27 11:27:36 +0200
committerJosJuice <josjuice@gmail.com>2017-06-27 11:27:36 +0200
commite73de25a9e86df7d98b62267b3441ddbd5b5ce8b (patch)
treedef5ddc44be4d6b622532a2bf6648e35b5841368 /Source/Core
parent540ee18966072735e7d07b770223d0ac7a58cb95 (diff)
GameListCtrl: Put CACHE_REVISION in .cpp file
Reduces the number of files that have to be recompiled when changing the cache revision.
Diffstat (limited to 'Source/Core')
-rw-r--r--Source/Core/DolphinWX/GameListCtrl.cpp2
-rw-r--r--Source/Core/DolphinWX/GameListCtrl.h1
2 files changed, 2 insertions, 1 deletions
diff --git a/Source/Core/DolphinWX/GameListCtrl.cpp b/Source/Core/DolphinWX/GameListCtrl.cpp
index 83fd250d62..be80107790 100644
--- a/Source/Core/DolphinWX/GameListCtrl.cpp
+++ b/Source/Core/DolphinWX/GameListCtrl.cpp
@@ -80,6 +80,8 @@ public:
wxProgressDialog* dialog;
};
+static constexpr u32 CACHE_REVISION = 2; // Last changed in PR 5687
+
static bool sorted = false;
static int CompareGameListItems(const GameListItem* iso1, const GameListItem* iso2,
diff --git a/Source/Core/DolphinWX/GameListCtrl.h b/Source/Core/DolphinWX/GameListCtrl.h
index 6dbcf8aa3e..3004ce2e8a 100644
--- a/Source/Core/DolphinWX/GameListCtrl.h
+++ b/Source/Core/DolphinWX/GameListCtrl.h
@@ -125,7 +125,6 @@ private:
} m_image_indexes;
// Actual backing GameListItems are maintained in a background thread and cached to file
- static constexpr u32 CACHE_REVISION = 2; // Last changed in PR 5687
std::list<std::shared_ptr<GameListItem>> m_cached_files;
// Locks the list, not the contents
std::mutex m_cache_mutex;