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authorweihuoya <zwdreams@gmail.com>2019-05-09 17:30:17 +0800
committerweihuoya <zwdreams@gmail.com>2019-05-09 17:30:17 +0800
commite98f43d2af4eb96735902c2c229b3f0ee48770e5 (patch)
treed3b1aa52160e2defd6a679ed035ab9e9ea3355fb /Source/Core
parent5ca993330729935ada1b7c2f027be77994e5fcdd (diff)
bbox minor fx
Diffstat (limited to 'Source/Core')
-rw-r--r--Source/Core/Core/State.cpp4
-rw-r--r--Source/Core/VideoBackends/Vulkan/CommandBufferManager.cpp2
-rw-r--r--Source/Core/VideoCommon/PixelShaderGen.cpp20
3 files changed, 11 insertions, 15 deletions
diff --git a/Source/Core/Core/State.cpp b/Source/Core/Core/State.cpp
index 4ee6227987..758774197a 100644
--- a/Source/Core/Core/State.cpp
+++ b/Source/Core/Core/State.cpp
@@ -58,8 +58,6 @@ static unsigned char __LZO_MMODEL out[OUT_LEN];
static HEAP_ALLOC(wrkmem, LZO1X_1_MEM_COMPRESS);
-static std::string g_last_filename;
-
static AfterLoadCallbackFunc s_on_after_load_callback;
// Temporary undo state buffer
@@ -412,8 +410,6 @@ void SaveAs(const std::string& filename, bool wait)
Flush();
g_save_thread = std::thread(CompressAndDumpState, save_args);
g_compressAndDumpStateSyncEvent.Wait();
-
- g_last_filename = filename;
}
else
{
diff --git a/Source/Core/VideoBackends/Vulkan/CommandBufferManager.cpp b/Source/Core/VideoBackends/Vulkan/CommandBufferManager.cpp
index f00f6001cb..ea6eb6e0ca 100644
--- a/Source/Core/VideoBackends/Vulkan/CommandBufferManager.cpp
+++ b/Source/Core/VideoBackends/Vulkan/CommandBufferManager.cpp
@@ -334,7 +334,7 @@ void CommandBufferManager::SubmitCommandBuffer(u32 command_buffer_index,
submit_info.pCommandBuffers = &resources.command_buffers[1];
}
- if (resources.semaphore_used != VK_NULL_HANDLE)
+ if (resources.semaphore_used)
{
submit_info.pWaitSemaphores = &resources.semaphore;
submit_info.waitSemaphoreCount = 1;
diff --git a/Source/Core/VideoCommon/PixelShaderGen.cpp b/Source/Core/VideoCommon/PixelShaderGen.cpp
index c5d7086ef7..314eab9995 100644
--- a/Source/Core/VideoCommon/PixelShaderGen.cpp
+++ b/Source/Core/VideoCommon/PixelShaderGen.cpp
@@ -350,7 +350,7 @@ void ClearUnusedPixelShaderUidBits(APIType ApiType, const ShaderHostConfig& host
// If bounding box is enabled when a UID cache is created, then later disabled, we shouldn't
// emit the bounding box portion of the shader.
- uid_data->bounding_box &= host_config.bounding_box;
+ uid_data->bounding_box &= host_config.bounding_box & host_config.backend_bbox;
}
void WritePixelShaderCommonHeader(ShaderCode& out, APIType ApiType, u32 num_texgens,
@@ -463,15 +463,15 @@ SSBO_BINDING(0) buffer BBox {
};
#endif
-void UpdateBoundingBoxBuffer(float2 min_pos, float2 max_pos) {
- if (bbox_left > int(min_pos.x))
- atomicMin(bbox_left, int(min_pos.x));
- if (bbox_right < int(max_pos.x))
- atomicMax(bbox_right, int(max_pos.x));
- if (bbox_top > int(min_pos.y))
- atomicMin(bbox_top, int(min_pos.y));
- if (bbox_bottom < int(max_pos.y))
- atomicMax(bbox_bottom, int(max_pos.y));
+void UpdateBoundingBoxBuffer(int2 min_pos, int2 max_pos) {
+ if (bbox_left > min_pos.x)
+ atomicMin(bbox_left, min_pos.x);
+ if (bbox_right < max_pos.x)
+ atomicMax(bbox_right, max_pos.x);
+ if (bbox_top > min_pos.y)
+ atomicMin(bbox_top, min_pos.y);
+ if (bbox_bottom < max_pos.y)
+ atomicMax(bbox_bottom, max_pos.y);
}
void UpdateBoundingBox(float2 rawpos) {