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authorSketch <75850871+SketchMaster2001@users.noreply.github.com>2024-08-01 13:58:15 -0400
committerSketch <75850871+SketchMaster2001@users.noreply.github.com>2024-08-01 14:42:52 -0400
commitebb6255441edd954af42f7cb2b3bd2e4e217e107 (patch)
tree17f2d105d2419bddb9a14086c8baeaeee80d97ac /Source/Core
parent8a50676b835bbceb7ad4921b15906a6a3a641f14 (diff)
Display Taiwanese covers for Taiwanese games
Diffstat (limited to 'Source/Core')
-rw-r--r--Source/Core/Core/ConfigManager.cpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/Source/Core/Core/ConfigManager.cpp b/Source/Core/Core/ConfigManager.cpp
index 8882076daa..a284cbe266 100644
--- a/Source/Core/Core/ConfigManager.cpp
+++ b/Source/Core/Core/ConfigManager.cpp
@@ -451,7 +451,14 @@ std::string SConfig::GetGameTDBImageRegionCode(bool wii, DiscIO::Region region)
switch (region)
{
case DiscIO::Region::NTSC_J:
+ {
+ // Taiwanese games share the Japanese region code however their title ID ends with 'W'.
+ // GameTDB differentiates the covers using the code "ZH".
+ if (m_game_id.size() >= 4 && m_game_id.at(3) == 'W')
+ return "ZH";
+
return "JA";
+ }
case DiscIO::Region::NTSC_U:
return "US";
case DiscIO::Region::NTSC_K: