diff options
| author | Pierre Bourdon <delroth@gmail.com> | 2012-11-28 01:48:27 +0100 |
|---|---|---|
| committer | Pierre Bourdon <delroth@gmail.com> | 2012-11-28 01:48:27 +0100 |
| commit | f11a40f85806e2fa69ef2bb8d7513d580fedff69 (patch) | |
| tree | f741e6ff2574ab290d4f47f9c65a7e592d9241ff /Source/Core | |
| parent | 1a129abe0da5bd1ff51e2acf4aa14e5a5fe99b25 (diff) | |
Command 13 should upload only AUXA LRS, not MAIN LRS + AUXA LRS. Fixes more GC EA games sound/music (including FIFA 06, Madden 08).
Diffstat (limited to 'Source/Core')
| -rw-r--r-- | Source/Core/Core/Src/HW/DSPHLE/UCodes/UCode_AX.cpp | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/Source/Core/Core/Src/HW/DSPHLE/UCodes/UCode_AX.cpp b/Source/Core/Core/Src/HW/DSPHLE/UCodes/UCode_AX.cpp index 089e0c7933..4bda7e2638 100644 --- a/Source/Core/Core/Src/HW/DSPHLE/UCodes/UCode_AX.cpp +++ b/Source/Core/Core/Src/HW/DSPHLE/UCodes/UCode_AX.cpp @@ -503,15 +503,12 @@ void CUCode_AX::SendAUXAndMix(u32 main_auxa_up, u32 auxb_s_up, u32 main_l_dl, { // Buffers to upload first int* up_buffers[] = { - m_samples_left, - m_samples_right, - m_samples_surround, m_samples_auxA_left, m_samples_auxA_right, m_samples_auxA_surround }; - // Upload Main LRS + AUXA LRS + // Upload AUXA LRS int* ptr = (int*)HLEMemory_Get_Pointer(main_auxa_up); for (u32 i = 0; i < sizeof (up_buffers) / sizeof (up_buffers[0]); ++i) for (u32 j = 0; j < 32 * 5; ++j) |
