diff options
| author | rog <rdragoon@optonline.net> | 2012-11-24 01:10:07 -0500 |
|---|---|---|
| committer | rog <rdragoon@optonline.net> | 2012-11-24 01:15:26 -0500 |
| commit | f251704df23bea1fda8663dec6f94d0d55ee73d9 (patch) | |
| tree | 3e11cc458692228aa6b51a3c19283ba8dd019cba /Source/Core | |
| parent | a374f9f0492f2cb0056dca336a0e61c7b529475d (diff) | |
The trick to multithreaded emulation is to include thread.h more than once.
Also, rewords some awkardly written messages.
Diffstat (limited to 'Source/Core')
| -rw-r--r-- | Source/Core/Core/Src/Movie.cpp | 11 |
1 files changed, 5 insertions, 6 deletions
diff --git a/Source/Core/Core/Src/Movie.cpp b/Source/Core/Core/Src/Movie.cpp index 16b9f7caa4..2bf0c73dba 100644 --- a/Source/Core/Core/Src/Movie.cpp +++ b/Source/Core/Core/Src/Movie.cpp @@ -36,7 +36,6 @@ #include "HW/EXI_Channel.h" #include "HW/DVDInterface.h" #include "../../Common/Src/NandPaths.h" -#include "thread.h" #include "Crypto/md5.h" // large enough for just over 24 hours of single-player recording @@ -1154,7 +1153,7 @@ void CheckMD5() { if (IsRecordingInput()) { - Core::DisplayMessage("Calculating md5 of game file...", 2000); + Core::DisplayMessage("Calculating checksum of game file...", 2000); for (int i = 0; i < 16; i++) MD5[i] = 0; } @@ -1167,7 +1166,7 @@ void CheckMD5() if (i == 15) return; } - Core::DisplayMessage("Checking md5 of game file against recorded game...", 2000); + Core::DisplayMessage("Verifying checksum...", 2000); } unsigned char gameMD5[16]; @@ -1178,14 +1177,14 @@ void CheckMD5() if (IsPlayingInput()) { if (memcmp(gameMD5,MD5,16) == 0) - Core::DisplayMessage("MD5 of playing game matches the recorded game.", 2000); + Core::DisplayMessage("Checksum of current game matches the recorded game.", 2000); else - PanicAlert("MD5 of playing game does not match the recorded game!"); + PanicAlert("Checksum of current game does not match the recorded game!"); } else { memcpy(MD5, gameMD5,16); - Core::DisplayMessage("Finished Calculating md5.", 2000); + Core::DisplayMessage("Finished calculating checksum.", 2000); } } }; |
