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authorrog <rdragoon@optonline.net>2012-11-24 01:10:07 -0500
committerrog <rdragoon@optonline.net>2012-11-24 01:15:26 -0500
commitf251704df23bea1fda8663dec6f94d0d55ee73d9 (patch)
tree3e11cc458692228aa6b51a3c19283ba8dd019cba /Source/Core
parenta374f9f0492f2cb0056dca336a0e61c7b529475d (diff)
The trick to multithreaded emulation is to include thread.h more than once.
Also, rewords some awkardly written messages.
Diffstat (limited to 'Source/Core')
-rw-r--r--Source/Core/Core/Src/Movie.cpp11
1 files changed, 5 insertions, 6 deletions
diff --git a/Source/Core/Core/Src/Movie.cpp b/Source/Core/Core/Src/Movie.cpp
index 16b9f7caa4..2bf0c73dba 100644
--- a/Source/Core/Core/Src/Movie.cpp
+++ b/Source/Core/Core/Src/Movie.cpp
@@ -36,7 +36,6 @@
#include "HW/EXI_Channel.h"
#include "HW/DVDInterface.h"
#include "../../Common/Src/NandPaths.h"
-#include "thread.h"
#include "Crypto/md5.h"
// large enough for just over 24 hours of single-player recording
@@ -1154,7 +1153,7 @@ void CheckMD5()
{
if (IsRecordingInput())
{
- Core::DisplayMessage("Calculating md5 of game file...", 2000);
+ Core::DisplayMessage("Calculating checksum of game file...", 2000);
for (int i = 0; i < 16; i++)
MD5[i] = 0;
}
@@ -1167,7 +1166,7 @@ void CheckMD5()
if (i == 15)
return;
}
- Core::DisplayMessage("Checking md5 of game file against recorded game...", 2000);
+ Core::DisplayMessage("Verifying checksum...", 2000);
}
unsigned char gameMD5[16];
@@ -1178,14 +1177,14 @@ void CheckMD5()
if (IsPlayingInput())
{
if (memcmp(gameMD5,MD5,16) == 0)
- Core::DisplayMessage("MD5 of playing game matches the recorded game.", 2000);
+ Core::DisplayMessage("Checksum of current game matches the recorded game.", 2000);
else
- PanicAlert("MD5 of playing game does not match the recorded game!");
+ PanicAlert("Checksum of current game does not match the recorded game!");
}
else
{
memcpy(MD5, gameMD5,16);
- Core::DisplayMessage("Finished Calculating md5.", 2000);
+ Core::DisplayMessage("Finished calculating checksum.", 2000);
}
}
};