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authorsowens99 <seanowens@comcast.net>2021-09-29 20:53:52 -0400
committersowens99 <seanowens@comcast.net>2021-09-29 20:58:19 -0400
commitfaa5cf40cebc8aab1eca525a69ce77ad6d2cf87d (patch)
tree59a6c8a0a3f4bce2163fec3b002b45053c4fc6a0 /Source/Core
parenta7224b299c609a5d5ee803610f1fbedea5fb0a30 (diff)
Movie: display correct input difference on movie mismatch
Previously, s_temp_input was being used for BOTH the savestate's and the movie's input printout in the panic alert. This commit simply performs memcpy from the correct vector for the movInput printout.
Diffstat (limited to 'Source/Core')
-rw-r--r--Source/Core/Core/Movie.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/Source/Core/Core/Movie.cpp b/Source/Core/Core/Movie.cpp
index 31e8ca3b43..f2b29fb969 100644
--- a/Source/Core/Core/Movie.cpp
+++ b/Source/Core/Core/Movie.cpp
@@ -1072,8 +1072,7 @@ void LoadInput(const std::string& movie_path)
memcpy(&curPadState, &s_temp_input[frame * sizeof(ControllerState)],
sizeof(ControllerState));
ControllerState movPadState;
- memcpy(&movPadState, &s_temp_input[frame * sizeof(ControllerState)],
- sizeof(ControllerState));
+ memcpy(&movPadState, &movInput[frame * sizeof(ControllerState)], sizeof(ControllerState));
PanicAlertFmtT(
"Warning: You loaded a save whose movie mismatches on frame {0}. You should load "
"another save before continuing, or load this state with read-only mode off. "