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authorScott Mansell <phiren@gmail.com>2016-05-18 08:21:02 +1200
committerStenzek <stenzek@gmail.com>2018-04-29 17:56:51 +1000
commitfc96479f122d3b2fdd9a5191c67ebce811ff569d (patch)
treeeff66e79fb109110349a0aea3e571e9584c30d73 /Source/Core
parent0cd46f4d21ff86fddd7d9a67a2921ac0299209b3 (diff)
VideoSoftware: Implement xfb copy filter (Deflickering/Brightness)
Diffstat (limited to 'Source/Core')
-rw-r--r--Source/Core/VideoBackends/Software/EfbInterface.cpp62
-rw-r--r--Source/Core/VideoBackends/Software/EfbInterface.h7
-rw-r--r--Source/Core/VideoBackends/Software/TextureEncoder.cpp6
-rw-r--r--Source/Core/VideoCommon/BPMemory.h72
-rw-r--r--Source/Core/VideoCommon/BPStructs.cpp4
5 files changed, 115 insertions, 36 deletions
diff --git a/Source/Core/VideoBackends/Software/EfbInterface.cpp b/Source/Core/VideoBackends/Software/EfbInterface.cpp
index a94ac467b8..12c208f70c 100644
--- a/Source/Core/VideoBackends/Software/EfbInterface.cpp
+++ b/Source/Core/VideoBackends/Software/EfbInterface.cpp
@@ -469,10 +469,42 @@ u32 GetColor(u16 x, u16 y)
return GetPixelColor(offset);
}
+static u32 VerticalFilter(const std::array<u32, 3>& colors,
+ const std::array<u8, 7>& filterCoefficients)
+{
+ u8 in_colors[3][4];
+ std::memcpy(&in_colors, colors.data(), sizeof(in_colors));
+
+ // Alpha channel is not used
+ u8 out_color[4];
+ out_color[ALP_C] = 0;
+
+ // All Coefficients should sum to 64, otherwise the total brightness will change, which many games
+ // do on purpose to implement a brightness filter across the whole copy.
+ for (int i = BLU_C; i <= RED_C; i++)
+ {
+ // TODO: implement support for multisampling.
+ // In non-multisampling mode:
+ // * Coefficients 2, 3 and 4 sample from the current pixel.
+ // * Coefficients 0 and 1 sample from the pixel above this one
+ // * Coefficients 5 and 6 sample from the pixel below this one
+ int sum =
+ in_colors[0][i] * (filterCoefficients[0] + filterCoefficients[1]) +
+ in_colors[1][i] * (filterCoefficients[2] + filterCoefficients[3] + filterCoefficients[4]) +
+ in_colors[2][i] * (filterCoefficients[5] + filterCoefficients[6]);
+
+ // TODO: this clamping behavior appears to be correct, but isn't confirmed on hardware.
+ out_color[i] = std::min(255, sum >> 6); // clamp larger values to 255
+ }
+
+ u32 out_color32;
+ std::memcpy(&out_color32, out_color, sizeof(out_color32));
+ return out_color32;
+}
+
// For internal used only, return a non-normalized value, which saves work later.
-yuv444 GetColorYUV(u16 x, u16 y)
+static yuv444 ConvertColorToYUV(u32 color)
{
- const u32 color = GetColor(x, y);
const u8 red = static_cast<u8>(color >> 24);
const u8 green = static_cast<u8>(color >> 16);
const u8 blue = static_cast<u8>(color >> 8);
@@ -497,7 +529,9 @@ u8* GetPixelPointer(u16 x, u16 y, bool depth)
return &efb[GetColorOffset(x, y)];
}
-void EncodeXFB(u8* xfb_in_ram, u32 memory_stride, const EFBRectangle& source_rect, float y_scale)
+void EncodeXFB(u8* xfb_in_ram, u32 memory_stride, const EFBRectangle& source_rect, float y_scale,
+ bool clamp_top, bool clamp_bottom, float Gamma,
+ const std::array<u8, 7>& filterCoefficients)
{
if (!xfb_in_ram)
{
@@ -523,13 +557,29 @@ void EncodeXFB(u8* xfb_in_ram, u32 memory_stride, const EFBRectangle& source_rec
source.resize(EFB_WIDTH * EFB_HEIGHT);
yuv422_packed* src_ptr = &source[0];
- for (float y = source_rect.top; y < source_rect.bottom; y++)
+ for (int y = source_rect.top; y < source_rect.bottom; y++)
{
- // Get a scanline of YUV pixels in 4:4:4 format
+ // Clamping behavior
+ // NOTE: when the clamp bits aren't set, the hardware will happily read beyond the EFB,
+ // which returns random garbage from the empty bus (confirmed by hardware tests).
+ //
+ // In our implementation, the garbage just so happens to be the top or bottom row.
+ // Statistically, that could happen.
+ u16 y_prev = static_cast<u16>(std::max(clamp_top ? source_rect.top : 0, y - 1));
+ u16 y_next = static_cast<u16>(std::min(clamp_bottom ? source_rect.bottom : EFB_HEIGHT, y + 1));
+ // Get a scanline of YUV pixels in 4:4:4 format
for (int i = 1, x = left; x < right; i++, x++)
{
- scanline[i] = GetColorYUV(x, y);
+ // Get RGB colors
+ std::array<u32, 3> colors = {{GetColor(x, y_prev), GetColor(x, y), GetColor(x, y_next)}};
+
+ // Vertical Filter (Multisampling resolve, deflicker, brightness)
+ u32 filtered = VerticalFilter(colors, filterCoefficients);
+
+ // TODO: Gamma correction happens here.
+
+ scanline[i] = ConvertColorToYUV(filtered);
}
// Flipper clamps the border colors
diff --git a/Source/Core/VideoBackends/Software/EfbInterface.h b/Source/Core/VideoBackends/Software/EfbInterface.h
index a95d6b8aeb..9d0706a83c 100644
--- a/Source/Core/VideoBackends/Software/EfbInterface.h
+++ b/Source/Core/VideoBackends/Software/EfbInterface.h
@@ -4,6 +4,8 @@
#pragma once
+#include <array>
+
#include "Common/CommonTypes.h"
#include "VideoCommon/PerfQueryBase.h"
#include "VideoCommon/VideoCommon.h"
@@ -52,12 +54,13 @@ void SetColor(u16 x, u16 y, u8* color);
void SetDepth(u16 x, u16 y, u32 depth);
u32 GetColor(u16 x, u16 y);
-yuv444 GetColorYUV(u16 x, u16 y);
u32 GetDepth(u16 x, u16 y);
u8* GetPixelPointer(u16 x, u16 y, bool depth);
-void EncodeXFB(u8* xfb_in_ram, u32 memory_stride, const EFBRectangle& source_rect, float y_scale);
+void EncodeXFB(u8* xfb_in_ram, u32 memory_stride, const EFBRectangle& source_rect, float y_scale,
+ bool clamp_top, bool clamp_bottom, float Gamma,
+ const std::array<u8, 7>& filterCoefficients);
extern u32 perf_values[PQ_NUM_MEMBERS];
inline void IncPerfCounterQuadCount(PerfQueryType type)
diff --git a/Source/Core/VideoBackends/Software/TextureEncoder.cpp b/Source/Core/VideoBackends/Software/TextureEncoder.cpp
index 751b148e18..5308dca705 100644
--- a/Source/Core/VideoBackends/Software/TextureEncoder.cpp
+++ b/Source/Core/VideoBackends/Software/TextureEncoder.cpp
@@ -1473,7 +1473,11 @@ void Encode(u8* dst, const EFBCopyParams& params, u32 native_width, u32 bytes_pe
{
if (params.copy_format == EFBCopyFormat::XFB)
{
- EfbInterface::EncodeXFB(dst, native_width, src_rect, params.y_scale);
+ static constexpr std::array<float, 4> gamma_LUT = {1.0f, 1.7f, 2.2f, 1.0f};
+ EfbInterface::EncodeXFB(dst, native_width, src_rect, params.y_scale,
+ !!bpmem.triggerEFBCopy.clamp_top, !!bpmem.triggerEFBCopy.clamp_bottom,
+ gamma_LUT[bpmem.triggerEFBCopy.gamma],
+ bpmem.copyfilter.GetCoefficients());
}
else
{
diff --git a/Source/Core/VideoCommon/BPMemory.h b/Source/Core/VideoCommon/BPMemory.h
index 0157b5aed3..4a1cea9d48 100644
--- a/Source/Core/VideoCommon/BPMemory.h
+++ b/Source/Core/VideoCommon/BPMemory.h
@@ -4,6 +4,7 @@
#pragma once
+#include <array>
#include <string>
#include "Common/BitField.h"
@@ -944,8 +945,8 @@ union UPE_Copy
{
u32 Hex;
- BitField<0, 1, u32> clamp0; // if set clamp top
- BitField<1, 1, u32> clamp1; // if set clamp bottom
+ BitField<0, 1, u32> clamp_top; // if set clamp top
+ BitField<1, 1, u32> clamp_bottom; // if set clamp bottom
BitField<2, 1, u32> yuv; // if set, color conversion from RGB to YUV
BitField<3, 4, u32> target_pixel_format; // realformat is (fmt/2)+((fmt&1)*8).... for some reason
// the msb is the lsb (pattern: cycling right shift)
@@ -967,6 +968,27 @@ union UPE_Copy
}
};
+union CopyFilterCoefficients
+{
+ u64 Hex;
+
+ BitField<0, 6, u64> w0;
+ BitField<6, 6, u64> w1;
+ BitField<12, 6, u64> w2;
+ BitField<18, 6, u64> w3;
+ BitField<32, 6, u64> w4;
+ BitField<38, 6, u64> w5;
+ BitField<44, 6, u64> w6;
+
+ std::array<u8, 7> GetCoefficients() const
+ {
+ return {
+ static_cast<u8>(w0), static_cast<u8>(w1), static_cast<u8>(w2), static_cast<u8>(w3),
+ static_cast<u8>(w4), static_cast<u8>(w5), static_cast<u8>(w6),
+ };
+ }
+};
+
union BPU_PreloadTileInfo
{
u32 hex;
@@ -1036,29 +1058,29 @@ struct BPMemory
// 2 channel, 16 when dest is RGBA
// also, doubles whenever mipmap box filter option is set (excent on RGBA). Probably to do with
// number of bytes to look at when smoothing
- u32 dispcopyyscale; // 4e
- u32 clearcolorAR; // 4f
- u32 clearcolorGB; // 50
- u32 clearZValue; // 51
- UPE_Copy triggerEFBCopy; // 52
- u32 copyfilter[2]; // 53,54
- u32 boundbox0; // 55
- u32 boundbox1; // 56
- u32 unknown7[2]; // 57,58
- X10Y10 scissorOffset; // 59
- u32 unknown8[6]; // 5a,5b,5c,5d, 5e,5f
- BPS_TmemConfig tmem_config; // 60-66
- u32 metric; // 67
- FieldMode fieldmode; // 68
- u32 unknown10[7]; // 69-6F
- u32 unknown11[16]; // 70-7F
- FourTexUnits tex[2]; // 80-bf
- TevStageCombiner combiners[16]; // 0xC0-0xDF
- TevReg tevregs[4]; // 0xE0
- FogRangeParams fogRange; // 0xE8
- FogParams fog; // 0xEE,0xEF,0xF0,0xF1,0xF2
- AlphaTest alpha_test; // 0xF3
- ZTex1 ztex1; // 0xf4,0xf5
+ u32 dispcopyyscale; // 4e
+ u32 clearcolorAR; // 4f
+ u32 clearcolorGB; // 50
+ u32 clearZValue; // 51
+ UPE_Copy triggerEFBCopy; // 52
+ CopyFilterCoefficients copyfilter; // 53,54
+ u32 boundbox0; // 55
+ u32 boundbox1; // 56
+ u32 unknown7[2]; // 57,58
+ X10Y10 scissorOffset; // 59
+ u32 unknown8[6]; // 5a,5b,5c,5d, 5e,5f
+ BPS_TmemConfig tmem_config; // 60-66
+ u32 metric; // 67
+ FieldMode fieldmode; // 68
+ u32 unknown10[7]; // 69-6F
+ u32 unknown11[16]; // 70-7F
+ FourTexUnits tex[2]; // 80-bf
+ TevStageCombiner combiners[16]; // 0xC0-0xDF
+ TevReg tevregs[4]; // 0xE0
+ FogRangeParams fogRange; // 0xE8
+ FogParams fog; // 0xEE,0xEF,0xF0,0xF1,0xF2
+ AlphaTest alpha_test; // 0xF3
+ ZTex1 ztex1; // 0xf4,0xf5
ZTex2 ztex2;
TevKSel tevksel[8]; // 0xf6,0xf7,f8,f9,fa,fb,fc,fd
u32 bpMask; // 0xFE
diff --git a/Source/Core/VideoCommon/BPStructs.cpp b/Source/Core/VideoCommon/BPStructs.cpp
index 4647c3de4e..143132ecaf 100644
--- a/Source/Core/VideoCommon/BPStructs.cpp
+++ b/Source/Core/VideoCommon/BPStructs.cpp
@@ -1015,9 +1015,9 @@ void GetBPRegInfo(const u8* data, std::string* name, std::string* desc)
"Copy to XFB: %s\n"
"Intensity format: %s\n"
"Automatic color conversion: %s",
- (copy.clamp0 && copy.clamp1) ?
+ (copy.clamp_top && copy.clamp_bottom) ?
"Top and Bottom" :
- (copy.clamp0) ? "Top only" : (copy.clamp1) ? "Bottom only" : "None",
+ (copy.clamp_top) ? "Top only" : (copy.clamp_bottom) ? "Bottom only" : "None",
no_yes[copy.yuv], static_cast<int>(copy.tp_realFormat()),
(copy.gamma == 0) ?
"1.0" :