summaryrefslogtreecommitdiff
path: root/Source/Core
diff options
context:
space:
mode:
authorNeoBrainX <NeoBrainX@googlemail.com>2011-04-30 17:34:08 +0000
committerNeoBrainX <NeoBrainX@googlemail.com>2011-04-30 17:34:08 +0000
commitfe2d09576d0e90eb1dac52bf54c0b8fef0697bcc (patch)
treeab0d780f4dcf74f966f070486f33e35d619143a5 /Source/Core
parent8791c1c372a10d2256143c69b1e3c6aad882b41c (diff)
Fix "Disable Lighting" in D3D9 and D3D11.
Fixes issue 3185. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7498 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core')
-rw-r--r--Source/Core/VideoCommon/Src/VertexManagerBase.cpp11
1 files changed, 11 insertions, 0 deletions
diff --git a/Source/Core/VideoCommon/Src/VertexManagerBase.cpp b/Source/Core/VideoCommon/Src/VertexManagerBase.cpp
index a9b50bc6e2..004b0f3cca 100644
--- a/Source/Core/VideoCommon/Src/VertexManagerBase.cpp
+++ b/Source/Core/VideoCommon/Src/VertexManagerBase.cpp
@@ -11,6 +11,7 @@
#include "RenderBase.h"
#include "VertexManagerBase.h"
+#include "VideoConfig.h"
VertexManager *g_vertex_manager;
@@ -158,6 +159,16 @@ void VertexManager::AddVertices(int primitive, int numVertices)
void VertexManager::Flush()
{
+ // Disable Lighting
+ // TODO - Is this a good spot for this code?
+ if (g_ActiveConfig.bDisableLighting)
+ {
+ for (u32 i = 0; i < xfregs.numChan.numColorChans; i++)
+ {
+ xfregs.alpha[i].enablelighting = false;
+ xfregs.color[i].enablelighting = false;
+ }
+ }
g_vertex_manager->vFlush();
}