diff options
| author | hrydgard <hrydgard@gmail.com> | 2010-06-03 18:05:08 +0000 |
|---|---|---|
| committer | hrydgard <hrydgard@gmail.com> | 2010-06-03 18:05:08 +0000 |
| commit | a3c96ac42c4c2ce4a4cf2f5ca09a5ae9dd4bd303 (patch) | |
| tree | da7ca1f64fce704934d581c82a9533fe38b103f1 /Source/Plugins/InputPluginCommon/Src/ControllerEmu.cpp | |
| parent | 3236aa9e73cf6d0bc798cce6f5224cff40eb6955 (diff) | |
Warp back to 5578. Sorry for the lost changes, please re-apply. Reason: 5579 is a complete disaster.
Not only does it change tons of files to switch to a new and non-working (it doesn't parse my ini files, at least) ini parser, it also reshuffles a lot of code and removes a plugin. The latter part is fine, but doing these two major switches in one revision, one of which is broken, is completely unacceptable. I said to merge tiny changes, not massive reworkings.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5589 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Plugins/InputPluginCommon/Src/ControllerEmu.cpp')
| -rw-r--r-- | Source/Plugins/InputPluginCommon/Src/ControllerEmu.cpp | 344 |
1 files changed, 344 insertions, 0 deletions
diff --git a/Source/Plugins/InputPluginCommon/Src/ControllerEmu.cpp b/Source/Plugins/InputPluginCommon/Src/ControllerEmu.cpp new file mode 100644 index 0000000000..6422f59eb4 --- /dev/null +++ b/Source/Plugins/InputPluginCommon/Src/ControllerEmu.cpp @@ -0,0 +1,344 @@ +#include "ControllerEmu.h" + +#if defined(HAVE_X11) && HAVE_X11 +#include <X11/Xlib.h> +#endif + +ControllerEmu::~ControllerEmu() +{ + // control groups + std::vector<ControlGroup*>::const_iterator + i = groups.begin(), + e = groups.end(); + for ( ; i!=e; ++i ) + delete *i; +} + +ControllerEmu::ControlGroup::~ControlGroup() +{ + // controls + std::vector<Control*>::const_iterator + ci = controls.begin(), + ce = controls.end(); + for ( ; ci!=ce; ++ci ) + delete *ci; + + // settings + std::vector<Setting*>::const_iterator + si = settings.begin(), + se = settings.end(); + for ( ; si!=se; ++si ) + delete *si; +} + +ControllerEmu::Extension::~Extension() +{ + // attachments + std::vector<ControllerEmu*>::const_iterator + ai = attachments.begin(), + ae = attachments.end(); + for ( ; ai!=ae; ++ai ) + delete *ai; +} +ControllerEmu::ControlGroup::Control::~Control() +{ + delete control_ref; +} + +void ControllerEmu::UpdateReferences( ControllerInterface& devi ) +{ + std::vector<ControlGroup*>::const_iterator + i = groups.begin(), + e = groups.end(); + for ( ; i!=e; ++i ) + { + std::vector<ControlGroup::Control*>::const_iterator + ci = (*i)->controls.begin(), + ce = (*i)->controls.end(); + for ( ; ci!=ce; ++ci ) + devi.UpdateReference( (*ci)->control_ref ); + + // extension + if ( GROUP_TYPE_EXTENSION == (*i)->type ) + { + std::vector<ControllerEmu*>::const_iterator + ai = ((Extension*)*i)->attachments.begin(), + ae = ((Extension*)*i)->attachments.end(); + for ( ; ai!=ae; ++ai ) + (*ai)->UpdateReferences( devi ); + } + } +} + +void ControllerEmu::UpdateDefaultDevice() +{ + std::vector<ControlGroup*>::const_iterator + i = groups.begin(), + e = groups.end(); + for ( ; i!=e; ++i ) + { + std::vector<ControlGroup::Control*>::const_iterator + ci = (*i)->controls.begin(), + ce = (*i)->controls.end(); + for ( ; ci!=ce; ++ci ) + (*ci)->control_ref->device_qualifier = default_device; + + // extension + if ( GROUP_TYPE_EXTENSION == (*i)->type ) + { + std::vector<ControllerEmu*>::const_iterator + ai = ((Extension*)*i)->attachments.begin(), + ae = ((Extension*)*i)->attachments.end(); + for ( ; ai!=ae; ++ai ) + { + (*ai)->default_device = default_device; + (*ai)->UpdateDefaultDevice(); + } + } + } +} + +void ControllerEmu::ControlGroup::LoadConfig( IniFile::Section& sec, const std::string& defdev, const std::string& base ) +{ + std::string group( base + name ); group += "/"; + + // settings + std::vector<ControlGroup::Setting*>::const_iterator + si = settings.begin(), + se = settings.end(); + for ( ; si!=se; ++si ) + (*si)->value = sec.Get(group+(*si)->name, (*si)->default_value*100) / 100; + + // controls + std::vector<ControlGroup::Control*>::const_iterator + ci = controls.begin(), + ce = controls.end(); + for ( ; ci!=ce; ++ci ) + { + // control and dev qualifier + (*ci)->control_ref->control_qualifier.name = sec[group + (*ci)->name]; + (*ci)->control_ref->device_qualifier.FromString( sec.Get( group+(*ci)->name+"/Device", defdev ) ); + + // range + (*ci)->control_ref->range = sec.Get( group+(*ci)->name+"/Range", 100.0f ) / 100; + + // input mode + if ( (*ci)->control_ref->is_input ) + ((ControllerInterface::InputReference*)((*ci)->control_ref))->mode + = sec.Get( group+(*ci)->name+"/Mode", 0 ); + } + + // extensions + if ( GROUP_TYPE_EXTENSION == type ) + { + Extension* const ex = ((Extension*)this); + + ex->switch_extension = 0; + unsigned int n = 0; + const std::string extname = sec[ base + name ]; + + std::vector<ControllerEmu*>::const_iterator + ai = ((Extension*)this)->attachments.begin(), + ae = ((Extension*)this)->attachments.end(); + for ( ; ai!=ae; ++ai,++n ) + { + (*ai)->default_device.FromString( defdev ); + (*ai)->LoadConfig( sec, base + (*ai)->GetName() + "/" ); + + if ( (*ai)->GetName() == extname ) + ex->switch_extension = n; + } + } +} + +void ControllerEmu::LoadConfig( IniFile::Section& sec, const std::string& base ) +{ + std::string defdev = default_device.ToString(); + if ( base.empty() ) + { + defdev = sec[ base + "Device" ]; + default_device.FromString( defdev ); + } + + std::vector<ControlGroup*>::const_iterator i = groups.begin(), + e = groups.end(); + for ( ; i!=e; ++i ) + (*i)->LoadConfig( sec, defdev, base ); +} + +void ControllerEmu::ControlGroup::SaveConfig( IniFile::Section& sec, const std::string& defdev, const std::string& base ) +{ + std::string group( base + name ); group += "/"; + + // settings + std::vector<ControlGroup::Setting*>::const_iterator + si = settings.begin(), + se = settings.end(); + for ( ; si!=se; ++si ) + sec.Set( group+(*si)->name, (*si)->value*100, (*si)->default_value*100 ); + + // controls + std::vector<ControlGroup::Control*>::const_iterator + ci = controls.begin(), + ce = controls.end(); + for ( ; ci!=ce; ++ci ) + { + // control and dev qualifier + sec.Set( group+(*ci)->name, (*ci)->control_ref->control_qualifier.name ); + sec.Set( group+(*ci)->name+"/Device", (*ci)->control_ref->device_qualifier.ToString(), defdev ); + + // range + sec.Set( group+(*ci)->name+"/Range", (*ci)->control_ref->range*100, 100 ); + + // input mode + if ( (*ci)->control_ref->is_input ) + sec.Set( group+(*ci)->name+"/Mode", + ((ControllerInterface::InputReference*)((*ci)->control_ref))->mode, (unsigned int)0 ); + } + + // extensions + if ( GROUP_TYPE_EXTENSION == type ) + { + Extension* const ext = ((Extension*)this); + sec.Set( base + name, ext->attachments[ext->switch_extension]->GetName(), std::string("None") ); + + std::vector<ControllerEmu*>::const_iterator + ai = ((Extension*)this)->attachments.begin(), + ae = ((Extension*)this)->attachments.end(); + for ( ; ai!=ae; ++ai ) + (*ai)->SaveConfig( sec, base + (*ai)->GetName() + "/" ); + } +} + +void ControllerEmu::SaveConfig( IniFile::Section& sec, const std::string& base ) +{ + const std::string defdev = default_device.ToString(); + if ( base.empty() ) + sec.Set( std::string(" ") + base + "Device", defdev ); + + std::vector<ControlGroup*>::const_iterator i = groups.begin(), + e = groups.end(); + for ( ; i!=e; ++i ) + (*i)->SaveConfig( sec, defdev, base ); +} + +ControllerEmu::AnalogStick::AnalogStick( const char* const _name ) : ControlGroup( _name, GROUP_TYPE_STICK ) +{ + for ( unsigned int i = 0; i < 4; ++i ) + controls.push_back( new Input( named_directions[i] ) ); + + controls.push_back( new Input( "Modifier" ) ); + + settings.push_back( new Setting("Dead Zone", 0, 1, 50 ) ); + settings.push_back( new Setting("Square Stick", 0 ) ); + +} + +ControllerEmu::Buttons::Buttons( const char* const _name ) : ControlGroup( _name, GROUP_TYPE_BUTTONS ) +{ + settings.push_back( new Setting("Threshold", 0.5f ) ); +} + +ControllerEmu::MixedTriggers::MixedTriggers( const char* const _name ) : ControlGroup( _name, GROUP_TYPE_MIXED_TRIGGERS ) +{ + settings.push_back( new Setting("Threshold", 0.9f ) ); +} + +ControllerEmu::Triggers::Triggers( const char* const _name ) : ControlGroup( _name, GROUP_TYPE_TRIGGERS ) +{ + settings.push_back( new Setting("Dead Zone", 0, 1, 50 ) ); +} + +ControllerEmu::Force::Force( const char* const _name ) : ControlGroup( _name, GROUP_TYPE_FORCE ) +{ + controls.push_back( new Input( "Up" ) ); + controls.push_back( new Input( "Down" ) ); + controls.push_back( new Input( "Left" ) ); + controls.push_back( new Input( "Right" ) ); + controls.push_back( new Input( "Forward" ) ); + controls.push_back( new Input( "Backward" ) ); + controls.push_back( new Input( "Modifier" ) ); + + settings.push_back( new Setting("Dead Zone", 0, 1, 50 ) ); +} + +ControllerEmu::Tilt::Tilt( const char* const _name ) : ControlGroup( _name, GROUP_TYPE_TILT ) +{ + //for ( unsigned int i = 0; i < 4; ++i ) + //controls.push_back( new Input( named_directions[i] ) ); + controls.push_back( new Input( "Forward" ) ); + controls.push_back( new Input( "Backward" ) ); + controls.push_back( new Input( "Left" ) ); + controls.push_back( new Input( "Right" ) ); + + controls.push_back( new Input( "Modifier" ) ); + + settings.push_back( new Setting("Dead Zone", 0, 1, 50 ) ); + settings.push_back( new Setting("Circle Stick", 0 ) ); +} + +ControllerEmu::Cursor::Cursor( const char* const _name, const SWiimoteInitialize* const _wiimote_initialize ) + : ControlGroup( _name, GROUP_TYPE_CURSOR ) + //, z(0) + , wiimote_initialize(_wiimote_initialize) +{ + for ( unsigned int i = 0; i < 4; ++i ) + controls.push_back( new Input( named_directions[i] ) ); + controls.push_back( new Input( "Forward" ) ); + controls.push_back( new Input( "Hide" ) ); + + settings.push_back( new Setting("Center", 0.5f ) ); + settings.push_back( new Setting("Width", 0.5f ) ); + settings.push_back( new Setting("Height", 0.5f ) ); + +} + +void GetMousePos(float& x, float& y, const SWiimoteInitialize* const wiimote_initialize) +{ +#if ( defined(_WIN32) || (defined(HAVE_X11) && HAVE_X11)) + unsigned int win_width = 2, win_height = 2; +#endif + +#ifdef _WIN32 + // Get the cursor position for the entire screen + POINT point = { 1, 1 }; + GetCursorPos(&point); + // Get the cursor position relative to the upper left corner of the rendering window + ScreenToClient(wiimote_initialize->hWnd, &point); + + // Get the size of the rendering window. (In my case Rect.top and Rect.left was zero.) + RECT Rect; + GetClientRect(wiimote_initialize->hWnd, &Rect); + // Width and height is the size of the rendering window + win_width = Rect.right - Rect.left; + win_height = Rect.bottom - Rect.top; + +#elif defined(HAVE_X11) && HAVE_X11 + int root_x, root_y; + struct + { + int x, y; + } point = { 1, 1 }; + + Display* const wm_display = (Display*)wiimote_initialize->hWnd; + Window glwin = *(Window *)wiimote_initialize->pXWindow; + + XWindowAttributes win_attribs; + XGetWindowAttributes (wm_display, glwin, &win_attribs); + win_width = win_attribs.width; + win_height = win_attribs.height; + Window root_dummy, child_win; + unsigned int mask; + XQueryPointer(wm_display, glwin, &root_dummy, &child_win, &root_x, &root_y, &point.x, &point.y, &mask); +#endif + +#if ( defined(_WIN32) || (defined(HAVE_X11) && HAVE_X11)) + // Return the mouse position as a range from -1 to 1 + x = (float)point.x / (float)win_width * 2 - 1; + y = (float)point.y / (float)win_height * 2 - 1; +#else + x = 0; + y = 0; +#endif + +} |
