summaryrefslogtreecommitdiff
path: root/Source/Plugins/InputPluginCommon/Src/ControllerEmu.cpp
diff options
context:
space:
mode:
authorJordan Woyak <jordan.woyak@gmail.com>2010-04-14 03:48:37 +0000
committerJordan Woyak <jordan.woyak@gmail.com>2010-04-14 03:48:37 +0000
commitba89d91872c8c257f48d21c45df73a64ef2dfe5a (patch)
tree198a6a07eda3ff9eabbff891e69eb27012e49e88 /Source/Plugins/InputPluginCommon/Src/ControllerEmu.cpp
parentc2ac9be9b23cde55da95b088e39b5bc5ee65a9f7 (diff)
Moved InputPluginCommon into the Plugins directory. I don't think it made sense in Core. Some minor fixes to the new wiimote plugin also.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5362 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Plugins/InputPluginCommon/Src/ControllerEmu.cpp')
-rw-r--r--Source/Plugins/InputPluginCommon/Src/ControllerEmu.cpp258
1 files changed, 258 insertions, 0 deletions
diff --git a/Source/Plugins/InputPluginCommon/Src/ControllerEmu.cpp b/Source/Plugins/InputPluginCommon/Src/ControllerEmu.cpp
new file mode 100644
index 0000000000..b97aecca04
--- /dev/null
+++ b/Source/Plugins/InputPluginCommon/Src/ControllerEmu.cpp
@@ -0,0 +1,258 @@
+#include "ControllerEmu.h"
+
+const char modifier[] = "Modifier";
+
+
+ControllerEmu::~ControllerEmu()
+{
+ std::vector<ControlGroup*>::const_iterator
+ i = groups.begin(),
+ e = groups.end();
+ for ( ; i!=e; ++i )
+ delete *i;
+}
+
+ControllerEmu::ControlGroup::~ControlGroup()
+{
+ std::vector<Control*>::const_iterator
+ ci = controls.begin(),
+ ce = controls.end();
+ for ( ; ci!=ce; ++ci )
+ delete *ci;
+
+ std::vector<Setting*>::const_iterator
+ si = settings.begin(),
+ se = settings.end();
+ for ( ; si!=se; ++si )
+ delete *si;
+}
+
+void ControllerEmu::UpdateReferences( ControllerInterface& devi )
+{
+ std::vector<ControlGroup*>::const_iterator
+ i = groups.begin(),
+ e = groups.end();
+ for ( ; i!=e; ++i )
+ {
+ std::vector<ControlGroup::Control*>::const_iterator
+ ci = (*i)->controls.begin(),
+ ce = (*i)->controls.end();
+ for ( ; ci!=ce; ++ci )
+ devi.UpdateReference( (*ci)->control_ref );
+
+ // extension
+ if ( GROUP_TYPE_EXTENSION == (*i)->type )
+ {
+ std::vector<ControllerEmu*>::const_iterator
+ ai = ((Extension*)*i)->attachments.begin(),
+ ae = ((Extension*)*i)->attachments.end();
+ for ( ; ai!=ae; ++ai )
+ (*ai)->UpdateReferences( devi );
+ }
+ }
+}
+
+void ControllerEmu::UpdateDefaultDevice()
+{
+ std::vector<ControlGroup*>::const_iterator
+ i = groups.begin(),
+ e = groups.end();
+ for ( ; i!=e; ++i )
+ {
+ std::vector<ControlGroup::Control*>::const_iterator
+ ci = (*i)->controls.begin(),
+ ce = (*i)->controls.end();
+ for ( ; ci!=ce; ++ci )
+ (*ci)->control_ref->device_qualifier = default_device;
+
+ // extension
+ if ( GROUP_TYPE_EXTENSION == (*i)->type )
+ {
+ std::vector<ControllerEmu*>::const_iterator
+ ai = ((Extension*)*i)->attachments.begin(),
+ ae = ((Extension*)*i)->attachments.end();
+ for ( ; ai!=ae; ++ai )
+ {
+ (*ai)->default_device = default_device;
+ (*ai)->UpdateDefaultDevice();
+ }
+ }
+ }
+}
+
+void ControllerEmu::ControlGroup::LoadConfig( IniFile::Section& sec, const std::string& defdev, const std::string& base )
+{
+ std::string group( base + name ); group += "/";
+
+ // settings
+ std::vector<ControlGroup::Setting*>::const_iterator
+ si = settings.begin(),
+ se = settings.end();
+ for ( ; si!=se; ++si )
+ (*si)->value = sec.Get(group+(*si)->name, (*si)->default_value*100) / 100;
+
+ // controls
+ std::vector<ControlGroup::Control*>::const_iterator
+ ci = controls.begin(),
+ ce = controls.end();
+ for ( ; ci!=ce; ++ci )
+ {
+ // control and dev qualifier
+ (*ci)->control_ref->control_qualifier.name = sec[group + (*ci)->name];
+ (*ci)->control_ref->device_qualifier.FromString( sec.Get( group+(*ci)->name+"/Device", defdev ) );
+
+ // range
+ (*ci)->control_ref->range = sec.Get( group+(*ci)->name+"/Range", 100.0f ) / 100;
+
+ // input mode
+ if ( (*ci)->control_ref->is_input )
+ ((ControllerInterface::InputReference*)((*ci)->control_ref))->mode
+ = sec.Get( group+(*ci)->name+"/Mode", 0 );
+ }
+
+ // extensions
+ if ( GROUP_TYPE_EXTENSION == type )
+ {
+ Extension* const ex = ((Extension*)this);
+
+ ex->switch_extension = 0;
+ unsigned int n = 0;
+ const std::string extname = sec[ base + name ];
+
+ std::vector<ControllerEmu*>::const_iterator
+ ai = ((Extension*)this)->attachments.begin(),
+ ae = ((Extension*)this)->attachments.end();
+ for ( ; ai!=ae; ++ai,++n )
+ {
+ (*ai)->default_device.FromString( defdev );
+ (*ai)->LoadConfig( sec, base + (*ai)->GetName() + "/" );
+
+ if ( (*ai)->GetName() == extname )
+ ex->switch_extension = n;
+ }
+ }
+}
+
+void ControllerEmu::LoadConfig( IniFile::Section& sec, const std::string& base )
+{
+ std::string defdev = default_device.ToString();
+ if ( base.empty() )
+ {
+ defdev = sec[ base + "Device" ];
+ default_device.FromString( defdev );
+ }
+
+ std::vector<ControlGroup*>::const_iterator i = groups.begin(),
+ e = groups.end();
+ for ( ; i!=e; ++i )
+ (*i)->LoadConfig( sec, defdev, base );
+}
+
+void ControllerEmu::ControlGroup::SaveConfig( IniFile::Section& sec, const std::string& defdev, const std::string& base )
+{
+ std::string group( base + name ); group += "/";
+
+ // settings
+ std::vector<ControlGroup::Setting*>::const_iterator
+ si = settings.begin(),
+ se = settings.end();
+ for ( ; si!=se; ++si )
+ sec.Set( group+(*si)->name, (*si)->value*100, (*si)->default_value*100 );
+
+ // controls
+ std::vector<ControlGroup::Control*>::const_iterator
+ ci = controls.begin(),
+ ce = controls.end();
+ for ( ; ci!=ce; ++ci )
+ {
+ // control and dev qualifier
+ sec[group + (*ci)->name] = (*ci)->control_ref->control_qualifier.name;
+ sec.Set( group+(*ci)->name+"/Device", (*ci)->control_ref->device_qualifier.ToString(), defdev );
+
+ // range
+ sec.Set( group+(*ci)->name+"/Range", (*ci)->control_ref->range*100, 100 );
+
+ // input mode
+ if ( (*ci)->control_ref->is_input )
+ sec.Set( group+(*ci)->name+"/Mode",
+ ((ControllerInterface::InputReference*)((*ci)->control_ref))->mode, (unsigned int)0 );
+ }
+
+ // extensions
+ if ( GROUP_TYPE_EXTENSION == type )
+ {
+ Extension* const ext = ((Extension*)this);
+ sec.Set( base + name, ext->attachments[ext->switch_extension]->GetName(), std::string("None") );
+
+ std::vector<ControllerEmu*>::const_iterator
+ ai = ((Extension*)this)->attachments.begin(),
+ ae = ((Extension*)this)->attachments.end();
+ for ( ; ai!=ae; ++ai )
+ (*ai)->SaveConfig( sec, base + (*ai)->GetName() + "/" );
+ }
+}
+
+void ControllerEmu::SaveConfig( IniFile::Section& sec, const std::string& base )
+{
+ const std::string defdev = default_device.ToString();
+ if ( base.empty() )
+ sec[ std::string(" ") + base + "Device" ] = defdev;
+
+ std::vector<ControlGroup*>::const_iterator i = groups.begin(),
+ e = groups.end();
+ for ( ; i!=e; ++i )
+ (*i)->SaveConfig( sec, defdev, base );
+}
+
+ControllerEmu::AnalogStick::AnalogStick( const char* const _name ) : ControlGroup( _name, GROUP_TYPE_STICK )
+{
+ for ( unsigned int i = 0; i < 4; ++i )
+ controls.push_back( new Input( named_directions[i] ) );
+
+ controls.push_back( new Input( modifier ) );
+
+ settings.push_back( new Setting("Dead Zone", 0 ) );
+ settings.push_back( new Setting("Square Stick", 0 ) );
+
+}
+
+ControllerEmu::Buttons::Buttons( const char* const _name ) : ControlGroup( _name, GROUP_TYPE_BUTTONS )
+{
+ settings.push_back( new Setting("Threshold", 0.5f ) );
+}
+
+ControllerEmu::MixedTriggers::MixedTriggers( const char* const _name ) : ControlGroup( _name, GROUP_TYPE_MIXED_TRIGGERS )
+{
+ settings.push_back( new Setting("Threshold", 0.9f ) );
+}
+
+ControllerEmu::Force::Force( const char* const _name ) : ControlGroup( _name, GROUP_TYPE_FORCE )
+{
+ controls.push_back( new Input( "X-" ) );
+ controls.push_back( new Input( "X+" ) );
+ controls.push_back( new Input( "Y-" ) );
+ controls.push_back( new Input( "Y+" ) );
+ controls.push_back( new Input( "Z-" ) );
+ controls.push_back( new Input( "Z+" ) );
+}
+
+void ControllerEmu::Force::GetState( u8* data, const u8 base, const u8 range )
+{
+ for ( unsigned int i=0; i<3; ++i,++data )
+ *data = u8( ( controls[i*2+1]->control_ref->State() - controls[i*2]->control_ref->State() ) * range + base );
+}
+
+ControllerEmu::Tilt::Tilt( const char* const _name ) : ControlGroup( _name, GROUP_TYPE_TILT )
+{
+ //for ( unsigned int i = 0; i < 4; ++i )
+ //controls.push_back( new Input( named_directions[i] ) );
+ controls.push_back( new Input( "Forward" ) );
+ controls.push_back( new Input( "Backward" ) );
+ controls.push_back( new Input( "Left" ) );
+ controls.push_back( new Input( "Right" ) );
+
+ controls.push_back( new Input( modifier ) );
+
+ settings.push_back( new Setting("Dead Zone", 0 ) );
+ settings.push_back( new Setting("Circle Stick", 0 ) );
+}