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authorShawn Hoffman <godisgovernment@gmail.com>2010-06-03 04:55:39 +0000
committerShawn Hoffman <godisgovernment@gmail.com>2010-06-03 04:55:39 +0000
commite4085f0f049c0f681e3feaa97f7f0842c017ae8e (patch)
treeb04dce91280d8a771c894fcf8495473fc9e0c45b /Source/Plugins/InputPluginCommon/Src/ControllerEmu.cpp
parentd0c65b610c91531ff80298834bc866cf6b016fcd (diff)
Merge GCPadNew into Dolphin. This takes place in three segments: Core, InputCommon, and InputUICommon. From now on it can be referred to just as "GCPad".
Switch to Billiard's IniFile implementation throughout Dolphin (it's faster!!). git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5579 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Plugins/InputPluginCommon/Src/ControllerEmu.cpp')
-rw-r--r--Source/Plugins/InputPluginCommon/Src/ControllerEmu.cpp344
1 files changed, 0 insertions, 344 deletions
diff --git a/Source/Plugins/InputPluginCommon/Src/ControllerEmu.cpp b/Source/Plugins/InputPluginCommon/Src/ControllerEmu.cpp
deleted file mode 100644
index 6422f59eb4..0000000000
--- a/Source/Plugins/InputPluginCommon/Src/ControllerEmu.cpp
+++ /dev/null
@@ -1,344 +0,0 @@
-#include "ControllerEmu.h"
-
-#if defined(HAVE_X11) && HAVE_X11
-#include <X11/Xlib.h>
-#endif
-
-ControllerEmu::~ControllerEmu()
-{
- // control groups
- std::vector<ControlGroup*>::const_iterator
- i = groups.begin(),
- e = groups.end();
- for ( ; i!=e; ++i )
- delete *i;
-}
-
-ControllerEmu::ControlGroup::~ControlGroup()
-{
- // controls
- std::vector<Control*>::const_iterator
- ci = controls.begin(),
- ce = controls.end();
- for ( ; ci!=ce; ++ci )
- delete *ci;
-
- // settings
- std::vector<Setting*>::const_iterator
- si = settings.begin(),
- se = settings.end();
- for ( ; si!=se; ++si )
- delete *si;
-}
-
-ControllerEmu::Extension::~Extension()
-{
- // attachments
- std::vector<ControllerEmu*>::const_iterator
- ai = attachments.begin(),
- ae = attachments.end();
- for ( ; ai!=ae; ++ai )
- delete *ai;
-}
-ControllerEmu::ControlGroup::Control::~Control()
-{
- delete control_ref;
-}
-
-void ControllerEmu::UpdateReferences( ControllerInterface& devi )
-{
- std::vector<ControlGroup*>::const_iterator
- i = groups.begin(),
- e = groups.end();
- for ( ; i!=e; ++i )
- {
- std::vector<ControlGroup::Control*>::const_iterator
- ci = (*i)->controls.begin(),
- ce = (*i)->controls.end();
- for ( ; ci!=ce; ++ci )
- devi.UpdateReference( (*ci)->control_ref );
-
- // extension
- if ( GROUP_TYPE_EXTENSION == (*i)->type )
- {
- std::vector<ControllerEmu*>::const_iterator
- ai = ((Extension*)*i)->attachments.begin(),
- ae = ((Extension*)*i)->attachments.end();
- for ( ; ai!=ae; ++ai )
- (*ai)->UpdateReferences( devi );
- }
- }
-}
-
-void ControllerEmu::UpdateDefaultDevice()
-{
- std::vector<ControlGroup*>::const_iterator
- i = groups.begin(),
- e = groups.end();
- for ( ; i!=e; ++i )
- {
- std::vector<ControlGroup::Control*>::const_iterator
- ci = (*i)->controls.begin(),
- ce = (*i)->controls.end();
- for ( ; ci!=ce; ++ci )
- (*ci)->control_ref->device_qualifier = default_device;
-
- // extension
- if ( GROUP_TYPE_EXTENSION == (*i)->type )
- {
- std::vector<ControllerEmu*>::const_iterator
- ai = ((Extension*)*i)->attachments.begin(),
- ae = ((Extension*)*i)->attachments.end();
- for ( ; ai!=ae; ++ai )
- {
- (*ai)->default_device = default_device;
- (*ai)->UpdateDefaultDevice();
- }
- }
- }
-}
-
-void ControllerEmu::ControlGroup::LoadConfig( IniFile::Section& sec, const std::string& defdev, const std::string& base )
-{
- std::string group( base + name ); group += "/";
-
- // settings
- std::vector<ControlGroup::Setting*>::const_iterator
- si = settings.begin(),
- se = settings.end();
- for ( ; si!=se; ++si )
- (*si)->value = sec.Get(group+(*si)->name, (*si)->default_value*100) / 100;
-
- // controls
- std::vector<ControlGroup::Control*>::const_iterator
- ci = controls.begin(),
- ce = controls.end();
- for ( ; ci!=ce; ++ci )
- {
- // control and dev qualifier
- (*ci)->control_ref->control_qualifier.name = sec[group + (*ci)->name];
- (*ci)->control_ref->device_qualifier.FromString( sec.Get( group+(*ci)->name+"/Device", defdev ) );
-
- // range
- (*ci)->control_ref->range = sec.Get( group+(*ci)->name+"/Range", 100.0f ) / 100;
-
- // input mode
- if ( (*ci)->control_ref->is_input )
- ((ControllerInterface::InputReference*)((*ci)->control_ref))->mode
- = sec.Get( group+(*ci)->name+"/Mode", 0 );
- }
-
- // extensions
- if ( GROUP_TYPE_EXTENSION == type )
- {
- Extension* const ex = ((Extension*)this);
-
- ex->switch_extension = 0;
- unsigned int n = 0;
- const std::string extname = sec[ base + name ];
-
- std::vector<ControllerEmu*>::const_iterator
- ai = ((Extension*)this)->attachments.begin(),
- ae = ((Extension*)this)->attachments.end();
- for ( ; ai!=ae; ++ai,++n )
- {
- (*ai)->default_device.FromString( defdev );
- (*ai)->LoadConfig( sec, base + (*ai)->GetName() + "/" );
-
- if ( (*ai)->GetName() == extname )
- ex->switch_extension = n;
- }
- }
-}
-
-void ControllerEmu::LoadConfig( IniFile::Section& sec, const std::string& base )
-{
- std::string defdev = default_device.ToString();
- if ( base.empty() )
- {
- defdev = sec[ base + "Device" ];
- default_device.FromString( defdev );
- }
-
- std::vector<ControlGroup*>::const_iterator i = groups.begin(),
- e = groups.end();
- for ( ; i!=e; ++i )
- (*i)->LoadConfig( sec, defdev, base );
-}
-
-void ControllerEmu::ControlGroup::SaveConfig( IniFile::Section& sec, const std::string& defdev, const std::string& base )
-{
- std::string group( base + name ); group += "/";
-
- // settings
- std::vector<ControlGroup::Setting*>::const_iterator
- si = settings.begin(),
- se = settings.end();
- for ( ; si!=se; ++si )
- sec.Set( group+(*si)->name, (*si)->value*100, (*si)->default_value*100 );
-
- // controls
- std::vector<ControlGroup::Control*>::const_iterator
- ci = controls.begin(),
- ce = controls.end();
- for ( ; ci!=ce; ++ci )
- {
- // control and dev qualifier
- sec.Set( group+(*ci)->name, (*ci)->control_ref->control_qualifier.name );
- sec.Set( group+(*ci)->name+"/Device", (*ci)->control_ref->device_qualifier.ToString(), defdev );
-
- // range
- sec.Set( group+(*ci)->name+"/Range", (*ci)->control_ref->range*100, 100 );
-
- // input mode
- if ( (*ci)->control_ref->is_input )
- sec.Set( group+(*ci)->name+"/Mode",
- ((ControllerInterface::InputReference*)((*ci)->control_ref))->mode, (unsigned int)0 );
- }
-
- // extensions
- if ( GROUP_TYPE_EXTENSION == type )
- {
- Extension* const ext = ((Extension*)this);
- sec.Set( base + name, ext->attachments[ext->switch_extension]->GetName(), std::string("None") );
-
- std::vector<ControllerEmu*>::const_iterator
- ai = ((Extension*)this)->attachments.begin(),
- ae = ((Extension*)this)->attachments.end();
- for ( ; ai!=ae; ++ai )
- (*ai)->SaveConfig( sec, base + (*ai)->GetName() + "/" );
- }
-}
-
-void ControllerEmu::SaveConfig( IniFile::Section& sec, const std::string& base )
-{
- const std::string defdev = default_device.ToString();
- if ( base.empty() )
- sec.Set( std::string(" ") + base + "Device", defdev );
-
- std::vector<ControlGroup*>::const_iterator i = groups.begin(),
- e = groups.end();
- for ( ; i!=e; ++i )
- (*i)->SaveConfig( sec, defdev, base );
-}
-
-ControllerEmu::AnalogStick::AnalogStick( const char* const _name ) : ControlGroup( _name, GROUP_TYPE_STICK )
-{
- for ( unsigned int i = 0; i < 4; ++i )
- controls.push_back( new Input( named_directions[i] ) );
-
- controls.push_back( new Input( "Modifier" ) );
-
- settings.push_back( new Setting("Dead Zone", 0, 1, 50 ) );
- settings.push_back( new Setting("Square Stick", 0 ) );
-
-}
-
-ControllerEmu::Buttons::Buttons( const char* const _name ) : ControlGroup( _name, GROUP_TYPE_BUTTONS )
-{
- settings.push_back( new Setting("Threshold", 0.5f ) );
-}
-
-ControllerEmu::MixedTriggers::MixedTriggers( const char* const _name ) : ControlGroup( _name, GROUP_TYPE_MIXED_TRIGGERS )
-{
- settings.push_back( new Setting("Threshold", 0.9f ) );
-}
-
-ControllerEmu::Triggers::Triggers( const char* const _name ) : ControlGroup( _name, GROUP_TYPE_TRIGGERS )
-{
- settings.push_back( new Setting("Dead Zone", 0, 1, 50 ) );
-}
-
-ControllerEmu::Force::Force( const char* const _name ) : ControlGroup( _name, GROUP_TYPE_FORCE )
-{
- controls.push_back( new Input( "Up" ) );
- controls.push_back( new Input( "Down" ) );
- controls.push_back( new Input( "Left" ) );
- controls.push_back( new Input( "Right" ) );
- controls.push_back( new Input( "Forward" ) );
- controls.push_back( new Input( "Backward" ) );
- controls.push_back( new Input( "Modifier" ) );
-
- settings.push_back( new Setting("Dead Zone", 0, 1, 50 ) );
-}
-
-ControllerEmu::Tilt::Tilt( const char* const _name ) : ControlGroup( _name, GROUP_TYPE_TILT )
-{
- //for ( unsigned int i = 0; i < 4; ++i )
- //controls.push_back( new Input( named_directions[i] ) );
- controls.push_back( new Input( "Forward" ) );
- controls.push_back( new Input( "Backward" ) );
- controls.push_back( new Input( "Left" ) );
- controls.push_back( new Input( "Right" ) );
-
- controls.push_back( new Input( "Modifier" ) );
-
- settings.push_back( new Setting("Dead Zone", 0, 1, 50 ) );
- settings.push_back( new Setting("Circle Stick", 0 ) );
-}
-
-ControllerEmu::Cursor::Cursor( const char* const _name, const SWiimoteInitialize* const _wiimote_initialize )
- : ControlGroup( _name, GROUP_TYPE_CURSOR )
- //, z(0)
- , wiimote_initialize(_wiimote_initialize)
-{
- for ( unsigned int i = 0; i < 4; ++i )
- controls.push_back( new Input( named_directions[i] ) );
- controls.push_back( new Input( "Forward" ) );
- controls.push_back( new Input( "Hide" ) );
-
- settings.push_back( new Setting("Center", 0.5f ) );
- settings.push_back( new Setting("Width", 0.5f ) );
- settings.push_back( new Setting("Height", 0.5f ) );
-
-}
-
-void GetMousePos(float& x, float& y, const SWiimoteInitialize* const wiimote_initialize)
-{
-#if ( defined(_WIN32) || (defined(HAVE_X11) && HAVE_X11))
- unsigned int win_width = 2, win_height = 2;
-#endif
-
-#ifdef _WIN32
- // Get the cursor position for the entire screen
- POINT point = { 1, 1 };
- GetCursorPos(&point);
- // Get the cursor position relative to the upper left corner of the rendering window
- ScreenToClient(wiimote_initialize->hWnd, &point);
-
- // Get the size of the rendering window. (In my case Rect.top and Rect.left was zero.)
- RECT Rect;
- GetClientRect(wiimote_initialize->hWnd, &Rect);
- // Width and height is the size of the rendering window
- win_width = Rect.right - Rect.left;
- win_height = Rect.bottom - Rect.top;
-
-#elif defined(HAVE_X11) && HAVE_X11
- int root_x, root_y;
- struct
- {
- int x, y;
- } point = { 1, 1 };
-
- Display* const wm_display = (Display*)wiimote_initialize->hWnd;
- Window glwin = *(Window *)wiimote_initialize->pXWindow;
-
- XWindowAttributes win_attribs;
- XGetWindowAttributes (wm_display, glwin, &win_attribs);
- win_width = win_attribs.width;
- win_height = win_attribs.height;
- Window root_dummy, child_win;
- unsigned int mask;
- XQueryPointer(wm_display, glwin, &root_dummy, &child_win, &root_x, &root_y, &point.x, &point.y, &mask);
-#endif
-
-#if ( defined(_WIN32) || (defined(HAVE_X11) && HAVE_X11))
- // Return the mouse position as a range from -1 to 1
- x = (float)point.x / (float)win_width * 2 - 1;
- y = (float)point.y / (float)win_height * 2 - 1;
-#else
- x = 0;
- y = 0;
-#endif
-
-}