diff options
| author | Shawn Hoffman <godisgovernment@gmail.com> | 2010-06-03 04:55:39 +0000 |
|---|---|---|
| committer | Shawn Hoffman <godisgovernment@gmail.com> | 2010-06-03 04:55:39 +0000 |
| commit | e4085f0f049c0f681e3feaa97f7f0842c017ae8e (patch) | |
| tree | b04dce91280d8a771c894fcf8495473fc9e0c45b /Source/Plugins/InputPluginCommon/Src/ControllerEmu.cpp | |
| parent | d0c65b610c91531ff80298834bc866cf6b016fcd (diff) | |
Merge GCPadNew into Dolphin. This takes place in three segments: Core, InputCommon, and InputUICommon. From now on it can be referred to just as "GCPad".
Switch to Billiard's IniFile implementation throughout Dolphin (it's faster!!).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5579 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Plugins/InputPluginCommon/Src/ControllerEmu.cpp')
| -rw-r--r-- | Source/Plugins/InputPluginCommon/Src/ControllerEmu.cpp | 344 |
1 files changed, 0 insertions, 344 deletions
diff --git a/Source/Plugins/InputPluginCommon/Src/ControllerEmu.cpp b/Source/Plugins/InputPluginCommon/Src/ControllerEmu.cpp deleted file mode 100644 index 6422f59eb4..0000000000 --- a/Source/Plugins/InputPluginCommon/Src/ControllerEmu.cpp +++ /dev/null @@ -1,344 +0,0 @@ -#include "ControllerEmu.h" - -#if defined(HAVE_X11) && HAVE_X11 -#include <X11/Xlib.h> -#endif - -ControllerEmu::~ControllerEmu() -{ - // control groups - std::vector<ControlGroup*>::const_iterator - i = groups.begin(), - e = groups.end(); - for ( ; i!=e; ++i ) - delete *i; -} - -ControllerEmu::ControlGroup::~ControlGroup() -{ - // controls - std::vector<Control*>::const_iterator - ci = controls.begin(), - ce = controls.end(); - for ( ; ci!=ce; ++ci ) - delete *ci; - - // settings - std::vector<Setting*>::const_iterator - si = settings.begin(), - se = settings.end(); - for ( ; si!=se; ++si ) - delete *si; -} - -ControllerEmu::Extension::~Extension() -{ - // attachments - std::vector<ControllerEmu*>::const_iterator - ai = attachments.begin(), - ae = attachments.end(); - for ( ; ai!=ae; ++ai ) - delete *ai; -} -ControllerEmu::ControlGroup::Control::~Control() -{ - delete control_ref; -} - -void ControllerEmu::UpdateReferences( ControllerInterface& devi ) -{ - std::vector<ControlGroup*>::const_iterator - i = groups.begin(), - e = groups.end(); - for ( ; i!=e; ++i ) - { - std::vector<ControlGroup::Control*>::const_iterator - ci = (*i)->controls.begin(), - ce = (*i)->controls.end(); - for ( ; ci!=ce; ++ci ) - devi.UpdateReference( (*ci)->control_ref ); - - // extension - if ( GROUP_TYPE_EXTENSION == (*i)->type ) - { - std::vector<ControllerEmu*>::const_iterator - ai = ((Extension*)*i)->attachments.begin(), - ae = ((Extension*)*i)->attachments.end(); - for ( ; ai!=ae; ++ai ) - (*ai)->UpdateReferences( devi ); - } - } -} - -void ControllerEmu::UpdateDefaultDevice() -{ - std::vector<ControlGroup*>::const_iterator - i = groups.begin(), - e = groups.end(); - for ( ; i!=e; ++i ) - { - std::vector<ControlGroup::Control*>::const_iterator - ci = (*i)->controls.begin(), - ce = (*i)->controls.end(); - for ( ; ci!=ce; ++ci ) - (*ci)->control_ref->device_qualifier = default_device; - - // extension - if ( GROUP_TYPE_EXTENSION == (*i)->type ) - { - std::vector<ControllerEmu*>::const_iterator - ai = ((Extension*)*i)->attachments.begin(), - ae = ((Extension*)*i)->attachments.end(); - for ( ; ai!=ae; ++ai ) - { - (*ai)->default_device = default_device; - (*ai)->UpdateDefaultDevice(); - } - } - } -} - -void ControllerEmu::ControlGroup::LoadConfig( IniFile::Section& sec, const std::string& defdev, const std::string& base ) -{ - std::string group( base + name ); group += "/"; - - // settings - std::vector<ControlGroup::Setting*>::const_iterator - si = settings.begin(), - se = settings.end(); - for ( ; si!=se; ++si ) - (*si)->value = sec.Get(group+(*si)->name, (*si)->default_value*100) / 100; - - // controls - std::vector<ControlGroup::Control*>::const_iterator - ci = controls.begin(), - ce = controls.end(); - for ( ; ci!=ce; ++ci ) - { - // control and dev qualifier - (*ci)->control_ref->control_qualifier.name = sec[group + (*ci)->name]; - (*ci)->control_ref->device_qualifier.FromString( sec.Get( group+(*ci)->name+"/Device", defdev ) ); - - // range - (*ci)->control_ref->range = sec.Get( group+(*ci)->name+"/Range", 100.0f ) / 100; - - // input mode - if ( (*ci)->control_ref->is_input ) - ((ControllerInterface::InputReference*)((*ci)->control_ref))->mode - = sec.Get( group+(*ci)->name+"/Mode", 0 ); - } - - // extensions - if ( GROUP_TYPE_EXTENSION == type ) - { - Extension* const ex = ((Extension*)this); - - ex->switch_extension = 0; - unsigned int n = 0; - const std::string extname = sec[ base + name ]; - - std::vector<ControllerEmu*>::const_iterator - ai = ((Extension*)this)->attachments.begin(), - ae = ((Extension*)this)->attachments.end(); - for ( ; ai!=ae; ++ai,++n ) - { - (*ai)->default_device.FromString( defdev ); - (*ai)->LoadConfig( sec, base + (*ai)->GetName() + "/" ); - - if ( (*ai)->GetName() == extname ) - ex->switch_extension = n; - } - } -} - -void ControllerEmu::LoadConfig( IniFile::Section& sec, const std::string& base ) -{ - std::string defdev = default_device.ToString(); - if ( base.empty() ) - { - defdev = sec[ base + "Device" ]; - default_device.FromString( defdev ); - } - - std::vector<ControlGroup*>::const_iterator i = groups.begin(), - e = groups.end(); - for ( ; i!=e; ++i ) - (*i)->LoadConfig( sec, defdev, base ); -} - -void ControllerEmu::ControlGroup::SaveConfig( IniFile::Section& sec, const std::string& defdev, const std::string& base ) -{ - std::string group( base + name ); group += "/"; - - // settings - std::vector<ControlGroup::Setting*>::const_iterator - si = settings.begin(), - se = settings.end(); - for ( ; si!=se; ++si ) - sec.Set( group+(*si)->name, (*si)->value*100, (*si)->default_value*100 ); - - // controls - std::vector<ControlGroup::Control*>::const_iterator - ci = controls.begin(), - ce = controls.end(); - for ( ; ci!=ce; ++ci ) - { - // control and dev qualifier - sec.Set( group+(*ci)->name, (*ci)->control_ref->control_qualifier.name ); - sec.Set( group+(*ci)->name+"/Device", (*ci)->control_ref->device_qualifier.ToString(), defdev ); - - // range - sec.Set( group+(*ci)->name+"/Range", (*ci)->control_ref->range*100, 100 ); - - // input mode - if ( (*ci)->control_ref->is_input ) - sec.Set( group+(*ci)->name+"/Mode", - ((ControllerInterface::InputReference*)((*ci)->control_ref))->mode, (unsigned int)0 ); - } - - // extensions - if ( GROUP_TYPE_EXTENSION == type ) - { - Extension* const ext = ((Extension*)this); - sec.Set( base + name, ext->attachments[ext->switch_extension]->GetName(), std::string("None") ); - - std::vector<ControllerEmu*>::const_iterator - ai = ((Extension*)this)->attachments.begin(), - ae = ((Extension*)this)->attachments.end(); - for ( ; ai!=ae; ++ai ) - (*ai)->SaveConfig( sec, base + (*ai)->GetName() + "/" ); - } -} - -void ControllerEmu::SaveConfig( IniFile::Section& sec, const std::string& base ) -{ - const std::string defdev = default_device.ToString(); - if ( base.empty() ) - sec.Set( std::string(" ") + base + "Device", defdev ); - - std::vector<ControlGroup*>::const_iterator i = groups.begin(), - e = groups.end(); - for ( ; i!=e; ++i ) - (*i)->SaveConfig( sec, defdev, base ); -} - -ControllerEmu::AnalogStick::AnalogStick( const char* const _name ) : ControlGroup( _name, GROUP_TYPE_STICK ) -{ - for ( unsigned int i = 0; i < 4; ++i ) - controls.push_back( new Input( named_directions[i] ) ); - - controls.push_back( new Input( "Modifier" ) ); - - settings.push_back( new Setting("Dead Zone", 0, 1, 50 ) ); - settings.push_back( new Setting("Square Stick", 0 ) ); - -} - -ControllerEmu::Buttons::Buttons( const char* const _name ) : ControlGroup( _name, GROUP_TYPE_BUTTONS ) -{ - settings.push_back( new Setting("Threshold", 0.5f ) ); -} - -ControllerEmu::MixedTriggers::MixedTriggers( const char* const _name ) : ControlGroup( _name, GROUP_TYPE_MIXED_TRIGGERS ) -{ - settings.push_back( new Setting("Threshold", 0.9f ) ); -} - -ControllerEmu::Triggers::Triggers( const char* const _name ) : ControlGroup( _name, GROUP_TYPE_TRIGGERS ) -{ - settings.push_back( new Setting("Dead Zone", 0, 1, 50 ) ); -} - -ControllerEmu::Force::Force( const char* const _name ) : ControlGroup( _name, GROUP_TYPE_FORCE ) -{ - controls.push_back( new Input( "Up" ) ); - controls.push_back( new Input( "Down" ) ); - controls.push_back( new Input( "Left" ) ); - controls.push_back( new Input( "Right" ) ); - controls.push_back( new Input( "Forward" ) ); - controls.push_back( new Input( "Backward" ) ); - controls.push_back( new Input( "Modifier" ) ); - - settings.push_back( new Setting("Dead Zone", 0, 1, 50 ) ); -} - -ControllerEmu::Tilt::Tilt( const char* const _name ) : ControlGroup( _name, GROUP_TYPE_TILT ) -{ - //for ( unsigned int i = 0; i < 4; ++i ) - //controls.push_back( new Input( named_directions[i] ) ); - controls.push_back( new Input( "Forward" ) ); - controls.push_back( new Input( "Backward" ) ); - controls.push_back( new Input( "Left" ) ); - controls.push_back( new Input( "Right" ) ); - - controls.push_back( new Input( "Modifier" ) ); - - settings.push_back( new Setting("Dead Zone", 0, 1, 50 ) ); - settings.push_back( new Setting("Circle Stick", 0 ) ); -} - -ControllerEmu::Cursor::Cursor( const char* const _name, const SWiimoteInitialize* const _wiimote_initialize ) - : ControlGroup( _name, GROUP_TYPE_CURSOR ) - //, z(0) - , wiimote_initialize(_wiimote_initialize) -{ - for ( unsigned int i = 0; i < 4; ++i ) - controls.push_back( new Input( named_directions[i] ) ); - controls.push_back( new Input( "Forward" ) ); - controls.push_back( new Input( "Hide" ) ); - - settings.push_back( new Setting("Center", 0.5f ) ); - settings.push_back( new Setting("Width", 0.5f ) ); - settings.push_back( new Setting("Height", 0.5f ) ); - -} - -void GetMousePos(float& x, float& y, const SWiimoteInitialize* const wiimote_initialize) -{ -#if ( defined(_WIN32) || (defined(HAVE_X11) && HAVE_X11)) - unsigned int win_width = 2, win_height = 2; -#endif - -#ifdef _WIN32 - // Get the cursor position for the entire screen - POINT point = { 1, 1 }; - GetCursorPos(&point); - // Get the cursor position relative to the upper left corner of the rendering window - ScreenToClient(wiimote_initialize->hWnd, &point); - - // Get the size of the rendering window. (In my case Rect.top and Rect.left was zero.) - RECT Rect; - GetClientRect(wiimote_initialize->hWnd, &Rect); - // Width and height is the size of the rendering window - win_width = Rect.right - Rect.left; - win_height = Rect.bottom - Rect.top; - -#elif defined(HAVE_X11) && HAVE_X11 - int root_x, root_y; - struct - { - int x, y; - } point = { 1, 1 }; - - Display* const wm_display = (Display*)wiimote_initialize->hWnd; - Window glwin = *(Window *)wiimote_initialize->pXWindow; - - XWindowAttributes win_attribs; - XGetWindowAttributes (wm_display, glwin, &win_attribs); - win_width = win_attribs.width; - win_height = win_attribs.height; - Window root_dummy, child_win; - unsigned int mask; - XQueryPointer(wm_display, glwin, &root_dummy, &child_win, &root_x, &root_y, &point.x, &point.y, &mask); -#endif - -#if ( defined(_WIN32) || (defined(HAVE_X11) && HAVE_X11)) - // Return the mouse position as a range from -1 to 1 - x = (float)point.x / (float)win_width * 2 - 1; - y = (float)point.y / (float)win_height * 2 - 1; -#else - x = 0; - y = 0; -#endif - -} |
