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authorJordan Woyak <jordan.woyak@gmail.com>2010-04-24 00:44:10 +0000
committerJordan Woyak <jordan.woyak@gmail.com>2010-04-24 00:44:10 +0000
commit23689387e1f00bf045daa44df5c733950cdfb5d2 (patch)
treeeee9dbd66cdc19e8309791e1bff89a9560d99395 /Source/Plugins/InputPluginCommon
parent1d8db5ce3f44cf637a88a6521680e2a336ff8f7c (diff)
More improvements to new wiimote plugin: Added emulated Drums/Guitar extensions. Wiimote rumble now handled for every output report. Fixed some mem leaks. Hopefully fixed a floating point exception in Linux, thanks to glennrics.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5403 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Plugins/InputPluginCommon')
-rw-r--r--Source/Plugins/InputPluginCommon/Src/Config.cpp2
-rw-r--r--Source/Plugins/InputPluginCommon/Src/ConfigDiag.cpp32
-rw-r--r--Source/Plugins/InputPluginCommon/Src/ConfigDiagBitmaps.cpp50
-rw-r--r--Source/Plugins/InputPluginCommon/Src/ControllerEmu.cpp58
-rw-r--r--Source/Plugins/InputPluginCommon/Src/ControllerEmu.h37
5 files changed, 120 insertions, 59 deletions
diff --git a/Source/Plugins/InputPluginCommon/Src/Config.cpp b/Source/Plugins/InputPluginCommon/Src/Config.cpp
index f8278225fa..417867c175 100644
--- a/Source/Plugins/InputPluginCommon/Src/Config.cpp
+++ b/Source/Plugins/InputPluginCommon/Src/Config.cpp
@@ -48,7 +48,7 @@ void Plugin::SaveConfig()
(*i)->SaveConfig( inifile[ (*i)->GetName() ] );
// dont need to save empty values
- inifile.Clean();
+ //inifile.Clean();
std::ofstream file;
file.open( (std::string(File::GetUserPath(D_CONFIG_IDX)) + ini_name + ".ini" ).c_str() );
diff --git a/Source/Plugins/InputPluginCommon/Src/ConfigDiag.cpp b/Source/Plugins/InputPluginCommon/Src/ConfigDiag.cpp
index 72738c9164..afa521d8d8 100644
--- a/Source/Plugins/InputPluginCommon/Src/ConfigDiag.cpp
+++ b/Source/Plugins/InputPluginCommon/Src/ConfigDiag.cpp
@@ -714,24 +714,36 @@ ControlGroupBox::ControlGroupBox( ControllerEmu::ControlGroup* const group, wxWi
}
break;
case GROUP_TYPE_MIXED_TRIGGERS :
+ case GROUP_TYPE_TRIGGERS :
{
- wxBitmap bitmap(64+12+1, int(6*group->controls.size())+1);
+ int height = (int)(6 * group->controls.size());
+ int width = 64+12+1;
+ if (GROUP_TYPE_TRIGGERS == group->type)
+ {
+ height *= 2;
+ width = 64;
+ }
+ wxBitmap bitmap(width, height+1);
wxMemoryDC dc;
dc.SelectObject(bitmap);
dc.Clear();
dc.SelectObject(wxNullBitmap);
static_bitmap = new wxStaticBitmap( parent, -1, bitmap, wxDefaultPosition, wxDefaultSize, wxBITMAP_TYPE_BMP );
- PadSettingChoice* threshold_cbox = new PadSettingChoice( parent, group->settings[0] );
- _connect_macro_( threshold_cbox, GamepadPage::AdjustSetting, wxEVT_COMMAND_CHOICE_SELECTED, eventsink );
-
- options.push_back( threshold_cbox );
-
- wxBoxSizer* const szr = new wxBoxSizer( wxHORIZONTAL );
- szr->Add( new wxStaticText( parent, -1, wxString::FromAscii( group->settings[0]->name ) ), 0, wxCENTER|wxRIGHT, 5 );
- szr->Add( threshold_cbox, 0, wxRIGHT, 5 );
+ std::vector<ControllerEmu::ControlGroup::Setting*>::const_iterator
+ i = group->settings.begin(),
+ e = group->settings.end();
+ for ( ; i!=e; ++i )
+ {
+ PadSettingChoice* cbox = new PadSettingChoice( parent, *i );
+ _connect_macro_( cbox, GamepadPage::AdjustSetting, wxEVT_COMMAND_CHOICE_SELECTED, eventsink );
+ options.push_back( cbox );
+ wxBoxSizer* const szr = new wxBoxSizer( wxHORIZONTAL );
+ szr->Add( new wxStaticText( parent, -1, wxString::FromAscii( (*i)->name ) ), 0, wxCENTER|wxRIGHT, 5 );
+ szr->Add( cbox, 0, wxRIGHT, 5 );
+ Add( szr, 0, wxALL|wxCENTER, 5 );
+ }
- Add( szr, 0, wxALL|wxCENTER, 5 );
Add( static_bitmap, 0, wxALL|wxCENTER, 5 );
}
break;
diff --git a/Source/Plugins/InputPluginCommon/Src/ConfigDiagBitmaps.cpp b/Source/Plugins/InputPluginCommon/Src/ConfigDiagBitmaps.cpp
index 04061098e8..0cb19ef610 100644
--- a/Source/Plugins/InputPluginCommon/Src/ConfigDiagBitmaps.cpp
+++ b/Source/Plugins/InputPluginCommon/Src/ConfigDiagBitmaps.cpp
@@ -79,9 +79,9 @@ void ConfigDialog::UpdateBitmaps(wxTimerEvent& WXUNUSED(event))
else
dc.DrawRectangle( 16, 16, 32, 32 );
- // deadzone circle
if ( GROUP_TYPE_CURSOR != (*g)->control_group->type )
{
+ // deadzone circle
dc.SetBrush(*wxLIGHT_GREY_BRUSH);
dc.DrawCircle( 32, 32, ((*g)->control_group)->settings[0]->value * 32 );
@@ -166,7 +166,52 @@ void ConfigDialog::UpdateBitmaps(wxTimerEvent& WXUNUSED(event))
(*g)->static_bitmap->SetBitmap( bitmap );
}
break;
+ case GROUP_TYPE_TRIGGERS :
+ {
+ const unsigned int trigger_count = ((unsigned int)((*g)->control_group->controls.size()));
+ // setup
+ wxBitmap bitmap( 64, 12*trigger_count+1);
+ wxMemoryDC dc;
+ dc.SelectObject(bitmap);
+ dc.Clear();
+
+ // draw the shit
+ dc.SetPen(*wxGREY_PEN);
+ ControlState deadzone = (*g)->control_group->settings[0]->value;
+
+ unsigned int* const trigs = new unsigned int[trigger_count];
+ ((ControllerEmu::Triggers*)(*g)->control_group)->GetState( trigs, 64 );
+
+ for ( unsigned int n = 0; n < trigger_count; ++n )
+ {
+ ControlState trig_r = (*g)->control_group->controls[n]->control_ref->State();
+
+ dc.SetBrush(*wxGREY_BRUSH);
+ dc.DrawRectangle(0, n*12, trig_r*64, 14);
+
+ dc.SetBrush(*wxRED_BRUSH);
+ dc.DrawRectangle(0, n*12, trigs[n], 14);
+ }
+
+ delete[] trigs;
+ // deadzone box
+ dc.SetPen(*wxLIGHT_GREY_PEN);
+ dc.SetBrush(*wxTRANSPARENT_BRUSH);
+ dc.DrawRectangle(0, 0, deadzone*64, trigger_count*14);
+
+ // box outline
+ // Windows XP color
+ dc.SetPen(wxPen(_T("#7f9db9")));
+ dc.DrawRectangle(0, 0, bitmap.GetWidth(), bitmap.GetHeight());
+
+ // done drawing
+ dc.SelectObject(wxNullBitmap);
+
+ // set the shit
+ (*g)->static_bitmap->SetBitmap( bitmap );
+ }
+ break;
case GROUP_TYPE_MIXED_TRIGGERS :
{
const unsigned int trigger_count = ((unsigned int)((*g)->control_group->controls.size() / 2));
@@ -194,6 +239,9 @@ void ConfigDialog::UpdateBitmaps(wxTimerEvent& WXUNUSED(event))
dc.DrawRectangle(trig_a*64, n*12, 64+20, 14);
dc.DrawRectangle(64, n*12, 32, 14);
}
+
+ // threshold box
+ dc.SetPen(*wxLIGHT_GREY_PEN);
dc.SetBrush(*wxTRANSPARENT_BRUSH);
dc.DrawRectangle(thresh*64, 0, 128, trigger_count*14);
diff --git a/Source/Plugins/InputPluginCommon/Src/ControllerEmu.cpp b/Source/Plugins/InputPluginCommon/Src/ControllerEmu.cpp
index 70aa0998cb..b15607e5cc 100644
--- a/Source/Plugins/InputPluginCommon/Src/ControllerEmu.cpp
+++ b/Source/Plugins/InputPluginCommon/Src/ControllerEmu.cpp
@@ -4,11 +4,9 @@
#include <X11/Xlib.h>
#endif
-const char modifier[] = "Modifier";
-
-
ControllerEmu::~ControllerEmu()
{
+ // control groups
std::vector<ControlGroup*>::const_iterator
i = groups.begin(),
e = groups.end();
@@ -18,12 +16,14 @@ ControllerEmu::~ControllerEmu()
ControllerEmu::ControlGroup::~ControlGroup()
{
+ // controls
std::vector<Control*>::const_iterator
ci = controls.begin(),
ce = controls.end();
for ( ; ci!=ce; ++ci )
delete *ci;
+ // settings
std::vector<Setting*>::const_iterator
si = settings.begin(),
se = settings.end();
@@ -31,6 +31,20 @@ ControllerEmu::ControlGroup::~ControlGroup()
delete *si;
}
+ControllerEmu::Extension::~Extension()
+{
+ // attachments
+ std::vector<ControllerEmu*>::const_iterator
+ ai = attachments.begin(),
+ ae = attachments.end();
+ for ( ; ai!=ae; ++ai )
+ delete *ai;
+}
+ControllerEmu::ControlGroup::Control::~Control()
+{
+ delete control_ref;
+}
+
void ControllerEmu::UpdateReferences( ControllerInterface& devi )
{
std::vector<ControlGroup*>::const_iterator
@@ -170,7 +184,7 @@ void ControllerEmu::ControlGroup::SaveConfig( IniFile::Section& sec, const std::
for ( ; ci!=ce; ++ci )
{
// control and dev qualifier
- sec[group + (*ci)->name] = (*ci)->control_ref->control_qualifier.name;
+ sec.Set( group+(*ci)->name, (*ci)->control_ref->control_qualifier.name );
sec.Set( group+(*ci)->name+"/Device", (*ci)->control_ref->device_qualifier.ToString(), defdev );
// range
@@ -200,7 +214,7 @@ void ControllerEmu::SaveConfig( IniFile::Section& sec, const std::string& base )
{
const std::string defdev = default_device.ToString();
if ( base.empty() )
- sec[ std::string(" ") + base + "Device" ] = defdev;
+ sec.Set( std::string(" ") + base + "Device", defdev );
std::vector<ControlGroup*>::const_iterator i = groups.begin(),
e = groups.end();
@@ -213,7 +227,7 @@ ControllerEmu::AnalogStick::AnalogStick( const char* const _name ) : ControlGrou
for ( unsigned int i = 0; i < 4; ++i )
controls.push_back( new Input( named_directions[i] ) );
- controls.push_back( new Input( modifier ) );
+ controls.push_back( new Input( "Modifier" ) );
settings.push_back( new Setting("Dead Zone", 0, 1, 50 ) );
settings.push_back( new Setting("Square Stick", 0 ) );
@@ -230,6 +244,11 @@ ControllerEmu::MixedTriggers::MixedTriggers( const char* const _name ) : Control
settings.push_back( new Setting("Threshold", 0.9f ) );
}
+ControllerEmu::Triggers::Triggers( const char* const _name ) : ControlGroup( _name, GROUP_TYPE_TRIGGERS )
+{
+ settings.push_back( new Setting("Dead Zone", 0, 1, 50 ) );
+}
+
ControllerEmu::Force::Force( const char* const _name ) : ControlGroup( _name, GROUP_TYPE_FORCE )
{
controls.push_back( new Input( "X-" ) );
@@ -255,7 +274,7 @@ ControllerEmu::Tilt::Tilt( const char* const _name ) : ControlGroup( _name, GROU
controls.push_back( new Input( "Left" ) );
controls.push_back( new Input( "Right" ) );
- controls.push_back( new Input( modifier ) );
+ controls.push_back( new Input( "Modifier" ) );
settings.push_back( new Setting("Dead Zone", 0, 1, 50 ) );
settings.push_back( new Setting("Circle Stick", 0 ) );
@@ -275,31 +294,6 @@ ControllerEmu::Cursor::Cursor( const char* const _name, const SWiimoteInitialize
}
-//void GetMousePos(float& x, float& y, const SWiimoteInitialize* const wiimote_initialize)
-//{
-//#ifdef _WIN32
-// // Get the cursor position for the entire screen
-// POINT point;
-// GetCursorPos(&point);
-// // Get the cursor position relative to the upper left corner of the rendering window
-// ScreenToClient(wiimote_initialize->hWnd, &point);
-//
-// // Get the size of the rendering window. (In my case Rect.top and Rect.left was zero.)
-// RECT Rect;
-// GetClientRect(wiimote_initialize->hWnd, &Rect);
-// // Width and height is the size of the rendering window
-// float WinWidth = (float)(Rect.right - Rect.left);
-// float WinHeight = (float)(Rect.bottom - Rect.top);
-// float XOffset = 0, YOffset = 0;
-// float PictureWidth = WinWidth, PictureHeight = WinHeight;
-//#endif
-//
-// x = ((float)point.x - XOffset) / PictureWidth;
-// y = ((float)point.y - YOffset) / PictureHeight;
-// x *=2; x-=1;
-// y *=2; y-=1;
-//}
-
void GetMousePos(float& x, float& y, const SWiimoteInitialize* const wiimote_initialize)
{
unsigned int win_width = 2, win_height = 2;
diff --git a/Source/Plugins/InputPluginCommon/Src/ControllerEmu.h b/Source/Plugins/InputPluginCommon/Src/ControllerEmu.h
index 13b6b27d6c..eb779f1ae7 100644
--- a/Source/Plugins/InputPluginCommon/Src/ControllerEmu.h
+++ b/Source/Plugins/InputPluginCommon/Src/ControllerEmu.h
@@ -28,6 +28,7 @@ enum
GROUP_TYPE_EXTENSION,
GROUP_TYPE_TILT,
GROUP_TYPE_CURSOR,
+ GROUP_TYPE_TRIGGERS,
};
const char * const named_directions[] =
@@ -55,9 +56,7 @@ public:
: control_ref(_ref), name(_name){}
public:
-
- //virtual std::string GetName() const = 0;
-
+ virtual ~Control();
ControllerInterface::ControlReference* const control_ref;
const char * const name;
@@ -105,7 +104,6 @@ public:
void LoadConfig( IniFile::Section& sec, const std::string& defdev = "", const std::string& base = "" );
void SaveConfig( IniFile::Section& sec, const std::string& defdev = "", const std::string& base = "" );
- //const unsigned int type;
const char* const name;
const unsigned int type;
@@ -147,7 +145,7 @@ public:
ControlState ang_cos = cos(ang);
// the amt a full square stick would have at current angle
- ControlState square_full = std::min( 1/abs(ang_sin), 1/abs(ang_cos) );
+ ControlState square_full = std::min( ang_sin ? 1/abs(ang_sin) : 2, ang_cos ? 1/abs(ang_cos) : 2 );
// the amt a full stick would have that was ( user setting squareness) at current angle
// i think this is more like a pointed circle rather than a rounded square like it should be
@@ -217,6 +215,23 @@ public:
};
+ class Triggers : public ControlGroup
+ {
+ public:
+
+ template <typename S>
+ void GetState( S* analog, const unsigned int range )
+ {
+ const unsigned int trig_count = ((unsigned int) (controls.size()));
+ const ControlState deadzone = settings[0]->value;
+ for ( unsigned int i=0; i<trig_count; ++i,++analog )
+ *analog = S( std::max(controls[i]->control_ref->State() - deadzone, 0.0f) / (1 - deadzone) * range );
+ }
+
+ Triggers( const char* const _name );
+
+ };
+
class Force : public ControlGroup
{
public:
@@ -259,7 +274,7 @@ public:
ControlState ang_cos = cos(ang);
// the amt a full square stick would have at current angle
- ControlState square_full = std::min( 1/abs(ang_sin), 1/abs(ang_cos) );
+ ControlState square_full = std::min( ang_sin ? 1/abs(ang_sin) : 2, ang_cos ? 1/abs(ang_cos) : 2 );
// the amt a full stick would have that was ( user setting circular ) at current angle
// i think this is more like a pointed circle rather than a rounded square like it should be
@@ -292,12 +307,6 @@ public:
template <typename C>
void GetState( C* const x, C* const y, C* const forward, const bool adjusted = false )
{
- // this is flawed when GetState() isn't called at regular intervals
- //const ControlState zz = controls[4]->control_ref->State();
- //if (z < zz)
- // z = std::min( z + 0.01f, zz );
- //else
- // z = std::max( z - 0.01f, zz );
const ControlState z = controls[4]->control_ref->State();
// hide
@@ -335,7 +344,6 @@ public:
}
private:
- //ControlState z;
const SWiimoteInitialize* const wiimote_initialize;
};
@@ -347,6 +355,7 @@ public:
: ControlGroup( _name, GROUP_TYPE_EXTENSION )
, switch_extension(0)
, active_extension(0) {}
+ ~Extension();
void GetState( u8* const data, const bool focus = true );
@@ -368,8 +377,6 @@ public:
std::vector< ControlGroup* > groups;
- ControlGroup* options;
-
ControllerInterface::DeviceQualifier default_device;
};