diff options
| author | Jordan Woyak <jordan.woyak@gmail.com> | 2010-04-01 04:33:07 +0000 |
|---|---|---|
| committer | Jordan Woyak <jordan.woyak@gmail.com> | 2010-04-01 04:33:07 +0000 |
| commit | c3df2e93d788d6a7bbc2e3c1913983059c7a5fa6 (patch) | |
| tree | 67e64f2f887d87bddf4283b661c6181d135fcb14 /Source/Plugins/Plugin_GCPadNew/Src/ControllerInterface/DirectInput/DirectInputJoystick.cpp | |
| parent | 4e1719e98b31668f35b6d40ed01213005eb97ba4 (diff) | |
NewGCPad: Sliders should be functional on DirectInput, also Axes renamed. XInput devices won't have their limited DirectInput counterparts listed. Minor cleanup, warning removal.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5260 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Plugins/Plugin_GCPadNew/Src/ControllerInterface/DirectInput/DirectInputJoystick.cpp')
| -rw-r--r-- | Source/Plugins/Plugin_GCPadNew/Src/ControllerInterface/DirectInput/DirectInputJoystick.cpp | 174 |
1 files changed, 164 insertions, 10 deletions
diff --git a/Source/Plugins/Plugin_GCPadNew/Src/ControllerInterface/DirectInput/DirectInputJoystick.cpp b/Source/Plugins/Plugin_GCPadNew/Src/ControllerInterface/DirectInput/DirectInputJoystick.cpp index e8a22fb1a7..938855d614 100644 --- a/Source/Plugins/Plugin_GCPadNew/Src/ControllerInterface/DirectInput/DirectInputJoystick.cpp +++ b/Source/Plugins/Plugin_GCPadNew/Src/ControllerInterface/DirectInput/DirectInputJoystick.cpp @@ -9,6 +9,112 @@ namespace ciface namespace DirectInput
{
+#ifdef NO_DUPLICATE_DINPUT_XINPUT
+//-----------------------------------------------------------------------------
+// Modified some MSDN code to get all the XInput device GUID.Data1 values in a vector,
+// faster than checking all the devices for each DirectInput device, like MSDN says to do
+//-----------------------------------------------------------------------------
+void GetXInputGUIDS( std::vector<DWORD>& guids )
+{
+
+#define SAFE_RELEASE(p) { if(p) { (p)->Release(); (p)=NULL; } }
+
+ IWbemLocator* pIWbemLocator = NULL;
+ IEnumWbemClassObject* pEnumDevices = NULL;
+ IWbemClassObject* pDevices[20] = {0};
+ IWbemServices* pIWbemServices = NULL;
+ BSTR bstrNamespace = NULL;
+ BSTR bstrDeviceID = NULL;
+ BSTR bstrClassName = NULL;
+ DWORD uReturned = 0;
+ VARIANT var;
+ HRESULT hr;
+
+ // CoInit if needed
+ hr = CoInitialize(NULL);
+ bool bCleanupCOM = SUCCEEDED(hr);
+
+ // Create WMI
+ hr = CoCreateInstance( __uuidof(WbemLocator),
+ NULL,
+ CLSCTX_INPROC_SERVER,
+ __uuidof(IWbemLocator),
+ (LPVOID*) &pIWbemLocator);
+ if( FAILED(hr) || pIWbemLocator == NULL )
+ goto LCleanup;
+
+ bstrNamespace = SysAllocString( L"\\\\.\\root\\cimv2" );if( bstrNamespace == NULL ) goto LCleanup;
+ bstrClassName = SysAllocString( L"Win32_PNPEntity" ); if( bstrClassName == NULL ) goto LCleanup;
+ bstrDeviceID = SysAllocString( L"DeviceID" ); if( bstrDeviceID == NULL ) goto LCleanup;
+
+ // Connect to WMI
+ hr = pIWbemLocator->ConnectServer( bstrNamespace, NULL, NULL, 0L, 0L, NULL, NULL, &pIWbemServices );
+ if( FAILED(hr) || pIWbemServices == NULL )
+ goto LCleanup;
+
+ // Switch security level to IMPERSONATE.
+ CoSetProxyBlanket( pIWbemServices, RPC_C_AUTHN_WINNT, RPC_C_AUTHZ_NONE, NULL,
+ RPC_C_AUTHN_LEVEL_CALL, RPC_C_IMP_LEVEL_IMPERSONATE, NULL, EOAC_NONE );
+
+ hr = pIWbemServices->CreateInstanceEnum( bstrClassName, 0, NULL, &pEnumDevices );
+ if( FAILED(hr) || pEnumDevices == NULL )
+ goto LCleanup;
+
+ // Loop over all devices
+ while( true )
+ {
+ // Get 20 at a time
+ hr = pEnumDevices->Next( 10000, 20, pDevices, &uReturned );
+ if( FAILED(hr) || uReturned == 0 )
+ break;
+
+ for( UINT iDevice=0; iDevice<uReturned; ++iDevice )
+ {
+ // For each device, get its device ID
+ hr = pDevices[iDevice]->Get( bstrDeviceID, 0L, &var, NULL, NULL );
+ if( SUCCEEDED( hr ) && var.vt == VT_BSTR && var.bstrVal != NULL )
+ {
+ // Check if the device ID contains "IG_". If it does, then it's an XInput device
+ // This information can not be found from DirectInput
+ if( wcsstr( var.bstrVal, L"IG_" ) )
+ {
+ // If it does, then get the VID/PID from var.bstrVal
+ DWORD dwPid = 0, dwVid = 0;
+ WCHAR* strVid = wcsstr( var.bstrVal, L"VID_" );
+ if( strVid && swscanf( strVid, L"VID_%4X", &dwVid ) != 1 )
+ dwVid = 0;
+ WCHAR* strPid = wcsstr( var.bstrVal, L"PID_" );
+ if( strPid && swscanf( strPid, L"PID_%4X", &dwPid ) != 1 )
+ dwPid = 0;
+
+ // Compare the VID/PID to the DInput device
+ DWORD dwVidPid = MAKELONG( dwVid, dwPid );
+ guids.push_back( dwVidPid );
+ //bIsXinputDevice = true;
+ }
+ }
+ SAFE_RELEASE( pDevices[iDevice] );
+ }
+ }
+
+LCleanup:
+ if(bstrNamespace)
+ SysFreeString(bstrNamespace);
+ if(bstrDeviceID)
+ SysFreeString(bstrDeviceID);
+ if(bstrClassName)
+ SysFreeString(bstrClassName);
+ for( UINT iDevice=0; iDevice<20; iDevice++ )
+ SAFE_RELEASE( pDevices[iDevice] );
+ SAFE_RELEASE( pEnumDevices );
+ SAFE_RELEASE( pIWbemLocator );
+ SAFE_RELEASE( pIWbemServices );
+
+ if( bCleanupCOM )
+ CoUninitialize();
+}
+#endif
+
std::string TStringToString( const std::basic_string<TCHAR>& in )
{
const int size = WideCharToMultiByte( CP_UTF8, 0, in.data(), int(in.length()), NULL, 0, NULL, NULL );
@@ -52,10 +158,20 @@ void InitJoystick( IDirectInput8* const idi8, std::vector<ControllerInterface::D // multiple joysticks with the same name shall get unique ids starting at 0
std::map< std::basic_string<TCHAR>, ZeroedInt > name_counts;
+#ifdef NO_DUPLICATE_DINPUT_XINPUT
+ std::vector<DWORD> xinput_guids;
+ GetXInputGUIDS( xinput_guids );
+#endif
+
std::vector<DIDEVICEINSTANCE>::iterator i = joysticks.begin(),
e = joysticks.end();
for ( ; i!=e; ++i )
{
+#ifdef NO_DUPLICATE_DINPUT_XINPUT
+ // skip XInput Devices
+ if ( std::find( xinput_guids.begin(), xinput_guids.end(), i->guidProduct.Data1 ) != xinput_guids.end() )
+ continue;
+#endif
// TODO: this has potential to mess up on createdev or setdatafmt failure
LPDIRECTINPUTDEVICE8 js_device;
if ( DI_OK == idi8->CreateDevice( i->guidInstance, &js_device, NULL ) )
@@ -113,17 +229,22 @@ Joystick::Joystick( /*const LPCDIDEVICEINSTANCE lpddi, */const LPDIRECTINPUTDEVI for ( unsigned int d = 0; d<4; ++d )
inputs.push_back( new Hat( i, d ) );
}
- // axes / only the first 6 currently
+ // get up to 6 axes and 2 sliders
std::vector<DIDEVICEOBJECTINSTANCE> axes;
+ unsigned int cur_slider = 0;
m_device->EnumObjects( DIEnumDeviceObjectsCallback, (LPVOID)&axes, DIDFT_AXIS );
- for( unsigned int i = 0; i<axes.size() && i<6; ++i )
+
+ // going in reverse leaves the list more organized in the end for me :/
+ std::vector<DIDEVICEOBJECTINSTANCE>::const_reverse_iterator i = axes.rbegin(),
+ e = axes.rend();
+ for( ; i!=e; ++i )
{
DIPROPRANGE range;
ZeroMemory( &range, sizeof(range ) );
range.diph.dwSize = sizeof(range);
range.diph.dwHeaderSize = sizeof(range.diph);
range.diph.dwHow = DIPH_BYID;
- range.diph.dwObj = axes[i].dwType;
+ range.diph.dwObj = i->dwType;
// try to set some nice power of 2 values (8192)
range.lMin = -(1<<13);
range.lMax = (1<<13);
@@ -132,13 +253,35 @@ Joystick::Joystick( /*const LPCDIDEVICEINSTANCE lpddi, */const LPDIRECTINPUTDEVI // so i getproperty right afterward incase it didn't set :P
if ( DI_OK == m_device->GetProperty( DIPROP_RANGE, &range.diph ) )
{
- const LONG base = (range.lMin + range.lMax) / 2;
- // each axis gets a negative and a positive input instance associated with it
- inputs.push_back( new Axis( i, base, range.lMin-base ) );
- inputs.push_back( new Axis( i, base, range.lMax-base ) );
+ int offset = -1;
+ const GUID type = i->guidType;
+
+ // figure out which axis this is
+ if ( type == GUID_XAxis )
+ offset = 0;
+ else if ( type == GUID_YAxis )
+ offset = 1;
+ else if ( type == GUID_ZAxis )
+ offset = 2;
+ else if ( type == GUID_RxAxis )
+ offset = 3;
+ else if ( type == GUID_RyAxis )
+ offset = 4;
+ else if ( type == GUID_RzAxis )
+ offset = 5;
+ else if ( type == GUID_Slider )
+ if ( cur_slider < 2 )
+ offset = 6 + cur_slider++;
+
+ if ( offset >= 0 )
+ {
+ const LONG base = (range.lMin + range.lMax) / 2;
+ // each axis gets a negative and a positive input instance associated with it
+ inputs.push_back( new Axis( offset, base, range.lMin-base ) );
+ inputs.push_back( new Axis( offset, base, range.lMax-base ) );
+ }
}
}
- // do people need sliders? maybe later
// get supported ff effects
std::vector<DIDEVICEOBJECTINSTANCE> objects;
@@ -255,7 +398,7 @@ bool Joystick::UpdateOutput() {
i->changed = false;
DICONSTANTFORCE cf;
- cf.lMagnitude = 10000 * i->magnitude;
+ cf.lMagnitude = LONG(10000 * i->magnitude);
if ( cf.lMagnitude )
{
@@ -290,7 +433,18 @@ std::string Joystick::Button::GetName() const std::string Joystick::Axis::GetName() const
{
std::ostringstream ss;
- ss << "Axis " << m_index << ( m_range>0 ? '+' : '-' );
+ // axis
+ if ( m_index < 6 )
+ {
+ ss << "Axis " << "XYZ"[m_index%3];
+ if ( m_index > 2 )
+ ss << 'r';
+ }
+ // slider
+ else
+ ss << "Slider " << m_index-6;
+
+ ss << ( m_range>0 ? '+' : '-' );
return ss.str();
}
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