diff options
| author | NeoBrainX <NeoBrainX@gmail.com> | 2013-03-29 22:24:49 +0100 |
|---|---|---|
| committer | NeoBrainX <NeoBrainX@gmail.com> | 2013-03-29 22:24:49 +0100 |
| commit | 2afd892e466e656a2dc623bb5d6574d0d6c5533a (patch) | |
| tree | 1e52ce37458c4072bdbf043e539f0a1858b3fb57 /Source/Plugins/Plugin_VideoDX11/Src/LineGeometryShader.cpp | |
| parent | e31c2aa6013d6a95358251610c15820a34e65a35 (diff) | |
ShaderGen: More interface cleanups. Less wtfs :)
Diffstat (limited to 'Source/Plugins/Plugin_VideoDX11/Src/LineGeometryShader.cpp')
| -rw-r--r-- | Source/Plugins/Plugin_VideoDX11/Src/LineGeometryShader.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Plugins/Plugin_VideoDX11/Src/LineGeometryShader.cpp b/Source/Plugins/Plugin_VideoDX11/Src/LineGeometryShader.cpp index f22ebef0df..5d6b8eb5b5 100644 --- a/Source/Plugins/Plugin_VideoDX11/Src/LineGeometryShader.cpp +++ b/Source/Plugins/Plugin_VideoDX11/Src/LineGeometryShader.cpp @@ -183,7 +183,7 @@ bool LineGeometryShader::SetShader(u32 components, float lineWidth, { // Generate new shader. Warning: not thread-safe. static char buffer[16384]; - ShaderCode<u32> code; + ShaderCode code; code.SetBuffer(buffer); GenerateVSOutputStructForGS(code, components, API_D3D11); code.Write("\n%s", LINE_GS_COMMON); |
