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authorNeoBrainX <NeoBrainX@googlemail.com>2010-06-19 01:02:43 +0000
committerNeoBrainX <NeoBrainX@googlemail.com>2010-06-19 01:02:43 +0000
commitd7bbddcbd34590b07a060d5bbe7df5d680893933 (patch)
tree1897786d88983e144da7dd295abbe62aa34a35ed /Source/Plugins/Plugin_VideoDX11/Src/Render.cpp
parent08d7861578da48b07286cf80be5d84fbebe52cb7 (diff)
DX11: Prefer DXGI_FORMAT_R8G8B8A8 to DXGI_FORMAT_B8G8R8A8 wherever appropriate.
Slightly modify the way we're doing screenshots once again, thanks to Orphis this time ;) git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5743 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Plugins/Plugin_VideoDX11/Src/Render.cpp')
-rw-r--r--Source/Plugins/Plugin_VideoDX11/Src/Render.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Plugins/Plugin_VideoDX11/Src/Render.cpp b/Source/Plugins/Plugin_VideoDX11/Src/Render.cpp
index 5019da036f..ceed5d9bb2 100644
--- a/Source/Plugins/Plugin_VideoDX11/Src/Render.cpp
+++ b/Source/Plugins/Plugin_VideoDX11/Src/Render.cpp
@@ -768,7 +768,7 @@ void Renderer::ClearScreen(const EFBRectangle& rc, bool colorEnable, bool alphaE
D3D::stateman->PushDepthState(cleardepthstates[zEnable]);
D3D::stateman->PushRasterizerState(clearraststate);
- D3D::drawClearQuad(color, (z & 0xFFFFFF) / float(0xFFFFFF),PixelShaderCache::GetClearProgram(),VertexShaderCache::GetClearVertexShader(), VertexShaderCache::GetClearInputLayout());
+ D3D::drawClearQuad(color, (z & 0xFFFFFF) / float(0xFFFFFF), PixelShaderCache::GetClearProgram(), VertexShaderCache::GetClearVertexShader(), VertexShaderCache::GetClearInputLayout());
D3D::stateman->PopDepthState();
D3D::stateman->PopRasterizerState();
@@ -908,7 +908,7 @@ void Renderer::Swap(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight)
{
u32* ptr = (u32*)((u8*)map.pData + y * map.RowPitch);
for (unsigned int x = 0; x < D3D::GetBackBufferWidth(); ++x)
- *ptr++ |= 0xFF000000;
+ *(u8*)ptr++ = 0xFF;
}
D3D::context->Unmap(buftex, 0);