summaryrefslogtreecommitdiff
path: root/Source/Plugins/Plugin_VideoDX9/Src/PixelShaderCache.cpp
diff options
context:
space:
mode:
authorhrydgard <hrydgard@gmail.com>2010-06-19 16:22:24 +0000
committerhrydgard <hrydgard@gmail.com>2010-06-19 16:22:24 +0000
commitccbc1feb0bc7c63cb6c06434d4d0620bef3ac67e (patch)
tree3c235052332a70273f12114d2113195b3df8a167 /Source/Plugins/Plugin_VideoDX9/Src/PixelShaderCache.cpp
parent8c6ae1f6f40ec65a1646583a29bbff6bab209821 (diff)
D3D9: Fix issue where the shader caches were lost whenever the render window was resized. Add some error logging to LinearDiskCache. + some minor cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5747 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Plugins/Plugin_VideoDX9/Src/PixelShaderCache.cpp')
-rw-r--r--Source/Plugins/Plugin_VideoDX9/Src/PixelShaderCache.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/Source/Plugins/Plugin_VideoDX9/Src/PixelShaderCache.cpp b/Source/Plugins/Plugin_VideoDX9/Src/PixelShaderCache.cpp
index a57481b5dc..83f40354e8 100644
--- a/Source/Plugins/Plugin_VideoDX9/Src/PixelShaderCache.cpp
+++ b/Source/Plugins/Plugin_VideoDX9/Src/PixelShaderCache.cpp
@@ -258,6 +258,9 @@ void PixelShaderCache::Init()
if (!File::Exists(File::GetUserPath(D_SHADERCACHE_IDX)))
File::CreateDir(File::GetUserPath(D_SHADERCACHE_IDX));
+ SETSTAT(stats.numPixelShadersCreated, 0);
+ SETSTAT(stats.numPixelShadersAlive, 0);
+
char cache_filename[MAX_PATH];
sprintf(cache_filename, "%sdx9-%s-ps.cache", File::GetUserPath(D_SHADERCACHE_IDX), globals->unique_id);
PixelShaderCacheInserter inserter;