diff options
| author | hrydgard <hrydgard@gmail.com> | 2010-06-19 16:22:24 +0000 |
|---|---|---|
| committer | hrydgard <hrydgard@gmail.com> | 2010-06-19 16:22:24 +0000 |
| commit | ccbc1feb0bc7c63cb6c06434d4d0620bef3ac67e (patch) | |
| tree | 3c235052332a70273f12114d2113195b3df8a167 /Source/Plugins/Plugin_VideoDX9/Src/PixelShaderCache.cpp | |
| parent | 8c6ae1f6f40ec65a1646583a29bbff6bab209821 (diff) | |
D3D9: Fix issue where the shader caches were lost whenever the render window was resized. Add some error logging to LinearDiskCache. + some minor cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5747 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Plugins/Plugin_VideoDX9/Src/PixelShaderCache.cpp')
| -rw-r--r-- | Source/Plugins/Plugin_VideoDX9/Src/PixelShaderCache.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/Source/Plugins/Plugin_VideoDX9/Src/PixelShaderCache.cpp b/Source/Plugins/Plugin_VideoDX9/Src/PixelShaderCache.cpp index a57481b5dc..83f40354e8 100644 --- a/Source/Plugins/Plugin_VideoDX9/Src/PixelShaderCache.cpp +++ b/Source/Plugins/Plugin_VideoDX9/Src/PixelShaderCache.cpp @@ -258,6 +258,9 @@ void PixelShaderCache::Init() if (!File::Exists(File::GetUserPath(D_SHADERCACHE_IDX))) File::CreateDir(File::GetUserPath(D_SHADERCACHE_IDX)); + SETSTAT(stats.numPixelShadersCreated, 0); + SETSTAT(stats.numPixelShadersAlive, 0); + char cache_filename[MAX_PATH]; sprintf(cache_filename, "%sdx9-%s-ps.cache", File::GetUserPath(D_SHADERCACHE_IDX), globals->unique_id); PixelShaderCacheInserter inserter; |
