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authorNolan Check <Nolan.Check@gmail.com>2011-05-12 02:14:45 +0000
committerNolan Check <Nolan.Check@gmail.com>2011-05-12 02:14:45 +0000
commit80247835020092c598fcee519f77e7d581b4d146 (patch)
treec147fd97251c19f401fddda32900974a3fdbf407 /Source/Plugins/Plugin_VideoDX9/Src/TextureCache.cpp
parent8cb2443c2fe22196c26d6e15608273dbc9e6551f (diff)
Don't resize render target to handle out-of-bounds viewports. Instead, adjust the projection matrix.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7538 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Plugins/Plugin_VideoDX9/Src/TextureCache.cpp')
-rw-r--r--Source/Plugins/Plugin_VideoDX9/Src/TextureCache.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/Plugins/Plugin_VideoDX9/Src/TextureCache.cpp b/Source/Plugins/Plugin_VideoDX9/Src/TextureCache.cpp
index b7b77e6d9b..7c741e08a9 100644
--- a/Source/Plugins/Plugin_VideoDX9/Src/TextureCache.cpp
+++ b/Source/Plugins/Plugin_VideoDX9/Src/TextureCache.cpp
@@ -132,7 +132,7 @@ void TextureCache::TCacheEntry::FromRenderTarget(u32 dstAddr, unsigned int dstFo
int SSAAMode = g_ActiveConfig.iMultisampleMode;
D3D::drawShadedTexQuad(read_texture, &sourcerect,
- Renderer::GetFullTargetWidth(), Renderer::GetFullTargetHeight(),
+ Renderer::GetTargetWidth(), Renderer::GetTargetHeight(),
virtualW, virtualH,
// TODO: why is D3DFMT_D24X8 singled out here? why not D3DFMT_D24X4S4/D24S8/D24FS8/D32/D16/D15S1 too, or none of them?
PixelShaderCache::GetDepthMatrixProgram(SSAAMode, (srcFormat == PIXELFMT_Z24) && bformat != FOURCC_RAWZ && bformat != D3DFMT_D24X8),
@@ -146,8 +146,8 @@ void TextureCache::TCacheEntry::FromRenderTarget(u32 dstAddr, unsigned int dstFo
hash = TextureConverter::EncodeToRamFromTexture(
addr,
read_texture,
- Renderer::GetFullTargetWidth(),
- Renderer::GetFullTargetHeight(),
+ Renderer::GetTargetWidth(),
+ Renderer::GetTargetHeight(),
srcFormat == PIXELFMT_Z24,
isIntensity,
dstFormat,