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| author | Ryan Houdek <Sonicadvance1@gmail.com> | 2011-12-17 01:17:11 -0600 |
|---|---|---|
| committer | Sonicadvance1 <sonicadvance1@RH-Live.(none)> | 2012-10-09 23:42:40 -0500 |
| commit | 9c09e1973a6868ce35c3d309088da01b9f6c4713 (patch) | |
| tree | 5ee5402d3d6dca65a072fe8523bd5e4568780d20 /Source/Plugins/Plugin_VideoOGL/Src/FramebufferManager.cpp | |
| parent | f8d0c28e537faa069a6f0f27f8bc205cae6b78d6 (diff) | |
Some shader programs don't come with Vertex shaders attached, don't try to bind a Vertex Uniform block then.
Diffstat (limited to 'Source/Plugins/Plugin_VideoOGL/Src/FramebufferManager.cpp')
0 files changed, 0 insertions, 0 deletions
