summaryrefslogtreecommitdiff
path: root/Source/Plugins/Plugin_VideoOGL/Src/FramebufferManager.cpp
diff options
context:
space:
mode:
authordegasus <wickmarkus@web.de>2012-12-09 22:49:58 +0100
committerRyan Houdek <Sonicadvance1@gmail.com>2012-12-13 15:28:25 -0600
commitc207422987a3f39032ee348fed4bde1b67a21fcc (patch)
treee3bde5689668481ceef619817d3d5e6ee61edd5a /Source/Plugins/Plugin_VideoOGL/Src/FramebufferManager.cpp
parent5c8800968a0f8f08229ce4a59365ff9c66bc5a19 (diff)
using of vao, warning: ARB_vertex_array_object is needed
Signed-off-by: Ryan Houdek <Sonicadvance1@gmail.com>
Diffstat (limited to 'Source/Plugins/Plugin_VideoOGL/Src/FramebufferManager.cpp')
-rw-r--r--Source/Plugins/Plugin_VideoOGL/Src/FramebufferManager.cpp50
1 files changed, 19 insertions, 31 deletions
diff --git a/Source/Plugins/Plugin_VideoOGL/Src/FramebufferManager.cpp b/Source/Plugins/Plugin_VideoOGL/Src/FramebufferManager.cpp
index 7452e12a97..9c66396226 100644
--- a/Source/Plugins/Plugin_VideoOGL/Src/FramebufferManager.cpp
+++ b/Source/Plugins/Plugin_VideoOGL/Src/FramebufferManager.cpp
@@ -29,6 +29,7 @@ namespace OGL
extern bool s_bHaveFramebufferBlit; // comes from Render.cpp. ugly.
static GLuint s_VBO = 0;
+static GLuint s_VAO = 0;
static MathUtil::Rectangle<float> s_cached_sourcerc;
static MathUtil::Rectangle<float> s_cached_drawrc;
@@ -184,7 +185,22 @@ FramebufferManager::FramebufferManager(int targetWidth, int targetHeight, int ms
glGenFramebuffersEXT(1, &m_xfbFramebuffer);
+ // Generate VBO & VAO - and initialize the VAO for "Draw"
glGenBuffers(1, &s_VBO);
+ glGenVertexArrays(1, &s_VAO);
+ glBindBuffer(GL_ARRAY_BUFFER, s_VBO);
+ glBindVertexArray(s_VAO);
+
+ glEnableClientState(GL_VERTEX_ARRAY);
+ glVertexPointer(2, GL_FLOAT, 6*sizeof(GLfloat), NULL);
+
+ glClientActiveTexture(GL_TEXTURE0);
+ glEnableClientState(GL_TEXTURE_COORD_ARRAY);
+ glTexCoordPointer(2, GL_FLOAT, 6*sizeof(GLfloat), (GLfloat*)NULL+2);
+
+ glClientActiveTexture(GL_TEXTURE1);
+ glEnableClientState(GL_TEXTURE_COORD_ARRAY);
+ glTexCoordPointer(2, GL_FLOAT, 6*sizeof(GLfloat), (GLfloat*)NULL+4);
// EFB framebuffer is currently bound, make sure to clear its alpha value to 1.f
glViewport(0, 0, m_targetWidth, m_targetHeight);
@@ -198,6 +214,7 @@ FramebufferManager::~FramebufferManager()
{
glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
glDeleteBuffers(1, &s_VBO);
+ glDeleteVertexArrays(1, &s_VAO);
GLuint glObj[3];
@@ -339,42 +356,13 @@ void XFBSource::Draw(const MathUtil::Rectangle<float> &sourcerc,
};
glBindBuffer(GL_ARRAY_BUFFER, s_VBO);
glBufferData(GL_ARRAY_BUFFER, 2*4*3*sizeof(GLfloat), vertices, GL_STREAM_DRAW);
-
+
s_cached_sourcerc = sourcerc;
s_cached_drawrc = drawrc;
}
- else
- {
- // TODO: remove on VAO
- glBindBuffer(GL_ARRAY_BUFFER, s_VBO);
- }
-
- // disable all pointer, TODO: use VAO
- glEnableClientState(GL_VERTEX_ARRAY);
- glDisableVertexAttribArray(SHADER_POSMTX_ATTRIB);
- glDisableClientState(GL_NORMAL_ARRAY);
- glDisableVertexAttribArray(SHADER_NORM1_ATTRIB);
- glDisableVertexAttribArray(SHADER_NORM2_ATTRIB);
- glDisableClientState(GL_COLOR_ARRAY);
- glDisableClientState(GL_SECONDARY_COLOR_ARRAY);
- glClientActiveTexture(GL_TEXTURE0);
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
- glClientActiveTexture(GL_TEXTURE1);
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
- for(int i=2; i<8; i++) {
- glClientActiveTexture(GL_TEXTURE0 + i);
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
- }
- glVertexPointer(2, GL_FLOAT, 6*sizeof(GLfloat), NULL);
- glClientActiveTexture(GL_TEXTURE0);
- glTexCoordPointer(2, GL_FLOAT, 6*sizeof(GLfloat), (GLfloat*)NULL+2);
- glClientActiveTexture(GL_TEXTURE1);
- glTexCoordPointer(2, GL_FLOAT, 6*sizeof(GLfloat), (GLfloat*)NULL+4);
+ glBindVertexArray(s_VAO);
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
-
- // TODO: this need to be removed in future
- glBindBuffer(GL_ARRAY_BUFFER, 0);
GL_REPORT_ERRORD();
}