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authordegasus <wickmarkus@web.de>2013-01-14 13:58:11 +0100
committerdegasus <wickmarkus@web.de>2013-01-14 13:58:11 +0100
commitc3aafc77b39b87ae473dc306e7f69d01dc4e72b9 (patch)
treec234466903413a22e9c63aabd97d02ec95241809 /Source/Plugins/Plugin_VideoOGL/Src/FramebufferManager.cpp
parentb18c0a5d1b057f8576554e41a3fe93727005f446 (diff)
upload complete uniform buffer at once
this is the way of dx11. it would upload more per draw, but uses less calls. will be faster if many uniforms are changed, but slower else
Diffstat (limited to 'Source/Plugins/Plugin_VideoOGL/Src/FramebufferManager.cpp')
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