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authorShawn Hoffman <godisgovernment@gmail.com>2008-09-23 14:18:55 +0000
committerShawn Hoffman <godisgovernment@gmail.com>2008-09-23 14:18:55 +0000
commit0400d044ec4e4c2aa93f0b78c87fcccb77c5f66c (patch)
treeba314e580119341a1bcb98c019757d478967a405 /Source/Plugins/Plugin_VideoOGL/Src/GUI/ConfigDlg.cpp
parent6bffd4d4bbaab5b0e75c86a5f9adee3b6c080712 (diff)
some small adjustments to the ogl and padsimple wxw code. Really need to find a way to get keyboard input after clicking a wxButton...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@640 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Plugins/Plugin_VideoOGL/Src/GUI/ConfigDlg.cpp')
-rw-r--r--Source/Plugins/Plugin_VideoOGL/Src/GUI/ConfigDlg.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/Source/Plugins/Plugin_VideoOGL/Src/GUI/ConfigDlg.cpp b/Source/Plugins/Plugin_VideoOGL/Src/GUI/ConfigDlg.cpp
index b5ed00b2af..d82ef709a8 100644
--- a/Source/Plugins/Plugin_VideoOGL/Src/GUI/ConfigDlg.cpp
+++ b/Source/Plugins/Plugin_VideoOGL/Src/GUI/ConfigDlg.cpp
@@ -150,8 +150,8 @@ void ConfigDialog::CreateGUIControls()
sPage1 = new wxGridBagSizer(0, 0);
sPage1->SetFlexibleDirection(wxBOTH);
sPage1->SetNonFlexibleGrowMode(wxFLEX_GROWMODE_SPECIFIED);
- sPage1->Add(m_Fullscreen, wxGBPosition(0, 0), wxGBSpan(1, 1), wxALL, 5);
- sPage1->Add(m_RenderToMainWindow, wxGBPosition(1, 0), wxGBSpan(1, 1), wxALL, 5);
+ sPage1->Add(m_Fullscreen, wxGBPosition(0, 0), wxGBSpan(1, 2), wxALL, 5);
+ sPage1->Add(m_RenderToMainWindow, wxGBPosition(1, 0), wxGBSpan(1, 2), wxALL, 5);
sPage1->Add(FSText, wxGBPosition(2, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
sPage1->Add(m_FullscreenCB, wxGBPosition(2, 1), wxGBSpan(1, 1), wxALL, 5);
sPage1->Add(WMText, wxGBPosition(3, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
@@ -172,10 +172,10 @@ void ConfigDialog::CreateGUIControls()
sPage3 = new wxGridBagSizer(0, 0);
sPage3->SetFlexibleDirection(wxBOTH);
sPage3->SetNonFlexibleGrowMode(wxFLEX_GROWMODE_SPECIFIED);
- sPage3->Add(m_Wireframe, wxGBPosition(0, 0), wxGBSpan(1, 1), wxALL, 5);
- sPage3->Add(m_ShaderErrors, wxGBPosition(1, 0), wxGBSpan(1, 1), wxALL, 5);
- sPage3->Add(m_ShowFPS, wxGBPosition(2, 0), wxGBSpan(1, 1), wxALL, 5);
- sPage3->Add(m_Statistics, wxGBPosition(3, 0), wxGBSpan(1, 1), wxALL, 5);
+ sPage3->Add(m_Wireframe, wxGBPosition(0, 0), wxGBSpan(1, 2), wxALL, 5);
+ sPage3->Add(m_ShaderErrors, wxGBPosition(1, 0), wxGBSpan(1, 2), wxALL, 5);
+ sPage3->Add(m_ShowFPS, wxGBPosition(2, 0), wxGBSpan(1, 2), wxALL, 5);
+ sPage3->Add(m_Statistics, wxGBPosition(3, 0), wxGBSpan(1, 2), wxALL, 5);
sPage3->Add(m_TexFmtOverlay, wxGBPosition(4, 0), wxGBSpan(1, 1), wxALL, 5);
sPage3->Add(m_TexFmtCenter, wxGBPosition(4, 1), wxGBSpan(1, 1), wxALL, 5);
sPage3->Add(m_DumpTextures, wxGBPosition(5, 0), wxGBSpan(1, 1), wxALL, 5);