diff options
| author | hrydgard <hrydgard@gmail.com> | 2008-07-12 17:40:22 +0000 |
|---|---|---|
| committer | hrydgard <hrydgard@gmail.com> | 2008-07-12 17:40:22 +0000 |
| commit | 775dc8a9c0c83f7a2f776e97f5b90385c759535a (patch) | |
| tree | 305bc72e0917f9dd52da3de6b3c81185cd18aaed /Source/Plugins/Plugin_VideoOGL/Src/OpcodeDecoding.cpp | |
| parent | a3be5d89ae21b1c158266c61e312c2b7969c9082 (diff) | |
Initial megacommit.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Plugins/Plugin_VideoOGL/Src/OpcodeDecoding.cpp')
| -rw-r--r-- | Source/Plugins/Plugin_VideoOGL/Src/OpcodeDecoding.cpp | 280 |
1 files changed, 280 insertions, 0 deletions
diff --git a/Source/Plugins/Plugin_VideoOGL/Src/OpcodeDecoding.cpp b/Source/Plugins/Plugin_VideoOGL/Src/OpcodeDecoding.cpp new file mode 100644 index 0000000000..e281f4a7f1 --- /dev/null +++ b/Source/Plugins/Plugin_VideoOGL/Src/OpcodeDecoding.cpp @@ -0,0 +1,280 @@ +// Copyright (C) 2003-2008 Dolphin Project.
+
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, version 2.0.
+
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License 2.0 for more details.
+
+// A copy of the GPL 2.0 should have been included with the program.
+// If not, see http://www.gnu.org/licenses/
+
+// Official SVN repository and contact information can be found at
+// http://code.google.com/p/dolphin-emu/
+
+//DL facts:
+// Ikaruga uses NO display lists!
+// Zelda WW uses TONS of display lists
+// Zelda TP uses almost 100% display lists except menus (we like this!)
+
+// Note that it IS NOT POSSIBLE to precompile display lists! You can compile them as they are
+// and hope that the vertex format doesn't change, though, if you do it just when they are
+// called. The reason is that the vertex format affects the sizes of the vertices.
+
+#include "Globals.h"
+#include "OpcodeDecoding.h"
+#include "VertexLoader.h"
+#include "VertexShader.h"
+#include "TextureMngr.h"
+
+#include "BPStructs.h"
+#include "DataReader.h"
+
+#define CMDBUFFER_SIZE 1024*1024
+void Decode();
+
+extern u8 FAKE_PeekFifo8(u32 _uOffset);
+extern u16 FAKE_PeekFifo16(u32 _uOffset);
+extern u32 FAKE_PeekFifo32(u32 _uOffset);
+extern int FAKE_GetFifoSize();
+
+CDataReader_Fifo g_fifoReader;
+
+void ExecuteDisplayList(u32 address, u32 size)
+{
+ IDataReader* pOldReader = g_pDataReader;
+
+ //address &= 0x01FFFFFF; // phys address
+ CDataReader_Memory memoryReader(address);
+ g_pDataReader = &memoryReader;
+
+ while((memoryReader.GetReadAddress() - address) < size)
+ {
+ Decode();
+ }
+ INCSTAT(stats.numDListsAlive);
+ // reset to the old reader
+ g_pDataReader = pOldReader;
+}
+
+inline u8 PeekFifo8(u32 _uOffset)
+{
+ return FAKE_PeekFifo8(_uOffset);
+}
+
+inline u16 PeekFifo16(u32 _uOffset)
+{
+ return FAKE_PeekFifo16(_uOffset);
+}
+
+inline u32 PeekFifo32(u32 _uOffset)
+{
+ return FAKE_PeekFifo32(_uOffset);
+}
+
+
+bool FifoCommandRunnable(void)
+{
+ u32 iBufferSize = FAKE_GetFifoSize();
+ if (iBufferSize == 0)
+ return false;
+
+ u8 Cmd = PeekFifo8(0);
+ u32 iCommandSize = 0;
+
+ switch(Cmd)
+ {
+ case GX_NOP:
+ // Hm, this means that we scan over nop streams pretty slowly...
+ iCommandSize = 1;
+ break;
+
+ case GX_LOAD_CP_REG:
+ iCommandSize = 6;
+ break;
+
+ case GX_LOAD_INDX_A:
+ case GX_LOAD_INDX_B:
+ case GX_LOAD_INDX_C:
+ case GX_LOAD_INDX_D:
+ iCommandSize = 5;
+ break;
+
+ case GX_CMD_CALL_DL:
+ iCommandSize = 9;
+ break;
+
+ case 0x44:
+ iCommandSize = 1;
+ // zelda 4 swords calls it and checks the metrics registers after that
+ break;
+
+ case GX_CMD_INVL_VC: // invalid vertex cache - no parameter?
+ iCommandSize = 1;
+ break;
+
+ case GX_LOAD_BP_REG:
+ iCommandSize = 5;
+ break;
+
+ case GX_LOAD_XF_REG:
+ {
+ // check if we can read the header
+ if (iBufferSize >= 5) {
+ iCommandSize = 1 + 4;
+ u32 Cmd2 = PeekFifo32(1);
+ int dwTransferSize = ((Cmd2>>16)&15) + 1;
+ iCommandSize += dwTransferSize * 4;
+ }
+ else {
+ return false;
+ }
+ }
+ break;
+
+ default:
+ if (Cmd&0x80)
+ {
+ // check if we can read the header
+ if (iBufferSize >= 3) {
+ iCommandSize = 1 + 2;
+ u16 numVertices = PeekFifo16(1);
+ VertexLoader& vtxLoader = g_VertexLoaders[Cmd & GX_VAT_MASK];
+ iCommandSize += numVertices * vtxLoader.ComputeVertexSize();
+ }
+ else {
+ return false;
+ }
+ }
+ else {
+ char szTemp[512];
+ sprintf(szTemp, "Error: Unknown Opcode (0x%x)", Cmd);
+ SysMessage(szTemp);
+ g_VideoInitialize.pLog(szTemp, TRUE);
+ }
+ break;
+ }
+
+ if (iCommandSize > iBufferSize)
+ return false;
+
+ INFO_LOG("OP detected: Cmd 0x%x size %i buffer %i",Cmd, iCommandSize, iBufferSize);
+
+ return true;
+}
+
+void Decode(void)
+{
+ int Cmd = g_pDataReader->Read8();
+ switch(Cmd)
+ {
+ case GX_NOP:
+ break;
+
+ case GX_LOAD_CP_REG: //0x08
+ {
+ u32 SubCmd = g_pDataReader->Read8();
+ u32 Value = g_pDataReader->Read32();
+ VertexManager::LoadCPReg(SubCmd,Value);
+ }
+ break;
+
+ case GX_LOAD_XF_REG:
+ {
+ u32 Cmd2 = g_pDataReader->Read32();
+
+ int dwTransferSize = ((Cmd2>>16)&15) + 1;
+ DWORD dwAddress = Cmd2 & 0xFFFF;
+ static u32 pData[16];
+ for (int i=0; i<dwTransferSize; i++)
+ pData[i] = g_pDataReader->Read32();
+ VertexShaderMngr::LoadXFReg(dwTransferSize,dwAddress,pData);
+ }
+ break;
+
+ case GX_LOAD_INDX_A: //used for position matrices
+ VertexShaderMngr::LoadIndexedXF(g_pDataReader->Read32(),0xC);
+ break;
+ case GX_LOAD_INDX_B: //used for normal matrices
+ VertexShaderMngr::LoadIndexedXF(g_pDataReader->Read32(),0xD);
+ break;
+ case GX_LOAD_INDX_C: //used for postmatrices
+ VertexShaderMngr::LoadIndexedXF(g_pDataReader->Read32(),0xE);
+ break;
+ case GX_LOAD_INDX_D: //used for lights
+ VertexShaderMngr::LoadIndexedXF(g_pDataReader->Read32(),0xF);
+ break;
+
+ case GX_CMD_CALL_DL:
+ {
+ u32 dwAddr = g_pDataReader->Read32();
+ u32 dwCount = g_pDataReader->Read32();
+ ExecuteDisplayList(dwAddr, dwCount);
+ }
+ break;
+
+ case 0x44:
+ // zelda 4 swords calls it and checks the metrics registers after that
+ break;
+
+ case GX_CMD_INVL_VC:// Invalidate (vertex cache?)
+ DebugLog("Invalidate (vertex cache?)");
+ break;
+
+ case GX_LOAD_BP_REG: //0x61
+ {
+ u32 cmd = g_pDataReader->Read32();
+ LoadBPReg(cmd);
+ }
+ break;
+
+ // draw primitives
+ default:
+ if (Cmd&0x80)
+ {
+ // load vertices
+ u16 numVertices = g_pDataReader->Read16();
+ if( numVertices > 0 ) {
+ g_VertexLoaders[Cmd & GX_VAT_MASK].RunVertices((Cmd & GX_PRIMITIVE_MASK) >> GX_PRIMITIVE_SHIFT, numVertices);
+ }
+ }
+ else
+ {
+ // char szTmp[256];
+ //sprintf(szTmp, "Illegal command %02x (at %08x)",Cmd,g_pDataReader->GetPtr());
+ //g_VideoInitialize.pLog(szTmp);
+ //MessageBox(0,szTmp,"GFX ERROR",0);
+ // _assert_msg_(0,szTmp,"");
+ break;
+ }
+ break;
+ }
+}
+
+void OpcodeDecoder_Init()
+{
+ g_pDataReader = &g_fifoReader;
+}
+
+
+void OpcodeDecoder_Shutdown()
+{
+}
+
+void OpcodeDecoder_Run()
+{
+ // just a small check
+ if (g_pDataReader != &g_fifoReader) {
+ SysMessage("very strange");
+ }
+
+ DVSTARTPROFILE();
+
+ while (FifoCommandRunnable())
+ {
+ Decode();
+ }
+}
|
