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authordegasus <wickmarkus@web.de>2013-01-24 16:58:28 +0100
committerdegasus <wickmarkus@web.de>2013-01-24 16:58:28 +0100
commite0ffdda26e5fb34b2f0d59d5d45b0deda9c90c19 (patch)
tree8e289ea93c97fe7430ae501200b60327f572c7e2 /Source/Plugins/Plugin_VideoSoftware/Src/DebugUtil.cpp
parentd5748ebaef93cd601ae6ab5e12f39dd201593ad0 (diff)
parentd60cc373d1b389215eb63c4e20fe24e902680c7a (diff)
Merge branch 'immediate-removal' into GLSL-master
Conflicts: Source/Core/VideoCommon/Src/PixelShaderGen.cpp Source/Plugins/Plugin_VideoSoftware/Src/SWRenderer.cpp immediate-removal is a new created branch seperated from master but reverted the revert of immediate-removal so we get less conflicts by merging
Diffstat (limited to 'Source/Plugins/Plugin_VideoSoftware/Src/DebugUtil.cpp')
-rw-r--r--Source/Plugins/Plugin_VideoSoftware/Src/DebugUtil.cpp16
1 files changed, 10 insertions, 6 deletions
diff --git a/Source/Plugins/Plugin_VideoSoftware/Src/DebugUtil.cpp b/Source/Plugins/Plugin_VideoSoftware/Src/DebugUtil.cpp
index 8ee2243719..57fc57a906 100644
--- a/Source/Plugins/Plugin_VideoSoftware/Src/DebugUtil.cpp
+++ b/Source/Plugins/Plugin_VideoSoftware/Src/DebugUtil.cpp
@@ -62,8 +62,8 @@ void SaveTexture(const char* filename, u32 texmap, s32 mip)
TexImage0& ti0 = texUnit.texImage0[subTexmap];
- int width = ti0.width + 1;
- int height = ti0.height + 1;
+ u32 width = ti0.width + 1;
+ u32 height = ti0.height + 1;
u8 *data = new u8[width * height * 4];
@@ -74,19 +74,23 @@ void SaveTexture(const char* filename, u32 texmap, s32 mip)
delete []data;
}
-void GetTextureBGRA(u8 *dst, u32 texmap, s32 mip, int width, int height)
+void GetTextureBGRA(u8 *dst, u32 texmap, s32 mip, u32 width, u32 height)
{
u8 sample[4];
- for (int y = 0; y < height; y++)
- for (int x = 0; x < width; x++) {
+ for (u32 y = 0; y < height; y++)
+ {
+ for (u32 x = 0; x < width; x++)
+ {
TextureSampler::SampleMip(x << 7, y << 7, mip, false, texmap, sample);
- // rgba to bgra
+
+ // RGBA to BGRA
*(dst++) = sample[2];
*(dst++) = sample[1];
*(dst++) = sample[0];
*(dst++) = sample[3];
}
+ }
}
s32 GetMaxTextureLod(u32 texmap)