diff options
| author | Rachel Bryk <RachelBryk@gmail.com> | 2013-02-25 20:05:02 -0500 |
|---|---|---|
| committer | Rachel Bryk <RachelBryk@gmail.com> | 2013-02-25 20:05:02 -0500 |
| commit | 415a2f17c95db405309d9d259134a40f21a3582d (patch) | |
| tree | d4135617cdfc95a20729445ea02be9fc26aba569 /Source/Plugins/Plugin_VideoSoftware/Src/SWCommandProcessor.cpp | |
| parent | e5c53e371f5ea96504b7c903239c2059b2f288bc (diff) | |
Begin implementing save states to video software. Kind of works, sometimes.
Diffstat (limited to 'Source/Plugins/Plugin_VideoSoftware/Src/SWCommandProcessor.cpp')
| -rw-r--r-- | Source/Plugins/Plugin_VideoSoftware/Src/SWCommandProcessor.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/Source/Plugins/Plugin_VideoSoftware/Src/SWCommandProcessor.cpp b/Source/Plugins/Plugin_VideoSoftware/Src/SWCommandProcessor.cpp index b9afc1abb5..97a99ff710 100644 --- a/Source/Plugins/Plugin_VideoSoftware/Src/SWCommandProcessor.cpp +++ b/Source/Plugins/Plugin_VideoSoftware/Src/SWCommandProcessor.cpp @@ -57,6 +57,11 @@ CPReg cpreg; // shared between gfx and emulator thread void DoState(PointerWrap &p) { p.Do(cpreg); + p.Do(readPos); + p.Do(writePos); + p.Do(et_UpdateInterrupts); + p.Do(interruptSet); + p.Do(interruptWaiting); } // does it matter that there is no synchronization between threads during writes? |
