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authorSoren Jorvang <soren.jorvang@gmail.com>2011-01-29 05:31:27 +0000
committerSoren Jorvang <soren.jorvang@gmail.com>2011-01-29 05:31:27 +0000
commit779d434843d2fe31b60d933fad3cbd06b77fd920 (patch)
tree576eb9375ac9870509dc5562f006d1c63f8918c0 /Source/Plugins/Plugin_VideoSoftware
parentd002a97575bee2daf4f64f1eb250c6bc25c50fab (diff)
r6958 removes the need for the hackery in r6946.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6960 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Plugins/Plugin_VideoSoftware')
-rw-r--r--Source/Plugins/Plugin_VideoSoftware/Src/GLUtil.cpp7
-rw-r--r--Source/Plugins/Plugin_VideoSoftware/Src/Win32.cpp2
2 files changed, 4 insertions, 5 deletions
diff --git a/Source/Plugins/Plugin_VideoSoftware/Src/GLUtil.cpp b/Source/Plugins/Plugin_VideoSoftware/Src/GLUtil.cpp
index 4a910e92fb..48e18f12f0 100644
--- a/Source/Plugins/Plugin_VideoSoftware/Src/GLUtil.cpp
+++ b/Source/Plugins/Plugin_VideoSoftware/Src/GLUtil.cpp
@@ -122,8 +122,7 @@ bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _twidth, int _theight
GLWin.glCanvas = new wxGLCanvas(GLWin.panel, wxID_ANY, NULL,
wxPoint(0, 0), wxSize(_twidth, _theight));
GLWin.glCanvas->Show(true);
- if (GLWin.glCtxt == NULL) // XXX dirty hack
- GLWin.glCtxt = new wxGLContext(GLWin.glCanvas);
+ GLWin.glCtxt = new wxGLContext(GLWin.glCanvas);
#elif defined(_WIN32)
// Create rendering window in Windows
@@ -385,8 +384,8 @@ void OpenGL_Shutdown()
{
#if defined(USE_WX) && USE_WX
GLWin.glCanvas->Hide();
- // XXX GLWin.glCanvas->Destroy();
- // XXX delete GLWin.glCtxt;
+ GLWin.glCanvas->Destroy();
+ delete GLWin.glCtxt;
#elif defined(_WIN32)
if (hRC) // Do We Have A Rendering Context?
{
diff --git a/Source/Plugins/Plugin_VideoSoftware/Src/Win32.cpp b/Source/Plugins/Plugin_VideoSoftware/Src/Win32.cpp
index f66d84e7be..5cd343e50e 100644
--- a/Source/Plugins/Plugin_VideoSoftware/Src/Win32.cpp
+++ b/Source/Plugins/Plugin_VideoSoftware/Src/Win32.cpp
@@ -195,7 +195,7 @@ LRESULT CALLBACK WndProc( HWND hWnd, UINT iMsg, WPARAM wParam, LPARAM lParam )
if (m_hParent == NULL)
{
// Take it out of fullscreen and stop the game
- if( g_SWVidoConfig.bFullscreen )
+ if( g_SWVideoConfig.bFullscreen )
ToggleFullscreen(m_hParent);
PostMessage(m_hParent, WM_USER, WM_USER_STOP, 0);
}