diff options
| author | donkopunchstania <donkopunchstania@gmail.com> | 2010-04-14 03:27:45 +0000 |
|---|---|---|
| committer | donkopunchstania <donkopunchstania@gmail.com> | 2010-04-14 03:27:45 +0000 |
| commit | c2ac9be9b23cde55da95b088e39b5bc5ee65a9f7 (patch) | |
| tree | 8524339b18baec4ad1d57e01201181bd23126851 /Source/Plugins/Plugin_VideoSoftware | |
| parent | bfe6e92c15ea4ebd25070d1a95f0eca380f2c92b (diff) | |
Some video SW clean up and bug fixes. Did a hacky fix for bad light data. Add fog rendering. Add some offsets to make rasterized pixel locations and texture coordinates more accurate.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5361 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Plugins/Plugin_VideoSoftware')
14 files changed, 179 insertions, 78 deletions
diff --git a/Source/Plugins/Plugin_VideoSoftware/Src/Clipper.cpp b/Source/Plugins/Plugin_VideoSoftware/Src/Clipper.cpp index b97ad3795d..50dc4bfada 100644 --- a/Source/Plugins/Plugin_VideoSoftware/Src/Clipper.cpp +++ b/Source/Plugins/Plugin_VideoSoftware/Src/Clipper.cpp @@ -62,7 +62,7 @@ namespace Clipper float m_ViewOffset[3];
OutputVertexData ClippedVertices[18];
OutputVertexData *Vertices[21];
- +
void Init()
{
for (int i = 0; i < 18; ++i)
@@ -339,6 +339,9 @@ namespace Clipper Vertices[0] = lineV0;
Vertices[1] = lineV1;
+ // point to a valid vertex to store to when clipping
+ Vertices[2] = &ClippedVertices[17];
+
ClipLine(indices);
if(indices[0] != SKIP_FLAG)
@@ -437,4 +440,4 @@ namespace Clipper screen.z = projected.z * wInverse + m_ViewOffset[2];
}
-} +}
diff --git a/Source/Plugins/Plugin_VideoSoftware/Src/DebugUtil.cpp b/Source/Plugins/Plugin_VideoSoftware/Src/DebugUtil.cpp index 05cb82ee06..53b7a0dc3e 100644 --- a/Source/Plugins/Plugin_VideoSoftware/Src/DebugUtil.cpp +++ b/Source/Plugins/Plugin_VideoSoftware/Src/DebugUtil.cpp @@ -28,7 +28,7 @@ #include "StringUtil.h"
#include "CommandProcessor.h"
#include "../../../Core/VideoCommon/Src/ImageWrite.h"
-#include "FileUtil.h" +#include "FileUtil.h"
namespace DebugUtil
{
@@ -105,7 +105,7 @@ void DumpActiveTextures() u32 texmap = bpmem.tevindref.getTexMap(stageNum);
s32 maxLod = GetMaxTextureLod(texmap);
- for (s32 mip = 0; mip < maxLod; ++mip)
+ for (s32 mip = 0; mip <= maxLod; ++mip)
{
SaveTexture(StringFromFormat("%star%i_ind%i_map%i_mip%i.tga", File::GetUserPath(D_DUMPTEXTURES_IDX), stats.thisFrame.numDrawnObjects, stageNum, texmap, mip).c_str(), texmap, mip);
}
@@ -120,7 +120,7 @@ void DumpActiveTextures() int texmap = order.getTexMap(stageOdd);
s32 maxLod = GetMaxTextureLod(texmap);
- for (s32 mip = 0; mip < maxLod; ++mip)
+ for (s32 mip = 0; mip <= maxLod; ++mip)
{
SaveTexture(StringFromFormat("%star%i_stage%i_map%i_mip%i.tga", File::GetUserPath(D_DUMPTEXTURES_IDX), stats.thisFrame.numDrawnObjects, stageNum, texmap, mip).c_str(), texmap, mip);
}
@@ -198,7 +198,7 @@ void OnObjectEnd() if (!g_bSkipCurrentFrame)
{
if (g_Config.bDumpObjects && stats.thisFrame.numDrawnObjects >= g_Config.drawStart && stats.thisFrame.numDrawnObjects < g_Config.drawEnd)
- DumpEfb(StringFromFormat("%sobject%i.tga", File::GetUserPath(D_DUMPFRAMES_IDX), stats.thisFrame.numDrawnObjects).c_str()); + DumpEfb(StringFromFormat("%sobject%i.tga", File::GetUserPath(D_DUMPFRAMES_IDX), stats.thisFrame.numDrawnObjects).c_str());
if (g_Config.bHwRasterizer)
HwRasterizer::EndTriangles();
@@ -208,7 +208,7 @@ void OnObjectEnd() if (DrawnToBuffer[i])
{
DrawnToBuffer[i] = false;
- SaveTGA(StringFromFormat("%sobject%i_%s(%i).tga", File::GetUserPath(D_DUMPFRAMES_IDX), + SaveTGA(StringFromFormat("%sobject%i_%s(%i).tga", File::GetUserPath(D_DUMPFRAMES_IDX),
stats.thisFrame.numDrawnObjects, ObjectBufferName[i], i).c_str(), EFB_WIDTH, EFB_HEIGHT, ObjectBuffer[i]);
memset(ObjectBuffer[i], 0, sizeof(ObjectBuffer[i]));
}
@@ -224,10 +224,10 @@ void OnFrameEnd() {
if (g_Config.bDumpFrames)
{
- DumpEfb(StringFromFormat("%sframe%i_color.tga", File::GetUserPath(D_DUMPFRAMES_IDX), stats.frameCount).c_str()); - DumpDepth(StringFromFormat("%sframe%i_depth.tga", File::GetUserPath(D_DUMPFRAMES_IDX), stats.frameCount).c_str()); + DumpEfb(StringFromFormat("%sframe%i_color.tga", File::GetUserPath(D_DUMPFRAMES_IDX), stats.frameCount).c_str());
+ DumpDepth(StringFromFormat("%sframe%i_depth.tga", File::GetUserPath(D_DUMPFRAMES_IDX), stats.frameCount).c_str());
}
}
}
-} +}
diff --git a/Source/Plugins/Plugin_VideoSoftware/Src/EfbCopy.cpp b/Source/Plugins/Plugin_VideoSoftware/Src/EfbCopy.cpp index f5fdb7a076..0f4763cdbd 100644 --- a/Source/Plugins/Plugin_VideoSoftware/Src/EfbCopy.cpp +++ b/Source/Plugins/Plugin_VideoSoftware/Src/EfbCopy.cpp @@ -105,4 +105,4 @@ namespace EfbCopy }
}
}
-} +}
diff --git a/Source/Plugins/Plugin_VideoSoftware/Src/EfbInterface.cpp b/Source/Plugins/Plugin_VideoSoftware/Src/EfbInterface.cpp index f99e94c155..0248c4cfb7 100644 --- a/Source/Plugins/Plugin_VideoSoftware/Src/EfbInterface.cpp +++ b/Source/Plugins/Plugin_VideoSoftware/Src/EfbInterface.cpp @@ -542,4 +542,4 @@ namespace EfbInterface return pass;
}
-} +}
diff --git a/Source/Plugins/Plugin_VideoSoftware/Src/EfbInterface.h b/Source/Plugins/Plugin_VideoSoftware/Src/EfbInterface.h index 815d39355d..f6f3f3f3e3 100644 --- a/Source/Plugins/Plugin_VideoSoftware/Src/EfbInterface.h +++ b/Source/Plugins/Plugin_VideoSoftware/Src/EfbInterface.h @@ -47,4 +47,4 @@ namespace EfbInterface extern u8 efbColorTexture[EFB_WIDTH*EFB_HEIGHT*4]; // rgba format
}
-#endif +#endif
diff --git a/Source/Plugins/Plugin_VideoSoftware/Src/HwRasterizer.cpp b/Source/Plugins/Plugin_VideoSoftware/Src/HwRasterizer.cpp index 5975e0967b..91bcd7fd7f 100644 --- a/Source/Plugins/Plugin_VideoSoftware/Src/HwRasterizer.cpp +++ b/Source/Plugins/Plugin_VideoSoftware/Src/HwRasterizer.cpp @@ -85,13 +85,13 @@ namespace HwRasterizer void DrawColorVertex(OutputVertexData *v)
{
glColor3ub(v->color[0][0], v->color[0][1], v->color[0][2]);
- glVertex3f(v->screenPosition[0] / efbHalfWidth - 1.0f, 1.0f - v->screenPosition[1] / efbHalfHeight, v->screenPosition[2]);
+ glVertex3f(v->screenPosition.x / efbHalfWidth - 1.0f, 1.0f - v->screenPosition.y / efbHalfHeight, v->screenPosition.z);
}
void DrawTextureVertex(OutputVertexData *v)
{
- glTexCoord2f(v->texCoords[0][0] * texWidth, v->texCoords[0][1] * texHeight);
- glVertex3f(v->screenPosition[0] / efbHalfWidth - 1.0f, 1.0f - v->screenPosition[1] / efbHalfHeight, v->screenPosition[2]);
+ glTexCoord2f(v->texCoords[0].x * texWidth, v->texCoords[0].y * texHeight);
+ glVertex3f(v->screenPosition.x / efbHalfWidth - 1.0f, 1.0f - v->screenPosition.y / efbHalfHeight, v->screenPosition.z);
}
void DrawTriangleFrontFace(OutputVertexData *v0, OutputVertexData *v1, OutputVertexData *v2)
diff --git a/Source/Plugins/Plugin_VideoSoftware/Src/OpcodeDecoder.cpp b/Source/Plugins/Plugin_VideoSoftware/Src/OpcodeDecoder.cpp index 43085c6ec3..232667cbfb 100644 --- a/Source/Plugins/Plugin_VideoSoftware/Src/OpcodeDecoder.cpp +++ b/Source/Plugins/Plugin_VideoSoftware/Src/OpcodeDecoder.cpp @@ -294,4 +294,4 @@ void Run(u32 iBufferSize) currentFunction(iBufferSize);
}
-} +}
diff --git a/Source/Plugins/Plugin_VideoSoftware/Src/Rasterizer.cpp b/Source/Plugins/Plugin_VideoSoftware/Src/Rasterizer.cpp index 22ecb1c6d5..c0b7ea2a9a 100644 --- a/Source/Plugins/Plugin_VideoSoftware/Src/Rasterizer.cpp +++ b/Source/Plugins/Plugin_VideoSoftware/Src/Rasterizer.cpp @@ -49,6 +49,11 @@ Slope WSlope; Slope ColorSlopes[2][4];
Slope TexSlopes[8][3];
+s32 vertex0X;
+s32 vertex0Y;
+float vertexOffsetX;
+float vertexOffsetY;
+
s32 scissorLeft = 0;
s32 scissorTop = 0;
s32 scissorRight = 0;
@@ -108,7 +113,10 @@ inline void Draw(s32 x, s32 y, s32 xi, s32 yi) {
INCSTAT(stats.thisFrame.rasterizedPixels);
- float zFloat = 1.0f + ZSlope.GetValue(x, y);
+ float dx = vertexOffsetX + (float)(x - vertex0X);
+ float dy = vertexOffsetY + (float)(y - vertex0Y);
+
+ float zFloat = 1.0f + ZSlope.GetValue(dx, dy);
if (zFloat < 0.0f || zFloat > 1.0f)
return;
@@ -133,7 +141,7 @@ inline void Draw(s32 x, s32 y, s32 xi, s32 yi) for (unsigned int i = 0; i < bpmem.genMode.numcolchans; i++)
{
for(int comp = 0; comp < 4; comp++)
- tev.Color[i][comp] = (u8)ColorSlopes[i][comp].GetValue(x, y);
+ tev.Color[i][comp] = (u8)ColorSlopes[i][comp].GetValue(dx, dy);
}
// tex coords
@@ -159,9 +167,21 @@ inline void Draw(s32 x, s32 y, s32 xi, s32 yi) tev.Draw();
}
-void InitSlope(Slope *slope, float f1, float f2, float f3, float DX31, float DX12, float DY12, float DY31, float X1, float Y1)
+void InitTriangle(float X1, float Y1, s32 xi, s32 yi)
+{
+ vertex0X = xi;
+ vertex0Y = yi;
+
+ // adjust a little less than 0.5
+ const float adjust = 0.495f;
+
+ vertexOffsetX = ((float)xi - X1) + adjust;
+ vertexOffsetY = ((float)yi - Y1) + adjust;
+}
+
+void InitSlope(Slope *slope, float f1, float f2, float f3, float DX31, float DX12, float DY12, float DY31)
{
- float DF31 = f3 - f1;
+ float DF31 = f3 - f1;
float DF21 = f2 - f1;
float a = DF31 * -DY12 - DF21 * DY31;
float b = DX31 * DF21 + DX12 * DF31;
@@ -169,8 +189,6 @@ void InitSlope(Slope *slope, float f1, float f2, float f3, float DX31, float DX1 slope->dfdx = -a / c;
slope->dfdy = -b / c;
slope->f0 = f1;
- slope->x0 = X1;
- slope->y0 = Y1;
}
inline void CalculateLOD(s32 &lod, bool &linear, u32 texmap, u32 texcoord)
@@ -210,7 +228,7 @@ inline void CalculateLOD(s32 &lod, bool &linear, u32 texmap, u32 texcoord) bias >>= 1;
lod += bias;
- linear = (lod >= 0 && (tm0.min_filter & 4) || lod < 0 && tm0.mag_filter);
+ linear = (lod > 0 && (tm0.min_filter & 4) || lod <= 0 && tm0.mag_filter);
// order of checks matters
// should be:
@@ -227,10 +245,10 @@ void BuildBlock(s32 blockX, s32 blockY) {
RasterBlockPixel& pixel = rasterBlock.Pixel[xi][yi];
- s32 x = xi + blockX;
- s32 y = yi + blockY;
+ float dx = vertexOffsetX + (float)(xi + blockX - vertex0X);
+ float dy = vertexOffsetY + (float)(yi + blockY - vertex0Y);
- float invW = 1.0f / WSlope.GetValue(x, y);
+ float invW = 1.0f / WSlope.GetValue(dx, dy);
pixel.InvW = invW;
// tex coords
@@ -239,14 +257,14 @@ void BuildBlock(s32 blockX, s32 blockY) float projection;
if (xfregs.texMtxInfo[i].projection)
{
- float q = TexSlopes[i][2].GetValue(x, y) * invW;
+ float q = TexSlopes[i][2].GetValue(dx, dy) * invW;
projection = invW / q;
}
else
projection = invW;
- pixel.Uv[i][0] = TexSlopes[i][0].GetValue(x, y) * projection;
- pixel.Uv[i][1] = TexSlopes[i][1].GetValue(x, y) * projection;
+ pixel.Uv[i][0] = TexSlopes[i][0].GetValue(dx, dy) * projection;
+ pixel.Uv[i][1] = TexSlopes[i][1].GetValue(dx, dy) * projection;
}
}
}
@@ -288,14 +306,15 @@ void DrawTriangleFrontFace(OutputVertexData *v0, OutputVertexData *v1, OutputVer // adapted from http://www.devmaster.net/forums/showthread.php?t=1884
- // 28.4 fixed-pou32 coordinates. rounded to nearest
- const s32 Y1 = iround(16.0f * v0->screenPosition[1]);
- const s32 Y2 = iround(16.0f * v1->screenPosition[1]);
- const s32 Y3 = iround(16.0f * v2->screenPosition[1]);
+ // 28.4 fixed-pou32 coordinates. rounded to nearest and adjusted to match hardware output
+ // could also take floor and adjust -8
+ const s32 Y1 = iround(16.0f * v0->screenPosition[1]) - 9;
+ const s32 Y2 = iround(16.0f * v1->screenPosition[1]) - 9;
+ const s32 Y3 = iround(16.0f * v2->screenPosition[1]) - 9;
- const s32 X1 = iround(16.0f * v0->screenPosition[0]);
- const s32 X2 = iround(16.0f * v1->screenPosition[0]);
- const s32 X3 = iround(16.0f * v2->screenPosition[0]);
+ const s32 X1 = iround(16.0f * v0->screenPosition[0]) - 9;
+ const s32 X2 = iround(16.0f * v1->screenPosition[0]) - 9;
+ const s32 X3 = iround(16.0f * v2->screenPosition[0]) - 9;
// Deltas
const s32 DX12 = X1 - X2;
@@ -331,28 +350,30 @@ void DrawTriangleFrontFace(OutputVertexData *v0, OutputVertexData *v1, OutputVer return;
// Setup slopes
- float fltx1 = v0->screenPosition[0];
- float flty1 = v0->screenPosition[1];
- float fltdx31 = v2->screenPosition[0] - fltx1;
- float fltdx12 = fltx1 - v1->screenPosition[0];
- float fltdy12 = flty1 - v1->screenPosition[1];
- float fltdy31 = v2->screenPosition[1] - flty1;
+ float fltx1 = v0->screenPosition.x;
+ float flty1 = v0->screenPosition.y;
+ float fltdx31 = v2->screenPosition.x - fltx1;
+ float fltdx12 = fltx1 - v1->screenPosition.x;
+ float fltdy12 = flty1 - v1->screenPosition.y;
+ float fltdy31 = v2->screenPosition.y - flty1;
+
+ InitTriangle(fltx1, flty1, (X1 + 0xF) >> 4, (Y1 + 0xF) >> 4);
float w[3] = { 1.0f / v0->projectedPosition.w, 1.0f / v1->projectedPosition.w, 1.0f / v2->projectedPosition.w };
- InitSlope(&WSlope, w[0], w[1], w[2], fltdx31, fltdx12, fltdy12, fltdy31, fltx1, flty1);
+ InitSlope(&WSlope, w[0], w[1], w[2], fltdx31, fltdx12, fltdy12, fltdy31);
- InitSlope(&ZSlope, v0->screenPosition[2], v1->screenPosition[2], v2->screenPosition[2], fltdx31, fltdx12, fltdy12, fltdy31, fltx1, flty1);
+ InitSlope(&ZSlope, v0->screenPosition[2], v1->screenPosition[2], v2->screenPosition[2], fltdx31, fltdx12, fltdy12, fltdy31);
for(unsigned int i = 0; i < bpmem.genMode.numcolchans; i++)
{
for(int comp = 0; comp < 4; comp++)
- InitSlope(&ColorSlopes[i][comp], v0->color[i][comp], v1->color[i][comp], v2->color[i][comp], fltdx31, fltdx12, fltdy12, fltdy31, fltx1, flty1);
+ InitSlope(&ColorSlopes[i][comp], v0->color[i][comp], v1->color[i][comp], v2->color[i][comp], fltdx31, fltdx12, fltdy12, fltdy31);
}
for(unsigned int i = 0; i < bpmem.genMode.numtexgens; i++)
{
for(int comp = 0; comp < 3; comp++)
- InitSlope(&TexSlopes[i][comp], v0->texCoords[i][comp] * w[0], v1->texCoords[i][comp] * w[1], v2->texCoords[i][comp] * w[2], fltdx31, fltdx12, fltdy12, fltdy31, fltx1, flty1);
+ InitSlope(&TexSlopes[i][comp], v0->texCoords[i][comp] * w[0], v1->texCoords[i][comp] * w[1], v2->texCoords[i][comp] * w[2], fltdx31, fltdx12, fltdy12, fltdy31);
}
// Start in corner of 8x8 block
diff --git a/Source/Plugins/Plugin_VideoSoftware/Src/Rasterizer.h b/Source/Plugins/Plugin_VideoSoftware/Src/Rasterizer.h index 403b0459ba..536cd7c358 100644 --- a/Source/Plugins/Plugin_VideoSoftware/Src/Rasterizer.h +++ b/Source/Plugins/Plugin_VideoSoftware/Src/Rasterizer.h @@ -35,9 +35,8 @@ namespace Rasterizer float dfdx;
float dfdy;
float f0;
- float x0;
- float y0;
- float GetValue(s32 x, s32 y) { return f0 + (dfdx * (x - x0)) + (dfdy * (y - y0)); }
+
+ float GetValue(float dx, float dy) { return f0 + (dfdx * dx) + (dfdy * dy); }
};
struct RasterBlockPixel
@@ -57,4 +56,4 @@ namespace Rasterizer }
-#endif +#endif
diff --git a/Source/Plugins/Plugin_VideoSoftware/Src/Tev.cpp b/Source/Plugins/Plugin_VideoSoftware/Src/Tev.cpp index 680806e85a..00594ea3cf 100644 --- a/Source/Plugins/Plugin_VideoSoftware/Src/Tev.cpp +++ b/Source/Plugins/Plugin_VideoSoftware/Src/Tev.cpp @@ -705,6 +705,57 @@ void Tev::Draw() Position[2] = ztex & 0x00ffffff;
}
+ // fog
+ if (bpmem.fog.c_proj_fsel.fsel)
+ {
+ float ze;
+
+ if (bpmem.fog.c_proj_fsel.proj == 0)
+ {
+ // perspective
+ // ze = A/(B - Zs)
+ s32 denom = bpmem.fog.b_magnitude - (Position[2] >> bpmem.fog.b_shift);
+ ze = bpmem.fog.a.GetA() / (float)denom;
+ }
+ else
+ {
+ // orthographic
+ // ze = a*Zs
+ ze = bpmem.fog.a.GetA() / (float)Position[2];
+ }
+
+ ze = (ze * (float)0xffffff) - bpmem.fog.c_proj_fsel.GetC();
+
+ // clamp 0 to 1
+ float fog = (ze<0.0f) ? 0.0f : ((ze>1.0f) ? 1.0f : ze);
+
+ switch (bpmem.fog.c_proj_fsel.fsel)
+ {
+ case 4: // exp
+ fog = 1.0f - pow(2.0f, -8.0f * fog);
+ break;
+ case 5: // exp2
+ fog = 1.0f - pow(2.0f, -8.0f * fog * fog);
+ break;
+ case 6: // backward exp
+ fog = 1.0f - fog;
+ fog = 1.0f - pow(2.0f, -8.0f * fog);
+ break;
+ case 7: // backward exp2
+ fog = 1.0f - fog;
+ fog = 1.0f - pow(2.0f, -8.0f * fog * fog);
+ break;
+ }
+
+ // lerp from output to fog color
+ u32 fogInt = (u32)(fog * 256);
+ u32 invFog = 256 - fogInt;
+
+ output[RED_C] = (output[RED_C] * invFog + fogInt * bpmem.fog.color.r) >> 8;
+ output[GRN_C] = (output[GRN_C] * invFog + fogInt * bpmem.fog.color.g) >> 8;
+ output[BLU_C] = (output[BLU_C] * invFog + fogInt * bpmem.fog.color.b) >> 8;
+ }
+
if (!bpmem.zcontrol.zcomploc && bpmem.zmode.testenable)
{
if (!EfbInterface::ZCompare(Position[0], Position[1], Position[2]))
diff --git a/Source/Plugins/Plugin_VideoSoftware/Src/TextureSampler.cpp b/Source/Plugins/Plugin_VideoSoftware/Src/TextureSampler.cpp index 44878e262b..14b0b0a848 100644 --- a/Source/Plugins/Plugin_VideoSoftware/Src/TextureSampler.cpp +++ b/Source/Plugins/Plugin_VideoSoftware/Src/TextureSampler.cpp @@ -157,13 +157,17 @@ void SampleMip(s32 s, s32 t, s32 mip, bool linear, u8 texmap, u8 *sample) }
}
- // integer part of sample location
- int imageS = s >> 7;
- int imageT = t >> 7;
-
if (linear)
{
- // linear sampling
+ // offset linear sampling
+ s -= 64;
+ t -= 64;
+
+ // integer part of sample location
+ int imageS = s >> 7;
+ int imageT = t >> 7;
+
+ // linear sampling
int imageSPlus1 = imageS + 1;
int fractS = s & 0x7f;
@@ -197,6 +201,10 @@ void SampleMip(s32 s, s32 t, s32 mip, bool linear, u8 texmap, u8 *sample) }
else
{
+ // integer part of sample location
+ int imageS = s >> 7;
+ int imageT = t >> 7;
+
// nearest neighbor sampling
WrapCoord(imageS, tm0.wrap_s, imageWidth);
WrapCoord(imageT, tm0.wrap_t, imageHeight);
diff --git a/Source/Plugins/Plugin_VideoSoftware/Src/TransformUnit.cpp b/Source/Plugins/Plugin_VideoSoftware/Src/TransformUnit.cpp index c614af8627..c8bf7648bb 100644 --- a/Source/Plugins/Plugin_VideoSoftware/Src/TransformUnit.cpp +++ b/Source/Plugins/Plugin_VideoSoftware/Src/TransformUnit.cpp @@ -166,15 +166,9 @@ inline void TransformTexCoordRegular(const TexMtxInfo &texinfo, int coordNum, bo else
{
if (postInfo.normalize)
- {
- float length = sqrtf(dst[0] * dst[0] + dst[1] * dst[1] + dst[2] * dst[2]);
- float invL = 1.0f / length;
- tempCoord = *dst * invL;
- }
+ tempCoord = dst->normalized();
else
- {
tempCoord = *dst;
- }
MultiplyVec3Mat34(tempCoord, postMat, *dst);
}
@@ -463,32 +457,35 @@ void TransformTexCoord(const InputVertexData *src, OutputVertexData *dst, bool s float d1 = ldir * dst->normal[1];
float d2 = ldir * dst->normal[2];
- dst->texCoords[coordNum][0] = dst->texCoords[texinfo.embosssourceshift][0] + d1;
- dst->texCoords[coordNum][1] = dst->texCoords[texinfo.embosssourceshift][1] + d2;
- dst->texCoords[coordNum][2] = dst->texCoords[texinfo.embosssourceshift][2];
+ dst->texCoords[coordNum].x = dst->texCoords[texinfo.embosssourceshift].x + d1;
+ dst->texCoords[coordNum].y = dst->texCoords[texinfo.embosssourceshift].y + d2;
+ dst->texCoords[coordNum].z = dst->texCoords[texinfo.embosssourceshift].z;
}
break;
case XF_TEXGEN_COLOR_STRGBC0:
_assert_(texinfo.sourcerow == XF_SRCCOLORS_INROW);
_assert_(texinfo.inputform == XF_TEXINPUT_AB11);
- dst->texCoords[coordNum][0] = (float)dst->color[0][0] / 255.0f;
- dst->texCoords[coordNum][1] = (float)dst->color[0][1] / 255.0f;
- dst->texCoords[coordNum][2] = 1.0f;
+ dst->texCoords[coordNum].x = (float)dst->color[0][0] / 255.0f;
+ dst->texCoords[coordNum].y = (float)dst->color[0][1] / 255.0f;
+ dst->texCoords[coordNum].z = 1.0f;
break;
case XF_TEXGEN_COLOR_STRGBC1:
_assert_(texinfo.sourcerow == XF_SRCCOLORS_INROW);
_assert_(texinfo.inputform == XF_TEXINPUT_AB11);
- dst->texCoords[coordNum][0] = (float)dst->color[1][0] / 255.0f;
- dst->texCoords[coordNum][1] = (float)dst->color[1][1] / 255.0f;
- dst->texCoords[coordNum][2] = 1.0f;
+ dst->texCoords[coordNum].x = (float)dst->color[1][0] / 255.0f;
+ dst->texCoords[coordNum].y = (float)dst->color[1][1] / 255.0f;
+ dst->texCoords[coordNum].z = 1.0f;
break;
default:
- ERROR_LOG(VIDEO, "Bad tex gen type %i", texinfo.texgentype);
+ ERROR_LOG(VIDEO, "Bad tex gen type %i", texinfo.texgentype);
}
+ }
+ for (u32 coordNum = 0; coordNum < xfregs.numTexGens; coordNum++)
+ {
dst->texCoords[coordNum][0] *= (bpmem.texcoords[coordNum].s.scale_minus_1 + 1);
dst->texCoords[coordNum][1] *= (bpmem.texcoords[coordNum].t.scale_minus_1 + 1);
- }
+ }
}
}
diff --git a/Source/Plugins/Plugin_VideoSoftware/Src/XFMemLoader.cpp b/Source/Plugins/Plugin_VideoSoftware/Src/XFMemLoader.cpp index 456b63aa61..336ad18be1 100644 --- a/Source/Plugins/Plugin_VideoSoftware/Src/XFMemLoader.cpp +++ b/Source/Plugins/Plugin_VideoSoftware/Src/XFMemLoader.cpp @@ -35,6 +35,30 @@ void XFWritten(u32 transferSize, u32 baseAddress) if (baseAddress <= 0x1026 && topAddress >= 0x1020)
Clipper::SetViewOffset();
+
+ // fix lights so invalid values don't trash the lighting computations
+ if (baseAddress <= 0x067f && topAddress >= 0x0604)
+ {
+ u32* x = xfregs.lights;
+
+ // go through all lights
+ for (int light = 0; light < 8; light++)
+ {
+ // skip to floating point values
+ x += 4;
+
+ for (int i = 0; i < 12; i++)
+ {
+ u32 xVal = *x;
+
+ // if the exponent is 255 then the number is inf or nan
+ if ((xVal & 0x7f800000) == 0x7f800000)
+ *x = 0;
+
+ x++;
+ }
+ }
+ }
}
void LoadXFReg(u32 transferSize, u32 baseAddress, u32 *pData)
@@ -66,8 +90,7 @@ void LoadIndexedXF(u32 val, int array) int size = ((val >> 12) & 0xF) + 1;
//load stuff from array to address in xf mem
- u32* xfmem = (u32*)&xfregs;
+ u32 *pData = (u32*)g_VideoInitialize.pGetMemoryPointer(arraybases[array] + arraystrides[array]*index);
- for (int i = 0; i < size; i++)
- xfmem[address + i] = Memory_Read_U32(arraybases[array] + arraystrides[array]*index + i*4);
+ LoadXFReg(size, address, pData);
}
diff --git a/Source/Plugins/Plugin_VideoSoftware/Src/main.cpp b/Source/Plugins/Plugin_VideoSoftware/Src/main.cpp index c53bb5c6a5..1e9bb02d47 100644 --- a/Source/Plugins/Plugin_VideoSoftware/Src/main.cpp +++ b/Source/Plugins/Plugin_VideoSoftware/Src/main.cpp @@ -113,7 +113,6 @@ void Video_Prepare(void) // Run from the CPU thread (from VideoInterface.cpp)
void Video_BeginField(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight)
{
- g_VideoInitialize.pCopiedToXFB(true);
}
// Run from the CPU thread (from VideoInterface.cpp)
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