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authorRyan Houdek <Sonicadvance1@Gmail.com>2013-08-02 23:19:16 +0000
committerRyan Houdek <Sonicadvance1@Gmail.com>2013-08-02 23:19:16 +0000
commit7d187dc59781bb839af1cfc61f48c19bb1763c8e (patch)
tree4728c6f235ce22889752c28b7d92686950dfe5f6 /Source/Plugins
parentab0f42636dfc3ef41fcc96ebb88155ac5519c534 (diff)
Change a glClear in the OpenGL renderer to improve performance on Mali chips.
Diffstat (limited to 'Source/Plugins')
-rw-r--r--Source/Plugins/Plugin_VideoOGL/Src/Render.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Plugins/Plugin_VideoOGL/Src/Render.cpp b/Source/Plugins/Plugin_VideoOGL/Src/Render.cpp
index daf3f7f6be..5c2f2e1bd1 100644
--- a/Source/Plugins/Plugin_VideoOGL/Src/Render.cpp
+++ b/Source/Plugins/Plugin_VideoOGL/Src/Render.cpp
@@ -1542,7 +1542,7 @@ void Renderer::Swap(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight,cons
if(!g_ActiveConfig.bAnaglyphStereo)
{
glClearColor(0, 0, 0, 0);
- glClear(GL_COLOR_BUFFER_BIT);
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
}
GL_REPORT_ERRORD();